Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.
Minor fixes in set and Major fixes in WAR primitives
New set limited ,where you get a deck two random sets.
Still playing with the AI values and hueristics.
Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.
Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.
Teaching AI new things and changing values of efficiency.
You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
fixes fabricate
fixes lorded lands
add propagate keyword (like proliferate but it increases all counters)
cards with proliferate can choose a player now
Edge of autumn
Mirrorworks
Clone of the card now have the same image as original
Issue with cloning and trigger "nontoken * enters"
Blitzkrig rules
Hermit druid rules