Commit Graph

2419 Commits

Author SHA1 Message Date
zethfoxster
066c40d9c1 close library, exile, or graveyard after we "move" cards from it. 2016-07-06 22:04:59 -04:00
zethfoxster
8265253388 fixed a issue with dredge where it was entering the stack even tho dredging itself is a replacement effect. 2016-07-06 20:26:18 -04:00
zethfoxster
7b8b197a35 another fix 2016-07-06 19:08:41 -04:00
zethfoxster
867e1b8731 fixes 2016-07-06 18:24:45 -04:00
zethfoxster
a500920bb2 Merge pull request #11 from WagicProject/master
got it
2016-07-06 17:57:38 -04:00
zethfoxster
861366dd71 Fixed the memleaks caused by computeNewCost, moved them to gameobserver where affinity takes place, removed repeative code that was in game observer, moved the game observer components into computenewcost, removed the calls for "new mana" in all alternative play type that were added with this function. 2016-07-06 00:02:15 -04:00
Anthony Calosa
1d80d97d22 Shackled highlight border 2016-07-06 07:55:10 +08:00
Anthony Calosa
935849142c replaced alias with shackler 2016-07-06 06:37:27 +08:00
Anthony Calosa
f45adb5b9e removed alias 1111 2016-07-06 06:28:42 +08:00
Anthony Calosa
d4cc7ca232 removed alias that display chosen color 2016-07-06 06:21:45 +08:00
Anthony Calosa
51d06d8234 removed alias for overload 2016-07-06 05:23:25 +08:00
Anthony Calosa
16f7ae54b8 Fix Deck Mana Symbol Rendering
deckmanaColors was increased to 7, made this >=6 so it's compatible with
old deck stats
2016-07-06 04:26:01 +08:00
Anthony Calosa
e15734d17e White border for Deckmaster Set 2016-07-06 04:24:07 +08:00
zethfoxster
c018e3dcc2 fixed a ton of memleaks, narrowed down the memleaks to just the computeNewCost function.
still working on a fix for this.
2016-07-04 15:13:35 -04:00
zethfoxster
2b8f1b350c added bonus events for eldrazi and werewolves 2016-07-04 11:18:07 -04:00
zethfoxster
a216a6989b more fixes 2016-07-03 17:07:22 -04:00
zethfoxster
775f9eb6b3 unused variable 2016-07-02 23:44:14 -04:00
zethfoxster
aeff6b60e9 forgot to remove this. 2016-07-02 23:20:51 -04:00
zethfoxster
385a48bb43 fixed a bug where {t}{s(creature|mybattlefield)} or similar cost were not allowed to select the source to pay for the cost.
as long as the cost are not similar, the source is a valid target.
{s}{s(creature|mybattlefield)}
or
{t}{t(creature)}
or when the card states specifically that the source is not valid such as 
"{t},sacrifice another creature you control:draw a card"
2016-07-02 22:39:45 -04:00
zethfoxster
2489be93a3 added setting the value of X as you cast a spell with X.
this does not cover abilities yet.
2016-07-02 13:38:07 -04:00
zethfoxster
f76c28fa64 convoke
other={convoke} name(Convoke)
delve
other={delve}
they might be able to be added directly to the real manacost.

added an ability that grants an ability while the source remains tapped
grant ability grantend...

added dethrone
abilities=dethrone

added support of multitargeting to extra cost, it acts the same as normal multitargeting, repeats dopay() the effects for each.
2016-07-01 21:29:51 -04:00
Anthony Calosa
6dc69ded22 parse "total" cards in set infor 2016-07-01 22:09:08 +08:00
Anthony Calosa
2f277171d1 Soulbond Pair Indicator
Border Indicator for Paired Cards
2016-07-01 03:05:27 +08:00
Anthony Calosa
547a9fcc17 Add Support for Vedlaken Shackles and the likes
the alias 50120 is there to prevent untap  during untap phase and the
canuntap restriction will trigger if it's possible to untap ie tha card
doesn't have doesnotuntap,, or frozen or is tapped.
2016-06-30 16:18:39 +08:00
Anthony Calosa
e6aafbc8a6 lastController defined when creating copies of itself 2016-06-30 14:06:21 +08:00
Anthony Calosa
76bb777f4d Fix crash when lastController is null 2016-06-30 12:19:58 +08:00
Anthony Calosa
39f6867ab0 Fix Cascade 2016-06-30 09:26:00 +08:00
Anthony Calosa
27fd1942d0 Try to Fix IOS Build 2016-06-29 15:03:36 +08:00
Anthony Calosa
69d92bc0ea Unused Variable
MTGRules.cpp:1361:11: error: unused variable ‘player’
[-Werror=unused-variable]
2016-06-29 11:38:51 +08:00
Anthony Calosa
6d09c12f93 Try to fix compilation 2016-06-29 11:08:55 +08:00
Anthony Calosa
140ee7b183 Hide Highlight Border
When revealing cards, Hide Highlight Border
2016-06-29 08:59:58 +08:00
zethfoxster
6ee00c138c Pretty huge patch here(sorry old habits never die :( )
lots of changes, many bug fixes,
first
added auto=count(targetchooser)
and countedamount wparsed int
they work together for cards where it is difficult to get working without knowing in advance how many we had ie: exile blah creatures, for each creature you exiled do effect.
auto=count(creature|mybattlefield)
auto=moveto(exile)
auto=draw:countedamount
it takes into account token creatures, which our old methods did not.

second, added "freeze" which is a "frozen" that automatically taps your target for you, for use when nesting or whenever needed where it was difficult to nest the ability with tap included.

added devotion for "iroas"

added reveal:x and scry x
reveal contains optionone/optiononeend ; optiontwo/optiontwoend ; repeat; afterrevealed/afterrevealed end.

this ability has heavy use of targetListIsSet(<amount>) and upto:amount, you MUST be certain that all cards being revealed have an action that removes them from reveal either in the first, second, or 3rd ability.
there are over 300 examples in the new card code, the ability is VERY easy to understand.

scry contains automatic put on top, put on bottom, then scrycore/scrycoreend which is an ability to fire.
it also contains keywords, dontshow which is nested in scrycore, scry reveals, puts on top or bottom, then reveal AGAIN, and does an effect, dontshow eliminates the 2nd revealing.
is also contains "delayed" keyword, which delays the ability until AFTER the core fires.

added bestow. update rules mtg.txt!!!!
examples are in primitives, every bestow card was supported.

added a new lord based on varibles and restrictions
while(restriction{morbid})
while(varible:blah)
this simplifies and expands on this(, allowing you to even use while(cantarget together and check if a card is targetable by the variable. examples are in primitives

added token(by card name)
auto=token(Eldrazi Scion) 
will search primitives and card dats for this card and give it to you as a token.
valid card dat info is still required.

added variable delirium
added restriction madnessplayed to allow checking if the card was played with madness.

added restriction "geared" for checking if a card has equipment on it.

added abilities words
skulk

menace <--cant be blocked except by 2 or more, if you dont block it with 2 or more we automatically unassign the single blocker and the creature is considered not blocked.

nosolo <--cant attack alone

mustblock <---if you dont assign as a blocker, we assign automatically the first thing it can block legally.

changed iscolorless back to "colorless"

enjoy, cards coming soon, theyre coded but im debating on not alpha sorting, cards being added this patch 965 uniques.

there is a section of the commit which was just VS2016 normalizing line ends, sorry if it makes it a cluster mess.
2016-06-28 18:40:55 -04:00
Anthony Calosa
a6a5cf8755 Card Id Indicator
Indicates Card Id, Useful for cards/tokens to determine their correct Id
in the primitives. Its much easier to fix missing images. Update your
modrules.xml
2016-06-26 07:56:07 +08:00
Anthony Calosa
4d3277f41b fix produce color
when you produce the chosen color, add mana of that color.
2016-06-23 17:44:50 +08:00
Anthony Calosa
a73030ac9b Overlooked this
Should be fine now, reverted the test
2016-06-18 21:20:30 +08:00
Anthony Calosa
e315cad0f5 Revert to previous 2016-06-18 20:22:50 +08:00
Anthony Calosa
eb99680986 Modified 2016-06-18 19:55:58 +08:00
Anthony Calosa
cd645b33b2 Fix for Aura's that are put into play 2016-06-18 12:31:23 +08:00
Anthony Calosa
c633ceb695 Current Imprinted card only 2016-06-16 09:48:20 +08:00
Anthony Calosa
a4c536740e Revised Imprint 2016-06-16 09:14:37 +08:00
Anthony Calosa
9d79a85b96 Imprint Class 2016-06-16 07:15:24 +08:00
Anthony Calosa
b38275123a Block Cost Rule
Update rules folder
2016-06-15 22:26:55 +08:00
Anthony Calosa
149af25d22 fix unused variable error 2016-06-14 20:50:31 +08:00
Anthony Calosa
1f54c7933b Attack Cost Rule
Update your rules folder
2016-06-14 19:40:02 +08:00
Anthony Calosa
dbf78e2bae Split Cant pay life and Cant sacrifice 2016-06-14 10:06:37 +08:00
Anthony Calosa
97186361a1 Corrections
Fix if you have a defender that can attack, it ,must be a possible
attacker.
2016-06-13 19:39:26 +08:00
Anthony Calosa
9ac1540cdc Corrections 2016-06-13 15:27:33 +08:00
Anthony Calosa
0f74558892 Refactor & Fix Devotion
Fix Devotion Count example you have Mogis, God of Slaughter(2 B R),
Ashenmoor  Liege(1 B/R B/R B/R), and Rakdos Cackler (B/R) - will be 6
Devotion to Red and Black, since you count the symbol, B/R (hybrid mana)
should return as 1.
2016-06-11 20:39:56 +08:00
Anthony Calosa
a74e543429 Fix leak 2016-06-10 13:25:24 +08:00
Anthony Calosa
40bb9e2c37 Combat Toughness
Assign combat damage equal to its tougness...
Doran, the Siege Tower
2016-06-10 07:05:29 +08:00