Commit Graph

18 Commits

Author SHA1 Message Date
techdragon.nguyen@gmail.com acd7bb1aa4 reformatting code according to guidelines defined at
http://wololo.net/forum/viewtopic.php?f=35&t=2235&start=10
2010-11-16 00:55:16 +00:00
wagic.the.homebrew@gmail.com 5d907f5abe Erwan
- Added a possibility to put a file "Res.txt" instead of the folder "Res". The file Res.txt is a simple 1 line text file, telling where to find the Res folder, terminated by "/". For example: "../../wagic_res".
This addresses issue 428 . This could also help us in the future, to develop mods.
2010-11-07 09:26:29 +00:00
techdragon.nguyen@gmail.com 0c34d7a04f removed dead code
reformatted statements
removed unnecessary debug statements
fixed a few floating point warnings
2010-11-06 03:49:15 +00:00
wrenczes@gmail.com e74c0fcc7c Moved a few more common shared includes into the precompiled header. 2010-10-24 06:55:40 +00:00
wrenczes d5f3e4cfea Enabled precompiled headers for the build. This cuts the win compile time in debug by at least half on my laptop; on the psp compile, it shaves it down by ~ 45 seconds. I only did a cursory inspection of what to add to PrecompiledHeader.h, there's probably more that we can throw in there for more incremental speed improvements.
Also fixed the project includes so that we don't need to always use the indirect include path, ie:
#include "../include/foo.h" -> #include "foo.h"

I'm don't know much about make files - if I busted the linux build, mea culpa, but I think we're okay on that front too.  For future reference, here's the most straightforward link on the topic of adding pch support to make files:

http://www.mercs-eng.com/~hulud/index.php?2008/06/13/6-writing-a-good-makefile-for-a-c-project
2010-10-24 05:55:24 +00:00
wagic.the.homebrew@gmail.com 882724ab4b Erwan
- Yet Another Attempt at fixing i319,i365, i372
2010-03-03 14:56:12 +00:00
wagic.jeck 034e61e9fa Jeck - partial revert of r1948, minor optimizations to where validate() is called. 2010-03-02 03:05:26 +00:00
wagic.the.homebrew@gmail.com c09dabfdbf Erwan
- attempt to fix issue 319. Jeck please review :)
2010-03-01 13:43:46 +00:00
wagic.jeck 4159aad221 Jeck - Fix to WSrcDeck's card counting, so it correctly handles negative numbers (removing cards). 2010-02-28 22:55:06 +00:00
wagic.jeck 233c1d8383 Jeck - Potential fix to issue 319. 2010-02-25 15:13:01 +00:00
wagic.jeck bb82dc38f2 Jeck - Linked both sets into one filter menu. Requires more testing, but appears to work on PSP/PC as it should. 2010-02-19 22:38:09 +00:00
wagic.jeck afffd4509f Jeck - fixed issue 354, cleaned up mixed boosters, fixed a few issues with pack loading (slot pools weren't working), fixed TSP boosters to use 'S' rarity, removed some unused code. 2010-02-19 20:10:30 +00:00
wagic.jeck a123cebfe5 Jeck - Fixed an error with packs, fixed basic info in deck editor, removed duplicated code in DeckDataWrapper. 2010-02-17 03:10:56 +00:00
wagic.jeck ab34fc16f9 Jeck - Added custom booster packs (see miki), numerous small fixes. Once we hit feature-freeze I'll be reviewing this stuff in depth, as again there's likely a lot of room for cleaning... just wanted to get it in first :).
I cut some bits out that weren't ready for SVN, hopefully I've committed everything correctly.
2010-02-11 18:32:44 +00:00
wagic.jeck 4189c238b9 Jeck - Fix for issue 315. 2010-02-10 15:36:09 +00:00
wagic.jeck e59aca67b7 Jeck - Fix for issue 320, also fix for countByName. 2010-02-10 14:46:10 +00:00
wagic.jeck e96d4b9a07 Jeck - Cleaned up and reordered some menus, fixed potential heap corruption in GameStateShop. 2010-02-08 08:54:55 +00:00
wagic.jeck 83e2b04547 Jeck - Added full filtering system to deck editor and shop. I've spent 24hours on pure debugging, but there are likely a couple bugs I've missed. So please, if you find something, make an issue of it! :P Also split OptionItem classes into separate files, and added support for mixed-set boosters (which I think are way, way cool). 2010-02-08 01:03:07 +00:00