Merge branch 'master' into wp8

This commit is contained in:
xawotihs
2014-11-24 22:31:20 +01:00
67 changed files with 2720 additions and 425 deletions
+21 -8
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@@ -1,25 +1,38 @@
language: cpp
branches:
except:
- latest-master
before_install:
- export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk"
- export PSPSDK="$PSPDEV/psp/sdk"
- export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin"
- export ANDROID="android-sdk-linux/tools/android"
install:
- sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa
- sudo apt-get update -qq
- if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi
- sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev
- export QMAKE="qmake -qt=qt5"
- wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download
- tar -x --xz -f sdk.lzma
- wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv
- wget http://dl.google.com/android/android-sdk_r22-linux.tgz -nv
- wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv
install:
- tar -x --xz -f sdk.lzma
- tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2
- tar -zxf android-sdk_r22-linux.tgz
- $ANDROID list sdk -a
- echo yes | $ANDROID update sdk -a --filter 1,2,4,18 --no-ui --force > log.txt
- tar -zxf android-sdk_r23.0.2-linux.tgz
- $ANDROID list sdk --extended -a
- echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-21.1.1,android-10 --no-ui --force --no-https
- sudo pip install pyjavaproperties
script: ./travis-script.sh
- sudo pip install github3.py
env:
global:
secure: "fJgWlCFbde96OSQNGKUmowGX+ERPeqP+n1EOMf1+FJzOU4DdkTLRAlV5+5qnEX9jB/3mWN6iPpmG1qEz/SdDG3KHxJYs4ZU/Lu485O24zZ/+GdYBNsrvhPD9ckPGEMLDa1foEVTDnW0Dlkz3BCFcszjhtXGUJv7v6Pj6LRk1Mg8="
script: "./travis-script.sh"
after_success: ./upload-binaries.sh
after_success:
- python upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l core.zip -r Wagic-core.zip -b $TRAVIS_BRANCH
- python upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/Android/bin/Wagic-debug.apk -r Wagic-android.apk -b $TRAVIS_BRANCH
- python upload-binaries.py -t $GH_TOKEN -s $TRAVIS_COMMIT -l projects/mtg/psprelease.zip -r Wagic-psp.zip -b $TRAVIS_BRANCH
+128
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@@ -0,0 +1,128 @@
#ifndef DOWNLOADER_H
#define DOWNLOADER_H
//-------------------------------------------------------------------------------------
//
// This class handles download of remote resources (any kind of file)
// All the resources are stored locally in the userPath
// For every resources, the downloader verifies if the resource was modifed
// on the server before downloading the update. The Downloader maintains a catalogue
// of resource downloaded to be able to check if they need to be updated.
//
// The interface can be used completly synchronously by the application and some
// context or message loop is needed in the implementation of this interface
//
// Note that the Downloader could in theory by implemented on top of JNetwork.
//
//-------------------------------------------------------------------------------------
#include <string>
#include <ostream>
#include <istream>
#include <fstream>
#include <map>
#include "Threading.h"
#ifdef QT_CONFIG
#include <QObject>
#include <QNetworkRequest>
#include <QNetworkReply>
#include <QNetworkAccessManager>
#endif
using namespace std;
class DownloadRequest
#ifdef QT_CONFIG
: public QObject
#endif
{
#ifdef QT_CONFIG
Q_OBJECT
private slots:
#endif
void fileDownloaded();
void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
#ifdef QT_CONFIG
signals:
void percentChanged(int percent);
void statusChanged(int);
#endif
public:
typedef enum {
NOT_PRESENT,
DOWNLOADING,
DOWNLOADED,
DOWNLOAD_ERROR
} DownloadStatus;
protected:
string mLocalPath;
string mRemoteResourceURL;
// previous one is the original, next one can change after redirection
string mRequestedRemoteResourceURL;
string mETag;
DownloadStatus mDownloadStatus;
bool mUpgradeAvailable;
size_t mTotalSize;
size_t mCurrentSize;
ofstream mFile;
#ifdef QT_CONFIG
QNetworkReply* mNetworkReply;
static QNetworkAccessManager networkAccessManager;
#endif
public:
DownloadRequest(string localPath="",
string remoteResourceURL="",
string ETag = "",
DownloadStatus downloadStatus=NOT_PRESENT,
size_t totalSize = 0,
size_t currentSize = 0);
~DownloadRequest();
static bool NetworkIsAccessible();
string getTempLocalPath() const { return (mLocalPath+".tmp"); };
string getLocalPath() const { return mLocalPath; };
string getRemoteResource() const { return mRemoteResourceURL; };
string getETag() const { return mETag; };
void startGet();
void startHead();
DownloadStatus getDownloadStatus() const { return mDownloadStatus; };
bool upgradeAvailable() const { return mUpgradeAvailable; };
void getSizes(size_t& totalSize, size_t&currentSize) {
totalSize = mTotalSize;
currentSize = mCurrentSize;
};
friend ostream& operator<<(ostream& out, const DownloadRequest& d);
friend istream& operator>>(istream&, DownloadRequest&);
friend class Downloader;
};
class Downloader
{
protected:
Downloader(string globalRemoteURL="", string localCacheRecords="");
virtual ~Downloader();
static Downloader* mInstance;
string mGlobalRemoteURL;
string mLocalCacheRecords;
boost::mutex mMutex;
map<string, DownloadRequest*> mRequestMap;
public:
static Downloader* GetInstance();
static void Release();
void Update();
DownloadRequest* Get(string localPath, string remoteResourceURL="");
friend ostream& operator<<(ostream& out, const Downloader& d);
friend istream& operator>>(istream&, Downloader&);
};
#endif // DOWNLOADER_H
-1
View File
@@ -297,7 +297,6 @@ public:
private:
float mTimer;
float mFrameTime;
JAnimator* mAnimator;
vector<JAnimatorObject *> mObjects;
};
-1
View File
@@ -37,7 +37,6 @@ private:
float mTexY;
float mTexWidth;
float mTexHeight;
JTexture* mTexture;
JQuad* mQuad;
+2 -1
View File
@@ -128,6 +128,7 @@ public:
bool readIntoString(const string & FilePath, string & target);
bool openForWrite(ofstream & File, const string & FilePath, ios_base::openmode mode = ios_base::out );
bool Rename(string from, string to);
bool Remove(string aFile);
//Returns true if strFilename exists somewhere in the fileSystem
bool FileExists(const string& strFilename);
@@ -163,4 +164,4 @@ protected:
#endif
#endif
+125 -113
View File
@@ -23,28 +23,32 @@
#include "SLES/OpenSLES_Android.h"
#elif defined USE_PHONON
#include <phonon/AudioOutput>
#include <phonon/MediaObject>
#include <phonon/AudioOutput>
#include <phonon/MediaObject>
#elif (defined QT_CONFIG)
#include "QMediaPlayer"
#include "QMediaPlaylist"
#include "QSoundEffect"
#elif defined WIN32
#include <windows.h>
#include <windows.h>
#define WITH_FMOD
#elif defined (PSP)
#include <pspgu.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <time.h>
#include <string.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#include <pspgu.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <time.h>
#include <string.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#include "JAudio.h"
#include "JMP3.h"
#include "JAudio.h"
#include "JMP3.h"
#endif
#ifdef WITH_FMOD
#include "../Dependencies/include/fmod.h"
#include "../Dependencies/include/fmod.h"
#endif
//------------------------------------------------------------------------------------------------
@@ -67,7 +71,7 @@ public:
#ifdef USE_PHONON
Phonon::AudioOutput* mOutput;
Phonon::MediaObject* mMediaObject;
public slots:
public slots:
void seekAtTheBegining();
#elif defined (PSP)
JMP3* mTrack;
@@ -82,6 +86,10 @@ public:
SLPlayItf playInterface;
SLSeekItf seekInterface;
SLVolumeItf musicVolumeInterface;
#elif (defined QT_CONFIG)
QMediaPlaylist* playlist;
QMediaPlayer* player;
string fullpath;
#else
void* mTrack;
#endif //WITH_FMOD
@@ -92,13 +100,15 @@ public:
//------------------------------------------------------------------------------------------------
class JSample
{
public:
public:
JSample();
~JSample();
unsigned long fileSize();
#if defined (PSP)
#if (defined QT_CONFIG) && (!defined USE_PHONON)
QMediaPlayer* effect;
void* mSample;
#elif defined (PSP)
WAVDATA *mSample;
#elif defined (IOS)
std::string filename;
@@ -133,126 +143,128 @@ class JSoundSystem
public:
//////////////////////////////////////////////////////////////////////////
/// Get the singleton instance
///
//////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance();
//////////////////////////////////////////////////////////////////////////
/// Get the singleton instance
///
//////////////////////////////////////////////////////////////////////////
static JSoundSystem* GetInstance();
static void Destroy();
static void Destroy();
//////////////////////////////////////////////////////////////////////////
/// Load music.
///
/// @note MP3 is the only supported format for the moment.
///
/// @param filename - Name of the music file.
///
//////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Load music.
///
/// @note MP3 is the only supported format for the moment.
///
/// @param filename - Name of the music file.
///
//////////////////////////////////////////////////////////////////////////
JMusic *LoadMusic(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Delete music from memory.
///
/// @param music - Music to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Delete music from memory.
///
/// @param music - Music to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Play music.
///
/// @param music - Music to be played.
/// @param looping - Play the music in a loop.
///
//////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false);
//////////////////////////////////////////////////////////////////////////
/// Play music.
///
/// @param music - Music to be played.
/// @param looping - Play the music in a loop.
///
//////////////////////////////////////////////////////////////////////////
void PlayMusic(JMusic *music, bool looping = false);
//////////////////////////////////////////////////////////////////////////
/// Stop playing.
///
/// @param music - Music to be stopped.
///
//////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Stop playing.
///
/// @param music - Music to be stopped.
///
//////////////////////////////////////////////////////////////////////////
void StopMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Resume playing.
///
/// @param music - Music to be resumed.
///
//////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Resume playing.
///
/// @param music - Music to be resumed.
///
//////////////////////////////////////////////////////////////////////////
void ResumeMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Pause playing.
///
/// @param music - Music to be paused.
///
//////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Pause playing.
///
/// @param music - Music to be paused.
///
//////////////////////////////////////////////////////////////////////////
void PauseMusic(JMusic *music);
//////////////////////////////////////////////////////////////////////////
/// Load sound effect.
///
/// @note WAV sound effect only.
///
/// @param fileName - Sound effect for loading.
///
//////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Load sound effect.
///
/// @note WAV sound effect only.
///
/// @param fileName - Sound effect for loading.
///
//////////////////////////////////////////////////////////////////////////
JSample *LoadSample(const char *fileName);
//////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory.
///
/// @param sample - Sound to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Delete sound effect from memory.
///
/// @param sample - Sound to be deleted.
///
//////////////////////////////////////////////////////////////////////////
//void FreeSample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Play sound effect.
///
/// @param sample - Sound for playing.
///
//////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Play sound effect.
///
/// @param sample - Sound for playing.
///
//////////////////////////////////////////////////////////////////////////
void PlaySample(JSample *sample);
//////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback.
///
/// @param volume - New volume.
///
//////////////////////////////////////////////////////////////////////////
void SetVolume(int volume);
//////////////////////////////////////////////////////////////////////////
/// Set volume for audio playback.
///
/// @param volume - New volume.
///
//////////////////////////////////////////////////////////////////////////
void SetVolume(int volume);
void SetMusicVolume(int volume);
void SetMusicVolume(int volume);
void SetSfxVolume(int volume);
void SetSfxVolume(int volume);
int mChannel;
int mChannel;
protected:
JSoundSystem();
~JSoundSystem();
JSoundSystem();
~JSoundSystem();
void InitSoundSystem();
void DestroySoundSystem();
void InitSoundSystem();
void DestroySoundSystem();
private:
JMusic *mCurrentMusic;
#if (defined PSP || defined ANDROID)
JMusic *mCurrentMusic;
JSample *mCurrentSample;
#endif
int mVolume;
int mMusicVolume;
int mSampleVolume;
int mVolume;
int mMusicVolume;
int mSampleVolume;
static JSoundSystem* mInstance;
static JSoundSystem* mInstance;
};
#endif
+18 -18
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@@ -1,7 +1,7 @@
#ifndef THREADING_H
#define THREADING_H
#if !defined(PSP) && !defined(QT_CONFIG) && !defined(WP8) && !(defined(SDL_CONFIG) && defined(__MINGW32__))
#if !defined(PSP) && !defined(QT_CONFIG) && !(__cplusplus > 199711L) && !(_MSC_VER >= 1700)
#include <boost/date_time.hpp>
#ifdef WIN32
@@ -26,7 +26,7 @@
namespace boost
{
/**
** PSP specific variant of a boost mutex & scoped_lock
** PSP specific variant of a boost mutex & scoped_lock
*/
template <class Mutex>
@@ -60,7 +60,7 @@ namespace boost
{
sceKernelDeleteSema(mID);
}
void lock()
{
int result = sceKernelWaitSema(mID, 1, 0);
@@ -142,7 +142,7 @@ namespace boost
}
}
int mID;
int mThreadID;
volatile int mRecursionCount;
@@ -164,7 +164,7 @@ namespace boost
/**
** Emulating boost::thread configuration glue, with some shortcuts
** Emulating boost::thread configuration glue, with some shortcuts
** This detail namespace is a distillation of boost's thread.hpp, thread_data.hpp.
*/
namespace detail
@@ -212,13 +212,13 @@ namespace boost
**
** The intent of its usage is this form only:
** mWorkerThread = boost::thread(ThreadProc, this);
** where ThreadProc is a static member function of the 'this' class,eg:
** static void FOO::ThreadProc(void* inParam)
** {
** FOO* instance = reinterpret_cast<FOO*>(inParam);
** // now you have class instance data available...
** }
**
** where ThreadProc is a static member function of the 'this' class,eg:
** static void FOO::ThreadProc(void* inParam)
** {
** FOO* instance = reinterpret_cast<FOO*>(inParam);
** // now you have class instance data available...
** }
**
** Any other variant of a thread proc with more than one param is unimplemented.
*/
class thread
@@ -227,7 +227,7 @@ namespace boost
** Helper class for sceKernelStartThread, which passes args by value, not by reference
** We use this struct to wrap any pointers that we want to pass to the worker thread.
*/
struct CallbackData
struct CallbackData
{
CallbackData(detail::thread_data_ptr inThreadInfo)
: mThreadInfo(inThreadInfo)
@@ -307,7 +307,7 @@ namespace boost
}
}
#elif defined(QT_CONFIG)
#elif defined(QT_CONFIG) && (__cplusplus <= 199711L)
#include <QMutex>
#include <QThread>
@@ -537,14 +537,14 @@ namespace boost
}
}
#elif defined(WP8) || (defined(SDL_CONFIG) && defined(__MINGW32__))
#elif (__cplusplus > 199711L) || (_MSC_VER >= 1700)
#include <thread>
#include <mutex>
namespace boost
{
typedef std::thread thread;
typedef std::thread thread;
template <class Mutex>
struct unique_lock
@@ -562,7 +562,7 @@ namespace boost
Mutex* mMutex;
};
class mutex
class mutex
{
public:
@@ -606,7 +606,7 @@ namespace boost
{
inline void sleep(boost::posix_time::milliseconds const& time)
{
std::this_thread::sleep_for(std::chrono::milliseconds(time));
std::this_thread::sleep_for(std::chrono::milliseconds(time));
}
}
}
+15
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@@ -113,6 +113,20 @@ signals:
private slots:
private:
int lastPosx(){
#if QT_VERSION >= 0x050100
return m_lastPos.x()*devicePixelRatio();
#else
return m_lastPos.x();
#endif
}
int lastPosy(){
#if QT_VERSION >= 0x050100
return m_lastPos.y()*devicePixelRatio();
#else
return m_lastPos.y();
#endif
}
void timerEvent( QTimerEvent* );
public:
@@ -125,6 +139,7 @@ private:
int m_timerId;
bool m_active;
QRect m_viewPort;
QPoint m_lastPos;
#ifdef QT_WIDGET
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
int mMouseDownX;
+298
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@@ -0,0 +1,298 @@
#include "DebugRoutines.h"
#include "JFileSystem.h"
#include "Downloader.h"
#define RECORDS_DEFAULT_FILE "cache/records.txt"
#ifdef QT_CONFIG
QNetworkAccessManager DownloadRequest::networkAccessManager;
#endif
DownloadRequest::DownloadRequest(string localPath,
string remoteResourceURL,
string ETag,
DownloadStatus downloadStatus,
size_t totalSize,
size_t currentSize):
mLocalPath(localPath),
mRemoteResourceURL(remoteResourceURL),
mRequestedRemoteResourceURL(remoteResourceURL),
mETag(ETag),
mDownloadStatus(downloadStatus),
mUpgradeAvailable(false),
mTotalSize(totalSize),
mCurrentSize(currentSize)
{
}
DownloadRequest::~DownloadRequest()
{
}
void DownloadRequest::startHead()
{
#ifdef QT_CONFIG
QNetworkRequest request(QUrl(QString(mRequestedRemoteResourceURL.c_str())));
request.setRawHeader("If-None-Match", mETag.c_str());
mNetworkReply = networkAccessManager.head(request);
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
#endif
}
void DownloadRequest::startGet()
{
#ifdef QT_CONFIG
mNetworkReply = networkAccessManager.get(QNetworkRequest(QUrl(QString(mRequestedRemoteResourceURL.c_str()))));
#endif
mFile.close();
JFileSystem::GetInstance()->Remove(getTempLocalPath());
JFileSystem::GetInstance()->openForWrite(mFile, getTempLocalPath());
#ifdef QT_CONFIG
connect(mNetworkReply, SIGNAL(downloadProgress(qint64, qint64)),
SLOT(downloadProgress(qint64, qint64)));
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
#endif
}
void DownloadRequest::fileDownloaded()
{
do {
QByteArray eTagByteArray = mNetworkReply->rawHeader("ETag");
if(!eTagByteArray.isEmpty()) {
string oldETag = mETag;
mETag = QString(eTagByteArray).toStdString();
if(oldETag!="" && oldETag != mETag)
mUpgradeAvailable = true;
}
// let's check some error
if(mNetworkReply->error() != QNetworkReply::NoError) {
DebugTrace(mNetworkReply->errorString().toStdString());
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
mFile.close();
JFileSystem::GetInstance()->Remove(getTempLocalPath());
break;
}
// check if we're getting redirected
QVariant redirectionTarget = mNetworkReply->attribute(QNetworkRequest::RedirectionTargetAttribute);
if (!redirectionTarget.isNull()) {
QUrl newUrl = QUrl(mRequestedRemoteResourceURL.c_str()).resolved(redirectionTarget.toUrl());
DebugTrace(string("Redirect to ")+ newUrl.toString().toStdString());
mRequestedRemoteResourceURL = newUrl.toString().toStdString();
mNetworkReply->deleteLater();
if(mFile.is_open())
startGet();
else
startHead();
return;
}
if(mFile.is_open())
{
QByteArray byteArray = mNetworkReply->readAll();
mFile.write(byteArray.constData(), byteArray.size());
mFile.close();
if(!JFileSystem::GetInstance()->Rename(getTempLocalPath(), mLocalPath)) {
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
break;
}
}
mDownloadStatus = DownloadRequest::DOWNLOADED;
} while(0);
Downloader::GetInstance()->Update();
mNetworkReply->deleteLater();
emit statusChanged((int)mDownloadStatus);
}
void DownloadRequest::downloadProgress(qint64 bytesReceived, qint64 bytesTotal)
{
QByteArray byteArray = mNetworkReply->readAll();
mFile.write(byteArray.constData(), byteArray.size());
mCurrentSize = bytesReceived;
mTotalSize = bytesTotal;
int percent = 0;
if(bytesTotal)
percent = (bytesReceived/bytesTotal)*100;
emit percentChanged(percent);
}
Downloader* Downloader::mInstance = 0;
Downloader::Downloader(string globalRemoteURL, string localcacheRecords):
mGlobalRemoteURL(globalRemoteURL),
mLocalCacheRecords(localcacheRecords)
{
JFileSystem::GetInstance()->MakeDir("cache");
izfstream downloadRecords;
if(mLocalCacheRecords.empty())
mLocalCacheRecords = RECORDS_DEFAULT_FILE;
if(JFileSystem::GetInstance()->openForRead(downloadRecords, mLocalCacheRecords))
{// File exists, let's read it.
downloadRecords >> (*this);
}
JFileSystem::GetInstance()->CloseFile();
}
Downloader::~Downloader()
{
map<string, DownloadRequest*>::iterator ite;
for(ite = mRequestMap.begin(); ite != mRequestMap.end(); ite++)
{
delete (*ite).second;
}
mRequestMap.erase(mRequestMap.begin(), mRequestMap.end());
}
Downloader* Downloader::GetInstance()
{
if(!mInstance)
{
mInstance = new Downloader();
}
return mInstance;
}
void Downloader::Release()
{
if(mInstance)
{
delete mInstance;
mInstance = 0;
}
}
bool DownloadRequest::NetworkIsAccessible()
{
bool result = false;
#ifdef QT_CONFIG
networkAccessManager.setNetworkAccessible(QNetworkAccessManager::Accessible);
result = networkAccessManager.networkAccessible();
#endif
return result;
}
DownloadRequest* Downloader::Get(string localPath, string remoteResourceURL)
{
map<string, DownloadRequest*>::iterator ite = mRequestMap.find(localPath);
if(ite == mRequestMap.end())
{ // request does not exist, let's create it
DownloadRequest* request = new DownloadRequest(localPath, remoteResourceURL);
std::pair<std::map<string,DownloadRequest*>::iterator,bool> ret;
ret = mRequestMap.insert ( std::pair<string,DownloadRequest*>(localPath, request) );
if (ret.second==false) {
DebugTrace("Downloader::Get Error inserting request in Map");
return 0;
}
ite = ret.first;
}
// Now, we can check the server
if((*ite).second->getDownloadStatus() == DownloadRequest::NOT_PRESENT ||
(*ite).second->upgradeAvailable())
{ // File is not here or an update is available, let's get it
(*ite).second->startGet();
(*ite).second->mDownloadStatus = DownloadRequest::DOWNLOADING;
}
else if ((*ite).second->getDownloadStatus() == DownloadRequest::DOWNLOADED)
{ // File is here, let's check if there is some update without blocking the playback
(*ite).second->startHead();
}
return (*ite).second;
}
void Downloader::Update()
{
ofstream downloadRecords;
if(JFileSystem::GetInstance()->openForWrite(downloadRecords, mLocalCacheRecords))
{
downloadRecords << (*this);
}
downloadRecords.close();
}
ostream& operator<<(ostream& out, const DownloadRequest& d)
{
// HEAD request fails, so this line erase cache record after upgrade check :(
// if(d.getDownloadStatus() == DownloadRequest::DOWNLOADED)
{
out << "localPath=" << d.mLocalPath << endl;
out << "remoteResource=" << d.mRemoteResourceURL << endl;
out << "ETag=" << d.mETag << endl;
out << "upgradeAvailable=" << d.mUpgradeAvailable <<endl;
}
return out;
}
istream& operator>>(istream& in, DownloadRequest& d)
{
string s;
while(std::getline(in, s))
{
size_t limiter = s.find("=");
string areaS;
if (limiter != string::npos)
{
areaS = s.substr(0, limiter);
if (areaS.compare("localPath") == 0)
{
d.mLocalPath = s.substr(limiter + 1);
}
else if (areaS.compare("remoteResource") == 0)
{
d.mRemoteResourceURL = s.substr(limiter + 1);
d.mRequestedRemoteResourceURL = d.mRemoteResourceURL;
}
else if (areaS.compare("ETag") == 0)
{
d.mETag = s.substr(limiter + 1);
d.mDownloadStatus = DownloadRequest::DOWNLOADED;
}
else if (areaS.compare("upgradeAvailable") == 0)
{
d.mUpgradeAvailable = (bool)atoi(s.substr(limiter + 1).c_str());
break;
}
}
}
return in;
}
ostream& operator<<(ostream& out, const Downloader& d)
{
map<string, DownloadRequest*>::const_iterator ite;
for(ite = d.mRequestMap.begin(); ite != d.mRequestMap.end(); ite++)
{
out << (*(*ite).second) << endl;
}
return out;
}
istream& operator>>(istream& in, Downloader& d)
{
while(!in.eof())
{
DownloadRequest* downloadRequest = new DownloadRequest();
in >> (*downloadRequest);
if(!downloadRequest->getLocalPath().empty() &&
!downloadRequest->getRemoteResource().empty() &&
!downloadRequest->getETag().empty()) {
d.mRequestMap[downloadRequest->getLocalPath()] = downloadRequest;
} else {
delete downloadRequest;
}
}
return in;
}
+11 -1
View File
@@ -322,11 +322,15 @@ bool JFileSystem::readIntoString(const string & FilePath, string & target)
int fileSize = GetFileSize(file);
#ifndef __MINGW32__
try {
#endif
target.resize((std::string::size_type) fileSize);
#ifndef __MINGW32__
} catch (bad_alloc&) {
return false;
}
#endif
if (fileSize)
@@ -562,7 +566,13 @@ bool JFileSystem::Rename(string _from, string _to)
string from = mUserFSPath + _from;
string to = mUserFSPath + _to;
std::remove(to.c_str());
return rename(from.c_str(), to.c_str()) ? true: false;
return (rename(from.c_str(), to.c_str()) == 0);
}
bool JFileSystem::Remove(string aFile)
{
string toRemove = mUserFSPath + aFile;
return (std::remove(toRemove.c_str()) == 0);
}
int JFileSystem::GetFileSize(izfstream & file)
+20 -6
View File
@@ -9,11 +9,11 @@
#include <QtDeclarative>
#include "qmlapplicationviewer.h"
#endif //QT_WIDGET
#include "filedownloader.h"
#include "Downloader.h"
#include "GameApp.h"
#include "qtcorewrapper.h"
QWidget* g_glwidget = NULL;
WagicCore* g_glwidget = NULL;
@@ -40,11 +40,25 @@ int main(int argc, char* argv[])
#endif //QT_WIDGET
app->setApplicationName(QtWagicCore::getApplicationName());
FileDownloader fileDownloader(USERDIR, WAGIC_RESOURCE_NAME);
app->setApplicationName(WagicCore::getApplicationName());
DownloadRequest* downloadRequest = NULL;
#ifdef WAGIC_RESOURCE_URL
Downloader*downloader = Downloader::GetInstance();
downloadRequest = downloader->Get(
"core.zip",
WAGIC_RESOURCE_URL
);
#endif
#ifdef QT_WIDGET
g_glwidget = new QtWagicCore();
g_glwidget->connect(&fileDownloader, SIGNAL(finished(int)), SLOT(start(int)));
g_glwidget = new WagicCore();
if(!downloadRequest || downloadRequest->getDownloadStatus() == DownloadRequest::DOWNLOADED)
{
g_glwidget->start(0);
}
else
{
g_glwidget->connect(downloadRequest, SIGNAL(statusChanged(int)), SLOT(start(int)));
}
#else
qmlRegisterType<WagicCore>("CustomComponents", 1, 0, "WagicCore");
+16
View File
@@ -74,6 +74,22 @@ extern "C" void Java_org_libsdl_app_SDLActivity_nativeResume(
JNIEnv* env, jclass cls)
{
WagicCore::getInstance()->setActive(true);
if (!g_engine)
return;
g_engine->Resume();
}
#include "Wagic_Version.h"
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceName(
JNIEnv* env, jclass cls)
{
return env->NewStringUTF (WAGIC_RESOURCE_NAME);
}
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceUrl(
JNIEnv* env, jclass cls)
{
return env->NewStringUTF (WAGIC_RESOURCE_URL);
}
#endif
+125 -77
View File
@@ -22,6 +22,8 @@
JMusic::JMusic()
#ifdef USE_PHONON
: mOutput(0), mMediaObject(0)
#elif defined QT_CONFIG
: playlist(0), player(0)
#endif
{
}
@@ -40,11 +42,16 @@ int JMusic::getPlayTime(){
JMusic::~JMusic()
{
#ifdef USE_PHONON
#if defined USE_PHONON
if(mOutput)
delete mOutput;
if(mMediaObject)
delete mMediaObject;
#elif defined QT_CONFIG
if(player)
delete player;
if(playlist)
delete playlist;
#elif defined WITH_FMOD
JSoundSystem::GetInstance()->StopMusic(this);
if (mTrack) FSOUND_Sample_Free(mTrack);
@@ -69,7 +76,10 @@ JSample::JSample()
JSample::~JSample()
{
#ifdef USE_PHONON
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if(effect)
delete effect;
#elif USE_PHONON
if(mOutput)
delete mOutput;
if(mMediaObject)
@@ -144,65 +154,84 @@ void JSoundSystem::DestroySoundSystem()
JMusic *JSoundSystem::LoadMusic(const char *fileName)
{
#ifdef USE_PHONON
JMusic* music = new JMusic();
if (music)
{
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
return music;
#elif (defined WITH_FMOD)
JMusic* music = new JMusic();
if (music)
JMusic* music = NULL;
#if (defined QT_CONFIG) && (!defined USE_PHONON)
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
music->player = new QMediaPlayer;
music->player->setVolume(100);
music->playlist = new QMediaPlaylist;
music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
music->playlist->setCurrentIndex(0);
}
#elif defined USE_PHONON
music = new JMusic();
if (music)
{
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
music->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
music = new JMusic();
if (music)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}
}
return music;
#else
cerr << fileName << endl;
return NULL;
#endif
return music;
}
void JSoundSystem::PlayMusic(JMusic *music, bool looping)
{
#ifdef USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
if(looping)
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if(music && music->player && music->playlist)
{
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
if(looping)
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
music->player->setPlaylist(music->playlist);
music->player->play();
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
#elif USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if(looping)
{
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
}
music->mOutput->setVolume((qreal)mVolume*0.01);
music->mMediaObject->play();
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
}
#elif (defined WITH_FMOD)
if (music && music->mTrack)
{
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
SetMusicVolume(mVolume);
if (looping)
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
else
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
}
#else
music = 0;
@@ -213,7 +242,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
void JSoundSystem::StopMusic(JMusic *music)
{
#ifdef USE_PHONON
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if (music && music->player && music->playlist)
{
music->player->stop();
}
#elif defined USE_PHONON
if (music && music->mMediaObject && music->mOutput)
{
music->mMediaObject->stop();
@@ -264,47 +298,61 @@ void JSoundSystem::SetSfxVolume(int volume){
JSample *JSoundSystem::LoadSample(const char *fileName)
{
#if (defined USE_PHONON)
JSample* sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
return sample;
#elif (defined WITH_FMOD)
JSample* sample = new JSample();
if (sample)
JSample* sample = NULL;
#if (defined QT_CONFIG) && (!defined USE_PHONON)
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->effect = new QMediaPlayer;
sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
sample->effect->setVolume(100);
sample->mSample = &(sample->effect);
}
#elif (defined USE_PHONON)
sample = new JSample();
if (sample)
{
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
sample->mMediaObject = new Phonon::MediaObject(0);
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid());
}
#elif (defined WITH_FMOD)
sample = new JSample();
if (sample)
{
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (fileSystem->OpenFile(fileName))
{
int size = fileSystem->GetFileSize();
char *buffer = new char[size];
fileSystem->ReadFile(buffer, size);
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
delete[] buffer;
fileSystem->CloseFile();
}else
sample->mSample = NULL;
delete[] buffer;
fileSystem->CloseFile();
}else
sample->mSample = NULL;
}
return sample;
#else
cerr << fileName << endl;
return NULL;
#endif
return sample;
}
void JSoundSystem::PlaySample(JSample *sample)
{
#ifdef USE_PHONON
#if (defined QT_CONFIG) && (!defined USE_PHONON)
if(sample)
{
sample->effect->play();
}
#elif defined USE_PHONON
if (sample && sample->mMediaObject && sample->mOutput)
{
sample->mOutput->setVolume((qreal)mSampleVolume*0.01);
+2
View File
@@ -106,6 +106,7 @@ public:
virtual int overflow(int c = EOF);
virtual int underflow();
virtual int sync();
using std::streambuf::setbuf;
virtual std::streambuf * setbuf(char * pr, int nLength);
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
@@ -131,6 +132,7 @@ public:
virtual int overflow(int c = EOF);
virtual int underflow();
virtual int sync();
using std::streambuf::setbuf;
virtual std::streambuf * setbuf(char * pr, int nLength);
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
+8 -1
View File
@@ -2,6 +2,8 @@
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
## Description
@@ -16,6 +18,11 @@ Wagic, the Homebrew, is a C++ game engine that allows to play card games against
It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...
Info, Downloads, and more at http://wololo.net
Info, downloads, discussions and more at http://wololo.net/forum/index.php
-![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot")
### Sample round play-through video
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)
+68
View File
@@ -0,0 +1,68 @@
# Notes:
# - Minimal appveyor.yml file is an empty file. All sections are optional.
# - Indent each level of configuration with 2 spaces. Do not use tabs!
# - All section names are case-sensitive.
# - Section names should be unique on each level.
#---------------------------------#
# environment configuration #
#---------------------------------#
environment:
GH_TOKEN:
secure: dYnBDQkiY5oVjIlswzBX9BJigNtBGXgGlp1tK3XbHzrDEDrs2vaKD5m+Oz5OSz1C
# scripts that run after cloning repository
install:
- ps: (new-object net.webclient).DownloadFile('https://raw.github.com/pypa/pip/master/contrib/get-pip.py', 'C:/get-pip.py')
- "C:/Python27/python.exe C:/get-pip.py"
- "C:/Python27/Scripts/pip.exe install pyjavaproperties"
- "C:/Python27/Scripts/pip.exe install github3.py"
#---------------------------------#
# build configuration #
#---------------------------------#
# build Configuration, i.e. Debug, Release, etc.
configuration: Release
build:
project: projects/mtg/mtg_vs2010.sln # path to Visual Studio solution or project
#---------------------------------#
# tests configuration #
#---------------------------------#
# to disable automatic tests
test: off
#---------------------------------#
# artifacts configuration #
#---------------------------------#
artifacts:
# pushing windows package
- path: projects\mtg\bin\Wagic-windows*.zip
#---------------------------------#
# deployment configuration #
#---------------------------------#
# scripts to run before deployment
before_deploy:
- cd projects/mtg/bin
- "C:/Python27/python.exe createWindowsZip.py"
- cd ../../..
# scripts to run after deployment
after_deploy:
# to run your custom scripts instead of provider deployments
deploy_script:
- "C:/Python27/python.exe upload-binaries.py -t %GH_TOKEN% -s %APPVEYOR_REPO_COMMIT% -l projects/mtg/bin/Wagic-windows.zip -r Wagic-windows.zip -b %APPVEYOR_REPO_BRANCH%"
# to disable deployment
#deploy: off
-1
View File
@@ -57,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/DeckMetaData.cpp \
$(MTG_PATH)/src/DeckStats.cpp \
$(MTG_PATH)/src/DuelLayers.cpp \
$(MTG_PATH)/src/Effects.cpp \
$(MTG_PATH)/src/ExtraCost.cpp \
$(MTG_PATH)/src/GameApp.cpp \
$(MTG_PATH)/src/GameLauncher.cpp \
@@ -80,7 +80,6 @@ public class SDLActivity extends Activity implements OnKeyListener
public Boolean mErrorHappened = false;
public final static String RES_FOLDER = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
public static String RES_FILENAME = "core_0184.zip";
public static final String RES_URL = "http://wagic.googlecode.com/files/";
public String systemFolder = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
private String userFolder;
@@ -307,7 +306,7 @@ public class SDLActivity extends Activity implements OnKeyListener
private void startDownload()
{
String url = RES_URL + RES_FILENAME;
String url = getResourceUrl();
if (!checkStorageState())
{
Log.e(TAG, "Error in initializing storage space.");
@@ -437,7 +436,7 @@ public class SDLActivity extends Activity implements OnKeyListener
mContext = this.getApplicationContext();
// get the current version of the app to set the core filename
String versionCodeString = getApplicationCode();
RES_FILENAME = "core_" + versionCodeString + ".zip";
RES_FILENAME = getResourceName();
StorageOptions.determineStorageOptions();
checkStorageLocationPreference();
@@ -525,6 +524,9 @@ public class SDLActivity extends Activity implements OnKeyListener
}
// C functions we call
public static native String getResourceUrl();
public static native String getResourceName();
public static native void nativeInit();
public static native void nativeQuit();
+2 -2
View File
@@ -6,7 +6,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
@@ -128,7 +128,7 @@ clean:
endif
define compile
$(CXX) -c $(CXXFLAGS) $< -o $@
$(CXX) -c $(CXXFLAGS) $< -o $@
endef
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h
+18 -15
View File
@@ -30,8 +30,8 @@ def createResZipFile(filename):
zip_file.close()
if rename:
os.rename('settings/options.txt', 'settings/options.orig.txt')
os.rename('player/options.txt', 'player/options.orig.txt')
os.rename('settings/options.txt', 'settings/options.orig.txt')
os.rename('player/options.txt', 'player/options.orig.txt')
def getFilename():
p = Properties();
@@ -44,16 +44,18 @@ def getFilename():
def createStandardResFile():
print "Creating Standard Resource File"
filename = getFilename() + '.zip'
def createStandardResFile(filename):
print('Creating Standard Resource File')
if not filename:
filename = getFilename() + '.zip'
createResZipFile( filename )
print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename)
def createIosResFile():
print 'Preparing Resource Package for iOS'
def createIosResFile(filename):
print('Preparing Resource Package for iOS')
utilities = ZipUtilities()
filename = getFilename() + '_iOS.zip'
if not filename:
filename = getFilename() + '_iOS.zip'
#createResZipFile( filename )
zip_file = zipfile.ZipFile(filename, 'a', zipfile.ZIP_STORED)
zip_file.write("../../iOS/Res/rules/modrules.xml", "rules/modrules.xml", zipfile.ZIP_STORED)
@@ -78,10 +80,10 @@ class ZipUtilities:
if file != '.svn':
full_path = os.path.join(folder, file)
if os.path.isfile(full_path):
print 'File added: ' + str(full_path)
print('File added: ' + str(full_path))
zip_file.write(full_path)
elif os.path.isdir(full_path):
print 'Entering folder: ' + str(full_path)
print('Entering folder: ' + str(full_path))
self.addFolderToZip(zip_file, full_path)
@@ -90,16 +92,17 @@ def main():
parser = OptionParser()
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
parser.add_option("-n", "--name", help="NAME: specify resource file name", metavar="NAME", dest="name")
(options, args) = parser.parse_args()
if (options.platform):
if (options.platform == "ios"):
createIosResFile()
else:
createStandardResFile()
if (options.platform == "ios"):
createIosResFile(options.name)
else:
createStandardResFile(options.name)
else:
createStandardResFile()
createStandardResFile(options.name)
if __name__ == "__main__":
main()
File diff suppressed because it is too large Load Diff
+6 -10
View File
@@ -28204,7 +28204,7 @@ subtype=Equipment
[card]
name=Executioner's Swing
text=Target creature that dealt damage this turn gets -5/-5 until end of turn.
target=creature[damaged]
target=creature[damager]
auto=-5/-5 ueot
mana={W}{B}
type=Instant
@@ -31457,7 +31457,7 @@ toughness=2
[/card]
[card]
name=Flourishing Defenses
auto=@counteradded(-1/-1) from(creature|mybattlefield):may token(Elf Warrior,Creature elf warrior,1/1,green)
auto=@counteradded(-1/-1) from(creature):may token(Elf Warrior,Creature elf warrior,1/1,green)
text=Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
mana={4}{G}
type=Enchantment
@@ -37166,7 +37166,7 @@ type=Sorcery
[/card]
[card]
name=Grave Pact
auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
auto=@movedTo(creature|graveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
text=Whenever a creature you control dies, each other player sacrifices a creature.
mana={1}{B}{B}{B}
type=Enchantment
@@ -73586,7 +73586,7 @@ toughness=6
###The 2 cards below should stay together (Flip Card)###
[card]
name=Rune-Tail, Kitsune Ascendant
auto=this(controllerlife >30) all(this) flip(Rune-Tail's Essence)
auto=this(controllerlife > 29) transforms((,newability[flip(Rune-Tail's Essence)]))
text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
mana={2}{W}
type=Legendary Creature
@@ -78444,11 +78444,7 @@ toughness=2
[/card]
[card]
name=Shifting Sky
auto=choice name(choose white) all(this) transforms((,newability[lord(*[-land]) becomes(,white)])) forever
auto=choice name(choose blue) all(this) transforms((,newability[lord(*[-land]) becomes(,blue)])) forever
auto=choice name(choose black) all(this) transforms((,newability[lord(*[-land]) becomes(,black)])) forever
auto=choice name(choose red) all(this) transforms((,newability[lord(*[-land]) becomes(,red)])) forever
auto=choice name(choose green) all(this) transforms((,newability[lord(*[-land]) becomes(,green)])) forever
auto=chooseacolor lord(*[-land]) becomes(,chosencolor) chooseend
text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color.
mana={2}{U}
type=Enchantment
@@ -104302,4 +104298,4 @@ type=Land Creature
subtype=Forest Dryad
power=1
toughness=1
[/card]
[/card]
+4
View File
@@ -204,6 +204,7 @@ brass_man.txt
brass_man_i161.txt
briarhorn.txt
bringer_of_the_red_dawn.txt
buyback.txt
cage_of_hands.txt
Call_to_Heel_1.txt
Call_to_Heel_2.txt
@@ -308,6 +309,9 @@ evil_presence3.txt
evil_presence_i647.txt
evil_presence_i647_2.txt
exaltedsourcekilled.txt
executioners_swing.txt
executioners_swing2.txt
executioners_swing3.txt
explore.txt
Faceless_Butcher.txt
fading.txt
+30
View File
@@ -0,0 +1,30 @@
# Cast card once with buyback and second time without.
# The card must be in the graveyard, not in the hand
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Capsize
manapool:{5}{U}{U}{U}{U}
[PLAYER2]
inplay:Swamp,Island
[DO]
Capsize
# pay buyback
choice 1
Swamp
Capsize
Island
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Capsize
[PLAYER2]
hand:Swamp,Island
[END]
@@ -0,0 +1,42 @@
#NAME: Executioner's Swing
#DESC: Checks targetability
#DESC: Test that can target creature that damaged creature this turn
[INIT]
combatattackers
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
inplay:Flying Men,Swamp,Plains
hand:Executioner's Swing
[DO]
Grizzly Bears
next
Flying Men
next
next
next
# second main
# kill bear
yes
Swamp
Plains
Executioner's Swing
Grizzly Bears
endinterruption
[ASSERT]
secondmain
[PLAYER1]
graveyard:Grizzly Bears
[PLAYER2]
graveyard:Executioner's Swing,Flying Men
inplay:Plains,Swamp
[END]
@@ -0,0 +1,42 @@
#NAME: Executioner's Swing
#DESC: Checks targetability
#DESC: Test that can target creature that damaged player
[INIT]
combatattackers
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
inplay:Swamp,Plains
hand:Executioner's Swing
[DO]
Grizzly Bears
next
next
next
next
# second main
# kill bear
yes
Swamp
Plains
Executioner's Swing
Grizzly Bears
endinterruption
[ASSERT]
secondmain
[PLAYER1]
graveyard:Grizzly Bears
[PLAYER2]
graveyard:Executioner's Swing
inplay:Plains,Swamp
life:18
[END]
@@ -0,0 +1,34 @@
#NAME: Executioner's Swing
#DESC: Checks targetability
#DESC: Prove that can't target passive creature
[INIT]
secondmain
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
manapool:{B}{W}
hand:Executioner's Swing
[DO]
# attempt to kill bear
yes
Swamp
Plains
Executioner's Swing
Grizzly Bears
endinterruption
[ASSERT]
secondmain
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
hand:Executioner's Swing
manapool:{W}{B}
[END]
+73
View File
@@ -0,0 +1,73 @@
import sys
import os
import zipfile
from pyjavaproperties import Properties
from optparse import OptionParser
def createWindowsZipFile(filename):
utilities = ZipUtilities()
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
zip_file.write('../../../LICENSE')
zip_file.write('libpng13.dll')
zip_file.write('SDL.dll')
zip_file.write('fmod.dll')
zip_file.write('zlib1.dll')
zip_file.write('Wagic.exe')
zip_file.write('Res/' + getFilename('core') + '.zip')
zip_file.close()
def getFilename(filename):
p = Properties();
p.load(open('../build.number.properties'));
minor = p['build.minor'];
major = p['build.major'];
point = p['build.point'];
filename = filename + '-' + major + minor + point
return filename
def createStandardResFile():
print "Creating Resource File"
cmd = 'python createResourceZip.py -n ' + getFilename('core') + '.zip'
os.chdir("Res")
os.system(cmd)
os.chdir("..")
print "Creating Windows Package File"
filename = 'Wagic-windows.zip'
createWindowsZipFile( filename )
print >> sys.stderr, 'Created Windows Package: {0}'.format( filename)
class ZipUtilities:
def toZip(self, file, filename):
zip_file = zipfile.ZipFile(filename, 'w')
if os.path.isfile(file):
zip_file.write(file)
else:
self.addFolderToZip(zip_file, file)
zip_file.close()
def addFolderToZip(self, zip_file, folder):
zip_file.writestr(folder + '/', '')
for file in os.listdir(folder):
if file != '.svn':
full_path = os.path.join(folder, file)
if os.path.isfile(full_path):
print 'File added: ' + str(full_path)
zip_file.write(full_path)
elif os.path.isdir(full_path):
print 'Entering folder: ' + str(full_path)
self.addFolderToZip(zip_file, full_path)
def main():
## using optparse instead of argParse for now since python 2.7 may not be installed.
parser = OptionParser()
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
(options, args) = parser.parse_args()
createStandardResFile()
if __name__ == "__main__":
main()
+4 -2
View File
@@ -3,7 +3,7 @@
<property file="build.properties" />
<property file="build.number.properties" />
<property environment="env"/>
<path id="groovy.class.path" >
<fileset dir="${groovy.dir}" />
</path>
@@ -90,7 +90,9 @@ Author: Michael Nguyen
#define WAGIC_RESOURCE_VERSION VERSION_FILE(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR)
#define WAGIC_VERSION_STRING VERSION_STRINGIFY(WAGIC_VERSION)
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
#define WAGIC_RESOURCE_NAME WAGIC_CORE_VERSION_STRING ".zip"
#define WAGIC_RESOURCE_NAME "Wagic-core.zip"
#define WAGIC_RELEASE_NAME "${env.RELEASE_NAME}"
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
#endif
+1 -1
View File
@@ -72,7 +72,7 @@ public:
}
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{
}
+1
View File
@@ -64,6 +64,7 @@ class CardDescriptor: public MTGCardInstance
string compareName;
int CDopponentDamaged;
int CDcontrollerDamaged;
int CDdamager;
};
#endif
-13
View File
@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_
-1
View File
@@ -17,7 +17,6 @@ private:
WSrcCards * setSrc;
SimpleMenu * menu;
bool showMenu;
bool showAlt;
bool saveMe;
int mState;
int mDetailItem;
-1
View File
@@ -47,7 +47,6 @@ protected:
{
static const float HEIGHT;
unsigned attackers;
unsigned blockers;
unsigned currentAttacker;
float height;
+1
View File
@@ -65,6 +65,7 @@ public:
bool wasDealtDamage;
bool damageToOpponent;
bool damageToController;
bool damageToCreature;
bool mPropertiesChangedSinceLastUpdate;
int reduxamount;
int flanked;
-2
View File
@@ -12,7 +12,6 @@
#define GUI_OPPONENTHAND 5
#include <JGui.h>
#include "Effects.h"
#include "WEvent.h"
#include "Pos.h"
@@ -65,7 +64,6 @@ public:
}
;
virtual ~PlayGuiObject() {};
vector<Effect*> effects;
};
#endif
-1
View File
@@ -20,7 +20,6 @@ class SimplePopup: public JGuiController
private:
float mWidth, mX, mY;
int mMaxLines;
int mFontId;
DeckMetaData * mDeckInformation;
string mTitle;
WFont *mTextFont;
+12 -12
View File
@@ -1,12 +1,12 @@
#ifndef WRESOURCE_FWD_H
#define WRESOURCE_FWD_H
#if !defined(WP8) && !(defined(SDL_CONFIG) && defined(__MINGW32__))
#include <boost/shared_ptr.hpp>
typedef boost::shared_ptr<JQuad> JQuadPtr;
#else
#include <memory>
typedef std::shared_ptr<JQuad> JQuadPtr;
#endif
#endif
#ifndef WRESOURCE_FWD_H
#define WRESOURCE_FWD_H
#if (_MSC_VER >= 1700) || (__cplusplus > 199711L)
#include <memory>
typedef std::shared_ptr<JQuad> JQuadPtr;
#else
#include <boost/shared_ptr.hpp>
typedef boost::shared_ptr<JQuad> JQuadPtr;
#endif
#endif
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef _DEBUG_H_
#define _DEBUG_H_
#if ((defined WIN32) || (defined WP8))
#if ((defined WIN32) || (defined WP8)) && !defined(__MINGW32__)
#define snprintf sprintf_s
#endif
+1 -1
View File
@@ -314,7 +314,7 @@ bool AIHints::canWeCombo(GameObserver* observer,MTGCardInstance * card,AIPlayerB
int comboPartsRestriction = 0;
if(gotCombo)
return gotCombo;//because more then one might be possible at any time.
return gotCombo;//because more than one might be possible at any time.
if (hints[i]->hold.size())
{
for(unsigned int hPart = 0; hPart < hints[i]->hold.size(); hPart++)
+2 -2
View File
@@ -445,7 +445,7 @@ int OrderedAIAction::getEfficiency()
}
if ((drawer->getNumCards() >= p->game->library->nb_cards && (Targetable*)p == drawer->getTarget()) || (p->game->hand->nb_cards > 10 && (Targetable*)p == drawer->getTarget()))
{
//if the amount im drawing will mill me to death or i have more then 10 cards in hand, eff is 0;
//if the amount im drawing will mill me to death or i have more than 10 cards in hand, eff is 0;
efficiency = 0;
}
break;
@@ -853,7 +853,7 @@ ManaCost * AIPlayerBaka::getPotentialMana(MTGCardInstance * target)
if (card == target)
used[card] = true; //http://code.google.com/p/wagic/issues/detail?id=76
if (!used[card] && amp->isReactingToClick(card) && amp->output->getConvertedCost() == 1)
{//ai can't use cards which produce more then 1 converted while using the old pMana method.
{//ai can't use cards which produce more than 1 converted while using the old pMana method.
result->add(amp->output);
used[card] = true;
}
+6 -9
View File
@@ -1994,28 +1994,23 @@ int AADynamic::resolve()
break;
case DYNAMIC_ABILITY_WHO_ITSELF:
source = ((MTGCardInstance *) _target);
_target = _target;
break;
case DYNAMIC_ABILITY_WHO_TARGETCONTROLLER:
_target = _target;
secondaryTarget = ((MTGCardInstance *) _target)->controller();
break;
case DYNAMIC_ABILITY_WHO_TARGETOPPONENT:
_target = _target;
secondaryTarget = ((MTGCardInstance *) _target)->controller()->opponent();
break;
case DYNAMIC_ABILITY_WHO_TOSOURCE:
tosrc = true;
break;
case DYNAMIC_ABILITY_WHO_SOURCECONTROLLER:
_target = _target;
secondaryTarget = ((MTGCardInstance *) OriginalSrc)->controller();
break;
case DYNAMIC_ABILITY_WHO_SOURCEOPPONENT:
secondaryTarget = OriginalSrc->controller()->opponent();
break;
default:
_target = _target;
break;
}
if(amountsource == DYNAMIC_MYSELF_AMOUNT)
@@ -4728,14 +4723,15 @@ void AVanishing::Update(float dt)
int AVanishing::resolve()
{
return 1;
}
const string AVanishing::getMenuText()
{
if(counterName.find("fade") != string::npos)
return "Fading";
if (counterName.find("fade") != string::npos)
{
return "Fading";
}
return "Vanishing";
}
@@ -5708,7 +5704,8 @@ void ATutorialMessage::Update(float dt)
mElapsed += dt;
IconButtonsController::Update(dt);
if(!mUserCloseRequest)
IconButtonsController::Update(dt);
if (mIsImage)
return;
+19 -7
View File
@@ -23,6 +23,7 @@ CardDescriptor::CardDescriptor()
colorComparisonMode = COMPARISON_NONE;
CDopponentDamaged = 0;
CDcontrollerDamaged = 0;
CDdamager = 0;
}
int CardDescriptor::init()
@@ -226,16 +227,27 @@ MTGCardInstance * CardDescriptor::match(MTGCardInstance * card)
{
match = NULL;
}
if(CDopponentDamaged == -1 || CDopponentDamaged == 1)
{
Player * p = card->controller()->opponent();//controller()->opponent();
if ((CDopponentDamaged == -1 && card->damageToOpponent && card->controller() == p) || (CDopponentDamaged == 1 && !card->damageToOpponent && card->controller() == p)
|| (CDopponentDamaged == -1 && card->damageToController && card->controller() == p->opponent()) || (CDopponentDamaged == 1 && !card->damageToController && card->controller() == p->opponent()))
if ((CDdamager == -1 && (card->damageToOpponent || card->damageToController || card->damageToCreature))
|| (CDdamager == 1 && !(card->damageToOpponent || card->damageToController || card->damageToCreature)))
{
match = NULL;
}
if ((CDcontrollerDamaged == -1 && card->damageToController && card->controller() == p) || (CDcontrollerDamaged == 1 && !card->damageToController && card->controller() == p)
|| (CDcontrollerDamaged == -1 && card->damageToOpponent && card->controller() == p->opponent()) || (CDcontrollerDamaged == 1 && !card->damageToOpponent && card->controller() == p->opponent()))
if(CDopponentDamaged == -1 || CDopponentDamaged == 1)
{
Player * p = card->controller()->opponent();//controller()->opponent();
if ((CDopponentDamaged == -1 && card->damageToOpponent && card->controller() == p)
|| (CDopponentDamaged == 1 && !card->damageToOpponent && card->controller() == p)
|| (CDopponentDamaged == -1 && card->damageToController && card->controller() == p->opponent())
|| (CDopponentDamaged == 1 && !card->damageToController && card->controller() == p->opponent()))
{
match = NULL;
}
if ((CDcontrollerDamaged == -1 && card->damageToController && card->controller() == p)
|| (CDcontrollerDamaged == 1 && !card->damageToController && card->controller() == p)
|| (CDcontrollerDamaged == -1 && card->damageToOpponent && card->controller() == p->opponent())
|| (CDcontrollerDamaged == 1 && !card->damageToOpponent && card->controller() == p->opponent()))
{
match = NULL;
}
+12
View File
@@ -1224,6 +1224,18 @@ bool CardGui::FilterCard(MTGCard * _card,string filter)
cd.CDcontrollerDamaged = 1;
}
}
//creature dealt damage to anything
else if (attribute.find("damager") != string::npos)
{
if (minus)
{
cd.CDdamager = -1;
}
else
{
cd.CDdamager = 1;
}
}
else if (attribute.find("multicolor") != string::npos)
{
//card is multicolored?
+1 -1
View File
@@ -386,7 +386,7 @@ void Credits::computeTournament(GameObserver* g, GameApp * _app,bool tournament,
}
if (mGamesWon>mGamesPlayed*0.80 && mGamesWon<mGamesPlayed)
{
CreditBonus * b = NEW CreditBonus(250, _("Won more then 80 percentage of games"));
CreditBonus * b = NEW CreditBonus(250, _("Won more than 80 percentage of games"));
bonus.push_back(b);
}
+3 -1
View File
@@ -192,8 +192,10 @@ int Damage::resolve()
//return the left over amount after effects have been applied to them.
a = target->dealDamage(damage);
target->damageCount += damage;//the amount must be the actual damage so i changed this from 1 to damage, this fixes pdcount and odcount
if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE)
if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE){
((MTGCardInstance*)target)->wasDealtDamage = true;
((MTGCardInstance*)source)->damageToCreature = true;
}
if (target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER)
{
if(target == source->controller())
-3
View File
@@ -1,3 +0,0 @@
#include "../include/Effects.h"
int Effect::id_counter = 0;
+1
View File
@@ -795,6 +795,7 @@ void GameObserver::gameStateBasedEffects()
c->wasDealtDamage = false;
c->damageToController = false;
c->damageToOpponent = false;
c->damageToCreature = false;
c->isAttacking = NULL;
}
for (int t = 0; t < nbcards; t++)
+1 -1
View File
@@ -796,7 +796,7 @@ void GameStateDuel::Update(float dt)
if (game->didWin())
{
//the following section will be called only in a classic or demo gamemode and if a tournament or match with more then one game is activ
//the following section will be called only in a classic or demo gamemode and if a tournament or match with more than one game is activ
if ( (mParent->gameType == GAME_TYPE_CLASSIC || mParent->gameType == GAME_TYPE_DEMO)&& mParent->players[1] == PLAYER_TYPE_CPU && (tournament->isTournament() || tournament->getGamesToPlay()>1 ))
{
setGamePhase(DUEL_STATE_SHOW_SCORE);
+17 -12
View File
@@ -215,34 +215,39 @@ void GameStateOptions::Render()
const char * const CreditsText[] = {
"Wagic, The Homebrew?! by Wololo",
"",
"updates, new cards, and more on http://wololo.net/wagic",
"Updates, new cards, and more on http://wololo.net/wagic",
"Many thanks to the people who help this project",
"",
"",
"Art: Ilya B, Julio, Jeck, J, Kaioshin, Lakeesha",
"Art:",
"Ilya B, Julio, Jeck, J, Kaioshin, Lakeesha",
"Check themeinfo.txt for the full credits of each theme!",
"",
"Dev Team:",
"Abrasax, Almosthumane, Daddy32, DJardin, Dr.Solomat,",
"J, Jeck, kevlahnota, Leungclj, linshier, Mootpoint, Mnguyen,",
"Psyringe, Salmelo, Superhiro, Wololo, Yeshua, Zethfox",
"Abrasax, Almosthumane, Daddy32, DJardin, Dr.Solomat, J, Jeck,",
"kevlahnota, Leungclj, linshier, Mootpoint, Mnguyen, Psyringe,",
"Rolzad73, Salmelo, Superhiro, Wololo, Yeshua, Zethfox",
"",
"Music by Celestial Aeon Project, http://www.jamendo.com",
"",
"Deck Builders: Abrasax, AzureKnight, colarchon",
"Excessum, Hehotfarv, Jeremy, Jog1118, JonyAS",
"Lachaux, Link17, Muddobbers, Nakano, Niegen",
"Kaioshin, Psyringe, r1c47, Superhiro, Szei",
"Thanatos02, Whismer, Wololo",
"Deck Builders:",
"Abrasax, AzureKnight, colarchon, Excessum, Hehotfarv,",
"Jeremy, Jog1118, JonyAS, Lachaux, Link17, Muddobbers,",
"Nakano, Niegen, Kaioshin, Psyringe, r1c47, Superhiro,",
"Szei, Thanatos02, Whismer, Wololo",
"",
"Thanks also go to Dr.Watson, Orine, Raphael, Sakya, Tyranid",
"for their help.",
"",
"Thanks to everyone who contributes code/content on the forums!",
"",
"Developed with the JGE++ Library (http://code.google.com/p/wagic)",
"",
"Source:",
"http://code.google.com/p/wagic (2009-2013)",
"https://github.com/WagicProject/wagic (2013- )",
"",
"Developed with the JGE++ Library",
"SFX From www.soundsnap.com",
"",
"",
"This work is not related to or endorsed by Wizards of the Coast, Inc",
+1 -1
View File
@@ -103,7 +103,7 @@ inline float GuiPlay::VertStack::nextX()
}
GuiPlay::BattleField::BattleField() :
attackers(0), blockers(0), height(0.0), red(0), colorFlow(0)
attackers(0), height(0.0), red(0), colorFlow(0)
{
}
const float GuiPlay::BattleField::HEIGHT = 80.0f;
+1 -2
View File
@@ -4276,8 +4276,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY))
{
MTGPlayerCards * zones = card->owner->game;
if(card->getCurrentZone())
card->currentZone->owner->game;//grab it from where ever it is.
MTGPlayerCards * Endzones = card->owner->game;//put them in thier owners respective zones as per rules.
if (card->basicAbilities[(int)Constants::EXILEDEATH])
{
@@ -4286,6 +4284,7 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
}
else if (card->alternateCostPaid[ManaCost::MANA_PAID_WITH_BUYBACK] > 0)
{
card->alternateCostPaid[ManaCost::MANA_PAID_WITH_BUYBACK] = 0;
zones->putInZone(card, zones->stack, Endzones->hand);
}
else if (card->alternateCostPaid[ManaCost::MANA_PAID_WITH_FLASHBACK] > 0)
+1
View File
@@ -158,6 +158,7 @@ void MTGCardInstance::initMTGCI()
auras = 0;
damageToOpponent = false;
damageToController = false;
damageToCreature = false;
wasDealtDamage = false;
isDualWielding = false;
suspended = false;
+1 -1
View File
@@ -146,7 +146,7 @@ int MTGEventBonus::receiveEvent(WEvent * event)
}
//////bonus for having a LOT of specific type.
//not else'd becuase it is possible for a card to contain
//more then one of the types, and for more then one to trigger.
//more than one of the types, and for more than one to trigger.
if(e->card->hasType(Subtypes::TYPE_ARTIFACT))
toys[currentPlayer->getId()]++;
if(e->card->isCreature())
-4
View File
@@ -38,13 +38,9 @@ void PlayGuiObject::Update(float dt)
if (mHeight < defaultHeight) mHeight = defaultHeight;
}
wave = (wave + 2 * (int) (100 * dt)) % 255;
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Update(dt);
Pos::Update(dt);
}
void PlayGuiObject::Render()
{
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Render();
}
+1 -1
View File
@@ -15,7 +15,7 @@
#include <iomanip>
SimplePopup::SimplePopup(int id, JGuiListener* listener, const int fontId, const char * _title, DeckMetaData* deckMetaData, MTGAllCards * collection, float cancelX, float cancelY) :
JGuiController(JGE::GetInstance(), id, listener), mFontId(fontId), mCollection(collection)
JGuiController(JGE::GetInstance(), id, listener), mCollection(collection)
{
mX = 19;
mY = 66;
+12
View File
@@ -485,6 +485,18 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta
cd->CDcontrollerDamaged = 1;
}
}
//creature dealt damage to anything
else if (attribute.find("damager") != string::npos)
{
if (minus)
{
cd->CDdamager = -1;
}
else
{
cd->CDdamager = 1;
}
}
else if (attribute.find("multicolor") != string::npos)
{
//card is multicolored?
+1 -2
View File
@@ -493,7 +493,6 @@
<ClInclude Include="include\DeckView.h" />
<ClInclude Include="include\DuelLayers.h" />
<ClInclude Include="include\Easing.h" />
<ClInclude Include="include\Effects.h" />
<ClInclude Include="include\ExtraCost.h" />
<ClInclude Include="include\GameApp.h" />
<ClInclude Include="include\GameObserver.h" />
@@ -592,4 +591,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+1 -4
View File
@@ -417,9 +417,6 @@
<ClInclude Include="include\DuelLayers.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\Effects.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\ExtraCost.h">
<Filter>inc</Filter>
</ClInclude>
@@ -725,4 +722,4 @@
<Filter>res</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>
+4 -2
View File
@@ -5,7 +5,7 @@ addExclusiveBuilds(graphics, Graphics, console, Console)
INCLUDEPATH += ../../JGE/include/qt
CONFIG(console, graphics|console){
QT += core network
QT += core network multimedia
QT -= gui
DEFINES += CONSOLE_CONFIG
@@ -17,7 +17,7 @@ else:CONFIG(graphics, graphics|console){
folder_01.source = qml/QmlWagic
folder_01.target = /usr/share
DEPLOYMENTFOLDERS = folder_01
QT += core gui opengl network
QT += core gui opengl network multimedia
QT -= declarative quick qml
#maemo5:DEFINES += QT_WIDGET
DEFINES += QT_WIDGET
@@ -46,6 +46,7 @@ CONFIG(graphics, graphics|console){
../../JGE/src/qt/qtcorewrapper.cpp\
../../JGE/src/Qtmain.cpp\
../../JGE/src/JMD2Model.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/pc/JGfx.cpp
}
else:CONFIG(console, graphics|console){
@@ -54,6 +55,7 @@ else:CONFIG(console, graphics|console){
SOURCES += \
../../JGE/src/OutputCapturer.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JGfx-fake.cpp\
../../JGE/src/Qtconsole.cpp\
}
+13 -11
View File
@@ -4,13 +4,14 @@ TEMPLATE = app
#!macx:CONFIG += precompile_header
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-parameter
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-parameter
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-variable
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-value
unix:!macx:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!macx:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
unix:!*macx*:QMAKE_CXXFLAGS += -Wno-unused-but-set-parameter
unix:!*macx*:QMAKE_CXXFLAGS += -Wno-unused-but-set-variable
unix|*macx*:QMAKE_CXXFLAGS += -Wno-unused-value
unix:!*macx*:QMAKE_CXXFLAGS += -Wno-unused-local-typedefs
unix:!*macx*:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
windows|winrt:DEFINES += NOMINMAX
unix|macx:DEFINES += LINUX
CONFIG(debug, debug|release) {
DEFINES += _DEBUG
@@ -28,10 +29,12 @@ windows{
# INCLUDEPATH += /usr/i686-w64-mingw32/sys-root/mingw/include/c++
LIBS += -L/usr/i686-w64-mingw32/sys-root/mingw/lib
LIBS += -lwsock32
DEFINES += FORCE_GL2
}
*-msvc* {
INCLUDEPATH += extra
DEFINES += WIN32
DEFINES += FORCE_GL2
}
}
macx:INCLUDEPATH += /opt/include
@@ -41,9 +44,9 @@ INCLUDEPATH += ../../Boost
INCLUDEPATH += include
unix:!symbian:LIBS += -lz
win32:LIBS += ../../JGE/Dependencies/lib/fmodvc.lib
win32:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
#PRECOMPILED_HEADER = include/PrecompiledHeader.h
windows:LIBS += ../../JGE/Dependencies/lib/zlibd.lib
PRECOMPILED_HEADER = include/PrecompiledHeader.h
#DEFINES += TRACK_OBJECT_USAGE
#DEFINES += AI_CHANGE_TESTING
@@ -80,7 +83,6 @@ SOURCES += \
src/DeckStats.cpp\
src/DeckView.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
@@ -271,7 +273,6 @@ HEADERS += \
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\
@@ -284,6 +285,7 @@ HEADERS += \
# JGE, could probably be moved outside
SOURCES += \
../../JGE/src/corewrapper.cpp\
../../JGE/src/Downloader.cpp\
../../JGE/src/Encoding.cpp\
../../JGE/src/JAnimator.cpp\
../../JGE/src/JApp.cpp\
@@ -303,7 +305,6 @@ SOURCES += \
../../JGE/src/JSpline.cpp\
../../JGE/src/JNetwork.cpp\
../../JGE/src/pc/JSocket.cpp\
../../JGE/src/pc/JSfx.cpp\
../../JGE/src/JSprite.cpp\
../../JGE/src/Vector2D.cpp\
../../JGE/src/tinyxml/tinystr.cpp\
@@ -322,6 +323,7 @@ SOURCES += \
HEADERS += \
../../JGE/include/corewrapper.h\
../../JGE/include/Downloader.h\
../../JGE/include/Threading.h\
../../JGE/include/decoder_prx.h\
../../JGE/include/DebugRoutines.h\
+32 -48
View File
@@ -67,7 +67,6 @@
12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -85,7 +84,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -198,7 +196,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 12D095E014417D0500F69056 /* libstdc++.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EBA14934A2C00641703 /* CFNetwork.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 12211EB814934A1800641703 /* MobileCoreServices.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50F148BCC1900C58E83 /* libsqlite3.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 129654D0148A52730031100B /* iAd.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
@@ -217,7 +214,6 @@
12059E5D14980B7300DAC43B /* MapKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED50B148BCBBC00C58E83 /* MapKit.framework */; };
12059E5E14980B7300DAC43B /* MediaPlayer.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED518148BF0E000C58E83 /* MediaPlayer.framework */; };
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 1216D632148F7411000F2295 /* libc++abi.dylib */; settings = {ATTRIBUTES = (Weak, ); }; };
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 128ED379148BAE7B00C58E83 /* libGoogleAdMobAds.a */; settings = {ATTRIBUTES = (Weak, ); }; };
12211E7914931CBB00641703 /* ASIAuthenticationDialog.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2814931CBB00641703 /* ASIAuthenticationDialog.m */; };
12211E7A14931CBB00641703 /* ASIDataCompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2B14931CBB00641703 /* ASIDataCompressor.m */; };
12211E7B14931CBB00641703 /* ASIDataDecompressor.m in Sources */ = {isa = PBXBuildFile; fileRef = 12211E2D14931CBB00641703 /* ASIDataDecompressor.m */; };
@@ -285,6 +281,9 @@
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1DF5F4DF0D08C38300B7A737 /* UIKit.framework */; };
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD14FF0DC6FC520079059D /* OpenGLES.framework */; };
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 28FD15070DC6FC5B0079059D /* QuartzCore.framework */; };
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */; };
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1318FAE53E001B1E16 /* DeckView.cpp */; };
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */; };
75D209D3181D54FD009916AC /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D1181D54FD009916AC /* Default-568h@2x.png */; };
75D209D4181D54FD009916AC /* wagic-80x80.png in Resources */ = {isa = PBXBuildFile; fileRef = 75D209D2181D54FD009916AC /* wagic-80x80.png */; };
CE97CD1E1295AB4300FDFD3B /* SimplePopup.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CE97CD1D1295AB4300FDFD3B /* SimplePopup.cpp */; };
@@ -307,7 +306,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F41291C60500B9016A /* AllAbilities.cpp */; };
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F51291C60500B9016A /* CardDescriptor.cpp */; };
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F61291C60500B9016A /* CardDisplay.cpp */; };
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F71291C60500B9016A /* CardEffect.cpp */; };
CEA377621291C60500B9016A /* CardGui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F81291C60500B9016A /* CardGui.cpp */; };
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376F91291C60500B9016A /* CardPrimitive.cpp */; };
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA376FA1291C60500B9016A /* CardSelector.cpp */; };
@@ -325,7 +323,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
CEA377731291C60500B9016A /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
CEA377751291C60500B9016A /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -578,6 +575,13 @@
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
28FD14FF0DC6FC520079059D /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CarouselDeckView.h; sourceTree = "<group>"; };
751E1F0F18FAE52D001B1E16 /* DeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DeckView.h; sourceTree = "<group>"; };
751E1F1018FAE52D001B1E16 /* Easing.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Easing.h; sourceTree = "<group>"; };
751E1F1118FAE52D001B1E16 /* GridDeckView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GridDeckView.h; sourceTree = "<group>"; };
751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CarouselDeckView.cpp; sourceTree = "<group>"; };
751E1F1318FAE53E001B1E16 /* DeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = DeckView.cpp; sourceTree = "<group>"; };
751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GridDeckView.cpp; sourceTree = "<group>"; };
75D209D1181D54FD009916AC /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = SOURCE_ROOT; };
75D209D2181D54FD009916AC /* wagic-80x80.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "wagic-80x80.png"; sourceTree = SOURCE_ROOT; };
8D1107310486CEB800E47090 /* wagic-Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "wagic-Info.plist"; plistStructureDefinitionIdentifier = "com.apple.xcode.plist.structure-definition.iphone.info-plist"; sourceTree = "<group>"; };
@@ -609,7 +613,6 @@
CEA3768C1291C60500B9016A /* AllAbilities.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = AllAbilities.h; sourceTree = "<group>"; };
CEA3768D1291C60500B9016A /* CardDescriptor.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardDescriptor.h; sourceTree = "<group>"; };
CEA3768E1291C60500B9016A /* CardDisplay.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardDisplay.h; sourceTree = "<group>"; };
CEA3768F1291C60500B9016A /* CardEffect.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardEffect.h; sourceTree = "<group>"; };
CEA376901291C60500B9016A /* CardGui.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardGui.h; sourceTree = "<group>"; };
CEA376911291C60500B9016A /* CardPrimitive.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardPrimitive.h; sourceTree = "<group>"; };
CEA376921291C60500B9016A /* CardSelector.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = CardSelector.h; sourceTree = "<group>"; };
@@ -627,7 +630,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckMetaData.h; sourceTree = "<group>"; };
CEA3769F1291C60500B9016A /* DeckStats.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckStats.h; sourceTree = "<group>"; };
CEA376A01291C60500B9016A /* DuelLayers.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DuelLayers.h; sourceTree = "<group>"; };
CEA376A11291C60500B9016A /* Effects.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = Effects.h; sourceTree = "<group>"; };
CEA376A21291C60500B9016A /* ExtraCost.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = ExtraCost.h; sourceTree = "<group>"; };
CEA376A31291C60500B9016A /* GameApp.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameApp.h; sourceTree = "<group>"; };
CEA376A41291C60500B9016A /* GameObserver.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameObserver.h; sourceTree = "<group>"; };
@@ -711,7 +713,6 @@
CEA376F41291C60500B9016A /* AllAbilities.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = AllAbilities.cpp; sourceTree = "<group>"; };
CEA376F51291C60500B9016A /* CardDescriptor.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDescriptor.cpp; sourceTree = "<group>"; };
CEA376F61291C60500B9016A /* CardDisplay.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardDisplay.cpp; sourceTree = "<group>"; };
CEA376F71291C60500B9016A /* CardEffect.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardEffect.cpp; sourceTree = "<group>"; };
CEA376F81291C60500B9016A /* CardGui.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardGui.cpp; sourceTree = "<group>"; };
CEA376F91291C60500B9016A /* CardPrimitive.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardPrimitive.cpp; sourceTree = "<group>"; };
CEA376FA1291C60500B9016A /* CardSelector.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = CardSelector.cpp; sourceTree = "<group>"; };
@@ -729,7 +730,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckMetaData.cpp; sourceTree = "<group>"; };
CEA377071291C60500B9016A /* DeckStats.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckStats.cpp; sourceTree = "<group>"; };
CEA377081291C60500B9016A /* DuelLayers.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DuelLayers.cpp; sourceTree = "<group>"; };
CEA377091291C60500B9016A /* Effects.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = Effects.cpp; sourceTree = "<group>"; };
CEA3770A1291C60500B9016A /* ExtraCost.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = ExtraCost.cpp; sourceTree = "<group>"; };
CEA3770B1291C60500B9016A /* GameApp.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameApp.cpp; sourceTree = "<group>"; };
CEA3770C1291C60500B9016A /* GameLauncher.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameLauncher.cpp; sourceTree = "<group>"; };
@@ -890,7 +890,6 @@
12059E4A14980B7300DAC43B /* libstdc++.dylib in Frameworks */,
12059E4B14980B7300DAC43B /* CFNetwork.framework in Frameworks */,
12059E4C14980B7300DAC43B /* MobileCoreServices.framework in Frameworks */,
12059E4D14980B7300DAC43B /* libGoogleAdMobAds.a in Frameworks */,
12059E4E14980B7300DAC43B /* libc++abi.dylib in Frameworks */,
12059E4F14980B7300DAC43B /* libsqlite3.dylib in Frameworks */,
12059E5014980B7300DAC43B /* iAd.framework in Frameworks */,
@@ -922,7 +921,6 @@
12D095E114417D0500F69056 /* libstdc++.dylib in Frameworks */,
12211EBB14934A2C00641703 /* CFNetwork.framework in Frameworks */,
12211EB914934A1900641703 /* MobileCoreServices.framework in Frameworks */,
1216D634148F747D000F2295 /* libGoogleAdMobAds.a in Frameworks */,
1216D633148F7411000F2295 /* libc++abi.dylib in Frameworks */,
128ED510148BCC1900C58E83 /* libsqlite3.dylib in Frameworks */,
129654D1148A52740031100B /* iAd.framework in Frameworks */,
@@ -1284,6 +1282,10 @@
CEA376851291C60500B9016A /* include */ = {
isa = PBXGroup;
children = (
751E1F0E18FAE52D001B1E16 /* CarouselDeckView.h */,
751E1F0F18FAE52D001B1E16 /* DeckView.h */,
751E1F1018FAE52D001B1E16 /* Easing.h */,
751E1F1118FAE52D001B1E16 /* GridDeckView.h */,
12272FC114CD558C00192DC7 /* SimpleButton.h */,
12CCA032144A05DF00E343A0 /* AbilityParser.h */,
127694891441274D0088F6D3 /* AIPlayerBaka.h */,
@@ -1306,7 +1308,6 @@
CEA3768C1291C60500B9016A /* AllAbilities.h */,
CEA3768D1291C60500B9016A /* CardDescriptor.h */,
CEA3768E1291C60500B9016A /* CardDisplay.h */,
CEA3768F1291C60500B9016A /* CardEffect.h */,
CEA376901291C60500B9016A /* CardGui.h */,
CEA376911291C60500B9016A /* CardPrimitive.h */,
CEA376921291C60500B9016A /* CardSelector.h */,
@@ -1324,7 +1325,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */,
CEA3769F1291C60500B9016A /* DeckStats.h */,
CEA376A01291C60500B9016A /* DuelLayers.h */,
CEA376A11291C60500B9016A /* Effects.h */,
CEA376A21291C60500B9016A /* ExtraCost.h */,
CEA376A31291C60500B9016A /* GameApp.h */,
CEA376A41291C60500B9016A /* GameObserver.h */,
@@ -1408,6 +1408,9 @@
CEA376ED1291C60500B9016A /* src */ = {
isa = PBXGroup;
children = (
751E1F1218FAE53E001B1E16 /* CarouselDeckView.cpp */,
751E1F1318FAE53E001B1E16 /* DeckView.cpp */,
751E1F1418FAE53E001B1E16 /* GridDeckView.cpp */,
12CCA02F144A05D100E343A0 /* AbilityParser.cpp */,
12769483144127380088F6D3 /* AIPlayerBaka.cpp */,
12769484144127380088F6D3 /* AIPlayerBakaB.cpp */,
@@ -1427,7 +1430,6 @@
CEA376F41291C60500B9016A /* AllAbilities.cpp */,
CEA376F51291C60500B9016A /* CardDescriptor.cpp */,
CEA376F61291C60500B9016A /* CardDisplay.cpp */,
CEA376F71291C60500B9016A /* CardEffect.cpp */,
CEA376F81291C60500B9016A /* CardGui.cpp */,
CEA376F91291C60500B9016A /* CardPrimitive.cpp */,
CEA376FA1291C60500B9016A /* CardSelector.cpp */,
@@ -1445,7 +1447,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */,
CEA377071291C60500B9016A /* DeckStats.cpp */,
CEA377081291C60500B9016A /* DuelLayers.cpp */,
CEA377091291C60500B9016A /* Effects.cpp */,
CEA3770A1291C60500B9016A /* ExtraCost.cpp */,
CEA3770B1291C60500B9016A /* GameApp.cpp */,
CEA3770C1291C60500B9016A /* GameLauncher.cpp */,
@@ -1703,7 +1704,7 @@
29B97313FDCFA39411CA2CEA /* Project object */ = {
isa = PBXProject;
attributes = {
LastUpgradeCheck = 0430;
LastUpgradeCheck = 0510;
};
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "wagic" */;
compatibilityVersion = "Xcode 3.2";
@@ -1827,7 +1828,6 @@
12059DA814980B7300DAC43B /* AllAbilities.cpp in Sources */,
12059DA914980B7300DAC43B /* CardDescriptor.cpp in Sources */,
12059DAA14980B7300DAC43B /* CardDisplay.cpp in Sources */,
12059DAB14980B7300DAC43B /* CardEffect.cpp in Sources */,
12059DAC14980B7300DAC43B /* CardGui.cpp in Sources */,
12059DAD14980B7300DAC43B /* CardPrimitive.cpp in Sources */,
12059DAE14980B7300DAC43B /* CardSelector.cpp in Sources */,
@@ -1845,7 +1845,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */,
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */,
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */,
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */,
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */,
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */,
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */,
@@ -2009,7 +2008,6 @@
CEA3775E1291C60500B9016A /* AllAbilities.cpp in Sources */,
CEA3775F1291C60500B9016A /* CardDescriptor.cpp in Sources */,
CEA377601291C60500B9016A /* CardDisplay.cpp in Sources */,
CEA377611291C60500B9016A /* CardEffect.cpp in Sources */,
CEA377621291C60500B9016A /* CardGui.cpp in Sources */,
CEA377631291C60500B9016A /* CardPrimitive.cpp in Sources */,
CEA377641291C60500B9016A /* CardSelector.cpp in Sources */,
@@ -2027,7 +2025,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */,
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */,
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */,
CEA377731291C60500B9016A /* Effects.cpp in Sources */,
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */,
CEA377751291C60500B9016A /* GameApp.cpp in Sources */,
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */,
@@ -2057,6 +2054,7 @@
CEA3778F1291C60500B9016A /* ManaCostHybrid.cpp in Sources */,
CEA377901291C60500B9016A /* MenuItem.cpp in Sources */,
CEA377911291C60500B9016A /* MTGAbility.cpp in Sources */,
751E1F1718FAE53E001B1E16 /* GridDeckView.cpp in Sources */,
CEA377931291C60500B9016A /* MTGCard.cpp in Sources */,
CEA377941291C60500B9016A /* MTGCardInstance.cpp in Sources */,
CEA377951291C60500B9016A /* MTGDeck.cpp in Sources */,
@@ -2095,6 +2093,7 @@
CEA377BA1291C60500B9016A /* utils.cpp in Sources */,
CEA377BB1291C60500B9016A /* WCachedResource.cpp in Sources */,
CEA377BC1291C60500B9016A /* WDataSrc.cpp in Sources */,
751E1F1618FAE53E001B1E16 /* DeckView.cpp in Sources */,
CEA377BD1291C60500B9016A /* WEvent.cpp in Sources */,
CEA377BE1291C60500B9016A /* WFilter.cpp in Sources */,
CEA377BF1291C60500B9016A /* WFont.cpp in Sources */,
@@ -2104,6 +2103,7 @@
CE9A478512B514BA00C9F38A /* EAGLView.m in Sources */,
CE9A478612B514BA00C9F38A /* EAGLViewController.m in Sources */,
CE9A478912B514BA00C9F38A /* ES2Renderer.m in Sources */,
751E1F1518FAE53E001B1E16 /* CarouselDeckView.cpp in Sources */,
CE9A478A12B514BA00C9F38A /* main.m in Sources */,
CE9A478D12B514BA00C9F38A /* wagicAppDelegate.m in Sources */,
CE9E71DD1375A58600759DDC /* thread.cpp in Sources */,
@@ -2152,10 +2152,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -2205,10 +2201,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES;
@@ -2252,10 +2244,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = YES;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
@@ -2291,10 +2279,7 @@
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
);
"New Setting" = "";
OTHER_LDFLAGS = (
"-no_implicit_dylibs",
"-Wl",
);
OTHER_LDFLAGS = "-Wl";
PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2307,10 +2292,6 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ARCHS = (
armv6,
"$(ARCHS_STANDARD_32_BIT)",
);
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
COPY_PHASE_STRIP = YES;
@@ -2339,10 +2320,7 @@
"$(inherited)",
"\"$(SRCROOT)/../../admobsdk/iOS/GoogleAdMobAdsSDKiOS-5.0.5\"",
);
OTHER_LDFLAGS = (
"-no_implicit_dylibs",
"-Wl",
);
OTHER_LDFLAGS = "-Wl";
PRODUCT_NAME = wagic;
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -2354,7 +2332,6 @@
C01FCF4F08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
DEPLOYMENT_LOCATION = NO;
@@ -2365,6 +2342,11 @@
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
ONLY_ACTIVE_ARCH = YES;
OTHER_CFLAGS = (
"-DTIXML_USE_STL",
"-fno-objc-arc",
);
PROVISIONING_PROFILE = "";
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -2374,7 +2356,6 @@
C01FCF5008A954540054247B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
CODE_SIGN_IDENTITY = "iPhone Distribution";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
GCC_C_LANGUAGE_STANDARD = c99;
@@ -2382,7 +2363,10 @@
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../Boost/boost;
IPHONEOS_DEPLOYMENT_TARGET = 5.1;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
OTHER_CFLAGS = (
"-DNS_BLOCK_ASSERTIONS=1",
"-DTIXML_USE_STL=1",
);
PROVISIONING_PROFILE = "";
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
SDKROOT = iphoneos;
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
+58 -15
View File
@@ -5,12 +5,35 @@ echo PSPDEV = $PSPDEV
echo psp-config = `psp-config --psp-prefix`
echo ls = `ls`
echo pwd = `pwd`
# computing potential release name
echo TRAVIS_PULL_REQUEST = $TRAVIS_PULL_REQUEST
echo TRAVIS_BRANCH = $TRAVIS_BRANCH
if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then
if [ "$TRAVIS_BRANCH" = "alphas" ]; then
export RELEASE_NAME="alpha-${TRAVIS_BUILD_NUMBER}"
else if [ "$TRAVIS_BRANCH" = "master" ]; then
export RELEASE_NAME="latest-master"
fi
fi
fi
echo RELEASE_NAME = $RELEASE_NAME
# updating versions with the TRAVIS build numbers
cd projects/mtg/
ant update > error.txt
cd ../..
# we create resource package
cd projects/mtg/bin/Res
python createResourceZip.py
# if we let the zip here, Wagic will use it in the testsuite
# and we'll get 51 failed test cases
mv core_*.zip ../../../../core.zip
cd ../../../..
# we're building a PSP binary here
cd JGE
make -j 8
@@ -18,11 +41,18 @@ cd ..
cd projects/mtg
mkdir objs
make -j 8
mkdir psprelease
mv EBOOT.PBP psprelease/
mv wagic.elf psprelease/
mv wagic.prx psprelease/
zip psprelease.zip -r psprelease/
mkdir WTH
mkdir WTH/Res
mv EBOOT.PBP WTH/
mv ../../JGE/exceptionHandler/prx/exception.prx WTH/
cp ../../core.zip WTH/Res
cd WTH/Res
unzip core.zip
rm core.zip
cd ..
chmod -R 775 Res
cd ..
zip psprelease.zip -r WTH/
cd ../..
# we're building an Android binary here
@@ -34,24 +64,37 @@ ant debug -f projects/mtg/Android/build.xml
# we're building a Qt version with GUI here
mkdir qt-gui-build
cd qt-gui-build
qmake ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
$QMAKE ../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
make -j 8
cd ..
# let's try an Intel linux binary in debug text-mode-only
qmake projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
$QMAKE projects/mtg/wagic-qt.pro CONFIG+=console CONFIG+=debug DEFINES+=CAPTURE_STDERR
make -j 8
# we create resource package
cd projects/mtg/bin/Res
python createResourceZip.py
# if we let the zip here, Wagic will use it in the testsuite
# and we'll get 51 failed test cases
mv core_*.zip ../../../../core.zip
cd ../../../..
# we're cross-compiling a Qt Windows version here,
# PATH is only set here to prevent colision
# export PATH="$PATH:/opt/mingw32/bin"
# mkdir build
# cd build
# mkdir win-cross
# cd win-cross
# /opt/mingw32/bin/qmake ../../projects/mtg/wagic-qt.pro CONFIG+=release CONFIG+=graphics
# make -j 8
# cd release
# cp ../../../projects/mtg/bin/fmod.dll .
# cp /opt/mingw32/bin/QtCore4.dll .
# cp /opt/mingw32/bin/QtGui4.dll .
# cp /opt/mingw32/bin/QtNetwork4.dll .
# cp /opt/mingw32/bin/QtOpenGL4.dll .
# cp ../../../projects/mtg/bin/zlib1.dll .
# cp /opt/mingw32/bin/libpng15-15.dll .
# cd ..
# zip win-cross.zip -r release/
# cd ../..
# Now we run the testsuite (Res needs to be in the working directory)
cd projects/mtg
../../wagic
cd ../..
+66
View File
@@ -0,0 +1,66 @@
import sys
import os
import zipfile
from pyjavaproperties import Properties
from optparse import OptionParser
from github3 import login
def checkRelease(repository, remote):
release = None
for r in repository.iter_releases():
if r.name == 'latest-master' :
release = r
for a in r.assets :
if a.name == remote :
# need to delete the old release
r.delete()
# need also to delete the tag (reference)
ref = repository.ref('tags/latest-master')
ref.delete()
release = None
if release is None:
# now, we recreate a new one
release = repository.create_release('latest-master', 'master', 'latest-master',
'Latest successful builds of the master branch automatically uploaded by Travis or AppVeyor CI.',
False,
True)
return release
def suffixFilename(filename, build):
p = Properties();
p.load(open('projects/mtg/build.number.properties'));
minor = p['build.minor'];
major = p['build.major'];
point = p['build.point'];
name, extension = os.path.splitext(filename)
filename = name + '-' + major + minor + point + '-' + build + extension
return filename
def main():
parser = OptionParser()
parser.add_option("-t", "--token", help="TOKEN: specify authentication token to use", metavar="TOKEN", dest="token")
parser.add_option("-s", "--sha", help="SHA: specify commit SHA", metavar="SHA", dest="sha")
parser.add_option("-l", "--local", help="FILE: specify local file path to upload", metavar="LOCAL", dest="local")
parser.add_option("-r", "--remote", help="NAME: specify remote asset name in the release.", metavar="REMOTE", dest="remote")
parser.add_option("-b", "--branch", help="BRANCH: specify branch of the commit", metavar="BRANCH", dest="branch")
(options, args) = parser.parse_args()
if (options.token and options.sha and options.local and options.remote and options.branch == 'master'):
gh = login(token = options.token)
else:
parser.print_help()
return
repository = gh.repository('WagicProject', 'wagic')
r = checkRelease(repository, options.remote)
filename = options.remote
with open(options.local, 'rb') as fd:
r.upload_asset('application/zip', filename , fd)
if __name__ == "__main__":
main()
+71 -3
View File
@@ -10,21 +10,89 @@ if [ "$TRAVIS_BRANCH" == "alphas" ]; then
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @core.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-core-${TRAVIS_BUILD_NUMBER}.zip"
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-core.zip"
echo -e "Uploading android package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/Android/bin/Wagic-debug.apk \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-android-${TRAVIS_BUILD_NUMBER}.apk"
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-android.apk"
echo -e "Uploading PSP package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp-${TRAVIS_BUILD_NUMBER}.zip"
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
# echo -e "Uploading Windows package\n"
# curl -X POST -H "Authorization: token ${GH_TOKEN}" \
# -H "Accept: application/vnd.github.manifold-preview" \
# -H "Content-Type: application/zip" \
# --data-binary @build/win-cross/win-cross.zip \
# "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n"
fi
fi
if [ "$TRAVIS_PULL_REQUEST" == "false" ]; then
if [ "$TRAVIS_BRANCH" == "master" ]; then
# get info about all releases
echo -e "Getting info about previous releases"
curl -X GET -H "Authorization: token ${GH_TOKEN}" \
"https://api.github.com/repos/WagicProject/wagic/releases" > json.txt
# extract info only about only "latest-release" tag
cat json.txt |jq 'map(select (.tag_name == "latest-master"))' > latest.txt
# get id of release
ID_TO_DELETE=`cat latest.txt |jq '.[0].id'`
# delete previous release
echo -e "Deleting release number ${ID_TO_DELETE}"
curl -X DELETE -H "Authorization: token ${GH_TOKEN}" \
"https://api.github.com/repos/WagicProject/wagic/releases/${ID_TO_DELETE}"
# delete previous tag
curl -X DELETE -H "Authorization: token ${GH_TOKEN}" \
"https://api.github.com/repos/WagicProject/wagic/git/refs/tags/latest-master"
echo -e "Creating a release\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-d '{"tag_name": "latest-master", "target_commitish": "master", "name": "master-'${TRAVIS_BUILD_NUMBER}'", "body": "Automatic release based on latest commit to master branch generated by Travis CI", "draft": false, "prerelease": true}' "https://api.github.com/repos/WagicProject/wagic/releases" > json.txt
IDDI=`cat json.txt | jq '.id'`
echo -e "Uploading Core resources\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @core.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-core.zip"
echo -e "Uploading android package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/Android/bin/Wagic-debug.apk \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-android.apk"
echo -e "Uploading PSP package\n"
curl -X POST -H "Authorization: token ${GH_TOKEN}" \
-H "Accept: application/vnd.github.manifold-preview" \
-H "Content-Type: application/zip" \
--data-binary @projects/mtg/psprelease.zip \
"https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-psp.zip"
# echo -e "Uploading Windows package\n"
# curl -X POST -H "Authorization: token ${GH_TOKEN}" \
# -H "Accept: application/vnd.github.manifold-preview" \
# -H "Content-Type: application/zip" \
# --data-binary @build/win-cross/win-cross.zip \
# "https://uploads.github.com/repos/WagicProject/wagic/releases/${IDDI}/assets?name=Wagic-windows.zip"
echo -e "Done uploading\n"
fi