removed a comment, i found a better way to do it so the comment does not apply.

This commit is contained in:
omegablast2002@yahoo.com
2011-04-20 10:48:33 +00:00
parent 02fbecfb85
commit d892db60d9

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@@ -2947,12 +2947,6 @@ void APhaseAction::Update(float dt)
_target = (MTGCardInstance *) target;
if(!sAbility.size() || (!target||!_target->currentZone))
{
//im aware that adding the isinplay check restricts this ability to having targets
//which are in play..however after reviewing all the coded cards which use this
//none of them targeted this effect at something that is not inplay.
//the reason for this abilities that use this are generally combat abilities, and
//without this check, the ability contenues on forever, when used in a trigger which
//sets its ability to oneshot=0.
this->forceDestroy = 1;
return;
}