Merged Qt, SDL and WRL frontend on the same corewrapper
Moved OpenGL code out of SDL and Qt frontends to OpenGl backend
(JGfx.cpp)
Updated file system and network code to be compatible with WRL
- Added a call to input reset after each update in the Qt frontends to avoid strange auto-keypress
- Removed tutorial display in AI vs AI (test AI mode)
- Commit Qt project with latest buttons files
- Added a small isHuman method to the Player class
- Coded a resource package download GUI based on QWidget
- Removed compilation warning on unused variable
- Updated Maemo desktop file to start directly the binary
- Updated .pro file
- Updated version macros to be able to compose the resource package file
- Updated QML interface for Android
- Updated QML interface to not contain the name of the resource package
- Updated the file downloader class to be able to get the resource package hash from the google code server
- Updated the file downloaded class to verify the resource package hash from the remote server at each startup to be able to perform automatic update
- Defined several JGE operation as static to clean up the wagic wrapper
- Coded a small resource downloader in QML from the Qt frontend. It's completly useless for the moment and it's poorly integrated
- Various tweaking in the Qt project file for Symbian and Android
-- I added an AbilityParser.cpp file, mid term goal is to move AbilityFactory there, so that MTGAbility.cpp becomes a bit less big.
-- I tried to add the file reference in Makefiles, but only tested windows compilation so far
- Fixed bugs related to "castRestriction" variables in MTGAbility. these variables were declared in both the parent and children classes, leading to bugs and duplicate code/content
The test suite passes
-- This is a copy/paste and shouldn't have any impact on the logic. I just moved some functions from AIPlayer to AIPlayerBaka
- Added back the possibility to select a different Resource folder with file Res.txt
- Fix a crash when a token id does not exist
-- zipFS has several limitations...
--- in a general way, seekg doesn't work... so getting a file's size needs to be done through JFileSystem.
--- getLine on files open with zipFS doesn't work so great. Not sure if it is a normal issue because files are open in binary or not... JFileSystem therefore offers a "readIntoString" function that needs to be used instead of the usual "getline" technique. However getLine can then be used on a stream connected to the string.
-- tested on Windows and PSP, I also made sure android still works, but haven't tested zip support on Android.
-- I tried to maintain backwards compatibility, but this might break on some platforms, if I broke some platforms and you can't find a way to fix them, please contact me and we'll figure something out
-- This removes wagic::ifstream. I didn't reimplement the securities that were involved in this, apologies for that. Might be useful to reimplement such securities in JFileSystem
-- I haven't tested options/profiles in a deep way, it is possible I broke that.