Primitives bug fixes

This commit is contained in:
punkeduard@gmail.com
2012-09-24 02:49:32 +00:00
parent e809190a82
commit a60a8af2b0
4 changed files with 10 additions and 9 deletions

View File

@@ -1027,7 +1027,7 @@ toughness=3
[card]
name=Restoration Angel
abilities=flash,flying
auto=(blink) target(creature[-angel]|mybattlefield)
auto=may (blink) target(creature[-angel]|mybattlefield)
text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that creature to the battlefield under your control.
mana={3}{W}
type=Creature

View File

@@ -371,8 +371,8 @@ toughness=2
[/card]
[card]
name=Healer of the Pride
auto=@movedTo(other creature|mybattlefield):may life:2 controller
text=Whenever another creature enters the battlefield under your control, you may gain 2 life.
auto=@movedTo(other creature|mybattlefield):life:2 controller
text=Whenever another creature enters the battlefield under your control, you gain 2 life.
mana={3}{W}
type=Creature
subtype=Cat Cleric

View File

@@ -21,7 +21,7 @@ type=Instant
[/card]
[card]
name=Marsh Crocodile
auto=target(creature[blue;black]) moveto(myhand)
auto=target(creature[blue;black|myBattlefield]) moveto(myhand)
auto=all(player) discard:1
text=When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. -- When Marsh Crocodile enters the battlefield, each player discards a card.
mana={2}{U}{B}

View File

@@ -16650,7 +16650,7 @@ type=Enchantment
subtype=Aura Curse
[/card]
[card]
name=Curse of the Nightly Haunt
name=Curse of the Nightly Hunt
target=player
auto=lord(creature|targetedpersonsBattlefield) mustattack
text=Enchant Player -- Creatures enchanted palyer controls attack each turn if able.
@@ -25488,8 +25488,8 @@ toughness=2
[/card]
[card]
name=Falkenrath Torturer
abilities={S(creature[-human]):name(sacrifice a non-human creature):flying
abilities={S(creature[human]):name(sacrifice a human):flying && counter(1/1,1)
auto={S(creature[-human]):name(sacrifice a non-human creature):flying
auto={S(creature[human]):name(sacrifice a human):flying && counter(1/1,1)
text=Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
mana={2}{B}
type=Creature
@@ -52993,8 +52993,8 @@ toughness=1
###The 2 cards below should stay together (Flip Card)###
[card]
name=Nezumi Shortfang
auto={0}:target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer restriction{type(*|opponenthand)~morethan~1}
auto={0}:name(discard and flip) transforms((,newability[name(discard and flip) target(opponent) ability$!target(*|myhand) reject!$ targetedplayer],newability[@discarded(*|opponenthand) once:flip(Stabwhisker the Odious)])) ueot restriction{type(*|opponenthand)~lessthan~2}
auto={1}{B}:target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer restriction{type(*|opponenthand)~morethan~1}
auto={1}{B}:name(discard and flip) transforms((,newability[name(discard and flip) target(opponent) ability$!target(*|myhand) reject!$ targetedplayer],newability[@discarded(*|opponenthand) once:flip(Stabwhisker the Odious)])) ueot restriction{type(*|opponenthand)~lessthan~2}
text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
mana={1}{B}
type=Creature
@@ -82871,6 +82871,7 @@ type=Instant
[/card]
[card]
name=Tribute to Hunger
target=opponen
auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) dynamicability<!mytgt toughnesslifegain targetopponent!> sacrifice!$ targetedplayer
text=Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
mana={2}{B}