Commit Graph

22 Commits

Author SHA1 Message Date
techdragon.nguyen@gmail.com 064dad3085 reverted ability/color parser for AATokenCreator.
fixed color parsing error for Transformer classes
2010-11-22 09:51:36 +00:00
techdragon.nguyen@gmail.com 7e55039b0a * added hashmap for all basic abilities.
* created three new utility functions that return a vector of matching abilities, colors and types
* migrated all activated ability impl into AllAbilities.cpp.  Perhaps we could break AllAbilities up into separate impl files for manageability?
    One for Activated abilities, another for triggers,etc
2010-11-20 19:41:26 +00:00
Xawotihs 8339cdd3b3 iOS compilation fixes 2010-11-19 23:16:31 +00:00
techdragon.nguyen@gmail.com acd7bb1aa4 reformatting code according to guidelines defined at
http://wololo.net/forum/viewtopic.php?f=35&t=2235&start=10
2010-11-16 00:55:16 +00:00
wagic.the.homebrew@gmail.com 5d907f5abe Erwan
- Added a possibility to put a file "Res.txt" instead of the folder "Res". The file Res.txt is a simple 1 line text file, telling where to find the Res folder, terminated by "/". For example: "../../wagic_res".
This addresses issue 428 . This could also help us in the future, to develop mods.
2010-11-07 09:26:29 +00:00
wagic.the.homebrew@gmail.com 416617fc0d Erwan
- fixed memory leak in AEquip/ATeach 
- Test suite now trims strings correctly (allows to have space between comma-separated card names)
- Added Paradise Mantle (for ATeach test)
- removed a missing wallpaper from wallpapers list
2010-11-07 02:27:54 +00:00
techdragon.nguyen@gmail.com 4a3d7faf0a added Reward and Expiration to task list
moved text scroller into DeckMenu class since it is specific to DeckMenu and not GameStateDuel
added new util function "wordWrap"
2010-11-03 00:15:12 +00:00
wrenczes d5f3e4cfea Enabled precompiled headers for the build. This cuts the win compile time in debug by at least half on my laptop; on the psp compile, it shaves it down by ~ 45 seconds. I only did a cursory inspection of what to add to PrecompiledHeader.h, there's probably more that we can throw in there for more incremental speed improvements.
Also fixed the project includes so that we don't need to always use the indirect include path, ie:
#include "../include/foo.h" -> #include "foo.h"

I'm don't know much about make files - if I busted the linux build, mea culpa, but I think we're okay on that front too.  For future reference, here's the most straightforward link on the topic of adding pch support to make files:

http://www.mercs-eng.com/~hulud/index.php?2008/06/13/6-writing-a-good-makefile-for-a-c-project
2010-10-24 05:55:24 +00:00
wagic.the.homebrew@gmail.com f5575ac68e Erwan
- Updated fix for Dragon Broodmother
2010-10-18 13:33:54 +00:00
wagic.the.homebrew@gmail.com 508040b3a7 Erwan
- fix for issue 467 (simultaneous triggers + "trigger" keyword)
- MootPoint's patch for some string parsing
- some random int/float compilation warning fixes
2010-10-01 16:33:07 +00:00
omegablast2002@yahoo.com 5939cbded8 added MnGuyens further improved menu handling and extra options. 2010-09-17 06:34:12 +00:00
jean.chalard c44eb85742 J :
* Remove a (seemingly) useless debug function that prevents compilation
  on freebsd
2010-02-02 10:58:53 +00:00
wagic.the.homebrew@gmail.com f6a75a0e43 Erwan
- Fix issue 194
- Attempt at doing basic AI tests
2009-11-15 09:31:33 +00:00
wagic.the.homebrew@gmail.com 8b008a4bda Erwan
- boosters in shop 100 cards -> 80 cards
- 2 new cards in SHM
- Added Ram checking methods for the PSP
2009-04-30 12:10:09 +00:00
wagic.the.homebrew@gmail.com 5952b382a2 Erwan
-Fixed bug with fountain of youth
-New alternate format for decks
2009-04-02 12:50:18 +00:00
jean.chalard 3e9ff2b580 J :
* Change the name of debug.h into config.h and use the new RESPATH define.
2008-12-25 16:28:03 +00:00
jean.chalard 08113c66c8 J :
* Add a useful method.
2008-11-29 16:30:35 +00:00
wagic.the.homebrew 7bf9cc8c07 Erwan
- Fixed a bug in SampleCache
- simplified card files initial parsing
2008-11-29 15:31:56 +00:00
wagic.the.homebrew 58a50705de Erwan
- Fixed a bug with control magic (see tests/control_magic2.txt)
2008-11-29 06:47:03 +00:00
wagic.the.homebrew 3721247bee Erwan
- It is now possible to have avatars associated to each Deck
- Added SFX
- Added Music files
- Possibility to choose your opponent
- Opponents' difficulty is measured according to their number of victories against a given deck
2008-11-24 09:24:47 +00:00
jean.chalard c97dd1f260 J :
* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
2008-11-12 13:45:42 +00:00
wagic.the.homebrew d45e3b101b 2008-11-02 09:50:16 +00:00