Merge AVR, M13, PC2 card primitives to MTG.txt
284 cards merged: Abundant Growth Aggravate Ajani, Caller of the Pride Ajani's Sunstriker Alchemist's Apprentice Alchemist's Refuge Amass the Components Angel of Glory's Rise Angel's Tomb Angelic Armaments Appetite for Brains Arcane Melee Archaeomancer Archwing Dragon Arctic Aven Attended Knight Avacyn, Angel of Hope Baleful Strix Banners Raised Battle Hymn Battleflight Eagle Beetleback Chief Bladed Bracers Blood Artist Blood Reckoning Bloodflow Connoisseur Bloodhunter Bat Bond Beetle Boundless Realms Bower Passage Brindle Shoat Bruna, Light of Alabaster Builder's Blessing Butcher Ghoul Call to Serve Captain of the Mists Captain's Call Cathars' Crusade Cathedral of War Cathedral Sanctifier Chandra's Fury Chronomaton Cleaver Riot Cloudshift Commander's Authority Human Token Conjurer's Closet Corpse Traders Cower in Fear Craterhoof Behemoth Craterize Crimson Muckwader Crippling Blight Crippling Chill Crusader of Odric Cursebreak Dangerous Wager Deadeye Navigator Death Wind Defang Defy Death Demonic Rising Demonic Taskmaster Demonlord of Ashmouth Desolate Lighthouse Devout Chaplain Diabolic Revelation Diregraf Escort Disciple of Bolas Downpour Dragon Hatchling Dragonlair Spider Dread Slaver Dreadwaters Dreampod Druid Driver of the Dead Druid's Familiar Druids' Repository Duskmantle Prowler Duty-Bound Dead Eaten by Spiders Elderscale Wurm Elgaud Shieldmate Emancipation Angel Encrust Essence Harvest Evernight Shade Exquisite Blood Faerie Invaders Faith's Reward Falkenrath Exterminator Farbog Explorer Favorable Winds Fervent Cathar Fettergeist Firewing Phoenix Flames of the Firebrand Flinthoof Boar Fungal Sprouting Gallows at Willow Hill Spirit Token Galvanic Alchemist Geist Snatch Geist Trappers Ghostform Ghostly Flicker Ghostly Touch Ghoulflesh Goblin Battle Jester Goldnight Commander Goldnight Redeemer Grave Exchange Griffin Protector Griselbrand Grounded Gryff Vanguard Guardian Lions Guise of Fire Hanweir Lancer Harbor Bandit Harvester of Souls Haunted Guardian Havengul Skaab Havengul Vampire Healer of the Pride Heirs of Stromkirk Hellion Crucible Herald of War Holy Justiciar Homicidal Seclusion Hound of Griselbrand Howlgeist Human Frailty Hunted Ghoul Hydrosurge Illusory Angel Into the Void Jace's Phantasm Kessig Malcontents Knight of Glory Knight of Infamy Krenko, Mob Boss Krenko's Command Krond the Dawn-Clad Kruin Striker Latch Seeker Leap of Faith Lightning Mauler Lightning Prowess Liliana of the Dark Realms Liliana's Shade Maalfeld Twins Mad Prophet Magmaquake Malicious Intent Mark of the Vampire Marrow Bats Mass Appeal Mass Mutiny Master of the Pearl Trident Mental Agony Midnight Duelist Midvast Protector Mind Sculpt Mist Raven Moonlight Geist Moonsilver Spear Moorland Inquisitor Murder Mwonvuli Beast Tracker Narstad Scrapper Natural End Nearheath Pilgrim Necrobite Nefarox, Overlord of Grixis Nephalia Smuggler Nettle Swine Nightshade Peddler Otherworld Atlas Pathbreaker Wurm Pillar of Flame Polluted Dead Predator's Gambit Preyseizer Dragon Primal Huntbeast Prized Elephant Public Execution Raging Poltergeist Ranger's Path Reckless Brute Renegade Demon Restoration Angel Riders of Gavony Righteous Blow Ring of Evos Isle Ring of Kalonia Ring of Thune Ring of Valkas Ring of Xathrid Riot Ringleader Roaring Primadox Rotcrown Ghoul Rummaging Goblin Rush of Blood Sai of the Shinobi Sakashima's Student Sands of Delirium Scalding Devil Scrapskin Drake Scroll of Avacyn Scroll of Griselbrand Searchlight Geist Searing Spear Sentinel Spider Seraph of Dawn Seraph Sanctuary Serpent's Gift Servant of Nefarox Sheltering Word Show of Valor Silverblade Paladin Slayers' Stronghold Slumbering Dragon Smelt Snare the Skies Somberwald Vigilante Soul of the Harvest Soulcage Fiend Spectral Gateguards Spectral Prison Spiked Baloth Spirit Away Staff of Nin Stern Mentor Stonewright Sublime Archangel Talrand, Sky Summoner Talrand's Invocation Tamiyo, the Moon Sage Tandem Lookout Terrifying Presence Thatcher Revolt Thraben Valiant Thragtusk Thundermaw Hellkite Tibalt, the Fiend-Blooded Timberland Guide Timberpack Wolf Tormentor's Trident Touch of the Eternal Trading Post Treacherous Pit-Dweller Tricks of the Trade Triumph of Cruelty Triumph of Ferocity Trusted Forcemage Ulvenwald Tracker Uncanny Speed Undead Executioner Unhallowed Pact Veilborn Ghoul Vela the Night-Clad Vessel of Endless Rest Vigilante Justice Vile Rebirth Voice of the Provinces Void Stalker Vorstclaw Wandering Wolf War Falcon Warclamp Mastiff Watercourser Wild Defiance Wild Guess Wingcrafter Wolfir Avenger Wolfir Silverheart Worldfire Xathrid Gorgon Yeva, Nature's Herald Yeva's Forcemage Yew Spirit Zealous Conscripts Zealous Strike
This commit is contained in:
@@ -205,6 +205,11 @@ id=278252
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rarity=U
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[/card]
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[card]
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primitive=Human Token
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id=-278252
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rarity=T
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[/card]
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[card]
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primitive=Conjurer's Closet
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id=240030
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rarity=R
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@@ -440,6 +445,11 @@ id=262674
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rarity=R
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[/card]
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[card]
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primitive=Spirit Token
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id=-26267411
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rarity=T
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[/card]
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[card]
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primitive=Galvanic Alchemist
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id=240211
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rarity=C
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@@ -1,925 +0,0 @@
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[card]
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name=Ajani, Caller of the Pride
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(add counter) ability$!target(creature|battlefield) counter(1/1,1)!$ controller
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auto={C(0/0,-3,Loyalty)}:name(gain ability) flying && double strike target(creature|battlefield) ueot
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auto={C(0/0,-8,Loyalty)}:token(Cat,Creature Cat,2/2,white)*lifetotal
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text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.
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mana={1}{W}{W}
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type=Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani's Sunstriker
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abilities=lifelink
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text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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mana={W}{W}
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type=Creature
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subtype=Cat Cleric
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power=2
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toughness=2
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[/card]
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[card]
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name=Archaeomancer
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auto=may moveTo(myhand) target(instant,sorcery|mygraveyard)
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text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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mana={2}{U}{U}
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type=Creature
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subtype=Human Wizard
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power=1
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toughness=2
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[/card]
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[card]
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name=Arctic Aven
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auto=aslongas(plains|myBattlefield) 1/1
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auto={W}:lifelink ueot
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abilities=flying
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text=Flying -- Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
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mana={2}{U}
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type=Creature
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subtype=Bird Wizard
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power=2
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toughness=1
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[/card]
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[card]
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name=Attended Knight
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auto=token(Soldier,Creature Soldier,1/1,white)
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abilities=first strike
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text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
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mana={2}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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name=Battleflight Eagle
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auto=target(creature|battlefield) 2/2 ueot && flying ueot
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abilities=flying
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text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
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mana={4}{W}
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type=Creature
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subtype=Bird
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power=2
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toughness=2
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[/card]
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[card]
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name=Blood Reckoning
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auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent
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text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
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mana={3}{B}
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type=Enchantment
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[/card]
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[card]
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name=Bloodhunter Bat
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auto=life:-2 opponent && life:2 controller
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abilities=flying
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text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
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mana={3}{B}
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type=Creature
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subtype=Bat
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power=2
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toughness=2
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[/card]
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[card]
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name=Bond Beetle
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auto=counter(1/1,1) target(creature|battlefield)
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text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
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mana={G}
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type=Creature
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subtype=Insect
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power=0
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toughness=1
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[/card]
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[card]
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name=Boundless Realms
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auto=target(<upto:type:land[basic]:mybattlefield>land|mylibrary) and!(tap)! moveTo(mybattlefield)
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text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
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mana={6}{G}
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type=Sorcery
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[/card]
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[card]
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name=Captain's Call
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auto=token(Soldier,Creature Soldier,1/1,white)*3
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text=Put three 1/1 white Soldier creature tokens onto the battlefield.
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mana={3}{W}
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type=Sorcery
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[/card]
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[card]
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name=Cathedral of War
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auto=tap
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auto={T}:Add {1}
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abilities=exalted
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text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool.
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type=Land
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[/card]
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[card]
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name=Chandra's Fury
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target=player
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auto=damage:4 && damage:1 all(creature|targetedpersonsbattlefield)
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text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.
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mana={4}{R}
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type=Instant
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[/card]
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[card]
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name=Chronomaton
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auto={1}{T}:counter(1/1,1)
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text={1}, {T}: Put a +1/+1 counter on Chronomaton.
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mana={1}
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type=Artifact Creature
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subtype=Golem
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power=1
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toughness=1
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[/card]
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[card]
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name=Cleaver Riot
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auto=all(creature|mybattlefield) double strike ueot
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text=Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
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mana={4}{R}
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type=Sorcery
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[/card]
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[card]
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name=Cower in Fear
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auto=all(creature|opponentbattlefield) -1/-1 ueot
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text=Creatures your opponents control get -1/-1 until end of turn.
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mana={1}{B}{B}
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type=Instant
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[/card]
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[card]
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name=Craterize
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target=land
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auto=destroy
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text=Destroy target land.
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mana={3}{R}
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type=Sorcery
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[/card]
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[card]
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name=Crimson Muckwader
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auto=aslongas(swamp|mybattlefield) 1/1
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auto={2}{B}:regenerate
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text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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mana={1}{R}
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type=Creature
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subtype=Lizard
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power=2
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toughness=1
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[/card]
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[card]
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name=Crippling Blight
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target=creature
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auto=-1/-1
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auto=cantblock
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text=Enchant creature -- Enchanted creature gets -1/-1 and can't block.
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mana={B}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Crusader of Odric
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auto=foreach(creature|mybattlefield) 1/1
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text=Crusader of Odric's power and toughness are each equal to the number of creatures you control.
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mana={2}{W}
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type=Creature
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subtype=Human Soldier
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power=*
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toughness=*
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[/card]
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[card]
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name=Diabolic Revelation
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auto=this(variable{castx} >0) target(<upto:castx>*|mylibrary) moveTo(myhand)
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text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
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mana={X}{3}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Disciple of Bolas
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auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability<!powerlifegain!>],newability[dynamicability<!powerdraw!>],newability[sacrifice]))
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text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
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mana={3}{B}
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type=Creature
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subtype=Human Wizard
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power=2
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toughness=1
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[/card]
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[card]
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name=Downpour
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target=<upto:3>creature
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auto=tap
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text=Tap up to three target creatures.
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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name=Dragon Hatchling
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auto={1}{R}:1/0
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abilities=flying
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text=Flying -- {R}: Dragon Hatchling gets +1/+0 until end of turn.
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mana={1}{R}
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type=Creature
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subtype=Dragon
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power=0
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toughness=1
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[/card]
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[card]
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name=Duskmantle Prowler
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abilities=haste,exalted
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text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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mana={3}{B}
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type=Creature
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subtype=Vampire Rogue
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power=2
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toughness=2
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[/card]
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[card]
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name=Duty-Bound Dead
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auto={3}{B}:regenerate
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abilities=exalted
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text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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mana={B}
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type=Creature
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subtype=Skeleton
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power=0
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toughness=2
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[/card]
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[card]
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name=Elderscale Wurm
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abilities=trample
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auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller
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auto=this(controllerlife > 6) transforms((,newability[@damaged(controller):if compare(lifetotal)~lessthan~7 then lifeset:7 controller]))
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text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
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mana={4}{G}{G}{G}
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type=Creature
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subtype=Wurm
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power=7
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toughness=7
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[/card]
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[card]
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name=Encrust
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target=artifact,creature
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auto=doesnotuntap
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auto=noactivatedability
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text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
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mana={1}{U}{U}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Faerie Invaders
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abilities=flash,flying
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text=Flash (You may cast this spell any time you could cast an instant.) -- Flying
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mana={4}{U}
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type=Creature
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subtype=Faerie Rogue
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power=3
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toughness=3
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[/card]
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[card]
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name=Faith's Reward
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auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard)
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text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
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mana={3}{W}
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type=Instant
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[/card]
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[card]
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name=Firewing Phoenix
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autograveyard={1}{R}{R}{R}:moveTo(myhand)
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abilities=flying
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text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.
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mana={3}{R}
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type=Creature
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subtype=Phoenix
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power=4
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toughness=2
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[/card]
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[card]
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name=Flames of the Firebrand
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target=creature,player
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auto=damage:1
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auto=damage:1 target(creature,player)
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auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller
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text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
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mana={2}{R}
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type=Sorcery
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[/card]
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[card]
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name=Flinthoof Boar
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auto=aslongas(mountain|mybattlefield) 1/1
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auto={R}:haste ueot
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text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.)
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mana={1}{G}
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type=Creature
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subtype=Boar
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power=2
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toughness=2
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[/card]
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[card]
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name=Fungal Sprouting
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auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield
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text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
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mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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name=Goblin Battle Jester
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auto=@movedTo(*[red]|mystack):cantblock target(creature)
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text=Whenever you cast a red spell, target creature can't block this turn.
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mana={3}{R}
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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[/card]
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[card]
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name=Griffin Protector
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auto=@movedTo(creature|mybattlefield):1/1 ueot
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abilities=flying
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text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
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mana={3}{W}
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||||
type=Creature
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||||
subtype=Griffin
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||||
power=2
|
||||
toughness=3
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||||
[/card]
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||||
[card]
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||||
name=Guardian Lions
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||||
abilities=vigilance
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||||
text=Vigilance (Attacking doesn't cause this creature to tap.)
|
||||
mana={4}{W}
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||||
type=Creature
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||||
subtype=Cat
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||||
power=1
|
||||
toughness=6
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||||
[/card]
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||||
[card]
|
||||
name=Harbor Bandit
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||||
auto=aslongas(island|myBattlefield) 1/1
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||||
auto={1}{U}:unblockable ueot
|
||||
text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Human Rogue
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Healer of the Pride
|
||||
auto=@movedTo(other creature|mybattlefield):life:2 controller
|
||||
text=Whenever another creature enters the battlefield under your control, you gain 2 life.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
subtype=Cat Cleric
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Hellion Crucible
|
||||
auto={T}:Add {1}
|
||||
auto={1}{R}{T}:counter(0/0,1,Pressure)
|
||||
auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste)
|
||||
text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.)
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Hydrosurge
|
||||
target=creature
|
||||
auto=-5/0
|
||||
text=Target creature gets -5/-0 until end of turn.
|
||||
mana={U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Jace's Phantasm
|
||||
auto=aslongas(*|opponentgraveyard) 4/4 >9
|
||||
abilities=flying
|
||||
text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
|
||||
mana={U}
|
||||
type=Creature
|
||||
subtype=Illusion
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Knight of Glory
|
||||
abilities=protection from black,exalted
|
||||
text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
subtype=Human Knight
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Knight of Infamy
|
||||
abilities=protection from white,exalted
|
||||
text=Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Human Knight
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Krenko, Mob Boss
|
||||
auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield
|
||||
text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.
|
||||
mana={2}{R}{R}
|
||||
type=Legendary Creature
|
||||
subtype=Goblin Warrior
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Krenko's Command
|
||||
auto=token(Goblin,Creature Goblin,1/1,red)*2
|
||||
text=Put two 1/1 red Goblin creature tokens onto the battlefield.
|
||||
mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Liliana of the Dark Realms
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary)
|
||||
auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller
|
||||
auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove
|
||||
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have ‘{T}: Add {B}{B}{B}{B} to your mana pool.'"
|
||||
mana={2}{B}{B}
|
||||
type=Planeswalker
|
||||
subtype=Liliana
|
||||
[/card]
|
||||
[card]
|
||||
name=Liliana's Shade
|
||||
auto=name(fetch) may moveTo(myhand) target(swamp|mylibrary)
|
||||
auto={B}:1/1
|
||||
text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn.
|
||||
mana={2}{B}{B}
|
||||
type=Creature
|
||||
subtype=Shade
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Magmaquake
|
||||
auto=damage:X all(creature[-flying])
|
||||
auto=damage:X all(planeswalker)
|
||||
text=Magmaquake deals X damage to each creature without flying and each planeswalker.
|
||||
mana={X}{R}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Mark of the Vampire
|
||||
target=creature
|
||||
auto=2/2
|
||||
auto=teach(creature) lifelink
|
||||
text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
|
||||
mana={3}{B}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Master of the Pearl Trident
|
||||
auto=lord(other merfolk|mybattlefield) 1/1
|
||||
auto=lord(other merfolk|mybattlefield) islandwalk
|
||||
text=Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.)
|
||||
mana={U}{U}
|
||||
type=Creature
|
||||
subtype=Merfolk
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Mind Sculpt
|
||||
target=opponent
|
||||
auto=deplete:7
|
||||
text=Target opponent puts the top seven cards of his or her library into his or her graveyard.
|
||||
mana={1}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Murder
|
||||
target=creature
|
||||
auto=destroy
|
||||
text=Destroy target creature.
|
||||
mana={1}{B}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Mwonvuli Beast Tracker
|
||||
auto=moveTo(ownerlibrary) target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary)
|
||||
text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.
|
||||
mana={1}{G}{G}
|
||||
type=Creature
|
||||
subtype=Human Scout
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Nefarox, Overlord of Grixis
|
||||
auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
|
||||
abilities=flying,exalted
|
||||
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.
|
||||
mana={4}{B}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Demon
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Primal Huntbeast
|
||||
abilities=opponentshroud
|
||||
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Prized Elephant
|
||||
auto=aslongas(forest|mybattlefield) 1/1
|
||||
auto={G}:trample ueot
|
||||
text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
subtype=Elephant
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Public Execution
|
||||
target=creature|opponentbattlefield
|
||||
auto=destroy && all(other creature|targetcontrollerbattlefield) -2/0 ueot
|
||||
text=Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
|
||||
mana={5}{B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Ranger's Path
|
||||
auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(<upto:2>forest|mylibrary)
|
||||
text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
|
||||
mana={3}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Reckless Brute
|
||||
abilities=haste,mustattack
|
||||
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Ogre Warrior
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Ring of Evos Isle
|
||||
auto={1}:equip
|
||||
autoskill={2}:opponentshroud ueot
|
||||
auto=@each my upkeep: if cantargetcard(creature[blue]) then counter(1/1,1)
|
||||
text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Ring of Kalonia
|
||||
auto={1}:equip
|
||||
auto=trample
|
||||
auto=@each my upkeep: if cantargetcard(creature[green]) then counter(1/1,1)
|
||||
text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Ring of Thune
|
||||
auto={1}:equip
|
||||
auto=vigilance
|
||||
auto=@each my upkeep: if cantargetcard(creature[white]) then counter(1/1,1)
|
||||
text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Ring of Valkas
|
||||
auto={1}:equip
|
||||
auto=haste
|
||||
auto=@each my upkeep: if cantargetcard(creature[red]) then counter(1/1,1)
|
||||
text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Ring of Xathrid
|
||||
auto={1}:equip
|
||||
autoskill={2}:regenerate
|
||||
auto=@each my upkeep: if cantargetcard(creature[black]) then counter(1/1,1)
|
||||
text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={2}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Roaring Primadox
|
||||
auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield)
|
||||
text=At the beginning of your upkeep, return a creature you control to its owner's hand.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Rummaging Goblin
|
||||
auto={t}{discard(*|myhand)}:draw:1
|
||||
text={T}, Discard a card: Draw a card.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Goblin Rogue
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sands of Delirium
|
||||
auto={x}{T}:deplete:x target(player)
|
||||
text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Searing Spear
|
||||
target=creature,player
|
||||
auto=damage:3
|
||||
text=Searing Spear deals 3 damage to target creature or player.
|
||||
mana={1}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Sentinel Spider
|
||||
abilities=vigilance,reach
|
||||
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Reach (This creature can block creatures with flying.)
|
||||
mana={3}{G}{G}
|
||||
type=Creature
|
||||
subtype=Spider
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Serpent's Gift
|
||||
target=creature
|
||||
auto=deathtouch ueot
|
||||
text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
|
||||
mana={2}{G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Servant of Nefarox
|
||||
abilities=exalted
|
||||
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Human Cleric
|
||||
power=3
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Show of Valor
|
||||
target=creature
|
||||
auto=2/4
|
||||
text=Target creature gets +2/+4 until end of turn.
|
||||
mana={1}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Slumbering Dragon
|
||||
abilities=flying
|
||||
auto=this(counter{1/1.1}<5) cantattack
|
||||
auto=this(counter{1/1.1}<5) cantblock
|
||||
auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1)
|
||||
text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
|
||||
mana={R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Smelt
|
||||
target=artifact
|
||||
auto=destroy
|
||||
text=Destroy target artifact.
|
||||
mana={R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Spiked Baloth
|
||||
abilities=trample
|
||||
text=Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=4
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Staff of Nin
|
||||
auto=@each my upkeep:draw:1
|
||||
auto={T}:damage:1 target(creature,player)
|
||||
text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player.
|
||||
mana={6}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Sublime Archangel
|
||||
auto=lord(other creature|myBattlefield) exalted
|
||||
abilities=flying,exalted
|
||||
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
subtype=Angel
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Talrand, Sky Summoner
|
||||
auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue)
|
||||
text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.
|
||||
mana={2}{U}{U}
|
||||
type=Legendary Creature
|
||||
subtype=Merfolk Wizard
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Talrand's Invocation
|
||||
auto=token(Drake,Creature Drake,2/2,flying,blue)*2
|
||||
text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield.
|
||||
mana={2}{U}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Thragtusk
|
||||
auto=life:5 controller
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green)
|
||||
text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
power=5
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Thundermaw Hellkite
|
||||
auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield)
|
||||
abilities=flying, haste
|
||||
text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
|
||||
mana={3}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Timberpack Wolf
|
||||
auto=foreach(other Timberpack Wolf) 1/1
|
||||
text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Wolf
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Touch of the Eternal
|
||||
auto=@each my upkeep: name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller
|
||||
text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
|
||||
mana={5}{W}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Trading Post
|
||||
auto={1}{T}{discard(*|myhand)}:life:4
|
||||
auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white)
|
||||
auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard)
|
||||
auto={1}{T}{S(artifact|myBattlefield)}:draw:1
|
||||
text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card.
|
||||
mana={4}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Tricks of the Trade
|
||||
target=creature
|
||||
auto=2/0
|
||||
auto=unblockable
|
||||
text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable.
|
||||
mana={3}{U}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Veilborn Ghoul
|
||||
autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield)
|
||||
abilities=cantblock
|
||||
text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Zombie
|
||||
power=4
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Vile Rebirth
|
||||
target=creature|graveyard
|
||||
auto=moveTo(exile)
|
||||
auto=token(Zombie,Creature Zombie,2/2,black)
|
||||
text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
|
||||
mana={B}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Void Stalker
|
||||
auto={2}{U}{T}:name(shuffle target) moveTo(ownerLibrary) all(this) && shuffle controller && target(creature|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot
|
||||
text={2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=War Falcon
|
||||
abilities=flying
|
||||
auto=aslongas(*[knight;soldier]|mybattlefield) cantattack <1
|
||||
text=Flying -- War Falcon can't attack unless you control a Knight or a Soldier.
|
||||
mana={W}
|
||||
type=Creature
|
||||
subtype=Bird
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Warclamp Mastiff
|
||||
abilities=first strike
|
||||
text=First strike (This creature deals combat damage before creatures without first strike.)
|
||||
mana={W}
|
||||
type=Creature
|
||||
subtype=Hound
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Watercourser
|
||||
auto={U}:1/-1
|
||||
text={U}: Watercourser gets +1/-1 until end of turn.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Elemental
|
||||
power=2
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Wild Guess
|
||||
auto=draw:2
|
||||
text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards.
|
||||
mana={R}{R}{discard(*|myhand)}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Worldfire
|
||||
auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1
|
||||
text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
|
||||
mana={6}{R}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Xathrid Gorgon
|
||||
auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever
|
||||
abilities=deathtouch
|
||||
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
|
||||
mana={5}{B}
|
||||
type=Creature
|
||||
subtype=Gorgon
|
||||
power=3
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Yeva, Nature's Herald
|
||||
auto=lord(creature[green]|myhand) flash forcedalive
|
||||
abilities=flash
|
||||
text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash.
|
||||
mana={2}{G}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Elf Shaman
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Yeva's Forcemage
|
||||
auto=2/2 target(creature) ueot
|
||||
text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf Shaman
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -1,128 +0,0 @@
|
||||
[card]
|
||||
name=Baleful Strix
|
||||
auto=draw:1
|
||||
abilities=flying,deathtouch
|
||||
text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card.
|
||||
mana={U}{B}
|
||||
type=Artifact Creature
|
||||
subtype=Bird
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Beetleback Chief
|
||||
auto=token(Goblin,Creature Goblin,1/1,red)*2
|
||||
text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Goblin Warrior
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Brindle Shoat
|
||||
auto=@movedTo(this|graveyard) from(battlefield):token(Boar,Creature Boar,3/3,green)
|
||||
text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Boar
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Dragonlair Spider
|
||||
auto=@movedTo(*|opponentstack): token(Insect,Creature Insect, 1/1,green)
|
||||
text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.
|
||||
mana={2}{R}{R}{G}{G}
|
||||
type=Creature
|
||||
subtype=Spider
|
||||
power=5
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Dreampod Druid
|
||||
auto=this(auras >= 1) transforms((,newability[@each upkeep:token(-11492115)]))
|
||||
text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Human Druid
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Illusory Angel
|
||||
abilities=flying
|
||||
restriction=casted a spell
|
||||
text=Flying -- Cast Illusory Angel only if you've cast another spell this turn.
|
||||
mana={2}{U}
|
||||
type=Creature
|
||||
subtype=Angel Illusion
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Krond the Dawn-Clad
|
||||
auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)]))
|
||||
abilities=flying,vigilance
|
||||
text=Flying, vigilance -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
|
||||
mana={G}{G}{G}{W}{W}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Archon
|
||||
power=6
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Mass Mutiny
|
||||
target=creature|opponentbattlefield
|
||||
auto=haste
|
||||
auto=untap
|
||||
alias=129767
|
||||
text=For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
|
||||
mana={3}{R}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Preyseizer Dragon
|
||||
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
|
||||
auto=@combat(attacking) source(this)::target(creature,player) dynamicability<!chargestrike!>
|
||||
text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Sai of the Shinobi
|
||||
auto={2}:equip
|
||||
auto=1/1
|
||||
auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget
|
||||
text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2}
|
||||
mana={1}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sakashima's Student
|
||||
autohand={1}{U}{N}:ninjutsu
|
||||
auto=transforms((Ninja))
|
||||
auto=may copy NotATarget(creature)
|
||||
text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types.
|
||||
mana={2}{U}{U}
|
||||
type=Creature
|
||||
subtype=Human Ninja
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Vela the Night-Clad
|
||||
auto=lord(other creature|mybattlefield) intimidate
|
||||
auto=@movedTo(creature|nonbattlezone) from(mybattlefield): life:-1 opponent
|
||||
abilities=intimidate
|
||||
text=Intimidate -- Other creatures you control have intimidate. -- Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
|
||||
mana={4}{U}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Human Wizard
|
||||
power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user