Another change that looks bigger than it is: changed out the global extern WResourceManager to a real singleton. This means that it's no longer being init'ed at static initialization time, and we can debug construction/destruction properly; it's also safer in a multithreaded context.
This commit is contained in:
@@ -130,8 +130,23 @@ struct WManagedQuad
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class WResourceManager: public JResourceManager
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{
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public:
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WResourceManager();
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~WResourceManager();
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static WResourceManager* Instance()
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{
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if (sInstance == NULL)
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{
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sInstance = NEW WResourceManager;
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}
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return sInstance;
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}
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static void Terminate()
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{
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if (sInstance)
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SAFE_DELETE(sInstance);
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}
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virtual ~WResourceManager();
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void Unmiss(string filename);
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JQuad * RetrieveCard(MTGCard * card, int style = RETRIEVE_NORMAL,int submode = CACHE_NORMAL);
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@@ -200,7 +215,12 @@ public:
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string debugMessage;
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#endif
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private:
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private:
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/*
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** Singleton object only accessibly via Instance(), constructor is private
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*/
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WResourceManager();
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bool bThemedCards; //Does the theme have a "sets" directory for overwriting cards?
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void FlattenTimes(); //To prevent bad cache timing on int overflow
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@@ -222,7 +242,8 @@ private:
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typedef std::map<int, WFont*> FontMap;
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FontMap mWFontMap;
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std::string mFontFileExtension;
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static WResourceManager* sInstance;
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};
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extern WResourceManager resources;
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#endif
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@@ -1091,16 +1091,16 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
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AIPlayerBaka::AIPlayerBaka(MTGDeck * deck, string file, string fileSmall, string avatarFile) :
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AIPlayer(deck, file, fileSmall)
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{
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mAvatarTex = resources.RetrieveTexture(avatarFile, RETRIEVE_LOCK, TEXTURE_SUB_AVATAR);
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mAvatarTex = WResourceManager::Instance()->RetrieveTexture(avatarFile, RETRIEVE_LOCK, TEXTURE_SUB_AVATAR);
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if (!mAvatarTex)
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{
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avatarFile = "baka.jpg";
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mAvatarTex = resources.RetrieveTexture(avatarFile, RETRIEVE_LOCK, TEXTURE_SUB_AVATAR);
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mAvatarTex = WResourceManager::Instance()->RetrieveTexture(avatarFile, RETRIEVE_LOCK, TEXTURE_SUB_AVATAR);
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}
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if (mAvatarTex)
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mAvatar = resources.RetrieveQuad(avatarFile, 0, 0, 35, 50, "bakaAvatar", RETRIEVE_NORMAL, TEXTURE_SUB_AVATAR);
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mAvatar = WResourceManager::Instance()->RetrieveQuad(avatarFile, 0, 0, 35, 50, "bakaAvatar", RETRIEVE_NORMAL, TEXTURE_SUB_AVATAR);
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else
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mAvatar = NULL;
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@@ -192,7 +192,7 @@ void AIStats::Render()
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x0 = 280;
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JRenderer::GetInstance()->FillRoundRect(x0, 10, 200, 180, 5, ARGB(50,0,0,0));
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WFont * f = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * f = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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int i = 0;
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char buffer[512];
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list<AIStat *>::iterator it;
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@@ -41,7 +41,7 @@ void NextGamePhase::Render()
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GameObserver * g = GameObserver::GetInstance();
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int nextPhase = (g->getCurrentGamePhase() + 1) % Constants::MTG_PHASE_CLEANUP;
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[200];
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@@ -75,12 +75,12 @@ const string Interruptible::getDisplayName() const
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void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action,
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bool bigQuad)
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{
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->DrawString(_(action).c_str(), x + 30, y, JGETEXT_LEFT);
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JRenderer * renderer = JRenderer::GetInstance();
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JQuad * quad = resources.RetrieveCard(source, CACHE_THUMB);
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JQuad * quad = WResourceManager::Instance()->RetrieveCard(source, CACHE_THUMB);
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if (!quad)
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quad = CardGui::AlternateThumbQuad(source);
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if (quad)
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@@ -372,7 +372,7 @@ const string Interruptible::getDisplayName() const
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void PutInGraveyard::Render()
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{
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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if (!removeFromGame)
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@@ -384,7 +384,7 @@ const string Interruptible::getDisplayName() const
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mFont->DrawString(_("is exiled").c_str(), x + 30, y, JGETEXT_LEFT);
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}
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JRenderer * renderer = JRenderer::GetInstance();
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JQuad * quad = resources.RetrieveCard(card, CACHE_THUMB);
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JQuad * quad = WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB);
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if (quad)
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{
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quad->SetColor(ARGB(255,255,255,255));
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@@ -420,7 +420,7 @@ const string Interruptible::getDisplayName() const
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void DrawAction::Render()
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{
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[200];
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@@ -996,13 +996,13 @@ void ActionStack::Render()
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height += current->mHeight;
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}
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->SetColor(ARGB(255,255,255,255));
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JRenderer * renderer = JRenderer::GetInstance();
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//JQuad * back = resources.GetQuad("interrupt");
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//JQuad * back = WResourceManager::Instance()->GetQuad("interrupt");
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//float xScale = width / back->mWidth;
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//float yScale = height / back->mHeight;
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renderer->FillRoundRect(x0 + 16, y0 + 16, width + 2, height + 2, 10, ARGB(128,0,0,0));
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@@ -1061,7 +1061,7 @@ void ActionStack::Render()
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height += current->mHeight;
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}
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->SetColor(ARGB(255,255,255,255));
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@@ -99,7 +99,7 @@ void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode)
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void CardGui::Render()
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{
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WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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JRenderer * renderer = JRenderer::GetInstance();
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GameObserver * game = GameObserver::GetInstance();
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@@ -109,10 +109,10 @@ void CardGui::Render()
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tc = game->getCurrentTargetChooser();
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bool alternate = true;
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JQuad * quad = resources.RetrieveCard(card, CACHE_THUMB);
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JQuad * quad = WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB);
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#if defined (WIN32) || defined (LINUX)
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//On pcs we render the big image if the thumbnail is not available
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if (!quad) quad = resources.RetrieveCard(card);
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if (!quad) quad = WResourceManager::Instance()->RetrieveCard(card);
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#endif
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if (quad)
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alternate = false;
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@@ -125,7 +125,7 @@ void CardGui::Render()
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JQuad* shadow = NULL;
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if (actZ > 1)
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{
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shadow = resources.GetQuad("shadow");
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shadow = WResourceManager::Instance()->GetQuad("shadow");
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shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
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renderer->RenderQuad(shadow, actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
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}
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@@ -145,15 +145,15 @@ void CardGui::Render()
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JQuad * icon = NULL;
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if (card->hasSubtype("plains"))
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icon = resources.GetQuad("c_white");
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icon = WResourceManager::Instance()->GetQuad("c_white");
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else if (card->hasSubtype("swamp"))
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icon = resources.GetQuad("c_black");
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icon = WResourceManager::Instance()->GetQuad("c_black");
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else if (card->hasSubtype("forest"))
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icon = resources.GetQuad("c_green");
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icon = WResourceManager::Instance()->GetQuad("c_green");
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else if (card->hasSubtype("mountain"))
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icon = resources.GetQuad("c_red");
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icon = WResourceManager::Instance()->GetQuad("c_red");
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else if (card->hasSubtype("island"))
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icon = resources.GetQuad("c_blue");
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icon = WResourceManager::Instance()->GetQuad("c_blue");
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if (icon)
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{
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@@ -201,7 +201,7 @@ void CardGui::Render()
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if (tc && !tc->canTarget(card))
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{
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if (!shadow)
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shadow = resources.GetQuad("shadow");
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shadow = WResourceManager::Instance()->GetQuad("shadow");
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shadow->SetColor(ARGB(200,255,255,255));
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renderer->RenderQuad(shadow, actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
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}
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@@ -215,35 +215,35 @@ JQuad * CardGui::AlternateThumbQuad(MTGCard * card)
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if (card->data->countColors() > 1)
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{
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q = resources.RetrieveTempQuad("gold_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("gold_thumb.jpg");
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}
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else
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{
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switch (card->data->getColor())
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{
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case Constants::MTG_COLOR_ARTIFACT:
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q = resources.RetrieveTempQuad("artifact_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("artifact_thumb.jpg");
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break;
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case Constants::MTG_COLOR_GREEN:
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q = resources.RetrieveTempQuad("green_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("green_thumb.jpg");
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break;
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case Constants::MTG_COLOR_BLUE:
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q = resources.RetrieveTempQuad("blue_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("blue_thumb.jpg");
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break;
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case Constants::MTG_COLOR_RED:
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q = resources.RetrieveTempQuad("red_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("red_thumb.jpg");
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break;
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case Constants::MTG_COLOR_BLACK:
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q = resources.RetrieveTempQuad("black_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("black_thumb.jpg");
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break;
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case Constants::MTG_COLOR_WHITE:
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q = resources.RetrieveTempQuad("white_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("white_thumb.jpg");
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break;
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case Constants::MTG_COLOR_LAND:
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q = resources.RetrieveTempQuad("land_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("land_thumb.jpg");
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break;
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default:
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q = resources.RetrieveTempQuad("gold_thumb.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("gold_thumb.jpg");
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break;
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}
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}
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@@ -262,35 +262,35 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
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if (card->data->countColors() > 1)
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{
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q = resources.RetrieveTempQuad("gold.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
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}
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else
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{
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switch (card->data->getColor())
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{
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case Constants::MTG_COLOR_ARTIFACT:
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q = resources.RetrieveTempQuad("artifact.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("artifact.jpg");
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break;
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case Constants::MTG_COLOR_GREEN:
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q = resources.RetrieveTempQuad("green.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("green.jpg");
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break;
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case Constants::MTG_COLOR_BLUE:
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q = resources.RetrieveTempQuad("blue.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("blue.jpg");
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break;
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case Constants::MTG_COLOR_RED:
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q = resources.RetrieveTempQuad("red.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("red.jpg");
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break;
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case Constants::MTG_COLOR_BLACK:
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q = resources.RetrieveTempQuad("black.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("black.jpg");
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break;
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case Constants::MTG_COLOR_WHITE:
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q = resources.RetrieveTempQuad("white.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("white.jpg");
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break;
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case Constants::MTG_COLOR_LAND:
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q = resources.RetrieveTempQuad("land.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("land.jpg");
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break;
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default:
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q = resources.RetrieveTempQuad("gold.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
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break;
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}
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}
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@@ -303,7 +303,7 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
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renderer->RenderQuad(q, x, pos.actY, pos.actT, scale, scale);
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}
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// Write the title
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WFont * font = resources.GetWFont(Fonts::MAGIC_FONT);
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WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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float backup_scale = font->GetScale();
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font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
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font->SetScale(kWidthScaleFactor * pos.actZ);
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@@ -489,35 +489,35 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
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if (card->data->countColors() > 1)
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{
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q = resources.RetrieveTempQuad("gold.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
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}
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else
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{
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switch (card->data->getColor())
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{
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case Constants::MTG_COLOR_ARTIFACT:
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q = resources.RetrieveTempQuad("artifact.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("artifact.jpg");
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break;
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case Constants::MTG_COLOR_GREEN:
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q = resources.RetrieveTempQuad("green.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("green.jpg");
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break;
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case Constants::MTG_COLOR_BLUE:
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q = resources.RetrieveTempQuad("blue.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("blue.jpg");
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break;
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case Constants::MTG_COLOR_RED:
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q = resources.RetrieveTempQuad("red.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("red.jpg");
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break;
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case Constants::MTG_COLOR_BLACK:
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q = resources.RetrieveTempQuad("black.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("black.jpg");
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break;
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case Constants::MTG_COLOR_WHITE:
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q = resources.RetrieveTempQuad("white.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("white.jpg");
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break;
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case Constants::MTG_COLOR_LAND:
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q = resources.RetrieveTempQuad("land.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("land.jpg");
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break;
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default:
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q = resources.RetrieveTempQuad("gold.jpg");
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q = WResourceManager::Instance()->RetrieveTempQuad("gold.jpg");
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break;
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}
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}
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@@ -545,7 +545,7 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
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renderer->RenderQuad(quad, x, imgY, pos.actT, imgScale, imgScale);
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// Write the title
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WFont * font = resources.GetWFont(Fonts::MAGIC_FONT);
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WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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float backup_scale = font->GetScale();
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font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
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font->SetScale(kWidthScaleFactor * pos.actZ);
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@@ -716,7 +716,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos)
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float x = pos.actX;
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JQuad * quad = resources.RetrieveCard(card);
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JQuad * quad = WResourceManager::Instance()->RetrieveCard(card);
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if (quad)
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{
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if (quad->mHeight < quad->mWidth)
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@@ -731,7 +731,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos)
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//No card found, attempt to render the thumbnail instead (better than nothing, even if it gets super stretched)
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JQuad * q;
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if ((q = resources.RetrieveCard(card, CACHE_THUMB)))
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if ((q = WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB)))
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{
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float scale = pos.actZ * 250 / q->mHeight;
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q->SetColor(ARGB(255,255,255,255));
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@@ -748,7 +748,7 @@ void CardGui::RenderCountersBig(const Pos& pos)
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// Write Named Counters
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if (card->counters)
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{
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WFont * font = resources.GetWFont(Fonts::MAGIC_FONT);
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WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
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font->SetColor(ARGB((int)pos.actA, 0, 0, 0));
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font->SetScale(kWidthScaleFactor * pos.actZ);
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std::vector<string> txt = card->formattedText();
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@@ -64,7 +64,7 @@ const vector<string>& CardPrimitive::formattedText()
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s[found] = '/';
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found = s.find_first_of("{}", found + 1);
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}
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAGIC_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
||||
mFont->FormatText(s, ftdText);
|
||||
}
|
||||
return ftdText;
|
||||
|
||||
@@ -163,7 +163,7 @@ void Credits::compute(Player * _p1, Player * _p2, GameApp * _app)
|
||||
|
||||
if (unlocked && options[Options::SFXVOLUME].number > 0)
|
||||
{
|
||||
JSample * sample = resources.RetrieveSample("bonus.wav");
|
||||
JSample * sample = WResourceManager::Instance()->RetrieveSample("bonus.wav");
|
||||
if (sample)
|
||||
{
|
||||
JSoundSystem::GetInstance()->PlaySample(sample);
|
||||
@@ -205,10 +205,10 @@ JQuad * Credits::GetUnlockedQuad(string textureName)
|
||||
{
|
||||
if (!textureName.size()) return NULL;
|
||||
|
||||
JTexture * unlockedTex = resources.RetrieveTexture(textureName);
|
||||
JTexture * unlockedTex = WResourceManager::Instance()->RetrieveTexture(textureName);
|
||||
if (!unlockedTex) return NULL;
|
||||
|
||||
return resources.RetrieveQuad(unlockedTextureName, 2, 2, unlockedTex->mWidth - 4, unlockedTex->mHeight - 4);
|
||||
return WResourceManager::Instance()->RetrieveQuad(unlockedTextureName, 2, 2, unlockedTex->mWidth - 4, unlockedTex->mHeight - 4);
|
||||
|
||||
}
|
||||
|
||||
@@ -218,9 +218,9 @@ void Credits::Render()
|
||||
return;
|
||||
GameObserver * g = GameObserver::GetInstance();
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
WFont * f = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * f2 = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * f3 = resources.GetWFont(Fonts::MAGIC_FONT);
|
||||
WFont * f = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * f2 = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
WFont * f3 = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
||||
f->SetScale(1);
|
||||
f->SetColor(ARGB(255,255,255,255));
|
||||
f2->SetScale(1);
|
||||
|
||||
@@ -175,14 +175,14 @@ int Damage::resolve()
|
||||
}
|
||||
void Damage::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetBase(0);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
char buffer[200];
|
||||
sprintf(buffer, _("Deals %i damage to").c_str(), damage);
|
||||
mFont->DrawString(buffer, x + 20, y, JGETEXT_LEFT);
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
JQuad * quad = resources.RetrieveCard(source, CACHE_THUMB);
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveCard(source, CACHE_THUMB);
|
||||
if (quad)
|
||||
{
|
||||
float scale = 30 / quad->mHeight;
|
||||
|
||||
@@ -67,7 +67,7 @@ void DamagerDamaged::clearDamage()
|
||||
void DamagerDamaged::Render(CombatStep mode)
|
||||
{
|
||||
TransientCardView::Render();
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetBase(0);
|
||||
|
||||
switch (mode)
|
||||
|
||||
@@ -48,7 +48,7 @@ void DeckEditorMenu::Render()
|
||||
DeckMenu::Render();
|
||||
if (deckTitle.size() > 0)
|
||||
{
|
||||
WFont *mainFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont *mainFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
DWORD currentColor = mainFont->GetColor();
|
||||
mainFont->SetColor(ARGB(255,255,255,255));
|
||||
mainFont->DrawString(deckTitle.c_str(), statsX + (statsWidth / 2), statsHeight / 2, JGETEXT_CENTER);
|
||||
@@ -90,7 +90,7 @@ void DeckEditorMenu::drawDeckStatistics()
|
||||
<< "Mana: " << setprecision(2) << stw->avgManaCost << " "
|
||||
<< "Spell: " << setprecision(2) << stw->avgSpellCost << endl;
|
||||
|
||||
WFont *mainFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont *mainFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mainFont->DrawString(deckStatsString.str().c_str(), descX, descY + 25);
|
||||
}
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ JGuiController(id, listener), fontId(fontId), mShowDetailsScreen( showDetailsOve
|
||||
// we want to cap the deck titles to 15 characters to avoid overflowing deck names
|
||||
title = _(_title);
|
||||
displayTitle = title;
|
||||
mFont = resources.GetWFont(fontId);
|
||||
mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
|
||||
startId = 0;
|
||||
selectionT = 0;
|
||||
@@ -93,7 +93,7 @@ JGuiController(id, listener), fontId(fontId), mShowDetailsScreen( showDetailsOve
|
||||
mSelectionTargetY = selectionY = kVerticalMargin;
|
||||
|
||||
if (NULL == stars)
|
||||
stars = NEW hgeParticleSystem(resources.RetrievePSI("stars.psi", resources.GetQuad("stars")));
|
||||
stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars")));
|
||||
stars->FireAt(mX, mY);
|
||||
|
||||
updateScroller();
|
||||
@@ -107,7 +107,7 @@ void DeckMenu::RenderBackground()
|
||||
static bool loadBackground = true;
|
||||
if (loadBackground)
|
||||
{
|
||||
JQuad *background = resources.RetrieveTempQuad(bgFilename.str(), TEXTURE_SUB_5551);
|
||||
JQuad *background = WResourceManager::Instance()->RetrieveTempQuad(bgFilename.str(), TEXTURE_SUB_5551);
|
||||
if (background)
|
||||
JRenderer::GetInstance()->RenderQuad(background, 0, 0);
|
||||
else
|
||||
@@ -152,13 +152,13 @@ void DeckMenu::initMenuItems()
|
||||
mSelectionTargetY = selectionY = sY;
|
||||
|
||||
//Grab a texture in VRAM.
|
||||
pspIconsTexture = resources.RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
|
||||
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
|
||||
|
||||
char buf[512];
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
sprintf(buf, "iconspsp%d", i);
|
||||
pspIcons[i] = resources.RetrieveQuad("iconspsp.png", (float) i * 32, 0, 32, 32, buf);
|
||||
pspIcons[i] = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float) i * 32, 0, 32, 32, buf);
|
||||
pspIcons[i]->SetHotSpot(16, 16);
|
||||
}
|
||||
|
||||
@@ -189,7 +189,7 @@ void DeckMenu::Render()
|
||||
mSelectedDeckId = i;
|
||||
mSelectedDeck = currentMenuItem->meta;
|
||||
|
||||
WFont *mainFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont *mainFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
// display the "more info" button if special condition is met
|
||||
if (showDetailsScreen())
|
||||
{
|
||||
@@ -207,7 +207,7 @@ void DeckMenu::Render()
|
||||
// display the avatar image
|
||||
if (currentMenuItem->imageFilename.size() > 0)
|
||||
{
|
||||
JQuad * quad = resources.RetrieveTempQuad(currentMenuItem->imageFilename, TEXTURE_SUB_AVATAR);
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveTempQuad(currentMenuItem->imageFilename, TEXTURE_SUB_AVATAR);
|
||||
if (quad) renderer->RenderQuad(quad, avatarX, avatarY);
|
||||
}
|
||||
// fill in the description part of the screen
|
||||
@@ -332,6 +332,6 @@ void DeckMenu::destroy()
|
||||
|
||||
DeckMenu::~DeckMenu()
|
||||
{
|
||||
resources.Release(pspIconsTexture);
|
||||
WResourceManager::Instance()->Release(pspIconsTexture);
|
||||
SAFE_DELETE(mScroller);
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ const int kHorizontalScrollSpeed = 30; // higher numbers mean faster scrolling
|
||||
DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus, bool autoTranslate, DeckMetaData *deckMetaData)
|
||||
: JGuiObject(id), parent(_parent), fontId(fontId), mX(x), mY(y)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
meta = deckMetaData;
|
||||
mText = trim(text);
|
||||
if (autoTranslate)
|
||||
@@ -23,10 +23,10 @@ DeckMenuItem::DeckMenuItem(DeckMenu* _parent, int id, int fontId, string text, f
|
||||
float newImageWidth = 0.0f;
|
||||
if (meta && !meta->getGamesPlayed())
|
||||
{
|
||||
JTexture * tex = resources.RetrieveTexture("new.png");
|
||||
JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png");
|
||||
if (tex)
|
||||
{
|
||||
JQuad * quad = resources.RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle around the texture because of bilinear filtering
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle around the texture because of bilinear filtering
|
||||
newImageWidth = quad->mWidth;
|
||||
}
|
||||
}
|
||||
@@ -58,7 +58,7 @@ void DeckMenuItem::Update(float dt)
|
||||
|
||||
void DeckMenuItem::RenderWithOffset(float yOffset)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
|
||||
if (!( mHasFocus && mScrollEnabled ))
|
||||
mScrollerOffset = 0;
|
||||
@@ -71,10 +71,10 @@ void DeckMenuItem::RenderWithOffset(float yOffset)
|
||||
//Render a "new" icon for decks that have never been played yet
|
||||
if (meta && !meta->getGamesPlayed())
|
||||
{
|
||||
JTexture * tex = resources.RetrieveTexture("new.png");
|
||||
JTexture * tex = WResourceManager::Instance()->RetrieveTexture("new.png");
|
||||
if (tex)
|
||||
{
|
||||
JQuad * quad = resources.RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle aroudn the texture because of bilinear filtering
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveQuad("new.png", 2.0f, 2.0f, tex->mWidth - 4.0f, tex->mHeight - 4.0f); //avoids weird rectangle aroudn the texture because of bilinear filtering
|
||||
quad->SetHotSpot(quad->mWidth/2.0f, quad->mHeight/2.0f);
|
||||
float x = mX + min(ITEM_PX_WIDTH - quad->mWidth, GetWidth() )/2 + quad->mWidth/2;
|
||||
if (quad) JRenderer::GetInstance()->RenderQuad(quad, x , mY + yOffset + quad->mHeight/2, 0.5);
|
||||
@@ -112,7 +112,7 @@ void DeckMenuItem::Relocate(float x, float y)
|
||||
|
||||
float DeckMenuItem::GetWidth()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
return mFont->GetStringWidth(mText.c_str());
|
||||
}
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ void ExtraCost::Render()
|
||||
{
|
||||
if (!mCostRenderString.empty())
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
mFont->DrawString(mCostRenderString, 20, 20, JGETEXT_LEFT);
|
||||
|
||||
@@ -73,6 +73,7 @@ GameApp::GameApp() :
|
||||
|
||||
GameApp::~GameApp()
|
||||
{
|
||||
WResourceManager::Terminate();
|
||||
}
|
||||
|
||||
void GameApp::Create()
|
||||
@@ -114,14 +115,14 @@ void GameApp::Create()
|
||||
|
||||
LOG("Checking for music files");
|
||||
//Test for Music files presence
|
||||
string filepath = JGE_GET_RES(resources.musicFile("Track0.mp3"));
|
||||
string filepath = JGE_GET_RES(WResourceManager::Instance()->musicFile("Track0.mp3"));
|
||||
std::ifstream file(filepath.c_str());
|
||||
if (file)
|
||||
file.close();
|
||||
else
|
||||
HasMusic = 0;
|
||||
|
||||
filepath = JGE_GET_RES(resources.musicFile("Track1.mp3"));
|
||||
filepath = JGE_GET_RES(WResourceManager::Instance()->musicFile("Track1.mp3"));
|
||||
std::ifstream file2(filepath.c_str());
|
||||
if (file2)
|
||||
file2.close();
|
||||
@@ -130,21 +131,21 @@ void GameApp::Create()
|
||||
|
||||
LOG("Loading Textures");
|
||||
LOG("--Loading menuicons.png");
|
||||
resources.RetrieveTexture("menuicons.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("menuicons.png", RETRIEVE_MANAGE);
|
||||
LOG("---Gettings menuicons.png quads");
|
||||
//Creating thes quad in this specific order allows us to have them in the correct order to call them by integer id
|
||||
manaIcons[Constants::MTG_COLOR_GREEN] = resources.RetrieveQuad("menuicons.png", 2 + 0 * 36, 38, 32, 32, "c_green",
|
||||
manaIcons[Constants::MTG_COLOR_GREEN] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 0 * 36, 38, 32, 32, "c_green",
|
||||
RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_BLUE] = resources.RetrieveQuad("menuicons.png", 2 + 1 * 36, 38, 32, 32, "c_blue",
|
||||
manaIcons[Constants::MTG_COLOR_BLUE] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 1 * 36, 38, 32, 32, "c_blue",
|
||||
RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_RED] = resources.RetrieveQuad("menuicons.png", 2 + 3 * 36, 38, 32, 32, "c_red", RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_BLACK] = resources.RetrieveQuad("menuicons.png", 2 + 2 * 36, 38, 32, 32, "c_black",
|
||||
manaIcons[Constants::MTG_COLOR_RED] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 3 * 36, 38, 32, 32, "c_red", RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_BLACK] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 2 * 36, 38, 32, 32, "c_black",
|
||||
RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_WHITE] = resources.RetrieveQuad("menuicons.png", 2 + 4 * 36, 38, 32, 32, "c_white",
|
||||
manaIcons[Constants::MTG_COLOR_WHITE] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 4 * 36, 38, 32, 32, "c_white",
|
||||
RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_LAND] = resources.RetrieveQuad("menuicons.png", 2 + 5 * 36, 38, 32, 32, "c_land",
|
||||
manaIcons[Constants::MTG_COLOR_LAND] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 5 * 36, 38, 32, 32, "c_land",
|
||||
RETRIEVE_MANAGE);
|
||||
manaIcons[Constants::MTG_COLOR_ARTIFACT] = resources.RetrieveQuad("menuicons.png", 2 + 6 * 36, 38, 32, 32, "c_artifact",
|
||||
manaIcons[Constants::MTG_COLOR_ARTIFACT] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + 6 * 36, 38, 32, 32, "c_artifact",
|
||||
RETRIEVE_MANAGE);
|
||||
|
||||
for (int i = sizeof(manaIcons) / sizeof(manaIcons[0]) - 1; i >= 0; --i)
|
||||
@@ -152,49 +153,49 @@ void GameApp::Create()
|
||||
manaIcons[i]->SetHotSpot(16, 16);
|
||||
|
||||
LOG("--Loading back.jpg");
|
||||
resources.RetrieveTexture("back.jpg", RETRIEVE_MANAGE);
|
||||
JQuad * jq = resources.RetrieveQuad("back.jpg", 0, 0, 0, 0, "back", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("back.jpg", RETRIEVE_MANAGE);
|
||||
JQuad * jq = WResourceManager::Instance()->RetrieveQuad("back.jpg", 0, 0, 0, 0, "back", RETRIEVE_MANAGE);
|
||||
if (jq)
|
||||
jq->SetHotSpot(jq->mWidth / 2, jq->mHeight / 2);
|
||||
|
||||
resources.RetrieveTexture("back_thumb.jpg", RETRIEVE_MANAGE);
|
||||
resources.RetrieveQuad("back_thumb.jpg", 0, 0, MTG_MINIIMAGE_WIDTH, MTG_MINIIMAGE_HEIGHT, "back_thumb", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("back_thumb.jpg", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveQuad("back_thumb.jpg", 0, 0, MTG_MINIIMAGE_WIDTH, MTG_MINIIMAGE_HEIGHT, "back_thumb", RETRIEVE_MANAGE);
|
||||
|
||||
LOG("--Loading particles.png");
|
||||
resources.RetrieveTexture("particles.png", RETRIEVE_MANAGE);
|
||||
jq = resources.RetrieveQuad("particles.png", 0, 0, 32, 32, "particles", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("particles.png", RETRIEVE_MANAGE);
|
||||
jq = WResourceManager::Instance()->RetrieveQuad("particles.png", 0, 0, 32, 32, "particles", RETRIEVE_MANAGE);
|
||||
if (jq)
|
||||
jq->SetHotSpot(16, 16);
|
||||
jq = resources.RetrieveQuad("particles.png", 64, 0, 32, 32, "stars", RETRIEVE_MANAGE);
|
||||
jq = WResourceManager::Instance()->RetrieveQuad("particles.png", 64, 0, 32, 32, "stars", RETRIEVE_MANAGE);
|
||||
if (jq)
|
||||
jq->SetHotSpot(16, 16);
|
||||
|
||||
LOG("--Loading fonts");
|
||||
string lang = options[Options::LANG].str;
|
||||
std::transform(lang.begin(), lang.end(), lang.begin(), ::tolower);
|
||||
resources.InitFonts(lang);
|
||||
WResourceManager::Instance()->InitFonts(lang);
|
||||
|
||||
LOG("--Loading various textures");
|
||||
resources.RetrieveTexture("phasebar.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("wood.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("gold.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("goldglow.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("backdrop.jpg", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("handback.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("BattleIcon.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("DefenderIcon.png", RETRIEVE_MANAGE);
|
||||
resources.RetrieveTexture("shadow.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("phasebar.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("wood.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("gold.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("goldglow.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("backdrop.jpg", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("handback.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("BattleIcon.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("DefenderIcon.png", RETRIEVE_MANAGE);
|
||||
WResourceManager::Instance()->RetrieveTexture("shadow.png", RETRIEVE_MANAGE);
|
||||
|
||||
jq = resources.RetrieveQuad("BattleIcon.png", 0, 0, 25, 25, "BattleIcon", RETRIEVE_MANAGE);
|
||||
jq = WResourceManager::Instance()->RetrieveQuad("BattleIcon.png", 0, 0, 25, 25, "BattleIcon", RETRIEVE_MANAGE);
|
||||
if (jq)
|
||||
jq->SetHotSpot(12, 12);
|
||||
jq = resources.RetrieveQuad("DefenderIcon.png", 0, 0, 24, 23, "DefenderIcon", RETRIEVE_MANAGE);
|
||||
jq = WResourceManager::Instance()->RetrieveQuad("DefenderIcon.png", 0, 0, 24, 23, "DefenderIcon", RETRIEVE_MANAGE);
|
||||
if (jq)
|
||||
jq->SetHotSpot(12, 12);
|
||||
jq = resources.RetrieveQuad("shadow.png", 0, 0, 16, 16, "shadow", RETRIEVE_MANAGE);
|
||||
jq = WResourceManager::Instance()->RetrieveQuad("shadow.png", 0, 0, 16, 16, "shadow", RETRIEVE_MANAGE);
|
||||
if (jq)
|
||||
jq->SetHotSpot(8, 8);
|
||||
jq = resources.RetrieveQuad("phasebar.png", 0, 0, 0, 0, "phasebar", RETRIEVE_MANAGE);
|
||||
jq = WResourceManager::Instance()->RetrieveQuad("phasebar.png", 0, 0, 0, 0, "phasebar", RETRIEVE_MANAGE);
|
||||
|
||||
LOG("Init Collection");
|
||||
collection = NEW MTGAllCards();
|
||||
@@ -352,7 +353,7 @@ void GameApp::Render()
|
||||
if (systemError.size())
|
||||
{
|
||||
fprintf(stderr, "%s", systemError.c_str());
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
if (mFont)
|
||||
mFont->DrawString(systemError.c_str(), 1, 1);
|
||||
return;
|
||||
@@ -365,7 +366,7 @@ void GameApp::Render()
|
||||
mCurrentState->Render();
|
||||
|
||||
#ifdef DEBUG_CACHE
|
||||
resources.DebugRender();
|
||||
WResourceManager::Instance()->DebugRender();
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
@@ -373,7 +374,7 @@ void GameApp::Render()
|
||||
float fps = mEngine->GetFPS();
|
||||
totalFPS += fps;
|
||||
nbUpdates+=1;
|
||||
WFont * mFont= resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont= WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
char buf[512];
|
||||
sprintf(buf, "avg:%.02f - %.02f fps",totalFPS/nbUpdates, fps);
|
||||
if (mFont)
|
||||
@@ -464,7 +465,7 @@ void GameApp::playMusic(string filename, bool loop)
|
||||
|
||||
if (HasMusic && options[Options::MUSICVOLUME].number > 0)
|
||||
{
|
||||
music = resources.ssLoadMusic(filename.c_str());
|
||||
music = WResourceManager::Instance()->ssLoadMusic(filename.c_str());
|
||||
if (music)
|
||||
JSoundSystem::GetInstance()->PlayMusic(music, loop);
|
||||
currentMusicFile = filename;
|
||||
|
||||
@@ -265,8 +265,8 @@ void GameObserver::startGame(Rules * rules)
|
||||
{
|
||||
for (int i = 0; i < players[0]->game->hand->nb_cards; i++)
|
||||
{
|
||||
resources.RetrieveCard(players[0]->game->hand->cards[i], CACHE_THUMB);
|
||||
resources.RetrieveCard(players[0]->game->hand->cards[i]);
|
||||
WResourceManager::Instance()->RetrieveCard(players[0]->game->hand->cards[i], CACHE_THUMB);
|
||||
WResourceManager::Instance()->RetrieveCard(players[0]->game->hand->cards[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -640,7 +640,7 @@ void GameSettings::reloadProfile(bool images)
|
||||
SAFE_DELETE(profileOptions);
|
||||
checkProfile();
|
||||
if (images)
|
||||
resources.Refresh(); //Update images
|
||||
WResourceManager::Instance()->Refresh(); //Update images
|
||||
}
|
||||
|
||||
void GameSettings::checkProfile()
|
||||
|
||||
@@ -137,7 +137,7 @@ void GameStateAwards::Render()
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
r->ClearScreen(ARGB(0,0,0,0));
|
||||
|
||||
JQuad * mBg = resources.RetrieveTempQuad("awardback.jpg", TEXTURE_SUB_5551);
|
||||
JQuad * mBg = WResourceManager::Instance()->RetrieveTempQuad("awardback.jpg", TEXTURE_SUB_5551);
|
||||
if (mBg)
|
||||
r->RenderQuad(mBg, 0, 0);
|
||||
|
||||
|
||||
@@ -224,30 +224,30 @@ void GameStateDeckViewer::Start()
|
||||
displayed_deck = myCollection;
|
||||
|
||||
//Icons
|
||||
mIcons[Constants::MTG_COLOR_ARTIFACT] = resources.GetQuad("c_artifact");
|
||||
mIcons[Constants::MTG_COLOR_LAND] = resources.GetQuad("c_land");
|
||||
mIcons[Constants::MTG_COLOR_WHITE] = resources.GetQuad("c_white");
|
||||
mIcons[Constants::MTG_COLOR_RED] = resources.GetQuad("c_red");
|
||||
mIcons[Constants::MTG_COLOR_BLACK] = resources.GetQuad("c_black");
|
||||
mIcons[Constants::MTG_COLOR_BLUE] = resources.GetQuad("c_blue");
|
||||
mIcons[Constants::MTG_COLOR_GREEN] = resources.GetQuad("c_green");
|
||||
mIcons[Constants::MTG_COLOR_ARTIFACT] = WResourceManager::Instance()->GetQuad("c_artifact");
|
||||
mIcons[Constants::MTG_COLOR_LAND] = WResourceManager::Instance()->GetQuad("c_land");
|
||||
mIcons[Constants::MTG_COLOR_WHITE] = WResourceManager::Instance()->GetQuad("c_white");
|
||||
mIcons[Constants::MTG_COLOR_RED] = WResourceManager::Instance()->GetQuad("c_red");
|
||||
mIcons[Constants::MTG_COLOR_BLACK] = WResourceManager::Instance()->GetQuad("c_black");
|
||||
mIcons[Constants::MTG_COLOR_BLUE] = WResourceManager::Instance()->GetQuad("c_blue");
|
||||
mIcons[Constants::MTG_COLOR_GREEN] = WResourceManager::Instance()->GetQuad("c_green");
|
||||
for (int i = 0; i < 7; i++)
|
||||
{
|
||||
mIcons[i]->SetHotSpot(16, 16);
|
||||
}
|
||||
|
||||
//Grab a texture in VRAM.
|
||||
pspIconsTexture = resources.RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
|
||||
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
|
||||
|
||||
char buf[512];
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
sprintf(buf, "iconspsp%d", i);
|
||||
pspIcons[i] = resources.RetrieveQuad("iconspsp.png", (float) i * 32, 0, 32, 32, buf);
|
||||
pspIcons[i] = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float) i * 32, 0, 32, 32, buf);
|
||||
pspIcons[i]->SetHotSpot(16, 16);
|
||||
}
|
||||
|
||||
backQuad = resources.GetQuad("back");
|
||||
backQuad = WResourceManager::Instance()->GetQuad("back");
|
||||
|
||||
//init welcome menu
|
||||
updateDecks();
|
||||
@@ -267,7 +267,7 @@ void GameStateDeckViewer::End()
|
||||
SAFE_DELETE(menu);
|
||||
SAFE_DELETE(subMenu);
|
||||
|
||||
resources.Release(pspIconsTexture);
|
||||
WResourceManager::Instance()->Release(pspIconsTexture);
|
||||
if (myCollection)
|
||||
{
|
||||
SAFE_DELETE(myCollection);
|
||||
@@ -617,7 +617,7 @@ void GameStateDeckViewer::Update(float dt)
|
||||
void GameStateDeckViewer::renderOnScreenBasicInfo()
|
||||
{
|
||||
JRenderer *renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
char buffer[256];
|
||||
int myD = (displayed_deck == myDeck);
|
||||
|
||||
@@ -656,7 +656,7 @@ int GameStateDeckViewer::getCurrentPos()
|
||||
|
||||
void GameStateDeckViewer::renderSlideBar()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
|
||||
int total = displayed_deck->Size();
|
||||
if (total == 0) return;
|
||||
@@ -726,7 +726,7 @@ void GameStateDeckViewer::renderDeckBackground()
|
||||
void GameStateDeckViewer::renderOnScreenMenu()
|
||||
{
|
||||
|
||||
WFont * font = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
font->SetColor(ARGB(255,255,255,255));
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
float pspIconsSize = 0.5;
|
||||
@@ -1292,7 +1292,7 @@ void GameStateDeckViewer::renderOnScreenMenu()
|
||||
|
||||
void GameStateDeckViewer::renderCard(int id, float rotation)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
MTGCard * card = cardIndex[id];
|
||||
|
||||
float max_scale = 0.96f;
|
||||
@@ -1317,12 +1317,12 @@ void GameStateDeckViewer::renderCard(int id, float rotation)
|
||||
|
||||
if (!options[Options::DISABLECARDS].number)
|
||||
{
|
||||
quad = resources.RetrieveCard(card, RETRIEVE_EXISTING);
|
||||
cacheError = resources.RetrieveError();
|
||||
quad = WResourceManager::Instance()->RetrieveCard(card, RETRIEVE_EXISTING);
|
||||
cacheError = WResourceManager::Instance()->RetrieveError();
|
||||
if (!quad && cacheError != CACHE_ERROR_404)
|
||||
{
|
||||
if (last_user_activity > (abs(2 - id) + 1) * NO_USER_ACTIVITY_SHOWCARD_DELAY)
|
||||
quad = resources.RetrieveCard(card);
|
||||
quad = WResourceManager::Instance()->RetrieveCard(card);
|
||||
else
|
||||
{
|
||||
quad = backQuad;
|
||||
@@ -1350,7 +1350,7 @@ void GameStateDeckViewer::renderCard(int id, float rotation)
|
||||
{
|
||||
Pos pos = Pos(x, y, scale * 285 / 250, 0.0, 255);
|
||||
CardGui::DrawCard(card, pos, DrawMode::kText);
|
||||
if (!options[Options::DISABLECARDS].number) quad = resources.RetrieveCard(card, CACHE_THUMB);
|
||||
if (!options[Options::DISABLECARDS].number) quad = WResourceManager::Instance()->RetrieveCard(card, CACHE_THUMB);
|
||||
if (quad)
|
||||
{
|
||||
float _scale = 285 * scale / quad->mHeight;
|
||||
@@ -1389,7 +1389,7 @@ void GameStateDeckViewer::renderCard(int id)
|
||||
void GameStateDeckViewer::Render()
|
||||
{
|
||||
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
|
||||
r->ClearScreen(ARGB(0,0,0,0));
|
||||
|
||||
@@ -262,7 +262,7 @@ void GameStateDuel::End()
|
||||
//TODO Move This to utils or ResourceManager. Don't we have more generic functions that can do that?
|
||||
bool GameStateDuel::MusicExist(string FileName)
|
||||
{
|
||||
string filepath = JGE_GET_RES(resources.musicFile(FileName));
|
||||
string filepath = JGE_GET_RES(WResourceManager::Instance()->musicFile(FileName));
|
||||
std::ifstream file(filepath.c_str());
|
||||
if (file)
|
||||
{
|
||||
@@ -512,7 +512,7 @@ void GameStateDuel::Update(float dt)
|
||||
|
||||
void GameStateDuel::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
r->ClearScreen(ARGB(0,0,0,0));
|
||||
|
||||
|
||||
@@ -105,7 +105,7 @@ void GameStateMenu::Create()
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
sprintf(buf, "menuicons%d%d", i, j);
|
||||
mIcons[n] = resources.RetrieveQuad("menuicons.png", 2 + i * 36.0f, 2.0f + j * 36.0f, 32.0f, 32.0f, buf);
|
||||
mIcons[n] = WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + i * 36.0f, 2.0f + j * 36.0f, 32.0f, 32.0f, buf);
|
||||
if (mIcons[n])
|
||||
mIcons[n]->SetHotSpot(16, 16);
|
||||
n++;
|
||||
@@ -138,7 +138,7 @@ void GameStateMenu::Destroy()
|
||||
SAFE_DELETE(mGuiController);
|
||||
SAFE_DELETE(subMenuController);
|
||||
SAFE_DELETE(gameTypeMenu);
|
||||
resources.Release(bgTexture);
|
||||
WResourceManager::Instance()->Release(bgTexture);
|
||||
SAFE_DELETE(scroller);
|
||||
}
|
||||
|
||||
@@ -158,8 +158,8 @@ void GameStateMenu::Start()
|
||||
if (options[Options::MOMIR_MODE_UNLOCKED].number) hasChosenGameType = 0;
|
||||
if (options[Options::RANDOMDECK_MODE_UNLOCKED].number) hasChosenGameType = 0;
|
||||
*/
|
||||
bgTexture = resources.RetrieveTexture("menutitle.png", RETRIEVE_LOCK);
|
||||
mBg = resources.RetrieveQuad("menutitle.png", 0, 0, 256, 166); // Create background quad for rendering.
|
||||
bgTexture = WResourceManager::Instance()->RetrieveTexture("menutitle.png", RETRIEVE_LOCK);
|
||||
mBg = WResourceManager::Instance()->RetrieveQuad("menutitle.png", 0, 0, 256, 166); // Create background quad for rendering.
|
||||
|
||||
if (mBg)
|
||||
mBg->SetHotSpot(128, 50);
|
||||
@@ -303,7 +303,7 @@ void GameStateMenu::End()
|
||||
{
|
||||
JRenderer::GetInstance()->EnableVSync(false);
|
||||
|
||||
resources.Release(bgTexture);
|
||||
WResourceManager::Instance()->Release(bgTexture);
|
||||
SAFE_DELETE(mGuiController);
|
||||
}
|
||||
|
||||
@@ -422,18 +422,18 @@ void GameStateMenu::ensureMGuiController()
|
||||
mGuiController = NEW JGuiController(100, this);
|
||||
if (mGuiController)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
mFont->SetColor(ARGB(255,255,255,255));
|
||||
mGuiController->Add(NEW MenuItem(MENUITEM_PLAY, mFont, "Play", 80, 50 + SCREEN_HEIGHT / 2, mIcons[8], mIcons[9],
|
||||
"particle1.psi", resources.GetQuad("particles"), true));
|
||||
"particle1.psi", WResourceManager::Instance()->GetQuad("particles"), true));
|
||||
mGuiController->Add(NEW MenuItem(MENUITEM_DECKEDITOR, mFont, "Deck Editor", 160, 50 + SCREEN_HEIGHT / 2, mIcons[2],
|
||||
mIcons[3], "particle2.psi", resources.GetQuad("particles")));
|
||||
mIcons[3], "particle2.psi", WResourceManager::Instance()->GetQuad("particles")));
|
||||
mGuiController->Add(NEW MenuItem(MENUITEM_SHOP, mFont, "Shop", 240, 50 + SCREEN_HEIGHT / 2, mIcons[0], mIcons[1],
|
||||
"particle3.psi", resources.GetQuad("particles")));
|
||||
"particle3.psi", WResourceManager::Instance()->GetQuad("particles")));
|
||||
mGuiController->Add(NEW MenuItem(MENUITEM_OPTIONS, mFont, "Options", 320, 50 + SCREEN_HEIGHT / 2, mIcons[6], mIcons[7],
|
||||
"particle4.psi", resources.GetQuad("particles")));
|
||||
"particle4.psi", WResourceManager::Instance()->GetQuad("particles")));
|
||||
mGuiController->Add(NEW MenuItem(MENUITEM_EXIT, mFont, "Exit", 400, 50 + SCREEN_HEIGHT / 2, mIcons[4], mIcons[5],
|
||||
"particle5.psi", resources.GetQuad("particles")));
|
||||
"particle5.psi", WResourceManager::Instance()->GetQuad("particles")));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -492,7 +492,7 @@ void GameStateMenu::Update(float dt)
|
||||
options[Options::ACTIVE_PROFILE].str = "Default";
|
||||
|
||||
//Release splash texture
|
||||
resources.Release(splashTex);
|
||||
WResourceManager::Instance()->Release(splashTex);
|
||||
splashTex = NULL;
|
||||
mSplash = NULL;
|
||||
|
||||
@@ -513,7 +513,7 @@ void GameStateMenu::Update(float dt)
|
||||
genNbCardsStr();
|
||||
resetDirectory();
|
||||
//All major things have been loaded, resize the cache to use it as efficiently as possible
|
||||
resources.ResetCacheLimits();
|
||||
WResourceManager::Instance()->ResetCacheLimits();
|
||||
}
|
||||
break;
|
||||
case MENU_STATE_MAJOR_FIRST_TIME:
|
||||
@@ -633,7 +633,7 @@ void GameStateMenu::Render()
|
||||
return;
|
||||
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
if ((currentState & MENU_STATE_MAJOR) == MENU_STATE_MAJOR_LANG)
|
||||
{
|
||||
}
|
||||
@@ -641,8 +641,8 @@ void GameStateMenu::Render()
|
||||
{
|
||||
if (!splashTex)
|
||||
{
|
||||
splashTex = resources.RetrieveTexture("splash.jpg", RETRIEVE_LOCK);
|
||||
mSplash = resources.RetrieveTempQuad("splash.jpg");
|
||||
splashTex = WResourceManager::Instance()->RetrieveTexture("splash.jpg", RETRIEVE_LOCK);
|
||||
mSplash = WResourceManager::Instance()->RetrieveTempQuad("splash.jpg");
|
||||
}
|
||||
if (mSplash)
|
||||
renderer->RenderQuad(mSplash, 0, 0);
|
||||
@@ -651,10 +651,10 @@ void GameStateMenu::Render()
|
||||
string wp = loadRandomWallpaper();
|
||||
if (wp.size())
|
||||
{
|
||||
JTexture * wpTex = resources.RetrieveTexture(wp);
|
||||
JTexture * wpTex = WResourceManager::Instance()->RetrieveTexture(wp);
|
||||
if (wpTex)
|
||||
{
|
||||
JQuad * wpQuad = resources.RetrieveTempQuad(wp);
|
||||
JQuad * wpQuad = WResourceManager::Instance()->RetrieveTempQuad(wp);
|
||||
renderer->RenderQuad(wpQuad, 0, 0, 0, SCREEN_WIDTH_F / wpQuad->mWidth, SCREEN_HEIGHT_F / wpQuad->mHeight);
|
||||
}
|
||||
}
|
||||
@@ -678,7 +678,7 @@ void GameStateMenu::Render()
|
||||
}
|
||||
else
|
||||
{
|
||||
mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
PIXEL_TYPE colors[] = {
|
||||
|
||||
ARGB(255,3,3,0), ARGB(255,8,8,0), ARGB(255,21,21,10), ARGB(255,50,50,30), };
|
||||
@@ -700,14 +700,14 @@ void GameStateMenu::Render()
|
||||
if (mBg)
|
||||
renderer->RenderQuad(mBg, SCREEN_WIDTH / 2, 50);
|
||||
|
||||
JQuad * jq = resources.RetrieveTempQuad("button_shoulder.png");
|
||||
JQuad * jq = WResourceManager::Instance()->RetrieveTempQuad("button_shoulder.png");
|
||||
if (jq)
|
||||
{
|
||||
int alp = 255;
|
||||
if (options.newAward())
|
||||
alp = (int) (sin(timeIndex) * 255);
|
||||
float olds = mFont->GetScale();
|
||||
mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
jq->SetColor(ARGB(abs(alp),255,255,255));
|
||||
mFont->SetColor(ARGB(abs(alp),0,0,0));
|
||||
string s = _("Trophy Room");
|
||||
@@ -716,7 +716,7 @@ void GameStateMenu::Render()
|
||||
mFont->SetScale(50.0f / mFont->GetStringWidth(s.c_str()));
|
||||
renderer->RenderQuad(jq, SCREEN_WIDTH - 64, 2);
|
||||
mFont->DrawString(s, SCREEN_WIDTH - 10, 9, JGETEXT_RIGHT);
|
||||
mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
mFont->SetScale(olds);
|
||||
}
|
||||
}
|
||||
@@ -728,14 +728,14 @@ void GameStateMenu::Render()
|
||||
|
||||
void GameStateMenu::ButtonPressed(int controllerId, int controlId)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
|
||||
DebugTrace("GameStateMenu: controllerId " << controllerId << " selected");
|
||||
switch (controllerId)
|
||||
{
|
||||
case MENU_LANGUAGE_SELECTION:
|
||||
setLang(controlId);
|
||||
resources.ReloadWFonts(); // Fix for choosing Chinese language at first time.
|
||||
WResourceManager::Instance()->ReloadWFonts(); // Fix for choosing Chinese language at first time.
|
||||
subMenuController->Close();
|
||||
currentState = MENU_STATE_MAJOR_LOADING_CARDS | MENU_STATE_MINOR_SUBMENU_CLOSING;
|
||||
break;
|
||||
|
||||
@@ -243,7 +243,7 @@ void GameStateOptions::Render()
|
||||
"Please support this project with donations at http://wololo.net/wagic",
|
||||
};
|
||||
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAGIC_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
||||
mFont->SetColor(ARGB(255,200,200,200));
|
||||
mFont->SetScale(1.0);
|
||||
float startpos = 272 - timer;
|
||||
|
||||
@@ -123,16 +123,16 @@ void GameStateShop::Start()
|
||||
}
|
||||
|
||||
//alternateRender doesn't lock, so lock our thumbnails for hgeDistort.
|
||||
altThumb[0] = resources.RetrieveTexture("artifact_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[1] = resources.RetrieveTexture("green_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[2] = resources.RetrieveTexture("blue_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[3] = resources.RetrieveTexture("red_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[4] = resources.RetrieveTexture("black_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[5] = resources.RetrieveTexture("white_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[6] = resources.RetrieveTexture("land_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[7] = resources.RetrieveTexture("gold_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[0] = WResourceManager::Instance()->RetrieveTexture("artifact_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[1] = WResourceManager::Instance()->RetrieveTexture("green_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[2] = WResourceManager::Instance()->RetrieveTexture("blue_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[3] = WResourceManager::Instance()->RetrieveTexture("red_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[4] = WResourceManager::Instance()->RetrieveTexture("black_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[5] = WResourceManager::Instance()->RetrieveTexture("white_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[6] = WResourceManager::Instance()->RetrieveTexture("land_thumb.jpg", RETRIEVE_LOCK);
|
||||
altThumb[7] = WResourceManager::Instance()->RetrieveTexture("gold_thumb.jpg", RETRIEVE_LOCK);
|
||||
|
||||
mBack = resources.GetQuad("back");
|
||||
mBack = WResourceManager::Instance()->GetQuad("back");
|
||||
|
||||
JRenderer::GetInstance()->EnableVSync(true);
|
||||
|
||||
@@ -194,7 +194,7 @@ string GameStateShop::descPurchase(int controlId, bool tiny)
|
||||
}
|
||||
void GameStateShop::beginPurchase(int controlId)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
mFont->SetScale(DEFAULT_MENU_FONT_SCALE);
|
||||
SAFE_DELETE(menu);
|
||||
if (mInventory[controlId] <= 0)
|
||||
@@ -428,7 +428,7 @@ void GameStateShop::End()
|
||||
//Release alternate thumbnails.
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
resources.Release(altThumb[i]);
|
||||
WResourceManager::Instance()->Release(altThumb[i]);
|
||||
altThumb[i] = NULL;
|
||||
}
|
||||
|
||||
@@ -652,17 +652,17 @@ void GameStateShop::deleteDisplay()
|
||||
void GameStateShop::Render()
|
||||
{
|
||||
//Erase
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
r->ClearScreen(ARGB(0,0,0,0));
|
||||
if (mStage == STAGE_FADE_IN)
|
||||
return;
|
||||
|
||||
JQuad * mBg = resources.RetrieveTempQuad("shop.jpg", TEXTURE_SUB_5551);
|
||||
JQuad * mBg = WResourceManager::Instance()->RetrieveTempQuad("shop.jpg", TEXTURE_SUB_5551);
|
||||
if (mBg)
|
||||
r->RenderQuad(mBg, 0, 0);
|
||||
|
||||
JQuad * quad = resources.RetrieveTempQuad("shop_light.jpg", TEXTURE_SUB_5551);
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveTempQuad("shop_light.jpg", TEXTURE_SUB_5551);
|
||||
if (quad)
|
||||
{
|
||||
r->EnableTextureFilter(false);
|
||||
|
||||
@@ -20,11 +20,11 @@ void GuiBackground::Render()
|
||||
GameObserver * go = GameObserver::GetInstance();
|
||||
if (go && go->mRules && go->mRules->bg.size())
|
||||
{
|
||||
quad = resources.RetrieveTempQuad(go->mRules->bg);
|
||||
quad = WResourceManager::Instance()->RetrieveTempQuad(go->mRules->bg);
|
||||
}
|
||||
if (!quad)
|
||||
{
|
||||
quad = resources.RetrieveTempQuad("backdrop.jpg");
|
||||
quad = WResourceManager::Instance()->RetrieveTempQuad("backdrop.jpg");
|
||||
}
|
||||
if (!quad)
|
||||
return;
|
||||
|
||||
@@ -39,7 +39,7 @@ GuiCombat::GuiCombat(GameObserver* go) :
|
||||
{
|
||||
if (NULL == ok_tex)
|
||||
{
|
||||
ok_tex = resources.RetrieveTexture("Ok.png", RETRIEVE_LOCK);
|
||||
ok_tex = WResourceManager::Instance()->RetrieveTexture("Ok.png", RETRIEVE_LOCK);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ GuiCombat::~GuiCombat()
|
||||
{
|
||||
if (ok_tex)
|
||||
{
|
||||
resources.Release(ok_tex);
|
||||
WResourceManager::Instance()->Release(ok_tex);
|
||||
ok_tex = NULL;
|
||||
}
|
||||
|
||||
@@ -391,7 +391,7 @@ void GuiCombat::Render()
|
||||
{
|
||||
go->opponent()->mAvatar->SetHotSpot(18, 25);
|
||||
enemy_avatar.Render(go->opponent()->mAvatar);
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetColor(ARGB(255, 255, 64, 0));
|
||||
{
|
||||
char buf[10];
|
||||
@@ -402,14 +402,14 @@ void GuiCombat::Render()
|
||||
}
|
||||
if (ok_tex)
|
||||
{
|
||||
JQuad *ok_quad = resources.RetrieveTempQuad("Ok.png");
|
||||
JQuad *ok_quad = WResourceManager::Instance()->RetrieveTempQuad("Ok.png");
|
||||
ok_quad->SetHotSpot(28, 22);
|
||||
ok.Render(ok_quad);
|
||||
}
|
||||
renderer->DrawLine(0, SCREEN_HEIGHT / 2 + 10, SCREEN_WIDTH, SCREEN_HEIGHT / 2 + 10, ARGB(255, 255, 64, 0));
|
||||
if (FIRST_STRIKE == step)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetColor(ARGB(255, 64, 255, 64));
|
||||
mFont->DrawString("First strike damage", 370, 2);
|
||||
}
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
|
||||
GuiFrame::GuiFrame()
|
||||
{
|
||||
if (resources.GetTexture("wood.png"))
|
||||
wood = resources.RetrieveQuad("wood.png", 0, 0, SCREEN_WIDTH, 28);
|
||||
if (WResourceManager::Instance()->GetTexture("wood.png"))
|
||||
wood = WResourceManager::Instance()->RetrieveQuad("wood.png", 0, 0, SCREEN_WIDTH, 28);
|
||||
else
|
||||
{
|
||||
wood = NULL;
|
||||
@@ -14,12 +14,12 @@ GuiFrame::GuiFrame()
|
||||
}
|
||||
|
||||
goldGlow = gold1 = gold2 = NULL;
|
||||
if (resources.GetTexture("gold.png"))
|
||||
if (WResourceManager::Instance()->GetTexture("gold.png"))
|
||||
{
|
||||
gold1 = resources.RetrieveQuad("gold.png", 0, 0, SCREEN_WIDTH, 6, "gold1");
|
||||
gold2 = resources.RetrieveQuad("gold.png", 0, 6, SCREEN_WIDTH, 6, "gold2");
|
||||
if (resources.GetTexture("goldglow.png"))
|
||||
goldGlow = resources.RetrieveQuad("goldglow.png", 1, 1, SCREEN_WIDTH - 2, 18);
|
||||
gold1 = WResourceManager::Instance()->RetrieveQuad("gold.png", 0, 0, SCREEN_WIDTH, 6, "gold1");
|
||||
gold2 = WResourceManager::Instance()->RetrieveQuad("gold.png", 0, 6, SCREEN_WIDTH, 6, "gold2");
|
||||
if (WResourceManager::Instance()->GetTexture("goldglow.png"))
|
||||
goldGlow = WResourceManager::Instance()->RetrieveQuad("goldglow.png", 1, 1, SCREEN_WIDTH - 2, 18);
|
||||
if (gold2)
|
||||
{
|
||||
gold2->SetColor(ARGB(127, 255, 255, 255));
|
||||
|
||||
@@ -35,7 +35,7 @@ HandLimitor::HandLimitor(GuiHand* hand) :
|
||||
GuiHand::GuiHand(MTGHand* hand) :
|
||||
GuiLayer(), hand(hand)
|
||||
{
|
||||
back = resources.RetrieveTempQuad("handback.png");
|
||||
back = WResourceManager::Instance()->RetrieveTempQuad("handback.png");
|
||||
if (back)
|
||||
back->SetTextureRect(1, 0, 100, 250);
|
||||
else
|
||||
@@ -68,7 +68,7 @@ GuiHandOpponent::GuiHandOpponent(MTGHand* hand) :
|
||||
|
||||
void GuiHandOpponent::Render()
|
||||
{
|
||||
JQuad * quad = resources.GetQuad("back_thumb");
|
||||
JQuad * quad = WResourceManager::Instance()->GetQuad("back_thumb");
|
||||
|
||||
float x = 45;
|
||||
for (vector<CardView*>::iterator it = cards.begin(); it != cards.end(); ++it)
|
||||
@@ -202,7 +202,7 @@ void GuiHandSelf::Render()
|
||||
//Empty hand
|
||||
if (state == Open && cards.size() == 0)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetColor(ARGB(255,255,0,0));
|
||||
if (OptionHandDirection::HORIZONTAL == options[Options::HANDDIRECTION].number)
|
||||
{
|
||||
|
||||
@@ -11,7 +11,7 @@ ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) :
|
||||
Pos(x, y, 0.5, 0.0, 255), f(-1), destx(destx), desty(desty), mode(ALIVE), color(color)
|
||||
{
|
||||
hgeParticleSystemInfo * psi = NULL;
|
||||
JQuad * mq = resources.GetQuad("stars");
|
||||
JQuad * mq = WResourceManager::Instance()->GetQuad("stars");
|
||||
|
||||
if (!mq)
|
||||
{
|
||||
@@ -22,22 +22,22 @@ ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) :
|
||||
switch (color)
|
||||
{
|
||||
case Constants::MTG_COLOR_RED:
|
||||
psi = resources.RetrievePSI("manared.psi", mq);
|
||||
psi = WResourceManager::Instance()->RetrievePSI("manared.psi", mq);
|
||||
break;
|
||||
case Constants::MTG_COLOR_BLUE:
|
||||
psi = resources.RetrievePSI("manablue.psi", mq);
|
||||
psi = WResourceManager::Instance()->RetrievePSI("manablue.psi", mq);
|
||||
break;
|
||||
case Constants::MTG_COLOR_GREEN:
|
||||
psi = resources.RetrievePSI("managreen.psi", mq);
|
||||
psi = WResourceManager::Instance()->RetrievePSI("managreen.psi", mq);
|
||||
break;
|
||||
case Constants::MTG_COLOR_BLACK:
|
||||
psi = resources.RetrievePSI("manablack.psi", mq);
|
||||
psi = WResourceManager::Instance()->RetrievePSI("manablack.psi", mq);
|
||||
break;
|
||||
case Constants::MTG_COLOR_WHITE:
|
||||
psi = resources.RetrievePSI("manawhite.psi", mq);
|
||||
psi = WResourceManager::Instance()->RetrievePSI("manawhite.psi", mq);
|
||||
break;
|
||||
default:
|
||||
psi = resources.RetrievePSI("mana.psi", mq);
|
||||
psi = WResourceManager::Instance()->RetrievePSI("mana.psi", mq);
|
||||
}
|
||||
|
||||
if (!psi)
|
||||
@@ -45,7 +45,7 @@ ManaIcon::ManaIcon(int color, float x, float y, float destx, float desty) :
|
||||
psi = NEW hgeParticleSystemInfo();
|
||||
if (!psi)
|
||||
return;
|
||||
hgeParticleSystemInfo * defaults = resources.RetrievePSI("mana.psi", mq);
|
||||
hgeParticleSystemInfo * defaults = WResourceManager::Instance()->RetrievePSI("mana.psi", mq);
|
||||
if (defaults)
|
||||
{
|
||||
memcpy(psi, defaults, sizeof(hgeParticleSystemInfo));
|
||||
@@ -242,7 +242,7 @@ void GuiMana::RenderStatic()
|
||||
{
|
||||
int values[Constants::MTG_NB_COLORS];
|
||||
int totalColors = 0;
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
for (int i = 0; i < Constants::MTG_NB_COLORS; ++i)
|
||||
values[i] = 0;
|
||||
|
||||
@@ -44,7 +44,7 @@ GuiPhaseBar::GuiPhaseBar() :
|
||||
phase(NULL), angle(0.0f)
|
||||
{
|
||||
JQuad * quad = NULL;
|
||||
if ((quad = resources.GetQuad("phasebar")) != NULL)
|
||||
if ((quad = WResourceManager::Instance()->GetQuad("phasebar")) != NULL)
|
||||
{
|
||||
quad->mHeight = kHeight;
|
||||
quad->mWidth = kWidth;
|
||||
@@ -68,7 +68,7 @@ void GuiPhaseBar::Update(float dt)
|
||||
void GuiPhaseBar::Render()
|
||||
{
|
||||
GameObserver * g = GameObserver::GetInstance();
|
||||
JQuad * quad = resources.GetQuad("phasebar");
|
||||
JQuad * quad = WResourceManager::Instance()->GetQuad("phasebar");
|
||||
|
||||
JRenderer::GetInstance()->DrawLine(0, CENTER, SCREEN_WIDTH, CENTER, ARGB(255, 255, 255, 255));
|
||||
|
||||
@@ -101,7 +101,7 @@ void GuiPhaseBar::Render()
|
||||
}
|
||||
|
||||
//print phase name
|
||||
WFont * font = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
string currentP = _("your turn");
|
||||
string interrupt = "";
|
||||
if (g->currentPlayer == g->players[1])
|
||||
|
||||
@@ -119,7 +119,7 @@ void GuiPlay::BattleField::EnstackAttacker(CardView* card)
|
||||
card->x = currentAttacker * (HORZWIDTH - 20) / (attackers + 1);
|
||||
card->y = baseY + (game->players[0] == card->card->controller() ? 20 + y : -20 - y);
|
||||
++currentAttacker;
|
||||
// JRenderer::GetInstance()->RenderQuad(resources.GetQuad("BattleIcon"), card->actX, card->actY, 0, 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()), 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()));
|
||||
// JRenderer::GetInstance()->RenderQuad(WResourceManager::Instance()->GetQuad("BattleIcon"), card->actX, card->actY, 0, 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()), 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()));
|
||||
}
|
||||
void GuiPlay::BattleField::EnstackBlocker(CardView* card)
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ void GuiAvatar::Render()
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
int life = player->life;
|
||||
int poisonCount = player->poisonCount;
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
//Avatar
|
||||
int lifeDiff = life - currentLife;
|
||||
@@ -152,7 +152,7 @@ void GuiGameZone::toggleDisplay()
|
||||
void GuiGameZone::Render()
|
||||
{
|
||||
//Texture
|
||||
JQuad * quad = resources.GetQuad("back_thumb");
|
||||
JQuad * quad = WResourceManager::Instance()->GetQuad("back_thumb");
|
||||
float scale = defaultHeight / quad->mHeight;
|
||||
quad->SetColor(ARGB((int)(actA),255,255,255));
|
||||
|
||||
@@ -169,7 +169,7 @@ void GuiGameZone::Render()
|
||||
ARGB(abs(128 - wave),255,255,255));
|
||||
|
||||
//Number of cards
|
||||
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
|
||||
char buffer[11];
|
||||
int mAlpha = (int) (actA);
|
||||
|
||||
@@ -3690,7 +3690,7 @@ int AManaProducer::reactToClick(MTGCardInstance * _card)
|
||||
|
||||
if (options[Options::SFXVOLUME].number > 0)
|
||||
{
|
||||
JSample * sample = resources.RetrieveSample("mana.wav");
|
||||
JSample * sample = WResourceManager::Instance()->RetrieveSample("mana.wav");
|
||||
if (sample)
|
||||
JSoundSystem::GetInstance()->PlaySample(sample);
|
||||
}
|
||||
|
||||
@@ -570,7 +570,7 @@ int MTGCardInstance::canBlock(MTGCardInstance * opponent)
|
||||
|
||||
JQuad * MTGCardInstance::getIcon()
|
||||
{
|
||||
return resources.RetrieveCard(this, CACHE_THUMB);
|
||||
return WResourceManager::Instance()->RetrieveCard(this, CACHE_THUMB);
|
||||
}
|
||||
|
||||
MTGCardInstance * MTGCardInstance::getNextPartner()
|
||||
@@ -891,13 +891,13 @@ JSample * MTGCardInstance::getSample()
|
||||
JSample * js;
|
||||
|
||||
if (sample.size())
|
||||
return resources.RetrieveSample(sample);
|
||||
return WResourceManager::Instance()->RetrieveSample(sample);
|
||||
|
||||
for (int i = types.size() - 1; i > 0; i--)
|
||||
{
|
||||
string type = Subtypes::subtypesList->find(types[i]);
|
||||
type = type + ".wav";
|
||||
js = resources.RetrieveSample(type);
|
||||
js = WResourceManager::Instance()->RetrieveSample(type);
|
||||
if (js)
|
||||
{
|
||||
sample = string(type);
|
||||
@@ -912,7 +912,7 @@ JSample * MTGCardInstance::getSample()
|
||||
continue;
|
||||
string type = Constants::MTGBasicAbilities[i];
|
||||
type = type + ".wav";
|
||||
js = resources.RetrieveSample(type);
|
||||
js = WResourceManager::Instance()->RetrieveSample(type);
|
||||
if (js)
|
||||
{
|
||||
sample = string(type);
|
||||
@@ -922,7 +922,7 @@ JSample * MTGCardInstance::getSample()
|
||||
|
||||
string type = Subtypes::subtypesList->find(types[0]);
|
||||
type = type + ".wav";
|
||||
js = resources.RetrieveSample(type);
|
||||
js = WResourceManager::Instance()->RetrieveSample(type);
|
||||
if (js)
|
||||
{
|
||||
sample = string(type);
|
||||
|
||||
@@ -7,7 +7,7 @@ MTGGamePhase::MTGGamePhase(int id) :
|
||||
{
|
||||
animation = 0;
|
||||
currentState = -1;
|
||||
mFont = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
mFont->SetBase(0); // using 2nd font
|
||||
}
|
||||
|
||||
|
||||
@@ -355,7 +355,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
|
||||
{
|
||||
if (card->isCreature())
|
||||
{
|
||||
JSample * sample = resources.RetrieveSample("graveyard.wav");
|
||||
JSample * sample = WResourceManager::Instance()->RetrieveSample("graveyard.wav");
|
||||
if (sample)
|
||||
JSoundSystem::GetInstance()->PlaySample(sample);
|
||||
}
|
||||
|
||||
@@ -1403,7 +1403,7 @@ void MTGMomirRule::Render()
|
||||
{
|
||||
if (!textAlpha)
|
||||
return;
|
||||
WFont * mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
mFont->SetScale(2 - (float) textAlpha / 130);
|
||||
mFont->SetColor(ARGB(textAlpha,255,255,255));
|
||||
mFont->DrawString(text.c_str(), SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, JGETEXT_CENTER);
|
||||
@@ -1521,7 +1521,7 @@ HUDDisplay::HUDDisplay(int _id) :
|
||||
{
|
||||
timestamp = 0;
|
||||
popdelay = 2;
|
||||
f = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
f = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
maxWidth = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ MenuItem::MenuItem(int id, WFont *font, string text, float x, float y, JQuad * _
|
||||
{
|
||||
mText = _(text);
|
||||
updatedSinceLastRender = 1;
|
||||
mParticleSys = NEW hgeParticleSystem(resources.RetrievePSI(particle, particleTex));
|
||||
mParticleSys = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI(particle, particleTex));
|
||||
mParticleSys->MoveTo(mX, mY);
|
||||
|
||||
mHasFocus = hasFocus;
|
||||
|
||||
@@ -19,7 +19,7 @@ OptionItem::OptionItem(int _id, string _displayValue) :
|
||||
//OptionInteger
|
||||
void OptionInteger::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
|
||||
@@ -78,7 +78,7 @@ void OptionSelect::Entering(JButton key)
|
||||
|
||||
void OptionSelect::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
@@ -193,7 +193,7 @@ void OptionProfile::populate()
|
||||
void OptionProfile::Render()
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetScale(1);
|
||||
int spacing = 2 + (int) mFont->GetHeight();
|
||||
|
||||
@@ -206,7 +206,7 @@ void OptionProfile::Render()
|
||||
else
|
||||
sprintf(buf, "profiles/%s/avatar.jpg", selections[value].c_str());
|
||||
string filename = buf;
|
||||
JQuad * mAvatar = resources.RetrieveTempQuad(filename, TEXTURE_SUB_EXACT);
|
||||
JQuad * mAvatar = WResourceManager::Instance()->RetrieveTempQuad(filename, TEXTURE_SUB_EXACT);
|
||||
|
||||
if (mAvatar)
|
||||
{
|
||||
@@ -472,7 +472,7 @@ JQuad * OptionTheme::getImage()
|
||||
else
|
||||
sprintf(buf, "themes/%s/preview.png", val.c_str());
|
||||
string filename = buf;
|
||||
return resources.RetrieveTempQuad(filename, TEXTURE_SUB_EXACT);
|
||||
return WResourceManager::Instance()->RetrieveTempQuad(filename, TEXTURE_SUB_EXACT);
|
||||
}
|
||||
|
||||
float OptionTheme::getHeight()
|
||||
@@ -520,7 +520,7 @@ void OptionTheme::Render()
|
||||
renderer->RenderQuad(q, x, y, 0, scale, scale);
|
||||
}
|
||||
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT_HEADER));
|
||||
mFont->DrawString(buf, x + 2, y + 2);
|
||||
if (bChecked && author.size())
|
||||
@@ -554,7 +554,7 @@ void OptionTheme::confirmChange(bool confirmed)
|
||||
if (ts)
|
||||
ts->Reload();
|
||||
|
||||
resources.Refresh(); //Update images
|
||||
WResourceManager::Instance()->Refresh(); //Update images
|
||||
prior_value = value;
|
||||
}
|
||||
}
|
||||
@@ -571,7 +571,7 @@ void OptionKey::Update(float dt)
|
||||
}
|
||||
void OptionKey::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
|
||||
@@ -652,7 +652,7 @@ bool OptionKey::isModal()
|
||||
void OptionKey::Overlay()
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(ARGB(255, 0, 0, 0));
|
||||
if (grabbed)
|
||||
{
|
||||
|
||||
@@ -46,7 +46,7 @@ Player::~Player()
|
||||
{
|
||||
SAFE_DELETE(manaPool);
|
||||
SAFE_DELETE(game);
|
||||
resources.Release(mAvatarTex);
|
||||
WResourceManager::Instance()->Release(mAvatarTex);
|
||||
mAvatar = NULL;
|
||||
mAvatarTex = NULL;
|
||||
}
|
||||
@@ -55,13 +55,13 @@ void Player::loadAvatar(string file)
|
||||
{
|
||||
if (mAvatarTex)
|
||||
{
|
||||
resources.Release(mAvatarTex);
|
||||
WResourceManager::Instance()->Release(mAvatarTex);
|
||||
mAvatar = NULL;
|
||||
mAvatarTex = NULL;
|
||||
}
|
||||
mAvatarTex = resources.RetrieveTexture(file, RETRIEVE_LOCK, TEXTURE_SUB_AVATAR);
|
||||
mAvatarTex = WResourceManager::Instance()->RetrieveTexture(file, RETRIEVE_LOCK, TEXTURE_SUB_AVATAR);
|
||||
if (mAvatarTex)
|
||||
mAvatar = resources.RetrieveQuad(file, 0, 0, 35, 50, "playerAvatar", RETRIEVE_NORMAL, TEXTURE_SUB_AVATAR);
|
||||
mAvatar = WResourceManager::Instance()->RetrieveQuad(file, 0, 0, 35, 50, "playerAvatar", RETRIEVE_NORMAL, TEXTURE_SUB_AVATAR);
|
||||
else
|
||||
mAvatar = NULL;
|
||||
}
|
||||
|
||||
@@ -43,16 +43,16 @@ SimpleMenu::SimpleMenu(int id, JGuiListener* listener, int fontId, float x, floa
|
||||
|
||||
JRenderer* renderer = JRenderer::GetInstance();
|
||||
|
||||
if (!spadeLTex) spadeLTex = resources.RetrieveTexture("spade_ul.png", RETRIEVE_MANAGE);
|
||||
if (!spadeRTex) spadeRTex = resources.RetrieveTexture("spade_ur.png", RETRIEVE_MANAGE);
|
||||
if (!spadeLTex) spadeLTex = WResourceManager::Instance()->RetrieveTexture("spade_ul.png", RETRIEVE_MANAGE);
|
||||
if (!spadeRTex) spadeRTex = WResourceManager::Instance()->RetrieveTexture("spade_ur.png", RETRIEVE_MANAGE);
|
||||
if (!jewelTex) jewelTex = renderer->CreateTexture(5, 5, TEX_TYPE_USE_VRAM);
|
||||
if (!sideTex) sideTex = resources.RetrieveTexture("menuside.png", RETRIEVE_MANAGE);
|
||||
if (NULL == spadeL) spadeL = resources.RetrieveQuad("spade_ul.png", 0, 0, 11, 11, "spade_ul", RETRIEVE_MANAGE);
|
||||
if (NULL == spadeR) spadeR = resources.RetrieveQuad("spade_ur.png", 0, 0, 11, 11, "spade_ur", RETRIEVE_MANAGE);
|
||||
if (!sideTex) sideTex = WResourceManager::Instance()->RetrieveTexture("menuside.png", RETRIEVE_MANAGE);
|
||||
if (NULL == spadeL) spadeL = WResourceManager::Instance()->RetrieveQuad("spade_ul.png", 0, 0, 11, 11, "spade_ul", RETRIEVE_MANAGE);
|
||||
if (NULL == spadeR) spadeR = WResourceManager::Instance()->RetrieveQuad("spade_ur.png", 0, 0, 11, 11, "spade_ur", RETRIEVE_MANAGE);
|
||||
if (NULL == jewel) jewel = NEW JQuad(jewelTex, 1, 1, 3, 3);
|
||||
if (NULL == side) side = resources.RetrieveQuad("menuside.png", 1, 1, 1, 7, "menuside", RETRIEVE_MANAGE);
|
||||
if (NULL == side) side = WResourceManager::Instance()->RetrieveQuad("menuside.png", 1, 1, 1, 7, "menuside", RETRIEVE_MANAGE);
|
||||
|
||||
if (NULL == stars) stars = NEW hgeParticleSystem(resources.RetrievePSI("stars.psi", resources.GetQuad("stars")));
|
||||
if (NULL == stars) stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars")));
|
||||
|
||||
stars->FireAt(mX, mY);
|
||||
}
|
||||
@@ -89,8 +89,8 @@ void SimpleMenu::drawVertPole(float x, float y, float height)
|
||||
|
||||
void SimpleMenu::Render()
|
||||
{
|
||||
WFont * titleFont = resources.GetWFont(Fonts::SMALLFACE_FONT);
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * titleFont = WResourceManager::Instance()->GetWFont(Fonts::SMALLFACE_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
if (0 == mWidth)
|
||||
{
|
||||
float sY = mY + kVerticalMargin;
|
||||
@@ -140,7 +140,7 @@ void SimpleMenu::Render()
|
||||
{
|
||||
if (static_cast<SimpleMenuItem*> (mObjects[i])->hasFocus())
|
||||
{
|
||||
resources.GetWFont(Fonts::MAIN_FONT)->DrawString(static_cast<SimpleMenuItem*> (mObjects[i])->desc.c_str(), mX
|
||||
WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT)->DrawString(static_cast<SimpleMenuItem*> (mObjects[i])->desc.c_str(), mX
|
||||
+ mWidth + 10, mY + 15);
|
||||
mFont->SetColor(ARGB(255,255,255,0));
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ SimpleMenuItem::SimpleMenuItem(SimpleMenu* _parent, int id, int fontId, string t
|
||||
|
||||
void SimpleMenuItem::RenderWithOffset(float yOffset)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mFont->DrawString(mText.c_str(), mX, mY + yOffset, JGETEXT_CENTER);
|
||||
}
|
||||
|
||||
@@ -69,7 +69,7 @@ void SimpleMenuItem::Relocate(float x, float y)
|
||||
|
||||
float SimpleMenuItem::GetWidth()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mFont->SetScale(1.0);
|
||||
return mFont->GetStringWidth(mText.c_str());
|
||||
}
|
||||
|
||||
@@ -304,7 +304,7 @@ string SimplePad::Finish()
|
||||
void SimplePad::Render()
|
||||
{
|
||||
//This could use some cleaning up to make margins more explicit
|
||||
WFont * mFont = resources.GetWFont(Fonts::MENU_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT);
|
||||
|
||||
float offX = 0, offY = 0;
|
||||
float kH = mFont->GetHeight();
|
||||
|
||||
@@ -22,7 +22,7 @@ SimplePopup::SimplePopup(int id, JGuiListener* listener, const int fontId, const
|
||||
mTitle = _title;
|
||||
mMaxLines = 12;
|
||||
|
||||
mTextFont = resources.GetWFont(fontId);
|
||||
mTextFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
this->mCount = 1; // a hack to ensure the menus do book keeping correctly. Since we aren't adding items to the menu, this is required
|
||||
mStatsWrapper = NULL;
|
||||
Update(deckMetaData);
|
||||
@@ -128,7 +128,7 @@ void SimplePopup::drawCorner(string imageName, bool flipX, bool flipY, float x,
|
||||
{
|
||||
LOG(" Drawing a Corner! ");
|
||||
JRenderer* r = JRenderer::GetInstance();
|
||||
JQuad *horizontalBarImage = resources.RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
JQuad *horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
horizontalBarImage->SetHFlip(flipX);
|
||||
horizontalBarImage->SetVFlip(flipY);
|
||||
|
||||
@@ -140,7 +140,7 @@ void SimplePopup::drawHorzPole(string imageName, bool flipX = false, bool flipY
|
||||
{
|
||||
LOG(" Drawing a horizontal border! ");
|
||||
JRenderer* r = JRenderer::GetInstance();
|
||||
JQuad *horizontalBarImage = resources.RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
JQuad *horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
if ( horizontalBarImage != NULL )
|
||||
{
|
||||
horizontalBarImage->SetHFlip(flipX);
|
||||
@@ -159,7 +159,7 @@ void SimplePopup::drawVertPole(string imageName, bool flipX = false, bool flipY
|
||||
{
|
||||
LOG(" Drawing a Vertical border! ");
|
||||
JRenderer* r = JRenderer::GetInstance();
|
||||
JQuad *verticalBarImage = resources.RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
JQuad *verticalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551);
|
||||
if ( verticalBarImage != NULL )
|
||||
{
|
||||
verticalBarImage->SetHFlip(flipX);
|
||||
|
||||
@@ -46,7 +46,7 @@ StoryText::StoryText(string text, float _mX, float _mY, string _align, int _font
|
||||
}
|
||||
void StoryText::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(font);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(font);
|
||||
mFont->SetColor(ARGB(200,255,255,255));
|
||||
mFont->SetScale(1.0);
|
||||
mFont->DrawString(text.c_str(), mX, mY, align);
|
||||
@@ -54,7 +54,7 @@ void StoryText::Render()
|
||||
|
||||
float StoryText::getHeight()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(font);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(font);
|
||||
return mFont->GetHeight();
|
||||
}
|
||||
|
||||
@@ -171,7 +171,7 @@ void StoryReward::Update(float dt)
|
||||
|
||||
if (!rewardSoundPlayed && options[Options::SFXVOLUME].number > 0)
|
||||
{
|
||||
JSample * sample = resources.RetrieveSample("bonus.wav");
|
||||
JSample * sample = WResourceManager::Instance()->RetrieveSample("bonus.wav");
|
||||
if (sample)
|
||||
{
|
||||
JSoundSystem::GetInstance()->PlaySample(sample);
|
||||
@@ -193,7 +193,7 @@ StoryImage::StoryImage(string img, float mX, float mY) :
|
||||
}
|
||||
void StoryImage::Render()
|
||||
{
|
||||
JQuad * quad = resources.RetrieveTempQuad(img);
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveTempQuad(img);
|
||||
if (quad)
|
||||
{
|
||||
float x = mX;
|
||||
@@ -208,7 +208,7 @@ void StoryImage::Render()
|
||||
|
||||
float StoryImage::getHeight()
|
||||
{
|
||||
JQuad * quad = resources.RetrieveQuad(img);
|
||||
JQuad * quad = WResourceManager::Instance()->RetrieveQuad(img);
|
||||
if (quad)
|
||||
{
|
||||
return quad->mHeight;
|
||||
@@ -233,7 +233,7 @@ StoryPage::StoryPage(StoryFlow * mParent) :
|
||||
|
||||
void StoryChoice::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(font);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(font);
|
||||
mFont->SetColor(ARGB(200,255,255,255));
|
||||
if (mHasFocus) mFont->SetColor(ARGB(255,255,255,0));
|
||||
mFont->SetScale(mScale);
|
||||
@@ -242,7 +242,7 @@ void StoryChoice::Render()
|
||||
|
||||
float StoryChoice::getHeight()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(font);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(font);
|
||||
return mFont->GetHeight() * mScale;
|
||||
}
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ void StyleManager::loadRules()
|
||||
{
|
||||
killRules();
|
||||
//TODO Placeholder until XML format available.
|
||||
string filename = JGE_GET_RES(resources.graphicsFile("style.txt"));
|
||||
string filename = JGE_GET_RES(WResourceManager::Instance()->graphicsFile("style.txt"));
|
||||
TiXmlDocument xmlfile(filename.c_str());
|
||||
if (!xmlfile.LoadFile()) return;
|
||||
TiXmlHandle hDoc(&xmlfile);
|
||||
@@ -121,7 +121,7 @@ void StyleManager::determineActive(MTGDeck * p1, MTGDeck * p2)
|
||||
{
|
||||
string prior = activeStyle;
|
||||
activeStyle = check;
|
||||
if (prior != activeStyle) resources.Refresh();
|
||||
if (prior != activeStyle) WResourceManager::Instance()->Refresh();
|
||||
return;
|
||||
}
|
||||
topRule = -1;
|
||||
@@ -158,6 +158,6 @@ void StyleManager::determineActive(MTGDeck * p1, MTGDeck * p2)
|
||||
map<string, WStyle*>::iterator mi = styles.find(rules[topRule]->style);
|
||||
if (mi != styles.end()) activeStyle = mi->first;
|
||||
}
|
||||
if (prior != activeStyle) resources.Refresh();
|
||||
if (prior != activeStyle) WResourceManager::Instance()->Refresh();
|
||||
|
||||
}
|
||||
|
||||
@@ -427,7 +427,7 @@ void TaskList::Start()
|
||||
mState = TASKS_IN;
|
||||
if (!mBgTex)
|
||||
{
|
||||
mBgTex = resources.RetrieveTexture("taskboard.png", RETRIEVE_LOCK);
|
||||
mBgTex = WResourceManager::Instance()->RetrieveTexture("taskboard.png", RETRIEVE_LOCK);
|
||||
float unitH = static_cast<float> (mBgTex->mHeight / 4);
|
||||
float unitW = static_cast<float> (mBgTex->mWidth / 4);
|
||||
if (unitH == 0 || unitW == 0) return;
|
||||
@@ -517,9 +517,9 @@ void TaskList::Render()
|
||||
{
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
//Setup fonts.
|
||||
WFont * f = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * f2 = resources.GetWFont(Fonts::MAGIC_FONT);
|
||||
WFont * f3 = resources.GetWFont(Fonts::MENU_FONT); //OPTION_FONT
|
||||
WFont * f = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * f2 = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
||||
WFont * f3 = WResourceManager::Instance()->GetWFont(Fonts::MENU_FONT); //OPTION_FONT
|
||||
f2->SetColor(ARGB(255, 205, 237, 240));
|
||||
f3->SetColor(ARGB(255, 219, 206, 151));
|
||||
|
||||
@@ -611,7 +611,7 @@ TaskList::~TaskList()
|
||||
{
|
||||
SAFE_DELETE(tasks[i]);
|
||||
}
|
||||
if (mBgTex) resources.Release(mBgTex);
|
||||
if (mBgTex) WResourceManager::Instance()->Release(mBgTex);
|
||||
for (int i = 0; i < 9; i++)
|
||||
SAFE_DELETE(mBg[i]);
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ void TextScroller::Update(float dt)
|
||||
if (!strings.size()) return;
|
||||
|
||||
start += mScrollSpeed * dt;
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
if (start > mFont->GetStringWidth(mText.c_str()))
|
||||
{
|
||||
start = -mWidth;
|
||||
@@ -66,7 +66,7 @@ void TextScroller::Update(float dt)
|
||||
|
||||
void TextScroller::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth);
|
||||
}
|
||||
|
||||
@@ -97,7 +97,7 @@ TextScroller( fontId, x, y, width, scrollSpeed)
|
||||
mNbItemsShown = numItemsShown;
|
||||
mMarginX = 0;
|
||||
timer=0;
|
||||
WFont *mFont = resources.GetWFont(fontId);
|
||||
WFont *mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mOriginalY = mY;
|
||||
mMarginY = mY - mFont->GetHeight();
|
||||
Add("\n"); // initialize the scroller with a blank line
|
||||
@@ -144,6 +144,6 @@ void VerticalTextScroller::Update(float dt)
|
||||
|
||||
void VerticalTextScroller::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
mFont->DrawString(mText.c_str(), mX, mY);
|
||||
}
|
||||
@@ -112,19 +112,19 @@ const KeyRep& translateKey(LocalKeySym key)
|
||||
KeyRep& k = res->second;
|
||||
switch (key)
|
||||
{
|
||||
case PSP_CTRL_SELECT : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 32, 64, 32, "PSP_CTRL_SELECT", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_START : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 32, 64, 32, "PSP_CTRL_START", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_UP : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 0, 32, 32, "PSP_CTRL_UP", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_RIGHT : k.second = resources.RetrieveQuad("iconspsp.png", (float)3*32, 0, 32, 32, "PSP_CTRL_RIGHT", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_DOWN : k.second = resources.RetrieveQuad("iconspsp.png", (float)1*32, 0, 32, 32, "PSP_CTRL_DOWN", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_LEFT : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 0, 32, 32, "PSP_CTRL_LEFT", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_LTRIGGER : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 32, 64, 32, "PSP_CTRL_LTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_RTRIGGER : k.second = resources.RetrieveQuad("iconspsp.png", (float)8*32, 32, 64, 32, "PSP_CTRL_RTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_TRIANGLE : k.second = resources.RetrieveQuad("iconspsp.png", (float)5*32, 0, 32, 32, "PSP_CTRL_TRIANGLE", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_CIRCLE : k.second = resources.RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_CIRCLE", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_CROSS : k.second = resources.RetrieveQuad("iconspsp.png", (float)7*32, 0, 32, 32, "PSP_CTRL_CROSS", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_SQUARE : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 0, 32, 32, "PSP_CTRL_SQUARE", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_HOLD : k.second = resources.RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_HOLD", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_SELECT : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)2*32, 32, 64, 32, "PSP_CTRL_SELECT", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_START : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)0*32, 32, 64, 32, "PSP_CTRL_START", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_UP : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)0*32, 0, 32, 32, "PSP_CTRL_UP", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_RIGHT : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)3*32, 0, 32, 32, "PSP_CTRL_RIGHT", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_DOWN : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)1*32, 0, 32, 32, "PSP_CTRL_DOWN", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_LEFT : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)2*32, 0, 32, 32, "PSP_CTRL_LEFT", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_LTRIGGER : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)6*32, 32, 64, 32, "PSP_CTRL_LTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_RTRIGGER : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)8*32, 32, 64, 32, "PSP_CTRL_RTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_TRIANGLE : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)5*32, 0, 32, 32, "PSP_CTRL_TRIANGLE", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_CIRCLE : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_CIRCLE", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_CROSS : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)7*32, 0, 32, 32, "PSP_CTRL_CROSS", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_SQUARE : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)6*32, 0, 32, 32, "PSP_CTRL_SQUARE", RETRIEVE_NORMAL); break;
|
||||
case PSP_CTRL_HOLD : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_HOLD", RETRIEVE_NORMAL); break;
|
||||
default: /* Unknown key : no icon */ ;
|
||||
}
|
||||
return k;
|
||||
@@ -191,18 +191,18 @@ const KeyRep& translateKey(JButton key) {
|
||||
KeyRep& k = res->second;
|
||||
switch (key)
|
||||
{
|
||||
case JGE_BTN_CTRL : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 32, 64, 32, "PSP_CTRL_SELECT", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_MENU : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 32, 64, 32, "PSP_CTRL_START", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_UP : k.second = resources.RetrieveQuad("iconspsp.png", (float)0*32, 0, 32, 32, "PSP_CTRL_UP", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_RIGHT : k.second = resources.RetrieveQuad("iconspsp.png", (float)3*32, 0, 32, 32, "PSP_CTRL_RIGHT", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_DOWN : k.second = resources.RetrieveQuad("iconspsp.png", (float)1*32, 0, 32, 32, "PSP_CTRL_DOWN", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_LEFT : k.second = resources.RetrieveQuad("iconspsp.png", (float)2*32, 0, 32, 32, "PSP_CTRL_LEFT", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_PREV : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 32, 64, 32, "PSP_CTRL_LTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_NEXT : k.second = resources.RetrieveQuad("iconspsp.png", (float)8*32, 32, 64, 32, "PSP_CTRL_RTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_CANCEL : k.second = resources.RetrieveQuad("iconspsp.png", (float)5*32, 0, 32, 32, "PSP_CTRL_TRIANGLE", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_OK : k.second = resources.RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_CIRCLE", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_SEC : k.second = resources.RetrieveQuad("iconspsp.png", (float)7*32, 0, 32, 32, "PSP_CTRL_CROSS", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_PRI : k.second = resources.RetrieveQuad("iconspsp.png", (float)6*32, 0, 32, 32, "PSP_CTRL_SQUARE", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_CTRL : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)2*32, 32, 64, 32, "PSP_CTRL_SELECT", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_MENU : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)0*32, 32, 64, 32, "PSP_CTRL_START", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_UP : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)0*32, 0, 32, 32, "PSP_CTRL_UP", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_RIGHT : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)3*32, 0, 32, 32, "PSP_CTRL_RIGHT", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_DOWN : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)1*32, 0, 32, 32, "PSP_CTRL_DOWN", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_LEFT : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)2*32, 0, 32, 32, "PSP_CTRL_LEFT", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_PREV : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)6*32, 32, 64, 32, "PSP_CTRL_LTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_NEXT : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)8*32, 32, 64, 32, "PSP_CTRL_RTRIGGER", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_CANCEL : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)5*32, 0, 32, 32, "PSP_CTRL_TRIANGLE", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_OK : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)4*32, 0, 32, 32, "PSP_CTRL_CIRCLE", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_SEC : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)7*32, 0, 32, 32, "PSP_CTRL_CROSS", RETRIEVE_NORMAL); break;
|
||||
case JGE_BTN_PRI : k.second = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float)6*32, 0, 32, 32, "PSP_CTRL_SQUARE", RETRIEVE_NORMAL); break;
|
||||
default: /* Unknown key : no icon */ ;
|
||||
}
|
||||
return k;
|
||||
|
||||
@@ -17,7 +17,7 @@ WResource::~WResource()
|
||||
WResource::WResource()
|
||||
{
|
||||
locks = WRES_UNLOCKED;
|
||||
lastTime = resources.nowTime();
|
||||
lastTime = WResourceManager::Instance()->nowTime();
|
||||
loadedMode = 0;
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ void WResource::unlock(bool force)
|
||||
|
||||
void WResource::hit()
|
||||
{
|
||||
lastTime = resources.nowTime();
|
||||
lastTime = WResourceManager::Instance()->nowTime();
|
||||
}
|
||||
|
||||
WCachedResource::~WCachedResource()
|
||||
@@ -174,7 +174,7 @@ WTrackedQuad * WCachedTexture::GetTrackedQuad(float offX, float offY, float widt
|
||||
There's a risk this erases the texture calling the quad creation.... Erwan 2010/03/13
|
||||
if(!quad) {
|
||||
//Probably out of memory. Try again.
|
||||
resources.Cleanup();
|
||||
WResourceManager::Instance()->Cleanup();
|
||||
quad = NEW JQuad(texture,offX,offY,width,height);
|
||||
}
|
||||
*/
|
||||
@@ -289,16 +289,16 @@ bool WCachedTexture::Attempt(string filename, int submode, int & error)
|
||||
}
|
||||
|
||||
}
|
||||
realname = resources.cardFile(filename);
|
||||
realname = WResourceManager::Instance()->cardFile(filename);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (submode & TEXTURE_SUB_THUMB) filename.insert(0, "thumbnails/");
|
||||
|
||||
if (submode & TEXTURE_SUB_AVATAR)
|
||||
realname = resources.avatarFile(filename);
|
||||
realname = WResourceManager::Instance()->avatarFile(filename);
|
||||
else
|
||||
realname = resources.graphicsFile(filename);
|
||||
realname = WResourceManager::Instance()->graphicsFile(filename);
|
||||
}
|
||||
|
||||
//Apply pixel mode
|
||||
@@ -362,7 +362,7 @@ bool WCachedSample::Attempt(string filename, int submode, int & error)
|
||||
{
|
||||
loadedMode = submode;
|
||||
|
||||
sample = JSoundSystem::GetInstance()->LoadSample(resources.sfxFile(filename).c_str());
|
||||
sample = JSoundSystem::GetInstance()->LoadSample(WResourceManager::Instance()->sfxFile(filename).c_str());
|
||||
|
||||
if (!isGood())
|
||||
{
|
||||
@@ -417,7 +417,7 @@ bool WCachedParticles::Attempt(string filename, int submode, int & error)
|
||||
|
||||
JFileSystem* fileSys = JFileSystem::GetInstance();
|
||||
|
||||
if (!fileSys->OpenFile(resources.graphicsFile(filename)))
|
||||
if (!fileSys->OpenFile(WResourceManager::Instance()->graphicsFile(filename)))
|
||||
{
|
||||
error = CACHE_ERROR_404;
|
||||
return false;
|
||||
|
||||
@@ -37,7 +37,7 @@ bool WSyncable::prev()
|
||||
//WSrcImage
|
||||
JQuad * WSrcImage::getImage(int offset)
|
||||
{
|
||||
return resources.RetrieveTempQuad(filename);
|
||||
return WResourceManager::Instance()->RetrieveTempQuad(filename);
|
||||
}
|
||||
|
||||
WSrcImage::WSrcImage(string s)
|
||||
@@ -60,15 +60,15 @@ JQuad * WSrcCards::getImage(int offset)
|
||||
#else
|
||||
if (mDelay && mLastInput < mDelay)
|
||||
{
|
||||
return resources.RetrieveCard(getCard(offset), RETRIEVE_EXISTING);
|
||||
return WResourceManager::Instance()->RetrieveCard(getCard(offset), RETRIEVE_EXISTING);
|
||||
}
|
||||
#endif
|
||||
return resources.RetrieveCard(getCard(offset));
|
||||
return WResourceManager::Instance()->RetrieveCard(getCard(offset));
|
||||
}
|
||||
|
||||
JQuad * WSrcCards::getThumb(int offset)
|
||||
{
|
||||
return resources.RetrieveCard(getCard(offset), RETRIEVE_THUMB);
|
||||
return WResourceManager::Instance()->RetrieveCard(getCard(offset), RETRIEVE_THUMB);
|
||||
}
|
||||
|
||||
WSrcCards::~WSrcCards()
|
||||
|
||||
@@ -371,7 +371,7 @@ void WFBFont::DrawString(const char *s, float x, float y, int align, float leftO
|
||||
{
|
||||
// tricky: the single byte font is always mFontID + kSingleByteFontOffset!
|
||||
// See WResourceManager::InitFonts()
|
||||
WFont * mFont = resources.GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
mFont->SetScale(GetScale());
|
||||
mFont->SetColor(GetColor());
|
||||
mFont->DrawString(s, x, y, align, leftOffset, width);
|
||||
@@ -572,7 +572,7 @@ float WFBFont::GetStringWidth(const char *s) const
|
||||
}
|
||||
else
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
mFont->SetScale(GetScale());
|
||||
return mFont->GetStringWidth(s);
|
||||
}
|
||||
@@ -773,7 +773,7 @@ void WGBKFont::DrawString(const char *s, float x, float y, int align, float left
|
||||
{
|
||||
// tricky: the single byte font is always mFontID + kSingleByteFontOffset!
|
||||
// See WResourceManager::InitFonts()
|
||||
WFont * mFont = resources.GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
mFont->SetScale(GetScale());
|
||||
mFont->SetColor(GetColor());
|
||||
mFont->DrawString(s, x, y, align, leftOffset, width);
|
||||
@@ -993,7 +993,7 @@ float WGBKFont::GetStringWidth(const char *s) const
|
||||
}
|
||||
else
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(mFontID + Fonts::kSingleByteFontOffset);
|
||||
mFont->SetScale(GetScale());
|
||||
return mFont->GetStringWidth(s);
|
||||
}
|
||||
|
||||
@@ -77,12 +77,12 @@ void WGuiItem::Entering(JButton key)
|
||||
}
|
||||
float WGuiItem::minWidth()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
return mFont->GetStringWidth(_(displayValue).c_str()) + 4;
|
||||
}
|
||||
float WGuiItem::minHeight()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
return mFont->GetHeight();
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ bool WGuiItem::Leaving(JButton key)
|
||||
void WGuiItem::Render()
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
DWORD oldcolor = mFont->GetColor();
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
float fH = (height - mFont->GetHeight()) / 2;
|
||||
@@ -188,7 +188,7 @@ PIXEL_TYPE WDecoStyled::getColor(int type)
|
||||
//WGuiHeader
|
||||
void WGuiHeader::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
@@ -299,7 +299,7 @@ void WGuiList::Render()
|
||||
//List is empty.
|
||||
if (!items.size() && failMsg != "")
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT_FAIL));
|
||||
mFont->DrawString(_(failMsg).c_str(), x + width / 2, y, JGETEXT_RIGHT);
|
||||
return;
|
||||
@@ -439,7 +439,7 @@ string WDecoEnum::lookupVal(int value)
|
||||
|
||||
void WDecoEnum::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
mFont->DrawString(_(getDisplay()).c_str(), getX() + 2, getY() + 3);
|
||||
@@ -1095,7 +1095,7 @@ void WGuiTabMenu::Add(WGuiBase * it)
|
||||
|
||||
void WGuiTabMenu::Render()
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
|
||||
if (!items.size()) return;
|
||||
@@ -1127,7 +1127,7 @@ void WGuiTabMenu::save()
|
||||
void WGuiAward::Overlay()
|
||||
{
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetScale(0.8f);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
|
||||
@@ -1138,7 +1138,7 @@ void WGuiAward::Overlay()
|
||||
float fH = mFont->GetHeight();
|
||||
|
||||
if (fH < 16) fH = 18;
|
||||
JQuad * button = resources.RetrieveQuad("iconspsp.png", (float) 4 * 32, 0, 32, 32, "", RETRIEVE_NORMAL);
|
||||
JQuad * button = WResourceManager::Instance()->RetrieveQuad("iconspsp.png", (float) 4 * 32, 0, 32, 32, "", RETRIEVE_NORMAL);
|
||||
|
||||
r->FillRoundRect(5, 10, fW + 32, fH + 2, 2, getColor(WGuiColor::BACK));
|
||||
if (button) r->RenderQuad(button, 10, 12, 0, .5, .5);
|
||||
@@ -1157,16 +1157,16 @@ void WGuiAward::Underlay()
|
||||
if (n.size())
|
||||
{
|
||||
sprintf(buf, "trophy_%s.png", n.c_str()); //Trophy specific to the award
|
||||
trophy = resources.RetrieveTempQuad(buf); //Themed version...
|
||||
trophy = WResourceManager::Instance()->RetrieveTempQuad(buf); //Themed version...
|
||||
}
|
||||
|
||||
if (!trophy && id >= Options::SET_UNLOCKS)
|
||||
{
|
||||
trophy = resources.RetrieveTempQuad("trophy_set.png"); //TODO FIXME: Should look in set dir too.
|
||||
trophy = WResourceManager::Instance()->RetrieveTempQuad("trophy_set.png"); //TODO FIXME: Should look in set dir too.
|
||||
}
|
||||
|
||||
if (!trophy) //Fallback to basic trophy image.
|
||||
trophy = resources.RetrieveTempQuad("trophy.png");
|
||||
trophy = WResourceManager::Instance()->RetrieveTempQuad("trophy.png");
|
||||
|
||||
if (trophy)
|
||||
{
|
||||
@@ -1181,7 +1181,7 @@ void WGuiAward::Render()
|
||||
if (!goa) return;
|
||||
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetScale(1);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT));
|
||||
|
||||
@@ -1296,14 +1296,14 @@ void WGuiCardImage::Render()
|
||||
JQuad * q;
|
||||
if (bThumb)
|
||||
{
|
||||
q = resources.GetQuad("back_thumb");
|
||||
q = WResourceManager::Instance()->GetQuad("back_thumb");
|
||||
#if defined WIN32 || defined LINUX
|
||||
if(!q)
|
||||
q = resources.GetQuad("back");
|
||||
q = WResourceManager::Instance()->GetQuad("back");
|
||||
#endif
|
||||
}
|
||||
else
|
||||
q = resources.GetQuad("back");
|
||||
q = WResourceManager::Instance()->GetQuad("back");
|
||||
float scale = p.actZ * 257.f / q->mHeight;
|
||||
q->SetColor(ARGB(255,255,255,255));
|
||||
renderer->RenderQuad(q, p.x, p.y, 0, scale, scale);
|
||||
@@ -1362,14 +1362,14 @@ void WGuiCardDistort::Render()
|
||||
//Default to back.
|
||||
if (bThumb)
|
||||
{
|
||||
q = resources.GetQuad("back_thumb");
|
||||
q = WResourceManager::Instance()->GetQuad("back_thumb");
|
||||
#if defined WIN32 || defined LINUX
|
||||
if(!q)
|
||||
q = resources.GetQuad("back");
|
||||
q = WResourceManager::Instance()->GetQuad("back");
|
||||
#endif
|
||||
}
|
||||
else
|
||||
q = resources.GetQuad("back");
|
||||
q = WResourceManager::Instance()->GetQuad("back");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1457,7 +1457,7 @@ void WGuiListRow::Render()
|
||||
//List is empty.
|
||||
if (!items.size() && failMsg != "")
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(getColor(WGuiColor::TEXT_FAIL));
|
||||
mFont->DrawString(_(failMsg).c_str(), x + width / 2, y, JGETEXT_RIGHT);
|
||||
return;
|
||||
@@ -2228,7 +2228,7 @@ void WGuiKeyBinder::Render()
|
||||
if (confirmMenu)
|
||||
{
|
||||
JRenderer * renderer = JRenderer::GetInstance();
|
||||
WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT);
|
||||
mFont->SetColor(ARGB(255, 255, 0, 0));
|
||||
renderer->FillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(230, 255, 240, 240));
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@ const unsigned int kConstrainedCacheLimit = 8 * 1024 * 1024;
|
||||
|
||||
extern bool neofont;
|
||||
int idCounter = OTHERS_OFFSET;
|
||||
WResourceManager resources;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -28,6 +27,8 @@ namespace
|
||||
const std::string kExtension_font(".font");
|
||||
}
|
||||
|
||||
WResourceManager* WResourceManager::sInstance = NULL;
|
||||
|
||||
int WResourceManager::RetrieveError()
|
||||
{
|
||||
return lastError;
|
||||
@@ -46,7 +47,7 @@ bool WResourceManager::RemoveOldest()
|
||||
void WResourceManager::DebugRender()
|
||||
{
|
||||
JRenderer* renderer = JRenderer::GetInstance();
|
||||
WFont * font = resources.GetWFont(Fonts::MAIN_FONT);
|
||||
WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
|
||||
font->SetColor(ARGB(255,255,255,255));
|
||||
|
||||
if (!font || !renderer) return;
|
||||
@@ -1198,7 +1199,7 @@ cacheItem* WCache<cacheItem, cacheActual>::Retrieve(int id, const string& filena
|
||||
//Unlink the managed resource from the cache.
|
||||
UnlinkCache(tc);
|
||||
|
||||
//Post it in managed resources.
|
||||
//Post it in managed WResourceManager::Instance()->
|
||||
managed[makeID(id, filename, submode)] = tc;
|
||||
tc->deadbolt();
|
||||
}
|
||||
|
||||
@@ -243,7 +243,7 @@ std::vector<std::string> split(const std::string &s, char delim)
|
||||
// Not sure how this translates into non-english fonts.
|
||||
std::string wordWrap(std::string sentence, float width, int fontId)
|
||||
{
|
||||
WFont * mFont = resources.GetWFont(fontId);
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
|
||||
float lineWidth = mFont->GetStringWidth( sentence.c_str() );
|
||||
string retVal = sentence;
|
||||
if ( lineWidth < width ) return sentence;
|
||||
|
||||
Reference in New Issue
Block a user