- Ashen firebeast bug fix
- Small cards bug fixes
- Bloodfire colossus bug fix
- Graphical glitch in Opponent deck's choice when Deck name is too long... attempt to fix, let's be careful, no more than 9 letters in Deck names, please
- Updated Tranquil domain test. It was using cards that have been removed from the DB
- replaced /n/ with (n) in shop
Please use ":" in auto lines correctly (only for power/toughness changes (examples: "auto=:1/1"), not for others ("auto=:trample" is wrong, won't give the ability to the creature; "auto=trample" is correct)!
- fixed card id collisions in Legends, Ravnica, Portal
- Changed Deck and Database structures with better design (a bit faster, hopefully a lot cleaner)
- updated Windows project file
* Performance improvement for the deck editor when scrolling cards
(transform 2*N*log(N)<Cmp1> + N*<read> into log(N)<Cmp1> +
N*<read>). I expect this improvement to be much more significant,
performance-wise, than last night's one.
RAV - Removed Empty the catacombs & Galvanic arc, tested and does not work. Note that the moveto all function is only for "inplay" you cannot target anything else at the moment (evacuation 10E works fine). Also cards like galvanic arc ("when put in play then") are not working 100%, e.g. "Sparkmage Apprentice" has a very strange behaviour, could anyone look at this one and confirm ?
LEG - Removed Abomination, make the game crash, need to look at this one, in the meantime I've removed it. Corrected Chromium
ARB - Added Intimidation Bolt
ALA - Added Rockcaster Platoon
Also note that flanking has never been added to the source, although I had planned to do so, nobody will ever notice since nobody use this stupid ability but nevertheless some cards may need to be removed...I've removed together with the old rampage ability at REV 347:
http://code.google.com/p/wagic/source/detail?r=347
Grü
L.