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wagic/projects/mtg/bin/Res/sets/primitives/M13.txt
2012-12-28 15:52:28 +00:00

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[card]
name=Ajani, Caller of the Pride
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(add counter) ability$!target(creature|battlefield) counter(1/1,1)!$ controller
auto={C(0/0,-3,Loyalty)}:name(gain ability) flying && double strike target(creature|battlefield) ueot
auto={C(0/0,-8,Loyalty)}:token(Cat,Creature Cat,2/2,white)*lifetotal
text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.
mana={1}{W}{W}
type=Planeswalker
subtype=Ajani
[/card]
[card]
name=Ajani's Sunstriker
abilities=lifelink
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={W}{W}
type=Creature
subtype=Cat Cleric
power=2
toughness=2
[/card]
[card]
name=Archaeomancer
auto=may moveTo(myhand) target(instant,sorcery|mygraveyard)
text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
mana={2}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Arctic Aven
auto=aslongas(plains|myBattlefield) 1/1
auto={W}:lifelink ueot
abilities=flying
text=Flying -- Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
[/card]
[card]
name=Attended Knight
auto=token(Soldier,Creature Soldier,1/1,white)
abilities=first strike
text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Battleflight Eagle
auto=target(creature|battlefield) 2/2 ueot && flying ueot
abilities=flying
text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
mana={4}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Blood Reckoning
auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Bloodhunter Bat
auto=life:-2 opponent && life:2 controller
abilities=flying
text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
mana={3}{B}
type=Creature
subtype=Bat
power=2
toughness=2
[/card]
[card]
name=Bond Beetle
auto=counter(1/1,1) target(creature|battlefield)
text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
mana={G}
type=Creature
subtype=Insect
power=0
toughness=1
[/card]
[card]
name=Boundless Realms
auto=target(<upto:type:land[basic]:mybattlefield>land|mylibrary) and!(tap)! moveTo(mybattlefield)
text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
mana={6}{G}
type=Sorcery
[/card]
[card]
name=Captain's Call
auto=token(Soldier,Creature Soldier,1/1,white)*3
text=Put three 1/1 white Soldier creature tokens onto the battlefield.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Cathedral of War
auto=tap
auto={T}:Add {1}
abilities=exalted
text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Chandra's Fury
target=player
auto=damage:4 && damage:1 all(creature|targetedpersonsbattlefield)
text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.
mana={4}{R}
type=Instant
[/card]
[card]
name=Chronomaton
auto={1}{T}:counter(1/1,1)
text={1}, {T}: Put a +1/+1 counter on Chronomaton.
mana={1}
type=Artifact Creature
subtype=Golem
power=1
toughness=1
[/card]
[card]
name=Cleaver Riot
auto=all(creature|mybattlefield) double strike ueot
text=Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Cower in Fear
auto=all(creature|opponentbattlefield) -1/-1 ueot
text=Creatures your opponents control get -1/-1 until end of turn.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Craterize
target=land
auto=destroy
text=Destroy target land.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Crimson Muckwader
auto=aslongas(swamp|mybattlefield) 1/1
auto={2}{B}:regenerate
text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
mana={1}{R}
type=Creature
subtype=Lizard
power=2
toughness=1
[/card]
[card]
name=Crippling Blight
target=creature
auto=-1/-1
auto=cantblock
text=Enchant creature -- Enchanted creature gets -1/-1 and can't block.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crusader of Odric
auto=foreach(creature|mybattlefield) 1/1
text=Crusader of Odric's power and toughness are each equal to the number of creatures you control.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=*
toughness=*
[/card]
[card]
name=Diabolic Revelation
auto=this(variable{castx} >0) target(<upto:castx>*|mylibrary) moveTo(myhand)
text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library.
mana={X}{3}{B}{B}
type=Sorcery
[/card]
[card]
name=Disciple of Bolas
auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability<!powerlifegain!>],newability[dynamicability<!powerdraw!>],newability[sacrifice]))
text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Downpour
target=<upto:3>creature
auto=tap
text=Tap up to three target creatures.
mana={1}{U}
type=Instant
[/card]
[card]
name=Dragon Hatchling
auto={1}{R}:1/0
abilities=flying
text=Flying -- {R}: Dragon Hatchling gets +1/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Dragon
power=0
toughness=1
[/card]
[card]
name=Duskmantle Prowler
abilities=haste,exalted
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={3}{B}
type=Creature
subtype=Vampire Rogue
power=2
toughness=2
[/card]
[card]
name=Duty-Bound Dead
auto={3}{B}:regenerate
abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
mana={B}
type=Creature
subtype=Skeleton
power=0
toughness=2
[/card]
[card]
name=Elderscale Wurm
abilities=trample
auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller
auto=this(controllerlife > 6) transforms((,newability[@damaged(controller):if compare(lifetotal)~lessthan~7 then lifeset:7 controller]))
text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
mana={4}{G}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]
[card]
name=Encrust
target=artifact,creature
auto=doesnotuntap
auto=noactivatedability
text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
mana={1}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Faerie Invaders
abilities=flash,flying
text=Flash (You may cast this spell any time you could cast an instant.) -- Flying
mana={4}{U}
type=Creature
subtype=Faerie Rogue
power=3
toughness=3
[/card]
[card]
name=Faith's Reward
auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard)
text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
mana={3}{W}
type=Instant
[/card]
[card]
name=Firewing Phoenix
autograveyard={1}{R}{R}{R}:moveTo(myhand)
abilities=flying
text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand.
mana={3}{R}
type=Creature
subtype=Phoenix
power=4
toughness=2
[/card]
[card]
name=Flames of the Firebrand
target=creature,player
auto=damage:1
auto=damage:1 target(creature,player)
auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller
text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Flinthoof Boar
auto=aslongas(mountain|mybattlefield) 1/1
auto={R}:haste ueot
text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.)
mana={1}{G}
type=Creature
subtype=Boar
power=2
toughness=2
[/card]
[card]
name=Fungal Sprouting
auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield
text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Goblin Battle Jester
auto=@movedTo(*[red]|mystack):cantblock target(creature)
text=Whenever you cast a red spell, target creature can't block this turn.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Griffin Protector
auto=@movedTo(creature|mybattlefield):1/1 ueot
abilities=flying
text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
[/card]
[card]
name=Guardian Lions
abilities=vigilance
text=Vigilance (Attacking doesn't cause this creature to tap.)
mana={4}{W}
type=Creature
subtype=Cat
power=1
toughness=6
[/card]
[card]
name=Harbor Bandit
auto=aslongas(island|myBattlefield) 1/1
auto={1}{U}:unblockable ueot
text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Healer of the Pride
auto=@movedTo(other creature|mybattlefield):life:2 controller
text=Whenever another creature enters the battlefield under your control, you gain 2 life.
mana={3}{W}
type=Creature
subtype=Cat Cleric
power=2
toughness=3
[/card]
[card]
name=Hellion Crucible
auto={T}:Add {1}
auto={1}{R}{T}:counter(0/0,1,Pressure)
auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste)
text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.)
type=Land
[/card]
[card]
name=Hydrosurge
target=creature
auto=-5/0
text=Target creature gets -5/-0 until end of turn.
mana={U}
type=Instant
[/card]
[card]
name=Jace's Phantasm
auto=aslongas(*|opponentgraveyard) 4/4 >9
abilities=flying
text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
mana={U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Knight of Glory
abilities=protection from black,exalted
text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]
[card]
name=Knight of Infamy
abilities=protection from white,exalted
text=Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]
[card]
name=Krenko, Mob Boss
auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield
text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.
mana={2}{R}{R}
type=Legendary Creature
subtype=Goblin Warrior
power=3
toughness=3
[/card]
[card]
name=Krenko's Command
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=Put two 1/1 red Goblin creature tokens onto the battlefield.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Liliana of the Dark Realms
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary)
auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller
auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have {T}: Add {B}{B}{B}{B} to your mana pool.'"
mana={2}{B}{B}
type=Planeswalker
subtype=Liliana
[/card]
[card]
name=Liliana's Shade
auto=name(fetch) may moveTo(myhand) target(swamp|mylibrary)
auto={B}:1/1
text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Magmaquake
auto=damage:X all(creature[-flying])
auto=damage:X all(planeswalker)
text=Magmaquake deals X damage to each creature without flying and each planeswalker.
mana={X}{R}{R}
type=Instant
[/card]
[card]
name=Mark of the Vampire
target=creature
auto=2/2
auto=teach(creature) lifelink
text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
mana={3}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Master of the Pearl Trident
auto=lord(other merfolk|mybattlefield) 1/1
auto=lord(other merfolk|mybattlefield) islandwalk
text=Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.)
mana={U}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
[/card]
[card]
name=Mind Sculpt
target=opponent
auto=deplete:7
text=Target opponent puts the top seven cards of his or her library into his or her graveyard.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Murder
target=creature
auto=destroy
text=Destroy target creature.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Mwonvuli Beast Tracker
auto=moveTo(ownerlibrary) target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary)
text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.
mana={1}{G}{G}
type=Creature
subtype=Human Scout
power=2
toughness=1
[/card]
[card]
name=Nefarox, Overlord of Grixis
auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
abilities=flying,exalted
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.
mana={4}{B}{B}
type=Legendary Creature
subtype=Demon
power=5
toughness=5
[/card]
[card]
name=Primal Huntbeast
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={3}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Prized Elephant
auto=aslongas(forest|mybattlefield) 1/1
auto={G}:trample ueot
text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{W}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
name=Public Execution
target=creature|opponentbattlefield
auto=destroy && all(other creature|targetcontrollerbattlefield) -2/0 ueot
text=Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
mana={5}{B}
type=Instant
[/card]
[card]
name=Ranger's Path
auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(<upto:2>forest|mylibrary)
text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Reckless Brute
abilities=haste,mustattack
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able.
mana={2}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=1
[/card]
[card]
name=Ring of Evos Isle
auto={1}:equip
autoskill={2}:opponentshroud ueot
auto=@each my upkeep: if cantargetcard(creature[blue]) then counter(1/1,1)
text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Kalonia
auto={1}:equip
auto=trample
auto=@each my upkeep: if cantargetcard(creature[green]) then counter(1/1,1)
text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Thune
auto={1}:equip
auto=vigilance
auto=@each my upkeep: if cantargetcard(creature[white]) then counter(1/1,1)
text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Valkas
auto={1}:equip
auto=haste
auto=@each my upkeep: if cantargetcard(creature[red]) then counter(1/1,1)
text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Xathrid
auto={1}:equip
autoskill={2}:regenerate
auto=@each my upkeep: if cantargetcard(creature[black]) then counter(1/1,1)
text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Roaring Primadox
auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield)
text=At the beginning of your upkeep, return a creature you control to its owner's hand.
mana={3}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Rummaging Goblin
auto={t}{discard(*|myhand)}:draw:1
text={T}, Discard a card: Draw a card.
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Sands of Delirium
auto={x}{T}:deplete:x target(player)
text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard.
mana={3}
type=Artifact
[/card]
[card]
name=Searing Spear
target=creature,player
auto=damage:3
text=Searing Spear deals 3 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sentinel Spider
abilities=vigilance,reach
text=Vigilance (Attacking doesn't cause this creature to tap.) -- Reach (This creature can block creatures with flying.)
mana={3}{G}{G}
type=Creature
subtype=Spider
power=4
toughness=4
[/card]
[card]
name=Serpent's Gift
target=creature
auto=deathtouch ueot
text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
mana={2}{G}
type=Instant
[/card]
[card]
name=Servant of Nefarox
abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={2}{B}
type=Creature
subtype=Human Cleric
power=3
toughness=1
[/card]
[card]
name=Show of Valor
target=creature
auto=2/4
text=Target creature gets +2/+4 until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Slumbering Dragon
abilities=flying
auto=this(counter{1/1.1}<5) cantattack
auto=this(counter{1/1.1}<5) cantblock
auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1)
text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
mana={R}
type=Creature
subtype=Dragon
power=3
toughness=3
[/card]
[card]
name=Smelt
target=artifact
auto=destroy
text=Destroy target artifact.
mana={R}
type=Instant
[/card]
[card]
name=Spiked Baloth
abilities=trample
text=Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{G}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Staff of Nin
auto=@each my upkeep:draw:1
auto={T}:damage:1 target(creature,player)
text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player.
mana={6}
type=Artifact
[/card]
[card]
name=Sublime Archangel
auto=lord(other creature|myBattlefield) exalted
abilities=flying,exalted
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)
mana={2}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=3
[/card]
[card]
name=Talrand, Sky Summoner
auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue)
text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.
mana={2}{U}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Talrand's Invocation
auto=token(Drake,Creature Drake,2/2,flying,blue)*2
text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Thragtusk
auto=life:5 controller
auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green)
text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
mana={4}{G}
type=Creature
subtype=Beast
power=5
toughness=3
[/card]
[card]
name=Thundermaw Hellkite
auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield)
abilities=flying, haste
text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Timberpack Wolf
auto=foreach(other Timberpack Wolf) 1/1
text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
mana={1}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Touch of the Eternal
auto=@each my upkeep: name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller
text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
mana={5}{W}{W}
type=Enchantment
[/card]
[card]
name=Trading Post
auto={1}{T}{discard(*|myhand)}:life:4
auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white)
auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard)
auto={1}{T}{S(artifact|myBattlefield)}:draw:1
text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card.
mana={4}
type=Artifact
[/card]
[card]
name=Tricks of the Trade
target=creature
auto=2/0
auto=unblockable
text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Veilborn Ghoul
autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield)
abilities=cantblock
text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
mana={4}{B}
type=Creature
subtype=Zombie
power=4
toughness=1
[/card]
[card]
name=Vile Rebirth
target=creature|graveyard
auto=moveTo(exile)
auto=token(Zombie,Creature Zombie,2/2,black)
text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
mana={B}
type=Instant
[/card]
[card]
name=Void Stalker
auto={2}{U}{T}:name(shuffle target) moveTo(ownerLibrary) all(this) && shuffle controller && target(creature|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot
text={2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.
mana={1}{U}
type=Creature
subtype=Elemental
power=2
toughness=1
[/card]
[card]
name=War Falcon
abilities=flying
auto=aslongas(*[knight;soldier]|mybattlefield) cantattack <1
text=Flying -- War Falcon can't attack unless you control a Knight or a Soldier.
mana={W}
type=Creature
subtype=Bird
power=2
toughness=1
[/card]
[card]
name=Warclamp Mastiff
abilities=first strike
text=First strike (This creature deals combat damage before creatures without first strike.)
mana={W}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=Watercourser
auto={U}:1/-1
text={U}: Watercourser gets +1/-1 until end of turn.
mana={2}{U}
type=Creature
subtype=Elemental
power=2
toughness=3
[/card]
[card]
name=Wild Guess
auto=draw:2
text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards.
mana={R}{R}{discard(*|myhand)}
type=Sorcery
[/card]
[card]
name=Worldfire
auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1
text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
mana={6}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Xathrid Gorgon
auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever
abilities=deathtouch
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
mana={5}{B}
type=Creature
subtype=Gorgon
power=3
toughness=6
[/card]
[card]
name=Yeva, Nature's Herald
auto=lord(creature[green]|myhand) flash forcedalive
abilities=flash
text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash.
mana={2}{G}{G}
type=Legendary Creature
subtype=Elf Shaman
power=4
toughness=4
[/card]
[card]
name=Yeva's Forcemage
auto=2/2 target(creature) ueot
text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]