Corrections

Fix if you have a defender that can attack, it ,must be a possible
attacker.
This commit is contained in:
Anthony Calosa
2016-06-13 19:39:26 +08:00
parent 9ac1540cdc
commit 97186361a1

View File

@@ -253,7 +253,9 @@ bool Player::hasPossibleAttackers()
for (int j = 0; j < nbcards; ++j)
{
MTGCardInstance * c = z->cards[j];
if (c->canAttack())
if (!c->isTapped() &&
!c->hasSummoningSickness() &&
c->isCreature())
return true;
}
return false;