1419 lines
39 KiB
Plaintext
1419 lines
39 KiB
Plaintext
grade=crappy
|
||
[card]
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name=Abundant Growth
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target=land|myBattlefield
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auto=draw:1 controller
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auto=teach(land) {T}:activatechooseacolor add{chosencolor} activatechooseend
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text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any colour to your mana pool."
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mana={G}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Alchemist's Apprentice
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auto={S}:draw:1
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text=Sacrifice Alchemist's Apprentice: Draw a card.
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mana={1}{U}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Alchemist's Refuge
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auto={T}:Add{1}
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auto={U}{G}{T}:all(*[-land]|myhand) flash forcedalive ueot
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text={U}{G}, {T}: Until end of turn, you may cast nonland cards as though they had flash.
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type=Land
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[/card]
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[card]
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name=Amass the Components
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auto=draw:3
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auto=bottomoflibrary target(*|myhand)
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text=Draw three cards, then put a cards from your hand on the bottom of your library.
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mana={3}{U}
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type=Sorcery
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[/card]
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[card]
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name=Angel of Glory's Rise
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abilities=flying
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auto=all(zombie) moveto(exile)
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auto=all(human|mygraveyard) moveTo(mybattlefield)
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text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
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mana={5}{W}{W}
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type=Creature
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subtype=Angel
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power=4
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toughness=6
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[/card]
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[card]
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name=Angel's Tomb
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auto=@movedTo(creature|myBattlefield):may becomes(Artifact Creature,3/3,flying) ueot
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text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.
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mana={3}
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type=Artifact
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[/card]
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[card]
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name=Angelic Armaments
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auto={4}:equip
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auto=2/2
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auto=flying
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auto=transforms((Angel,white))
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text=Equipped creature gets +2+2, has flying and is a white Angel in addition to its other colors and types. -- Equip {4}
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mana={3}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Appetite for Brains
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target=opponent
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auto=target(*[manacost>=4]|targetedpersonshand) moveTo(exile)
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text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.
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mana={B}
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type=Sorcery
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[/card]
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[card]
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name=Arcane Melee
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auto=lord(instant|hand) altercost(colorless,-2)
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auto=lord(sorcery|hand) altercost(colorless,-2)
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text=Instant and sorcery spells cost {2} less to cast.
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mana={4}{U}
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type=Enchantment
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[/card]
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[card]
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name=Archwing Dragon
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abilities=flying, haste
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auto=@each endofturn:moveTo(ownerhand)
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text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand.
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mana={2}{R}{R}
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type=Creature
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subtype=Dragon
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power=4
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toughness=4
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[/card]
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[card]
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name=Avacyn, Angel of Hope
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abilities=flying,vigilance
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auto=lord(*|mybattlefield) indestructible
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text=Flying, vigilance -- Avacyn, Angel of Hope and other permanents you control are indestructible.
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mana={5}{W}{W}{W}
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type=Legendary Creature
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subtype=Angel
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power=8
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toughness=8
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[/card]
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[card]
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name=Banners Raised
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auto=all(creature|mybattlefield) 1/0
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text=Creatures you control get +1/+0 until end of turn.
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mana={R}
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type=Instant
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[/card]
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[card]
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name=Battle Hymn
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auto=foreach(creature|mybattlefield) Add{R}
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text=Add {R} to your mana pool for each creature you control.
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Bladed Bracers
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auto={2}:equip
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auto=1/1
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auto=teach(human) vigilance
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auto=teach(angel) vigilance
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text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human or Angel, it has vigilance. -- Equip {2}
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mana={1}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Blood Artist
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auto=@movedTo(creature|graveyard) from(battlefield):life:-1 target(player) && life:1 controller
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text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
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mana={1}{B}
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type=Creature
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subtype=Vampire
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power=0
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toughness=1
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[/card]
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[card]
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name=Bloodflow Connoisseur
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auto={S(creature|myBattlefield)}:counter(1/1,1)
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text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
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mana={2}{B}
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type=Creature
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subtype=Zombie
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power=1
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toughness=1
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[/card]
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[card]
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name=Desolate Lighthouse
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auto={T}:Add{1}
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auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
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text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card.
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type=Land
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[/card]
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[card]
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name=Bower Passage
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auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying])
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text=Creatures you control can't be blocked by creatures with flying.
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mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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name=Bruna, Light of Alabaster
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abilities=flying,vigilance
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auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(<anyamount>aura|battlefield,myhand,mygraveyard) newtarget
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text=Flying, vigilance -- Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
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mana={3}{W}{W}{U}
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type=Legendary Creature
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subtype=Angel
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power=5
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toughness=5
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[/card]
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[card]
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name=Builder's Blessing
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auto=lord(creature[-tapped]|myBattlefield) 0/2
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text=Untapped creatures you control get +0/+2.
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mana={3}{W}
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type=Enchantment
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[/card]
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[card]
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name=Butcher Ghoul
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abilities=undying
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text=Undying
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mana={1}{B}
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type=Creature
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subtype=Zombie
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power=1
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toughness=1
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[/card]
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[card]
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name=Call to Serve
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target=creature[-black]
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auto=1/2
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auto=flying
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auto=transforms((Angel))
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text=Enchant nonblack creature -- Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
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mana={1}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Captain of the Mists
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auto=@movedTo(other creature|mybattlefield):untap
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auto={1}{U}{T}:tap target(*)
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auto={1}{U}{T}:untap target(*)
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text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent.
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mana={2}{U}
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type=Creature
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subtype=Human Wizard
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power=2
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toughness=3
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[/card]
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[card]
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name=Cathars' Crusade
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auto=@movedTo(creature|mybattlefield):counter(1/1,1) all(creature|mybattlefield)
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text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
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mana={3}{W}{W}
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type=Enchantment
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[/card]
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[card]
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name=Cathedral Sanctifier
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auto=life:3
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text=When Cathedral Sanctifier enters the battlefield, you gain 3 life.
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mana={W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=1
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[/card]
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[card]
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name=Cloudshift
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target=creature|mybattlefield
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auto=(blink)
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text=Exile target creature you control, then return it to the battlefield under your control.
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mana={W}
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type=Instant
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[/card]
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[card]
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name=Commander's Authority
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target=creature
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auto=@each my upkeep:may token(Human,Human Creature, 1/1,white)
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text=Enchant Creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."
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mana={4}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Human
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type=Creature
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subtype=Human
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power=1
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toughness=1
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color=white
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[/card]
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[card]
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name=Conjurer's Closet
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auto=@each my endofturn:may (blink) target(creature|mybattlefield)
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text=At the beginning of your end step, you may exile target creature you control, then return it to the battlefield under your control.
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mana={5}
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type=Artifact
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[/card]
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[card]
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name=Corpse Traders
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auto={2}{B}{S(creature|mybattlefield)}:reject target(*|opponenthand) asSorcery
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text={2}{B}, Sacrifice a creature: Target player reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
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mana={3}{B}
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type=Creature
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subtype=Human Rogue
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power=3
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toughness=3
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[/card]
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[card]
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name=Craterhoof Behemoth
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abilities=haste
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auto=all(creature|mybattlefield) type:creature:mybattlefield/type:creature:mybattlefield ueot
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auto=all(creature|mybattlefield) trample ueot
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text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
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mana={5}{G}{G}{G}
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type=Creature
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subtype=Beast
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power=5
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toughness=5
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[/card]
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[card]
|
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name=Crippling Chill
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target=creature
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auto=tap
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auto=frozen
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auto=draw:1 controller
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text=Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
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mana={2}{U}
|
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type=Instant
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[/card]
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[card]
|
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name=Cursebreak
|
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target=enchantment
|
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auto=destroy
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auto=life:2 controller
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text=Destroy target enchantment. You gain 2 life.
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mana={1}{W}
|
||
type=Instant
|
||
[/card]
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[card]
|
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name=Dangerous Wager
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auto=all(*|myhand) moveTo(mygraveyard)
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auto=draw:2 controller
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text=Discard your hand, then draw two cards.
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mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Death Wind
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target=creature
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auto=-X/-X
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text=Target creature gets -X/-X until end of turn.
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mana={X}{B}
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type=Instant
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[/card]
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[card]
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name=Defang
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target=creature
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auto=teach(creature) preventalldamage from(this)
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text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature.
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mana={1}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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###DOES NOT WORK
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[card]
|
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name=Defy Death
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target=creature|mygraveyard
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auto=moveto(mybattlefield) && target(angel)counter(1/1,2)
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text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
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mana={3}{W}{W}
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type=Sorcery
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[/card]
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[card]
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name=Demonic Rising
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auto=@each my endofturn restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying)
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text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.
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mana={3}{B}{B}
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type=Enchantment
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[/card]
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[card]
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name=Demonic Taskmaster
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abilities=flying
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auto=@each my upkeep:sacrifice notatarget(other creature|mybattlefield)
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text=When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
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mana={2}{B}
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type=Creature
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subtype=Demon
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power=4
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toughness=3
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[/card]
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[card]
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name=Demonlord of Ashmouth
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abilities=flying,undying
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auto=aslongas(other creature|mybattlefield) sacrifice notatarget(creature|mybattlefield) oneshot
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auto=sacrifice notatarget(this|myBattlefield)
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text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying
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mana={2}{B}{B}
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type=Creature
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subtype=Demon
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power=5
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toughness=4
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[/card]
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[card]
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name=Devout Chaplain
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auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveTo(exile) target(artifact,enchantent)
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text={T}, Tap two untapped humans you control: Exile target artifact or enchantment.
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mana={2}{W}
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type=Creature
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subtype=Human Cleric
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power=2
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toughness=2
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[/card]
|
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[card]
|
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name=Dreadwaters
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target=player
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auto=foreach(land|mybattlefield) deplete:1
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text=Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.
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mana={3}{U}
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type=Sorcery
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[/card]
|
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[card]
|
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name=Driver of the Dead
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auto=@movedTo(this|graveyard) from(battlefield):target(creature[manacost<=2]|mygraveyard) moveTo(mybattlefield)
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text=When Driver of the Dead dies, return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=3
|
||
toughness=2
|
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[/card]
|
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[card]
|
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name=Druids' Repository
|
||
auto=@combat(attacking) source(creature|mybattlefield):counter(0/0,1,Charge)
|
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auto={C(0/0,-1,Charge)}:chooseacolor Add{chosencolor} chooseend
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text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository : Add one mana of any color to your mana pool.
|
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mana={1}{G}{G}
|
||
type=Enchantment
|
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[/card]
|
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[card]
|
||
name=Eaten by Spiders
|
||
target=creature[flying]
|
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auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot
|
||
text=Destroy target creature with flying and all Equipment attached to that creature.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
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[card]
|
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name=Emancipation Angel
|
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abilities=flying
|
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auto=moveTo(ownerhand) target(*|mybattlefield)
|
||
text=When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.
|
||
mana={1}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Essence Harvest
|
||
target=player
|
||
auto=life:-power:highest:*:mybattlefield
|
||
auto=life:power:highest:*:mybattlefield controller
|
||
text=Target player loses X life and you gain X life, where X is the highest power amongst creatures you control.
|
||
mana={2}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Evernight Shade
|
||
abilities=undying
|
||
auto={B}:1/1
|
||
text={B}: Evernight Shade gets +1/+1 until end of turn. -- Undying
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Shade
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Exquisite Blood
|
||
auto=@lifeloss(opponent):life:thatmuch controller
|
||
text=Whenever an opponent loses life, you gain that much life.
|
||
mana={4}{B}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Falkenrath Exterminator
|
||
auto=@combatdamaged(opponent) from(this):counter(1/1,1)
|
||
auto={2}{R}:thisforeach(counter{1/1.1}) damage:1 target(creature)
|
||
text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on it.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Vampire Archer
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Farbog Explorer
|
||
abilities=swampwalk
|
||
text=Swampwalk
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Human Scout
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Favorable Winds
|
||
auto=lord(creature[flying]|mybattlefield) 1/1
|
||
text=Creatures you control with flying gets +1/+1.
|
||
mana={1}{U}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Fervent Cathar
|
||
abilities=haste
|
||
auto=target(creature) cantblock ueot
|
||
text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Fettergeist
|
||
abilities=flying
|
||
auto=foreach(other creature|mybattlefield) upcost[{1}] sacrifice
|
||
text=Flying -- At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Gallows at Willow Hill
|
||
auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:target(creature) destroy && token(Spirit,Creature Spirit,1/1,white,flying) targetcontroller
|
||
text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Geist Snatch
|
||
target=creature|stack
|
||
auto=fizzle
|
||
auto=token(Spirit,Creature Spirit,1/1,blue,flying) controller
|
||
text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.
|
||
mana={2}{U}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Ghostform
|
||
target=<upto:2>creature
|
||
auto=unblockable
|
||
text=Up to two target creatures are unblockable this turn.
|
||
mana={2}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Ghostly Flicker
|
||
target=<upto:2>*[-enchantment,-planeswalker]
|
||
auto=(blink)
|
||
text=Exile target creature you control, then return it to the battlefield under your control.
|
||
mana={2}{U}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Ghostly Touch
|
||
target=creature
|
||
auto=@combat(attacking) source(mytgt):transforms((,newability[choice tap target(*)],newability[choice untap target(*)])) ueot
|
||
text=Enchant creature -- Enchanted creature had "Whenever this creature attacks, you may tap or untap target permanent.
|
||
mana={1}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Ghoulflesh
|
||
target=creature
|
||
auto=-1/-1
|
||
auto=transforms((Zombie))
|
||
text=Enchant creature. -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
|
||
mana={B}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Goldnight Commander
|
||
abilities=flying
|
||
auto=@movedTo(other creature|mybattlefield):all(creature|mybattlefield) 1/1 ueot
|
||
text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Goldnight Redeemer
|
||
abilities=flying
|
||
auto=foreach(other creature|mybattlefield) life:2 controller
|
||
text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
|
||
mana={4}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Grave Exchange
|
||
target=creature|mygraveyard
|
||
auto=moveTo(myhand)
|
||
auto=target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer
|
||
text=Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
|
||
mana={4}{B}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Griselbrand
|
||
abilities=flying,lifelink
|
||
auto={L}{L}{L}{L}{L}{L}{L}:draw:7 controller
|
||
text=Flying, lifelink -- Pay 7 life: Draw seven cards.
|
||
mana={4}{B}{B}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=7
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Grounded
|
||
target=creature
|
||
auto=-flying
|
||
text=Enchant creature -- Enchanted creature loses flying.
|
||
mana={1}{G}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Gryff Vanguard
|
||
abilities=flying
|
||
auto=draw:1
|
||
text=Flying -- When Gryff Vanguard enters the battlefield, draw a card.
|
||
mana={4}{U}
|
||
type=Creature
|
||
subtype=Human Knight
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Guise of Fire
|
||
target=creature
|
||
auto=1/-1
|
||
auto=mustattack
|
||
text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each turn if able.
|
||
mana={R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Harvester of Souls
|
||
abilities=deathtouch
|
||
auto=@movedTo(creature[-token]|graveyard) from(battlefield):may draw:1 controller
|
||
text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card.
|
||
mana={4}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=5
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Haunted Guardian
|
||
abilities=defender,first strike
|
||
text=Defender, first strike
|
||
mana={2}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Havengul Skaab
|
||
auto=@combat(attacking) source(this):moveTo(ownerhand) target(other creature|mybattlefield)
|
||
text=Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
|
||
mana={5}{U}
|
||
type=Creature
|
||
subtype=Zombie Horror
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
name=Havengul Vampire
|
||
auto=@combatdamaged(opponent) from(this):counter(1/1,1)
|
||
auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1)
|
||
text=Whenever Havengul Vampire deals combat damage to a player, put +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Heirs of Stromkirk
|
||
abilities=intimidate
|
||
auto=@combatdamaged(opponent) from(this):counter(1/1,1)
|
||
text=Intimidate -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Vampire
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Herald of War
|
||
abilities=flying
|
||
auto=@combat(attacking) source(this):counter(1/1,1)
|
||
auto=thisforeach(counter{1/1,1}) lord(angel|myhand) altercost(colorless, -1)
|
||
auto=thisforeach(counter{1/1,1}) lord(human|myhand) altercost(colorless, -1)
|
||
text=Flying -- When Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less for each +1/+1 counter on Herald of War.
|
||
mana={3}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Holy Justicar
|
||
auto={2}{W}{T}:name(tap creature) target(creature) transforms((,newability[tap],newability[if cantargetcard(creature[zombie]) then moveTo(exile)])) forever
|
||
text={2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Cleric
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Homicidal Seclusion
|
||
auto=lord(creature|mybattlefield) transforms((,newability[aslongas(other creature|myBattlefield) 3/1 <1]))
|
||
auto=lord(creature|mybattlefield) transforms((,newability[aslongas(other creature|myBattlefield) lifelink <1]))
|
||
text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
|
||
mana={4}{B}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Hound of Griselbrand
|
||
abilities=double strike,undying
|
||
text=Double strike --Undying
|
||
mana={2}{R}{R}
|
||
type=Creature
|
||
subtype=Elemental Hound
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Howlgeist
|
||
abilities=undying,strong
|
||
text=Creatures with power less than Howlgeist's power can't block it. -- Undying
|
||
mana={5}{G}
|
||
type=Creature
|
||
subtype=Spirit Wolf
|
||
power=4
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Human Frailty
|
||
target=creature[human]
|
||
auto=destroy
|
||
text=Destroy target Human creature.
|
||
mana={B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Hunted Ghoul
|
||
auto=lord(human) cantbeblockedby(hunted ghoul)
|
||
text=Hunted Ghoul can't block Humans.
|
||
mana={B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Into the Void
|
||
target=<upto:2>creature
|
||
auto=moveTo(ownerhand)
|
||
text=Return up to two target creatures to their owners' hands.
|
||
mana={3}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Kessig Malcontents
|
||
auto=damage:type:human:mybattlefield target(player)
|
||
text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Kruin Striker
|
||
auto=@movedTo(other creature|mybattlefield):1/0 ueot && trample ueot
|
||
text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Latch Seeker
|
||
abilities=unblockable
|
||
text=Latch Seeker is unblockable.
|
||
mana={1}{U}{U}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Leap of Faith
|
||
target=creature
|
||
auto=flying
|
||
auto=teach(creature) preventalldamage to(this)
|
||
text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
|
||
mana={2}{W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Lightning Prowess
|
||
target=creature
|
||
auto=haste
|
||
auto=transforms((,newability[{T}:name(creature) damage:1 target(creature)])) forever
|
||
auto=transforms((,newability[{T}:name(player) damage:1 target(player)])) forever
|
||
text=Enchant creature -- Enchanted creature has haste and {T}: This creature deals 1 damage to target creature or player."
|
||
mana={2}{R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Maalfeld Twins
|
||
auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black)*2
|
||
text=When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.
|
||
mana={5}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=4
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Mad Prophet
|
||
abilities=haste
|
||
auto={T}{discard(*|myhand)}:draw:1
|
||
text=Haste -- {T}, Discard a card: Draw a card.
|
||
mana={3}{R}
|
||
type=Creature
|
||
subtype=Human
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Malicious Intent
|
||
target=creature
|
||
auto=transforms((,newability[{T}:cantblock target(creature)])) forever
|
||
text=Enchant creature -- Enchanted creature has "{T}: Target creature can't block this turn."
|
||
mana={1}{R}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Marrow Bats
|
||
abilities=flying
|
||
auto={L}{L}{L}{L}:regenerate
|
||
text=Flying -- Pay 4 life: Regenerate Marrow Bats.
|
||
mana={4}{B}
|
||
type=Creature
|
||
subtype=Bat Skeleton
|
||
power=4
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Mass Appeal
|
||
auto=foreach(human|mybattlefield) draw:1
|
||
text=Draw a card for each Human you control.
|
||
mana={2}{U}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Mental Agony
|
||
target=player
|
||
auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
|
||
auto=life:-2
|
||
text=Target player discards two cards and loses life 2.
|
||
mana={3}{B}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Midnight Duelist
|
||
auto=protection from(vampire)
|
||
text=Protection from Vampires
|
||
mana={W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Midvast Protector
|
||
auto=chooseacolor target(creature|mybattlefield) transforms((,newability[protection(*[chosencolor])])) ueot chooseend
|
||
text=When Protector of Midvast enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Human Wizard
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Mist Raven
|
||
abilities=flying
|
||
auto=moveTo(ownerhand) target(creature)
|
||
text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand.
|
||
mana={2}{U}{U}
|
||
type=Creature
|
||
subtype=Bird
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Moonlight Geist
|
||
abilities=flying
|
||
auto={3}{W}:fog from(this) ueot && fog to(this) ueot
|
||
text=Flying -- {3}{W}: Prevent all combat damage that would be dealt to and by Moonlight Geist this turn.
|
||
mana={2}{W}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Moonsilver Spear
|
||
auto={4}:equip
|
||
auto=first strike
|
||
auto=@combat(attacking) source(mytgt):token(Angel,Creature Angel,4/4,white,flying)
|
||
text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel token with flying onto the battlefield. -- Equip {4}
|
||
mana={4}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Moorland Inquisitor
|
||
auto={2}{W}:first strike
|
||
text={2}{W}:Arbiter of the Moors gains first strike until end of turn.
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Narstad Scrapper
|
||
auto={2}:1/0
|
||
text={2}: Narstad Scrapper gets +1/+0 until end of turn.
|
||
mana={5}
|
||
type=Artifact Creature
|
||
subtype=Construct
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Natural End
|
||
target=artifact,enchantment
|
||
auto=life:3 controller
|
||
text=Destroy target artifact or enchantment. You gain 3 life.
|
||
mana={2}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Necrobite
|
||
target=creature
|
||
auto=deathtouch
|
||
auto=regenerate
|
||
text=Target creature gains deathtouch until end of turn. Regenerate it.
|
||
mana={2}{B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Nephalia Smuggler
|
||
auto={3}{U}{T}:(blink) target(other creature|mybattlefield)
|
||
text={3}{U},{T}: Exile another target creature you control, then return that card to the battlefield under your control.
|
||
mana={U}
|
||
type=Creature
|
||
subtype=Human Rogue
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Nettle Swine
|
||
text=
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Boar
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Otherworld Atlas
|
||
auto={T}:counter(0/0,1,Charge)
|
||
auto={T}:thisforeach(counter{0/0.1.charge}) draw:1 controller && draw:1 opponent
|
||
auto=thisforeach(counter{0/0.1.Charge}) draw:1 controller && thisforeach(counter{0/0.1.Charge}) draw:1 opponent
|
||
text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas.
|
||
mana={4}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Pillar of Flame
|
||
target=creature,player
|
||
auto=exiledeath
|
||
auto=damage:2
|
||
text=Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
|
||
mana={R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Polluted Dead
|
||
auto=@movedTo(this|graveyard) from(battlefield):destroy target(land)
|
||
text=When Polluted Dead dies, destroy target land.
|
||
mana={4}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Predator's Gambit
|
||
target=creature
|
||
auto=2/1
|
||
auto=aslongas(creature|myBattlefield) intimidate <2
|
||
text=Enchant creature --
|
||
Enchanted creature gets +2/+1. --
|
||
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
|
||
mana={B}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Raging Poltergeist
|
||
text=
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=6
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Renegade Demon
|
||
text=
|
||
mana={3}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=5
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Restoration Angel
|
||
abilities=flash,flying
|
||
auto=may (blink) target(creature[-angel]|mybattlefield)
|
||
text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that creature to the battlefield under your control.
|
||
mana={3}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Righteous Blow
|
||
target=creature[attacking;blocking])
|
||
auto=damage:2
|
||
text=Righteous Blow deals 2 damage to target attacking or blocking creature.
|
||
mana={W}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Riot Ringleader
|
||
auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot
|
||
text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Rotcrown Ghoul
|
||
auto=@movedTo(this|graveyard) from(battlefield):target(player) deplete:5
|
||
text=When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard.
|
||
mana={4}{U}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Rush of Blood
|
||
target=creature
|
||
auto=dynamicability<!mytgt powerpumppow!>
|
||
text=Target creature gets +X/+0 until end of turn, where X is its power.
|
||
mana={2}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Scalding Devil
|
||
auto={2}{R}:damage:1 target(player)
|
||
text={2}{R}: Scalding deals 1 damage to target player.
|
||
mana={1}{R}
|
||
type=Creature
|
||
subtype=Devil
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Scrapskin Drake
|
||
abilities=flying,cloud
|
||
text=Flying -- Scrapskin Drake can block only creatures with flying.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Zombie Drake
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Scroll of Avacyn
|
||
auto={1}{S}:draw:1 controller && aslongas(angel|mybattlefield) life:5 controller
|
||
text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
|
||
mana={1}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Searchlight Geist
|
||
abilities=flying
|
||
auto={3}{B}:deathtouch
|
||
text=Flying -- {3}{B}: Searchlight Geist gains deathtouch until end of turn.
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Seraph of Dawn
|
||
abilities=flying,lifelink
|
||
text=Flying, lifelink
|
||
mana={2}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=2
|
||
toughness=4
|
||
[/card]
|
||
[card]
|
||
name=Seraph Sanctuary
|
||
auto={T}:Add{1}
|
||
auto=life:1
|
||
auto=@movedTo(angel|mybattlefield):life:1
|
||
text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool.
|
||
type=Land
|
||
[/card]
|
||
[card]
|
||
name=Sheltering Word
|
||
target=creature
|
||
auto=hexproof
|
||
auto=dynamicability<!mytgt toughnesslifegain srccontroller!>
|
||
text=Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness.
|
||
mana={1}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Skinned Drake
|
||
abilities=flying,cloud
|
||
text=Flying -- Skinned Drake can block only creatures with flying.
|
||
mana={2}{U}
|
||
type=Creature
|
||
subtype=Zombie Drake
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Snare the Skies
|
||
target=creature
|
||
auto=1/1
|
||
auto=reach
|
||
text=Target creature gets +1/+1 and gains reach until end of turn.
|
||
mana={G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Soulcage Fiend
|
||
auto=@movedTo(this|graveyard) from(battlefield):life:-3 controller && life:-3 opponent
|
||
text=When Soulcage Ghoul dies, each player loses 3 life.
|
||
mana={1}{B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=3
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Soul of the Harvest
|
||
abilities=trample
|
||
auto=@movedTo(other creature[-token|mybattlefield):may draw:1 controller
|
||
text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card.
|
||
mana={4}{G}{G}
|
||
type=Creature
|
||
subtype=Elemental
|
||
power=6
|
||
toughness=6
|
||
[/card]
|
||
[card]
|
||
name=Spectral Prison
|
||
target=creature
|
||
auto=doesnotuntap
|
||
auto=@targeted(mytgt) from(*|stack):all(trigger[to]) sacrifice
|
||
text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- Whenever enchanted creature becomes the target of a spell, sacrifice Spectral Prison.
|
||
mana={1}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Spirit Away
|
||
target=creature
|
||
auto=flying
|
||
auto=2/2
|
||
alias=1194
|
||
text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets +2/+2 and has flying.
|
||
mana={5}{U}{U}
|
||
type=Enchantment
|
||
subtype=Aura
|
||
[/card]
|
||
[card]
|
||
name=Tamiyo, the Moon Sage
|
||
auto=counter(0/0,4,loyalty)
|
||
auto={C(0/0,1,Loyalty)}:tap && frozen target(*)
|
||
auto={C(0/0,-2,Loyalty)}:target(player) draw:type:creature:targetedpersonsbattlefield controller
|
||
auto={C(0/0,-8,Loyalty)}:name(Emblem) emblem transforms((,newability[lord(*|mybattlefield) nomaxhand],newability[@movedTo(mygraveyard):all(trigger[to]) moveTo(myHand)])) dontremove
|
||
text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have <20>{T}: This land deals 1 damage to target creature or player.'"
|
||
mana={3}{U}{U}
|
||
type=Planeswalker
|
||
subtype=Tamiyo
|
||
[/card]
|
||
[card]
|
||
name=Thatcher Revolt
|
||
auto=token(0011223344)*3
|
||
text=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginnig of the next end step.
|
||
mana={2}{R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
name=Human
|
||
abilities=haste
|
||
auto=@next endofturn:sacrifice all(this)
|
||
id=0011223344
|
||
text=Sacrifice this at the beginnig of the next end step.
|
||
type=Creature
|
||
subtype=Human
|
||
power=1
|
||
toughness=1
|
||
color=red
|
||
[/card]
|
||
[card]
|
||
name=Thraben Valiant
|
||
abilities=vigilance
|
||
text=Vigilance
|
||
mana={1}{W}
|
||
type=Creature
|
||
subtype=Human Soldier
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Tibalt, the Fiend-Blooded
|
||
auto=counter(0/0,2,Loyalty)
|
||
auto={counter(0/0,1,Loyalty)}:draw:1 && discard:1
|
||
auto={counter(0/0,-4,Loyalty)}:target(player) foreach(*|targetedplayerhand) damage:1
|
||
auto={counter(0/0,-6,Loyalty)}:all(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
||
text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
|
||
mana={R}{R}
|
||
type=Planeswalker
|
||
subtype=Tibalt
|
||
[/card]
|
||
[card]
|
||
name=Timberland Guide
|
||
auto=counter(1/1,1) target(creature)
|
||
text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Human Scout
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Tormentor's Trident
|
||
auto={3}:equip
|
||
auto=3/0
|
||
auto=mustattack
|
||
text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3}
|
||
mana={2}
|
||
type=Artifact
|
||
subtype=Equipment
|
||
[/card]
|
||
[card]
|
||
name=Treacherous Pit-Dweller
|
||
abilities=undying
|
||
autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield)
|
||
text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
|
||
mana={B}{B}
|
||
type=Creature
|
||
subtype=Demon
|
||
power=4
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Ulvenwald Tracker
|
||
auto={1}{G}{T}:target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
||
text={1}{G}, {T}: Target creature you control fights another target creature.
|
||
mana={G}
|
||
type=Creature
|
||
subtype=Human Shaman
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Uncanny Speed
|
||
target=creature
|
||
auto=3/0
|
||
auto=haste
|
||
text=Target creature gets +3/+0 and gains haste until end of turn.
|
||
mana={1}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
name=Undead Executioner
|
||
auto=@movedTo(this|graveyard) from(battlefield):target(creature) -2/-2 ueot
|
||
text=When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.
|
||
mana={3}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
name=Vessel of Endless Rest
|
||
auto={T}:Add{W}
|
||
auto={T}:Add{U}
|
||
auto={T}:Add{B}
|
||
auto={T}:Add{R}
|
||
auto={T}:Add{G}
|
||
auto=bottomoflibrary target(*|graveyard)
|
||
text=When Vessel of Endless Rest enters the battlefield, put target card in a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool.}
|
||
mana={3}
|
||
type=Artifact
|
||
[/card]
|
||
[card]
|
||
name=Vigilante Justice
|
||
auto=@movedTo(human|mybattlefield):damage:1 target(creature,player)
|
||
text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.
|
||
mana={3}{R}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Voice of the Provinces
|
||
abilities=flying
|
||
auto=token(Human,Creature Human,1/1,white)
|
||
text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield.
|
||
mana={4}{W}{W}
|
||
type=Creature
|
||
subtype=Angel
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Vorstclaw
|
||
text=
|
||
mana={4}{G}{G}
|
||
type=Creature
|
||
subtype=Elemental Horror
|
||
power=7
|
||
toughness=7
|
||
[/card]
|
||
[card]
|
||
name=Wandering Wolf
|
||
abilities=strong
|
||
text=Creatures with power less than Wandering Wolf's power can't block it.
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Wolf
|
||
power=2
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
name=Wild Defiance
|
||
auto=@targeted(creature) from(instant):all(trigger[to]) 3/3 ueot
|
||
auto=@targeted(creature) from(sorcery):all(trigger[to]) 3/3 ueot
|
||
text=Whenever a creature you control becomes the target of an instant or sorcery spell, it gets +3/+3 until end of turn.
|
||
mana={2}{G}
|
||
type=Enchantment
|
||
[/card]
|
||
[card]
|
||
name=Wildwood Geist
|
||
auto=phaseaction[my untap] 2/2 ueot
|
||
text=Wildwood Geist gets +2/+2 as long as it's your turn.
|
||
mana={4}{G}
|
||
type=Creature
|
||
subtype=Spirit
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Wolfir Avenger
|
||
abilities=flash
|
||
auto={1}{G}:regenerate
|
||
text=Flash -- {1}{G}: Regenerate Wolfir Avenger.
|
||
mana={1}{G}{G}
|
||
type=Creature
|
||
subtype=Wolf Warrior
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Yew Spirit
|
||
auto={2}{G}{G}:dynamicability<!powerpumppow!> && dynamicability<!toughnesspumppow!>
|
||
text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.
|
||
mana={4}{G}
|
||
type=Creature
|
||
subtype=Treefolk Spirit
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Zealous Conscripts
|
||
abilities=haste
|
||
auto=target(*|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once
|
||
text=Haste -- When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
|
||
mana={4}{R}
|
||
type=Creature
|
||
subtype=Human Warrior
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
name=Zealous Strike
|
||
target=creature
|
||
auto=2/2
|
||
auto=first strike
|
||
text=Target creature gets +2/+2 and gains first strike until end of turn.
|
||
mana={1}{W}
|
||
type=Sorcery
|
||
[/card]
|