Commit Graph

675 Commits

Author SHA1 Message Date
Anthony Calosa
c5a3310103 quick Fix for zerodead 2017-08-03 18:32:16 +08:00
Anthony Calosa
0c053c713a fix morbid
also added zerodead restriction - returns true if you dont have any
creature that died this turn
2017-08-03 18:27:45 +08:00
Anthony Calosa
6bd09e42e0 Add support for Amonkhet Mechanics
and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
2017-08-03 09:49:37 +08:00
punkeduard
c805a58fb0 Update unsuported cards, set a condition for showing poison counters and energy counter, added tribal al card type check, show the amount o 2017-08-02 18:42:52 -05:00
Anthony Calosa
44304ee5b3 minor corrections 2017-05-08 11:41:00 +08:00
Anthony Calosa
eb8370b86b add some cards
also added countb() - countedbamount..
2017-03-19 21:57:59 +08:00
Anthony Calosa
d4e1d809f3 Bushido & Modular
add Bushido and Modular points
2017-03-16 16:58:56 +08:00
Anthony Calosa
44cb0d995e support some cards discarded by opponent 2017-03-16 10:58:27 +08:00
Anthony Calosa
d6a0b04930 Partial fix for Cards with Bestow
missing was to seperate the mode as aura enchantment or enchantment
creature when cast and update the cost
2017-03-13 13:32:43 +08:00
Anthony Calosa
4ed44c638f Update Rules
Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
2017-03-12 10:53:39 +08:00
Anthony Calosa
37642c1f78 rageform
rageform, lightform & cloudform support. withenchant is for only these
cards...
2017-03-10 14:14:02 +08:00
Anthony Calosa
b01c1455f5 Provoke
also add aicode for Amplify cards
2017-03-09 18:37:55 +08:00
Anthony Calosa
53f0c2421d manifest support
also fix guiplay
2017-03-09 07:44:06 +08:00
Anthony Calosa
57f55e4270 corrections 2017-03-08 22:44:34 +08:00
Anthony Calosa
030dca051a support for wish cards and deck sideboard 2017-03-07 23:42:34 +08:00
Anthony Calosa
7627a00dce arboria 2017-03-01 16:09:31 +08:00
Anthony Calosa
d761bac85c revert pw attack rule
need to refactor this as this cause crashes on android when you cast a
planeswalker
2017-03-01 16:07:12 +08:00
Anthony Calosa
5f1874edae planeswalker attack 2017-03-01 06:36:10 +08:00
Anthony Calosa
22376e873e corrections
seems lord is persistent now
2017-02-28 21:45:34 +08:00
Anthony Calosa
178fcb9717 update some cycled cards 2017-02-26 09:38:11 +08:00
Anthony Calosa
039be43c2b set the current controller to do action
let the controller of the action do the abilty, also fix casted cards
that's been casted using castcard and be put into its owner's graveyard
2017-02-23 14:04:16 +08:00
Anthony Calosa
ff4911116c update some cards
removed phasedout trigger
add phasedoutbonus - ability
2017-02-22 18:25:39 +08:00
Anthony Calosa
ed42c3fd29 support andability in mana producer
so cards that parse mana abilities can be read (reflecting pool. etc..
fixes issue #700 but we need to update the code from add{mana} && do
something to add{mana} and!( do something)! )
2017-02-19 21:11:02 +08:00
Anthony Calosa
ba40253a46 Phase out Event & Trigger 2017-02-17 14:25:33 +08:00
Anthony Calosa
5e46016c4d added new legend & pw rule, trigger & event
added new pw & legend rule (i just leave the old rules behind and
disabled it), added phasesin, faceup, copiedacard event, added facedup &
phasedin trigger.
2017-02-16 21:26:03 +08:00
Anthony Calosa
60d7675a36 necroed
hide cards using necroed
also fix castcard target if its a land.
2017-02-15 10:27:56 +08:00
Anthony Calosa
d604ae2d77 add gravecast restriction
if gravecast then do something
-> translates when this card was cast from a graveyard
2017-02-13 07:49:37 +08:00
Anthony Calosa
3afcc7fdf9 fix hang aicode ability controller
aicode should be dedicated for AI only...
2017-02-11 18:25:45 +08:00
Anthony Calosa
02dce1af2e crash fix
transform getaicustomcode to lower
2017-02-10 21:00:18 +08:00
Anthony Calosa
f45e975b14 add remake keyword
alternative for becomes for use inside transforms...
ex. emblem transforms((,newability[target(land)
remake(creature:1/2:red)])) forever dontremove
2017-02-09 22:38:00 +08:00
Anthony Calosa
f284a9691b some fixes
fixes fabricate
fixes lorded lands
add propagate keyword (like proliferate but it increases all counters)
cards with proliferate can choose a player now
2017-02-09 15:22:10 +08:00
Anthony Calosa
bac69f95d8 some changes
change keyword "makecardt" alternative token creator to "create" keyword
add lifeleech - gain life lost with target
2017-02-07 21:22:49 +08:00
Anthony Calosa
5b23cc2e33 auto close 2017-02-07 13:10:58 +08:00
Anthony Calosa
831c8f73b0 some bug fixes
fix where the copier is treated as the same copied card, also fixes the
display ability of momir (forced), disabled reveal for AI if aicode is
not found (should add alternate for ai).
2017-02-06 21:48:41 +08:00
Anthony Calosa
477419cc32 Refactor countManaProducedby
cards that uses this should not crash anymore with lorded mana producer
from instants like rain of filth...
2017-02-04 22:37:21 +08:00
Anthony Calosa
d26e9da6c4 add some restrictions 2017-02-03 07:59:13 +08:00
Anthony Calosa
a97a7edca6 minor refactor 2017-01-31 22:01:19 +08:00
Anthony Calosa
41d925d7c9 add support for activated copier
thespian stage etc...
2017-01-31 20:11:09 +08:00
Anthony Calosa
166526dbbe Fix Legend Rule
Should fix the the move to graveyard effect with targetchooser
ability...
2017-01-29 16:30:13 +08:00
Anthony Calosa
348ada3f0d revised aacopier
I think we still need to change legend to a trigger once it detects
multiple legends in play then trigger it at once with targetchooser to
select which cards to sacrifice as state based... vector of  unique
names or id or mtgcardinstance?
2017-01-29 16:09:49 +08:00
Anthony Calosa
2c5f6d8332 Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2017-01-29 10:29:10 +08:00
Rolzad73
bb2ab1c1fe Merge pull request #911 from Rolzad73/x11_fixes
X11 build fixes
2017-01-28 13:17:50 -05:00
Rolzad73
85f66a8fec X11 build fixups
- fixed -Werror=misleading-indentation warning
- fixed -Werror=nonnull-compare warning on xll and QT builds
- PNG_LIBPNG_VER backward compatibily changes
- giflib backward compatibily changes
- resolved some undefs for X11 build
- silenced some small compile warnings in JGE Makefile
- added -DTIXML_USE_STL to remaining build types (PSP had it added)
- fixed x11 Boost incompatibility issue part of #548
- reworked PrecompiledHeader.h platforms used
2017-01-28 04:19:46 -05:00
Anthony Calosa
3e75d70632 revert this
I introduce more bugs than helped. I think there's alternative method
for this,,,
2017-01-28 13:23:30 +08:00
Anthony Calosa
25e681c04a test fix ensnaring bridge 2017-01-28 07:38:45 +08:00
Anthony Calosa
19063fd8db some refactor
change some card from using "all" to "lord"
2017-01-27 22:15:03 +08:00
Anthony Calosa
1428eeba06 fix copier token image 2017-01-26 15:32:17 +08:00
Anthony Calosa
5c3a064746 aicode and revised legendary rule
added aicode for cards that uses reveal. since reveal cancels for ai,
aicode is the alternative code. use basic code only.
aicode=activate dosomething...
aicode - use with caution, its very basic atm and you must test each
card that uses it as it can cause crash.
legendary rule moved to game state based effect so it will not conflict
with cards with copy effects and andability. the legendary check applies
only when  legendrule is found.
2017-01-24 16:10:35 +08:00
Anthony Calosa
7f6e96459c added "energized" event
energizedof(player):do something
energizedfoeof(player):do something
also some fixes in the primitives
2017-01-23 11:41:19 +08:00
Anthony Calosa
6fe57be115 fix for cards with restrictions 2017-01-22 00:14:46 +08:00