diff --git a/projects/mtg/bin/Res/sets/AVR/_cards.dat b/projects/mtg/bin/Res/sets/AVR/_cards.dat index d73ab6b6e..fb7b86a8e 100644 --- a/projects/mtg/bin/Res/sets/AVR/_cards.dat +++ b/projects/mtg/bin/Res/sets/AVR/_cards.dat @@ -205,6 +205,11 @@ id=278252 rarity=U [/card] [card] +primitive=Human Token +id=-278252 +rarity=T +[/card] +[card] primitive=Conjurer's Closet id=240030 rarity=R @@ -440,6 +445,11 @@ id=262674 rarity=R [/card] [card] +primitive=Spirit Token +id=-26267411 +rarity=T +[/card] +[card] primitive=Galvanic Alchemist id=240211 rarity=C diff --git a/projects/mtg/bin/Res/sets/primitives/AVR.txt b/projects/mtg/bin/Res/sets/primitives/AVR.txt deleted file mode 100644 index fc48c8aea..000000000 --- a/projects/mtg/bin/Res/sets/primitives/AVR.txt +++ /dev/null @@ -1,1664 +0,0 @@ -[card] -name=Abundant Growth -target=land -auto=draw:1 controller -auto=teach(land) {T}:activatechooseacolor add{chosencolor} activatechooseend -text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any color to your mana pool." -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Aggravate -target=player -auto=lord(creature|targetedpersonsbattlefield) transforms((,newability[@damaged(this) from(aggravate|*):all(trigger) mustattack ueot])) -auto=damage:1 all(creature|targetedpersonsbattlefield) -text=Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Alchemist's Apprentice -auto={S}:draw:1 controller -text=Sacrifice Alchemist's Apprentice: Draw a card. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Alchemist's Refuge -auto={T}:Add{1} -auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) flash ueot -text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. -type=Land -[/card] -[card] -name=Amass the Components -auto=draw:3 controller -auto=bottomoflibrary notatarget(*|myhand) -text=Draw three cards, then put a card from your hand on the bottom of your library. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Angel of Glory's Rise -abilities=flying -auto=moveto(exile) all(zombie|battlefield) && moveto(mybattlefield) all(creature[human]|mygraveyard) -text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=6 -[/card] -[card] -name=Angelic Armaments -auto={4}:equip -auto=2/2 -auto=flying -auto=teach(creature) becomes(Angel,white) -text=Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. -- Equip {4} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Angel's Tomb -auto=@movedTo(creature|mybattlefield):becomes(Angel Artifact Creature,3/3,flying,white) ueot -text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Appetite for Brains -target=opponent -auto=name(exile a card) notatarget(*|targetedpersonshand) transforms((,newability[this(variable{manacost}>=4) moveto(exile)])) -text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. -mana={B} -type=Sorcery -[/card] -[card] -name=Arcane Melee -auto=lord(instant|hand) altercost(colorless,-2) -auto=lord(sorcery|hand) altercost(colorless,-2) -text=Instant and sorcery spells cost {2} less to cast. -mana={4}{U} -type=Enchantment -[/card] -[card] -name=Archwing Dragon -abilities=flying,haste -auto=@each endofturn:moveto(ownerhand) all(this) -text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Avacyn, Angel of Hope -abilities=flying,vigilance -auto=lord(*|mybattlefield) indestructible -text=Flying, vigilance -- Avacyn, Angel of Hope and other permanents you control are indestructible. -mana={5}{W}{W}{W} -type=Legendary Creature -subtype=Angel -power=8 -toughness=8 -[/card] -[card] -name=Banners Raised -auto=all(creature|myBattlefield) 1/0 -text=Creatures you control get +1/+0 until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Battle Hymn -auto=foreach(creature|mybattlefield) Add:{R} -text=Add {R} to your mana pool for each creature you control. -mana={1}{R} -type=Instant -[/card] -[card] -name=Bladed Bracers -auto={2}:equip -auto=1/1 -auto=teach(human,angel) vigilance -text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human or an Angel, it has vigilance. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Blood Artist -auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller -text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. -mana={1}{B} -type=Creature -subtype=Vampire -power=0 -toughness=1 -[/card] -[card] -name=Bloodflow Connoisseur -auto={S(creature|myBattlefield)}:counter(1/1,1) -text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. -mana={2}{B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Bower Passage -auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying]) -text=Creatures with flying can't block creatures you control. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Bruna, Light of Alabaster -abilities=flying,vigilance -auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(aura|battlefield,myhand,mygraveyard) newtarget -text=Flying, vigilance -- Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. -mana={3}{W}{W}{U} -type=Legendary Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Builder's Blessing -auto=lord(creature[-tapped]|myBattlefield) 0/2 -text=Untapped creatures you control get +0/+2. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Butcher Ghoul -abilities=undying -text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={1}{B} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Call to Serve -target=creature[-black] -auto=1/2 -auto=teach(creature) becomes(Angel,flying) -text=Enchant nonblack creature -- Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Captain of the Mists -auto=@movedTo(other creature[human]|mybattlefield):untap -auto={1}{U}{T}:name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller -text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Cathars' Crusade -auto=@movedto(creature|mybattlefield): counter(1/1,1) all(creature|mybattlefield) -text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. -mana={3}{W}{W} -type=Enchantment -[/card] -[card] -name=Cathedral Sanctifier -auto=life:3 -text=When Cathedral Sanctifier enters the battlefield, you gain 3 life. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Cloudshift -target=creature|mybattlefield -auto=(blink) -text=Exile target creature you control, then return that card to the battlefield under your control. -mana={W} -type=Instant -[/card] -[card] -name=Commander's Authority -target=creature -auto=teach(creature) transforms((,newability[@each my upkeep:token(Human,Creature Human,1/1,white) controller])) -text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." -mana={4}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Conjurer's Closet -auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~0}:may (blink) target(creature|mybattlefield) -text=At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. -mana={5} -type=Artifact -[/card] -[card] -name=Corpse Traders -auto={2}{B}{S(creature|mybattlefield)}:reject target(*|opponenthand) asSorcery -text={2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. -mana={3}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=3 -[/card] -[card] -name=Craterhoof Behemoth -abilities=haste -auto=all(creature|mybattlefield) type:creature:mybattlefield/type:creature:mybattlefield && trample all(creature|mybattlefield) -text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. -mana={5}{G}{G}{G} -type=Creature -subtype=Beast -power=5 -toughness=5 -[/card] -[card] -name=Crippling Chill -target=creature -auto=tap -auto=frozen -auto=draw:1 controller -text=Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Cursebreak -target=enchantment -auto=destroy -auto=life:2 controller -text=Destroy target enchantment. You gain 2 life. -mana={1}{W} -type=Instant -[/card] -[card] -name=Dangerous Wager -auto=reject all(*|myhand) -auto=draw:2 -text=Discard your hand, then draw two cards. -mana={1}{R} -type=Instant -[/card] -[card] -name=Deadeye Navigator -auto=soulbond {1}{U}:(blink) -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." -mana={4}{U}{U} -type=Creature -subtype=Spirit -power=5 -toughness=5 -[/card] -[card] -name=Death Wind -target=creature -auto=-X/-X -text=Target creature gets -X/-X until end of turn. -mana={X}{B} -type=Instant -[/card] -[card] -name=Defang -target=creature -auto=teach(creature) preventalldamage from(this) -text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Defy Death -target=creature|mygraveyard -auto=moveto(mybattlefield) && transforms((,newability[if cantargetcard(angel) then counter(1/1.2)])) oneshot -text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Demonic Rising -auto=@each my endofturn restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying) -text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] -name=Demonic Taskmaster -abilities=flying -auto=@each my upkeep restriction{type(other creature|mybattlefield)~morethan~0}:sacrifice notatarget(other creature|mybattlefield) -text=Flying -- At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. -mana={2}{B} -type=Creature -subtype=Demon -power=4 -toughness=3 -[/card] -[card] -name=Demonlord of Ashmouth -abilities=flying,undying -auto=if type(other creature|mybattlefield)~morethan~0 then ability$!choice sacrifice notatarget(other creature|mybattlefield) _ choice moveto(exile) all(this)!$ controller else choice moveto(exile) all(this) -text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={2}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=4 -[/card] -[card] -name=Desolate Lighthouse -auto={T}:Add{1} -auto={1}{U}{R}{T}:name(Draw then Discard) draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller -text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card. -type=Land -[/card] -[card] -name=Devout Chaplain -auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveto(exile) target(artifact,enchantment|battlefield) -text={T}, Tap two untapped Humans you control: Exile target artifact or enchantment. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Diregraf Escort -auto=soulbond protection from(zombie) -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. -mana={G} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Dread Slaver -auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) and!(transforms((Zombie,black)) forever)! -text=Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. -mana={3}{B}{B} -type=Creature -subtype=Zombie Horror -power=3 -toughness=5 -[/card] -[card] -name=Dreadwaters -target=player -auto=deplete:type:land:mybattlefield -text=Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Driver of the Dead -auto=@movedTo(this|graveyard) from(Battlefield):moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) -text=When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -mana={3}{B} -type=Creature -subtype=Vampire -power=3 -toughness=2 -[/card] -[card] -name=Druid's Familiar -auto=soulbond 2/2 -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. -mana={3}{G} -type=Creature -subtype=Bear -power=2 -toughness=2 -[/card] -[card] -name=Druids' Repository -auto=@each blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Charge) -auto={C(0/0,-1,Charge)}:activatechooseacolor add{chosencolor} activatechooseend -text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool. -mana={1}{G}{G} -type=Enchantment -[/card] -[card] -name=Eaten by Spiders -target=creature[flying] -auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot -text=Destroy target creature with flying and all Equipment attached to that creature. -mana={2}{G} -type=Instant -[/card] -[card] -name=Elgaud Shieldmate -auto=soulbond opponentshroud -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) -mana={3}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 -[/card] -[card] -name=Emancipation Angel -abilities=flying -auto=moveTo(ownerhand) notatarget(*|mybattlefield) -text=Flying -- When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. -mana={1}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Essence Harvest -target=player -auto=life:-power:highest:*:mybattlefield targetedplayer && life:power:highest:*:mybattlefield controller -text=Target player loses X life and you gain X life, where X is the greatest power among creatures you control. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Evernight Shade -abilities=undying -auto={B}:1/1 -text={B}: Evernight Shade gets +1/+1 until end of turn. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={3}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Exquisite Blood -auto=@lifeloss(opponent): life:thatmuch controller -text=Whenever an opponent loses life, you gain that much life. -mana={4}{B} -type=Enchantment -[/card] -[card] -name=Falkenrath Exterminator -auto=@combatdamaged(player) from(this):counter(1/1,1) -auto={2}{R}:target(creature) dynamicability -text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. -mana={1}{R} -type=Creature -subtype=Vampire Archer -power=1 -toughness=1 -[/card] -[card] -name=Farbog Explorer -abilities=swampwalk -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -mana={2}{W} -type=Creature -subtype=Human Scout -power=2 -toughness=3 -[/card] -[card] -name=Favorable Winds -auto=lord(creature[flying]|mybattlefield) 1/1 -text=Creatures you control with flying get +1/+1. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Fervent Cathar -abilities=haste -auto=target(creature) cantblock ueot -text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn. -mana={2}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Fettergeist -abilities=flying -auto=foreach(other creature|mybattlefield) upcost[{1}] sacrifice -text=Flying -- At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. -mana={2}{U} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -[card] -name=Gallows at Willow Hill -auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-26267411)],newability[destroy])) oneshot -text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. -mana={3} -type=Artifact -[/card] -[card] -name=Spirit -power=1 -toughness=1 -type=Creature -subtype=Spirit -color=white -[/card] -[card] -name=Galvanic Alchemist -auto=soulbond {2}{U}:untap -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=4 -[/card] -[card] -name=Geist Snatch -target=creature|stack -auto=fizzle -auto=token(Spirit,Creature Spirit,1/1,flying,blue) controller -text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Geist Trappers -auto=soulbond reach -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Geist Trappers is paired with another creature, both creatures have reach. -mana={4}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=5 -[/card] -[card] -name=Ghostform -target=creature -auto=unblockable -text=Up to two target creatures are unblockable this turn. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Ghostly Flicker -target=<2>artifact,creature,land|mybattlefield -auto=(blink) -text=Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. -mana={2}{U} -type=Instant -[/card] -[card] -name=Ghostly Touch -target=creature -auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller])) -text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ghoulflesh -target=creature -auto=-1/-1 -auto=teach(creature) transforms((Zombie,black)) -text=Enchant creature -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Goldnight Commander -auto=@movedTo(other creature|myBattlefield):all(creature|mybattlefield) 1/1 ueot -text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Human Cleric Soldier -power=2 -toughness=2 -[/card] -[card] -name=Goldnight Redeemer -abilities=flying -auto=foreach(other creature|mybattlefield) life:2 controller -text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Grave Exchange -target=creature|mygraveyard -auto=moveTo(myhand) -auto=target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer -text=Return target creature card from your graveyard to your hand. Target player sacrifices a creature. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Griselbrand -abilities=flying,lifelink -auto={L}{L}{L}{L}{L}{L}{L}:name(draw 7) draw:7 controller -text=Flying, lifelink -- Pay 7 life: Draw seven cards. -mana={4}{B}{B}{B}{B} -type=Legendary Creature -subtype=Demon -power=7 -toughness=7 -[/card] -[card] -name=Grounded -target=creature -auto=-flying -text=Enchant creature -- Enchanted creature loses flying. -mana={1}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Gryff Vanguard -abilities=flying -auto=draw:1 controller -text=Flying -- When Gryff Vanguard enters the battlefield, draw a card. -mana={4}{U} -type=Creature -subtype=Human Knight -power=3 -toughness=2 -[/card] -[card] -name=Guise of Fire -target=creature -auto=1/-1 -auto=mustattack -text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each turn if able. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Hanweir Lancer -auto=soulbond first strike -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Hanweir Lancer is paired with another creature, both creatures have first strike. -mana={2}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Harvester of Souls -abilities=deathtouch -auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller -text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card. -mana={4}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Haunted Guardian -abilities=defender,first strike -text=Defender, first strike -mana={2} -type=Artifact Creature -subtype=Construct -power=2 -toughness=1 -[/card] -[card] -name=Havengul Skaab -auto=@combat(attacking) source(this):moveto(ownerhand) notatarget(other creature|mybattlefield) -text=Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. -mana={5}{U} -type=Creature -subtype=Zombie Horror -power=4 -toughness=5 -[/card] -[card] -name=Havengul Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) -auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) -text=Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. -mana={3}{R} -type=Creature -subtype=Vampire -power=2 -toughness=2 -[/card] -[card] -name=Heirs of Stromkirk -abilities=intimidate -auto=@combatdamaged(player) from(this):counter(1/1,1) -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. -mana={2}{R}{R} -type=Creature -subtype=Vampire -power=2 -toughness=2 -[/card] -[card] -name=Herald of War -abilities=flying -auto=@combat(attacking) source(this):counter(1/1,1) -auto=thisforeach(counter{1/1,1}) lord(angel,human|myhand) altercost(colorless, -1) -text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Holy Justiciar -auto={2}{W}{T}:tap target(creature) && if cantargetcard(zombie) then moveto(exile) -text={2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] -[card] -name=Homicidal Seclusion -auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) 3/1 <2 -auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) lifelink <2 -text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. -mana={4}{B} -type=Enchantment -[/card] -[card] -name=Hound of Griselbrand -abilities=undying,double strike -text=Double strike -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={2}{R}{R} -type=Creature -subtype=Elemental Hound -power=2 -toughness=2 -[/card] -[card] -name=Howlgeist -abilities=strong,undying -text=Creatures with power less than Howlgeist's power can't block it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={5}{G} -type=Creature -subtype=Spirit Wolf -power=4 -toughness=2 -[/card] -[card] -name=Human Frailty -target=creature[human] -auto=destroy -text=Destroy target Human creature. -mana={B} -type=Instant -[/card] -[card] -name=Hunted Ghoul -auto=lord(human) cantbeblockedby(hunted ghoul) -text=Hunted Ghoul can't block Humans. -mana={B} -type=Creature -subtype=Zombie -power=1 -toughness=2 -[/card] -[card] -name=Into the Void -target=creature -auto=moveTo(ownerhand) -text=Return up to two target creatures to their owners' hands. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Kessig Malcontents -auto=target(player) damage:type:human:mybattlefield -text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. -mana={2}{R} -type=Creature -subtype=Human Warrior -power=3 -toughness=1 -[/card] -[card] -name=Kruin Striker -auto=@movedTo(other creature|myBattlefield): 1/0 ueot && trample ueot -text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] -name=Latch Seeker -abilities=unblockable -text=Latch Seeker is unblockable. -mana={1}{U}{U} -type=Creature -subtype=Spirit -power=3 -toughness=1 -[/card] -[card] -name=Leap of Faith -target=creature -auto=preventalldamage to(mytgt) ueot -auto=flying -text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Lightning Mauler -auto=soulbond haste -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Lightning Mauler is paired with another creature, both creatures have haste. -mana={1}{R} -type=Creature -subtype=Human Berserker -power=2 -toughness=1 -[/card] -[card] -name=Lightning Prowess -target=creature -auto=haste -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature -- Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player." -mana={2}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Maalfeld Twins -auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,Zombie Creature,2/2,black)*2 -text=When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. -mana={5}{B} -type=Creature -subtype=Zombie -power=4 -toughness=4 -[/card] -[card] -name=Mad Prophet -abilities=haste -auto={T}{discard(*|myhand)}:draw:1 controller -text=Haste -- {T}, Discard a card: Draw a card. -mana={3}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Malicious Intent -target=creature -auto=teach(creature) transforms((,newability[{T}:target(creature) cantblock ueot])) -text=Enchant creature -- Enchanted creature has "{T}: Target creature can't block this turn." -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Marrow Bats -abilities=flying -auto={L}{L}{L}{L}:regenerate -text=Flying -- Pay 4 life: Regenerate Marrow Bats. -mana={4}{B} -type=Creature -subtype=Bat Skeleton -power=4 -toughness=1 -[/card] -[card] -name=Mass Appeal -auto=draw:type:human:mybattlefield controller -text=Draw a card for each Human you control. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Mental Agony -target=player -auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=life:-2 targetedplayer -text=Target player discards two cards and loses 2 life. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Midnight Duelist -auto=protection from(vampire) -text=Protection from Vampires -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Midvast Protector -auto=chooseacolor name(choose a creature) target(creature) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend -text=When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. -mana={3}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Mist Raven -abilities=flying -auto=moveto(ownerhand) target(creature) -text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand. -mana={2}{U}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Moonlight Geist -abilities=flying -auto={3}{W}:preventAllCombatDamage to(this) && preventAllCombatDamage from(this) -text=Flying -- {3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn. -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Moonsilver Spear -auto={4}:equip -auto=first strike -auto=@combat(attacking) source(mytgt):token(Angel,Angel Creature,4/4,white,flying) -text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield. -- Equip {4} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Moorland Inquisitor -auto={2}{W}:first strike ueot -text={2}{W}: Moorland Inquisitor gains first strike until end of turn. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Narstad Scrapper -auto={2}:1/0 ueot -text={2}: Narstad Scrapper gets +1/+0 until end of turn. -mana={5} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 -[/card] -[card] -name=Natural End -target=artifact,enchantment -auto=destroy -auto=life:3 controller -text=Destroy target artifact or enchantment. You gain 3 life. -mana={2}{G} -type=Instant -[/card] -[card] -name=Nearheath Pilgrim -auto=soulbond lifelink -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=1 -[/card] -[card] -name=Necrobite -target=creature -auto=deathtouch ueot -auto=regenerate -text=Target creature gains deathtouch until end of turn. Regenerate it. -mana={2}{B} -type=Instant -[/card] -[card] -name=Nephalia Smuggler -auto={3}{U}{T}:(blink) target(other creature|mybattlefield) -text={3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. -mana={U} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] -[card] -name=Nettle Swine -mana={3}{G} -type=Creature -subtype=Boar -power=4 -toughness=3 -[/card] -[card] -name=Nightshade Peddler -auto=soulbond deathtouch -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. -mana={1}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Otherworld Atlas -auto={T}:counter(0/0,1,Charge) -auto={T}:draw:counter{0%0.1.Charge} controller && draw:counter{0%0.1.Charge} opponent -text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas. -mana={4} -type=Artifact -[/card] -[card] -name=Pathbreaker Wurm -auto=soulbond trample -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=4 -[/card] -[card] -name=Pillar of Flame -target=creature,player -auto=exiledeath -auto=damage:2 -text=Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -mana={R} -type=Sorcery -[/card] -[card] -name=Polluted Dead -auto=@movedTo(this|graveyard) from(battlefield):destroy target(land) -text=When Polluted Dead dies, destroy target land. -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Predator's Gambit -target=creature -auto=2/1 -auto=teach(creature) transforms((,newability[aslongas(other creature|myBattlefield) intimidate <1])) -text=Enchant creature -- Enchanted creature gets +2/+1. -- Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Raging Poltergeist -mana={4}{R} -type=Creature -subtype=Spirit -power=6 -toughness=1 -[/card] -[card] -name=Renegade Demon -mana={3}{B}{B} -type=Creature -subtype=Demon -power=5 -toughness=3 -[/card] -[card] -name=Restoration Angel -abilities=flying,flash -auto=may (blink) target(creature[-angel]|mybattlefield) -text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. -mana={3}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Riders of Gavony -abilities=vigilance -auto=chooseatype lord(creature[human]|mybattlefield) protection from(creature[chosentype]) chooseend -text=Vigilance -- As Riders of Gavony enters the battlefield, choose a creature type. -- Human creatures you control have protection from creatures of the chosen type. -mana={2}{W}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Righteous Blow -target=creature[attacking;blocking] -auto=damage:2 -text=Righteous Blow deals 2 damage to target attacking or blocking creature. -mana={W} -type=Instant -[/card] -[card] -name=Riot Ringleader -auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot -text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. -mana={2}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Rotcrown Ghoul -auto=@movedTo(this|graveyard) from(battlefield):deplete:5 target(player) -text=When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. -mana={4}{U} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Rush of Blood -target=creature -auto=dynamicability ueot -text=Target creature gets +X/+0 until end of turn, where X is its power. -mana={2}{R} -type=Instant -[/card] -[card] -name=Scalding Devil -auto={2}{R}:damage:1 target(player) -text={2}{R}: Scalding Devil deals 1 damage to target player. -mana={1}{R} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] -[card] -name=Scrapskin Drake -abilities=flying,cloud -text=Flying -- Scrapskin Drake can block only creatures with flying. -mana={2}{U} -type=Creature -subtype=Zombie Drake -power=2 -toughness=3 -[/card] -[card] -name=Scroll of Avacyn -auto={1}{S}:name(draw a card) if type(angel|mybattlefield)~morethan~0 then draw:1 controller && life:5 controller else draw:1 controller -text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. -mana={1} -type=Artifact -[/card] -[card] -name=Scroll of Griselbrand -auto={1}{S}:name(opponent discard) target(opponent) ability$!reject notatarget(*|myhand)!$ targetedplayer && if type(demon|mybattlefield)~morethan~0 then life:-3 targetedplayer -text={1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. -mana={1} -type=Artifact -[/card] -[card] -name=Searchlight Geist -abilities=flying -auto={3}{B}:deathtouch ueot -text=Flying -- {3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2}{B} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Seraph of Dawn -abilities=flying,lifelink -text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={2}{W}{W} -type=Creature -subtype=Angel -power=2 -toughness=4 -[/card] -[card] -name=Seraph Sanctuary -auto=life:1 controller -auto=@movedTo(angel|mybattlefield):life:1 controller -auto={T}:Add{1} -text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] -name=Sheltering Word -target=creature|mybattlefield -auto=opponentshroud ueot -auto=dynamicability -text=Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Silverblade Paladin -auto=soulbond double strike -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Silverblade Paladin is paired with another creature, both creatures have double strike. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Slayers' Stronghold -auto={T}:Add{1} -auto={R}{W}{T}:name(vigilance, haste, 2/0) target(creature) 2/0 ueot && vigilance ueot && haste ueot -text={T}: Add {1} to your mana pool. -- {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. -type=Land -[/card] -[card] -name=Snare the Skies -target=creature -auto=1/1 ueot -auto=reach ueot -text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) -mana={G} -type=Instant -[/card] -[card] -name=Somberwald Vigilante -auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:1 -text=Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. -mana={R} -type=Creature -subtype=Human Warrior -power=1 -toughness=1 -[/card] -[card] -name=Soul of the Harvest -abilities=trample -auto=@movedTo(other creature[-token]|mybattlefield):may draw:1 controller -text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card. -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=6 -toughness=6 -[/card] -[card] -name=Soulcage Fiend -auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller -text=When Soulcage Fiend dies, each player loses 3 life. -mana={1}{B}{B} -type=Creature -subtype=Demon -power=3 -toughness=2 -[/card] -[card] -name=Spectral Gateguards -auto=soulbond vigilance -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. -mana={4}{W} -type=Creature -subtype=Spirit Soldier -power=2 -toughness=5 -[/card] -[card] -name=Spectral Prison -target=creature -auto=doesnotuntap -auto=@targeted(mytgt) from(*|stack):sacrifice all(this) -text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell, sacrifice Spectral Prison. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spirit Away -target=creature -auto=2/2 -auto=flying -alias=1194 -text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets +2/+2 and has flying. -mana={5}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stern Mentor -auto=soulbond {t}:deplete:2 target(player) -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard." -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Stonewright -auto=soulbond {R}:1/0 -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." -mana={R} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Tamiyo, the Moon Sage -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(tap permanent) target(*) tap && frozen -auto={C(0/0,-2,Loyalty)}:name(draw a card) target(player) draw:type:creature[tapped]:targetedpersonsbattlefield controller -auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[nomaxhand],newability[@movedTo(*[-token]|mygraveyard):may name(reclaim) moveTo(myhand) all(trigger[to])])) forever dontremove -text=+1: Tap target permanent. It doesn't untap during its controller's next untap step. -- -2: Draw a card for each tapped creature target player controls. -- -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." -mana={3}{U}{U} -type=Planeswalker -subtype=Tamiyo -[/card] -[card] -name=Tandem Lookout -auto=soulbond @damaged(opponent) from(this):draw:1 controller -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." -mana={2}{U} -type=Creature -subtype=Human Scout -power=2 -toughness=1 -[/card] -[card] -name=Terrifying Presence -target=creature -auto=transforms((,newability[preventAllCombatDamage from(other creature|Battlefield)])) ueot -text=Prevent all combat damage that would be dealt by creatures other than target creature this turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Thatcher Revolt -auto=token(Human,Human Creature,1/1,red,treason,haste)*3 controller -text=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Thraben Valiant -abilities=vigilance -text=Vigilance -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Tibalt, the Fiend-Blooded -auto=counter(0/0,2,Loyalty) -auto={counter(0/0,1,Loyalty)}:name(draw and random discard) draw:1 controller && discard:1 controller -auto={counter(0/0,-4,Loyalty)}:name(damage target player) target(player) damage:type:*:targetedpersonshand -auto={counter(0/0,-6,Loyalty)}:name(gain control creatures) all(creature|battlefield) moveTo(mybattlefield) && all(creature) transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. -mana={R}{R} -type=Planeswalker -subtype=Tibalt -[/card] -[card] -name=Timberland Guide -auto=counter(1/1,1) target(creature) -text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. -mana={1}{G} -type=Creature -subtype=Human Scout -power=1 -toughness=1 -[/card] -[card] -name=Tormentor's Trident -auto={3}:equip -auto=3/0 -auto=mustattack -text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Treacherous Pit-Dweller -autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield) -abilities=undying -text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={B}{B} -type=Creature -subtype=Demon -power=4 -toughness=3 -[/card] -[card] -name=Triumph of Cruelty -auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[name(target opponent) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer])) ueot -auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[name(target opponent) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer])) ueot -text=At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Triumph of Ferocity -auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:1])) ueot -auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:1])) ueot -text=At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Trusted Forcemage -auto=soulbond 1/1 -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. -mana={2}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Ulvenwald Tracker -auto={1}{G}{T}:target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot -text={1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) -mana={G} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Uncanny Speed -target=creature -auto=3/0 ueot -auto=haste ueot -text=Target creature gets +3/+0 and gains haste until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Undead Executioner -auto=@movedto(this|graveyard) from(battlefield):may target(creature) -2/-2 ueot -text=When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Unhallowed Pact -target=creature -auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) -text=Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Vessel of Endless Rest -auto=bottomoflibrary target(*|graveyard) -auto={T}:Add{G} -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{R} -text=When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Vigilante Justice -auto=@movedTo(human|mybattlefield):damage:1 target(creature,player) -text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Voice of the Provinces -abilities=flying -auto=token(Human,Human Creature,1/1,white) controller -text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Vorstclaw -mana={4}{G}{G} -type=Creature -subtype=Elemental Horror -power=7 -toughness=7 -[/card] -[card] -name=Wandering Wolf -abilities=strong -text=Creatures with power less than Wandering Wolf's power can't block it. -mana={1}{G} -type=Creature -subtype=Wolf -power=2 -toughness=1 -[/card] -[card] -name=Wild Defiance -auto=@targeted(creature|mybattlefield) from(instant,sorcery):all(trigger[to]) 3/3 ueot -text=Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Wingcrafter -auto=soulbond flying -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wingcrafter is paired with another creature, both creatures have flying. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Wolfir Avenger -abilities=flash -auto={1}{G}:regenerate -text=Flash (You may cast this spell any time you could cast an instant.) -- {1}{G}: Regenerate Wolfir Avenger. -mana={1}{G}{G} -type=Creature -subtype=Wolf Warrior -power=3 -toughness=3 -[/card] -[card] -name=Wolfir Silverheart -auto=soulbond 4/4 -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. -mana={3}{G}{G} -type=Creature -subtype=Wolf Warrior -power=4 -toughness=4 -[/card] -[card] -name=Yew Spirit -auto={2}{G}{G}:name(power pump both) dynamicability && dynamicability -text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. -mana={4}{G} -type=Creature -subtype=Spirit Treefolk -power=3 -toughness=3 -[/card] -[card] -name=Zealous Conscripts -abilities=haste -auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! -text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. -mana={4}{R} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Zealous Strike -target=creature -auto=2/2 ueot -auto=first strike ueot -text=Target creature gets +2/+2 and gains first strike until end of turn. -mana={1}{W} -type=Instant -[/card] - diff --git a/projects/mtg/bin/Res/sets/primitives/M13.txt b/projects/mtg/bin/Res/sets/primitives/M13.txt deleted file mode 100644 index 35ed98c58..000000000 --- a/projects/mtg/bin/Res/sets/primitives/M13.txt +++ /dev/null @@ -1,925 +0,0 @@ -[card] -name=Ajani, Caller of the Pride -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(add counter) ability$!target(creature|battlefield) counter(1/1,1)!$ controller -auto={C(0/0,-3,Loyalty)}:name(gain ability) flying && double strike target(creature|battlefield) ueot -auto={C(0/0,-8,Loyalty)}:token(Cat,Creature Cat,2/2,white)*lifetotal -text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. -mana={1}{W}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] -name=Ajani's Sunstriker -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={W}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=2 -[/card] -[card] -name=Archaeomancer -auto=may moveTo(myhand) target(instant,sorcery|mygraveyard) -text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. -mana={2}{U}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=2 -[/card] -[card] -name=Arctic Aven -auto=aslongas(plains|myBattlefield) 1/1 -auto={W}:lifelink ueot -abilities=flying -text=Flying -- Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) -mana={2}{U} -type=Creature -subtype=Bird Wizard -power=2 -toughness=1 -[/card] -[card] -name=Attended Knight -auto=token(Soldier,Creature Soldier,1/1,white) -abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. -mana={2}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Battleflight Eagle -auto=target(creature|battlefield) 2/2 ueot && flying ueot -abilities=flying -text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. -mana={4}{W} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Blood Reckoning -auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent -text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Bloodhunter Bat -auto=life:-2 opponent && life:2 controller -abilities=flying -text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. -mana={3}{B} -type=Creature -subtype=Bat -power=2 -toughness=2 -[/card] -[card] -name=Bond Beetle -auto=counter(1/1,1) target(creature|battlefield) -text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. -mana={G} -type=Creature -subtype=Insect -power=0 -toughness=1 -[/card] -[card] -name=Boundless Realms -auto=target(land|mylibrary) and!(tap)! moveTo(mybattlefield) -text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. -mana={6}{G} -type=Sorcery -[/card] -[card] -name=Captain's Call -auto=token(Soldier,Creature Soldier,1/1,white)*3 -text=Put three 1/1 white Soldier creature tokens onto the battlefield. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Cathedral of War -auto=tap -auto={T}:Add {1} -abilities=exalted -text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] -name=Chandra's Fury -target=player -auto=damage:4 && damage:1 all(creature|targetedpersonsbattlefield) -text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls. -mana={4}{R} -type=Instant -[/card] -[card] -name=Chronomaton -auto={1}{T}:counter(1/1,1) -text={1}, {T}: Put a +1/+1 counter on Chronomaton. -mana={1} -type=Artifact Creature -subtype=Golem -power=1 -toughness=1 -[/card] -[card] -name=Cleaver Riot -auto=all(creature|mybattlefield) double strike ueot -text=Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Cower in Fear -auto=all(creature|opponentbattlefield) -1/-1 ueot -text=Creatures your opponents control get -1/-1 until end of turn. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Craterize -target=land -auto=destroy -text=Destroy target land. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Crimson Muckwader -auto=aslongas(swamp|mybattlefield) 1/1 -auto={2}{B}:regenerate -text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={1}{R} -type=Creature -subtype=Lizard -power=2 -toughness=1 -[/card] -[card] -name=Crippling Blight -target=creature -auto=-1/-1 -auto=cantblock -text=Enchant creature -- Enchanted creature gets -1/-1 and can't block. -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Crusader of Odric -auto=foreach(creature|mybattlefield) 1/1 -text=Crusader of Odric's power and toughness are each equal to the number of creatures you control. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=* -toughness=* -[/card] -[card] -name=Diabolic Revelation -auto=this(variable{castx} >0) target(*|mylibrary) moveTo(myhand) -text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library. -mana={X}{3}{B}{B} -type=Sorcery -[/card] -[card] -name=Disciple of Bolas -auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) -text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. -mana={3}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Downpour -target=creature -auto=tap -text=Tap up to three target creatures. -mana={1}{U} -type=Instant -[/card] -[card] -name=Dragon Hatchling -auto={1}{R}:1/0 -abilities=flying -text=Flying -- {R}: Dragon Hatchling gets +1/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Dragon -power=0 -toughness=1 -[/card] -[card] -name=Duskmantle Prowler -abilities=haste,exalted -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={3}{B} -type=Creature -subtype=Vampire Rogue -power=2 -toughness=2 -[/card] -[card] -name=Duty-Bound Dead -auto={3}{B}:regenerate -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={B} -type=Creature -subtype=Skeleton -power=0 -toughness=2 -[/card] -[card] -name=Elderscale Wurm -abilities=trample -auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller -auto=this(controllerlife > 6) transforms((,newability[@damaged(controller):if compare(lifetotal)~lessthan~7 then lifeset:7 controller])) -text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. -mana={4}{G}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=7 -[/card] -[card] -name=Encrust -target=artifact,creature -auto=doesnotuntap -auto=noactivatedability -text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. -mana={1}{U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Faerie Invaders -abilities=flash,flying -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -mana={4}{U} -type=Creature -subtype=Faerie Rogue -power=3 -toughness=3 -[/card] -[card] -name=Faith's Reward -auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard) -text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. -mana={3}{W} -type=Instant -[/card] -[card] -name=Firewing Phoenix -autograveyard={1}{R}{R}{R}:moveTo(myhand) -abilities=flying -text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. -mana={3}{R} -type=Creature -subtype=Phoenix -power=4 -toughness=2 -[/card] -[card] -name=Flames of the Firebrand -target=creature,player -auto=damage:1 -auto=damage:1 target(creature,player) -auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller -text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Flinthoof Boar -auto=aslongas(mountain|mybattlefield) 1/1 -auto={R}:haste ueot -text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) -mana={1}{G} -type=Creature -subtype=Boar -power=2 -toughness=2 -[/card] -[card] -name=Fungal Sprouting -auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield -text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Goblin Battle Jester -auto=@movedTo(*[red]|mystack):cantblock target(creature) -text=Whenever you cast a red spell, target creature can't block this turn. -mana={3}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Griffin Protector -auto=@movedTo(creature|mybattlefield):1/1 ueot -abilities=flying -text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] -[card] -name=Guardian Lions -abilities=vigilance -text=Vigilance (Attacking doesn't cause this creature to tap.) -mana={4}{W} -type=Creature -subtype=Cat -power=1 -toughness=6 -[/card] -[card] -name=Harbor Bandit -auto=aslongas(island|myBattlefield) 1/1 -auto={1}{U}:unblockable ueot -text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Healer of the Pride -auto=@movedTo(other creature|mybattlefield):life:2 controller -text=Whenever another creature enters the battlefield under your control, you gain 2 life. -mana={3}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=3 -[/card] -[card] -name=Hellion Crucible -auto={T}:Add {1} -auto={1}{R}{T}:counter(0/0,1,Pressure) -auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste) -text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) -type=Land -[/card] -[card] -name=Hydrosurge -target=creature -auto=-5/0 -text=Target creature gets -5/-0 until end of turn. -mana={U} -type=Instant -[/card] -[card] -name=Jace's Phantasm -auto=aslongas(*|opponentgraveyard) 4/4 >9 -abilities=flying -text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. -mana={U} -type=Creature -subtype=Illusion -power=1 -toughness=1 -[/card] -[card] -name=Knight of Glory -abilities=protection from black,exalted -text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={1}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Knight of Infamy -abilities=protection from white,exalted -text=Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={1}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=1 -[/card] -[card] -name=Krenko, Mob Boss -auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield -text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. -mana={2}{R}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=3 -toughness=3 -[/card] -[card] -name=Krenko's Command -auto=token(Goblin,Creature Goblin,1/1,red)*2 -text=Put two 1/1 red Goblin creature tokens onto the battlefield. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Liliana of the Dark Realms -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary) -auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller -auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove -text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have ‘{T}: Add {B}{B}{B}{B} to your mana pool.'" -mana={2}{B}{B} -type=Planeswalker -subtype=Liliana -[/card] -[card] -name=Liliana's Shade -auto=name(fetch) may moveTo(myhand) target(swamp|mylibrary) -auto={B}:1/1 -text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Shade -power=1 -toughness=1 -[/card] -[card] -name=Magmaquake -auto=damage:X all(creature[-flying]) -auto=damage:X all(planeswalker) -text=Magmaquake deals X damage to each creature without flying and each planeswalker. -mana={X}{R}{R} -type=Instant -[/card] -[card] -name=Mark of the Vampire -target=creature -auto=2/2 -auto=teach(creature) lifelink -text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Master of the Pearl Trident -auto=lord(other merfolk|mybattlefield) 1/1 -auto=lord(other merfolk|mybattlefield) islandwalk -text=Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.) -mana={U}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] -name=Mind Sculpt -target=opponent -auto=deplete:7 -text=Target opponent puts the top seven cards of his or her library into his or her graveyard. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Murder -target=creature -auto=destroy -text=Destroy target creature. -mana={1}{B}{B} -type=Instant -[/card] -[card] -name=Mwonvuli Beast Tracker -auto=moveTo(ownerlibrary) target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary) -text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. -mana={1}{G}{G} -type=Creature -subtype=Human Scout -power=2 -toughness=1 -[/card] -[card] -name=Nefarox, Overlord of Grixis -auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -abilities=flying,exalted -text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. -mana={4}{B}{B} -type=Legendary Creature -subtype=Demon -power=5 -toughness=5 -[/card] -[card] -name=Primal Huntbeast -abilities=opponentshroud -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={3}{G} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Prized Elephant -auto=aslongas(forest|mybattlefield) 1/1 -auto={G}:trample ueot -text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -mana={3}{W} -type=Creature -subtype=Elephant -power=3 -toughness=3 -[/card] -[card] -name=Public Execution -target=creature|opponentbattlefield -auto=destroy && all(other creature|targetcontrollerbattlefield) -2/0 ueot -text=Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. -mana={5}{B} -type=Instant -[/card] -[card] -name=Ranger's Path -auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(forest|mylibrary) -text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Reckless Brute -abilities=haste,mustattack -text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able. -mana={2}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=1 -[/card] -[card] -name=Ring of Evos Isle -auto={1}:equip -autoskill={2}:opponentshroud ueot -auto=@each my upkeep: if cantargetcard(creature[blue]) then counter(1/1,1) -text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Ring of Kalonia -auto={1}:equip -auto=trample -auto=@each my upkeep: if cantargetcard(creature[green]) then counter(1/1,1) -text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Ring of Thune -auto={1}:equip -auto=vigilance -auto=@each my upkeep: if cantargetcard(creature[white]) then counter(1/1,1) -text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Ring of Valkas -auto={1}:equip -auto=haste -auto=@each my upkeep: if cantargetcard(creature[red]) then counter(1/1,1) -text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Ring of Xathrid -auto={1}:equip -autoskill={2}:regenerate -auto=@each my upkeep: if cantargetcard(creature[black]) then counter(1/1,1) -text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Roaring Primadox -auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield) -text=At the beginning of your upkeep, return a creature you control to its owner's hand. -mana={3}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Rummaging Goblin -auto={t}{discard(*|myhand)}:draw:1 -text={T}, Discard a card: Draw a card. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=1 -toughness=1 -[/card] -[card] -name=Sands of Delirium -auto={x}{T}:deplete:x target(player) -text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. -mana={3} -type=Artifact -[/card] -[card] -name=Searing Spear -target=creature,player -auto=damage:3 -text=Searing Spear deals 3 damage to target creature or player. -mana={1}{R} -type=Instant -[/card] -[card] -name=Sentinel Spider -abilities=vigilance,reach -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Reach (This creature can block creatures with flying.) -mana={3}{G}{G} -type=Creature -subtype=Spider -power=4 -toughness=4 -[/card] -[card] -name=Serpent's Gift -target=creature -auto=deathtouch ueot -text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2}{G} -type=Instant -[/card] -[card] -name=Servant of Nefarox -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={2}{B} -type=Creature -subtype=Human Cleric -power=3 -toughness=1 -[/card] -[card] -name=Show of Valor -target=creature -auto=2/4 -text=Target creature gets +2/+4 until end of turn. -mana={1}{W} -type=Instant -[/card] -[card] -name=Slumbering Dragon -abilities=flying -auto=this(counter{1/1.1}<5) cantattack -auto=this(counter{1/1.1}<5) cantblock -auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1) -text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. -mana={R} -type=Creature -subtype=Dragon -power=3 -toughness=3 -[/card] -[card] -name=Smelt -target=artifact -auto=destroy -text=Destroy target artifact. -mana={R} -type=Instant -[/card] -[card] -name=Spiked Baloth -abilities=trample -text=Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -mana={3}{G} -type=Creature -subtype=Beast -power=4 -toughness=2 -[/card] -[card] -name=Staff of Nin -auto=@each my upkeep:draw:1 -auto={T}:damage:1 target(creature,player) -text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player. -mana={6} -type=Artifact -[/card] -[card] -name=Sublime Archangel -auto=lord(other creature|myBattlefield) exalted -abilities=flying,exalted -text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) -mana={2}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=3 -[/card] -[card] -name=Talrand, Sky Summoner -auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue) -text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. -mana={2}{U}{U} -type=Legendary Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Talrand's Invocation -auto=token(Drake,Creature Drake,2/2,flying,blue)*2 -text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Thragtusk -auto=life:5 controller -auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green) -text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. -mana={4}{G} -type=Creature -subtype=Beast -power=5 -toughness=3 -[/card] -[card] -name=Thundermaw Hellkite -auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) -abilities=flying, haste -text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Timberpack Wolf -auto=foreach(other Timberpack Wolf) 1/1 -text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. -mana={1}{G} -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] -[card] -name=Touch of the Eternal -auto=@each my upkeep: name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller -text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. -mana={5}{W}{W} -type=Enchantment -[/card] -[card] -name=Trading Post -auto={1}{T}{discard(*|myhand)}:life:4 -auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white) -auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard) -auto={1}{T}{S(artifact|myBattlefield)}:draw:1 -text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card. -mana={4} -type=Artifact -[/card] -[card] -name=Tricks of the Trade -target=creature -auto=2/0 -auto=unblockable -text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Veilborn Ghoul -autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield) -abilities=cantblock -text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. -mana={4}{B} -type=Creature -subtype=Zombie -power=4 -toughness=1 -[/card] -[card] -name=Vile Rebirth -target=creature|graveyard -auto=moveTo(exile) -auto=token(Zombie,Creature Zombie,2/2,black) -text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. -mana={B} -type=Instant -[/card] -[card] -name=Void Stalker -auto={2}{U}{T}:name(shuffle target) moveTo(ownerLibrary) all(this) && shuffle controller && target(creature|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot -text={2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. -mana={1}{U} -type=Creature -subtype=Elemental -power=2 -toughness=1 -[/card] -[card] -name=War Falcon -abilities=flying -auto=aslongas(*[knight;soldier]|mybattlefield) cantattack <1 -text=Flying -- War Falcon can't attack unless you control a Knight or a Soldier. -mana={W} -type=Creature -subtype=Bird -power=2 -toughness=1 -[/card] -[card] -name=Warclamp Mastiff -abilities=first strike -text=First strike (This creature deals combat damage before creatures without first strike.) -mana={W} -type=Creature -subtype=Hound -power=1 -toughness=1 -[/card] -[card] -name=Watercourser -auto={U}:1/-1 -text={U}: Watercourser gets +1/-1 until end of turn. -mana={2}{U} -type=Creature -subtype=Elemental -power=2 -toughness=3 -[/card] -[card] -name=Wild Guess -auto=draw:2 -text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. -mana={R}{R}{discard(*|myhand)} -type=Sorcery -[/card] -[card] -name=Worldfire -auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1 -text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. -mana={6}{R}{R}{R} -type=Sorcery -[/card] -[card] -name=Xathrid Gorgon -auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever -abilities=deathtouch -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) -mana={5}{B} -type=Creature -subtype=Gorgon -power=3 -toughness=6 -[/card] -[card] -name=Yeva, Nature's Herald -auto=lord(creature[green]|myhand) flash forcedalive -abilities=flash -text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash. -mana={2}{G}{G} -type=Legendary Creature -subtype=Elf Shaman -power=4 -toughness=4 -[/card] -[card] -name=Yeva's Forcemage -auto=2/2 target(creature) ueot -text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/primitives/PC2.txt b/projects/mtg/bin/Res/sets/primitives/PC2.txt deleted file mode 100644 index fd3a15437..000000000 --- a/projects/mtg/bin/Res/sets/primitives/PC2.txt +++ /dev/null @@ -1,128 +0,0 @@ -[card] -name=Baleful Strix -auto=draw:1 -abilities=flying,deathtouch -text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. -mana={U}{B} -type=Artifact Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Beetleback Chief -auto=token(Goblin,Creature Goblin,1/1,red)*2 -text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. -mana={2}{R}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=2 -[/card] -[card] -name=Brindle Shoat -auto=@movedTo(this|graveyard) from(battlefield):token(Boar,Creature Boar,3/3,green) -text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield. -mana={1}{G} -type=Creature -subtype=Boar -power=1 -toughness=1 -[/card] -[card] -name=Dragonlair Spider -auto=@movedTo(*|opponentstack): token(Insect,Creature Insect, 1/1,green) -text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. -mana={2}{R}{R}{G}{G} -type=Creature -subtype=Spider -power=5 -toughness=6 -[/card] -[card] -name=Dreampod Druid -auto=this(auras >= 1) transforms((,newability[@each upkeep:token(-11492115)])) -text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield. -mana={1}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=2 -[/card] -[card] -name=Illusory Angel -abilities=flying -restriction=casted a spell -text=Flying -- Cast Illusory Angel only if you've cast another spell this turn. -mana={2}{U} -type=Creature -subtype=Angel Illusion -power=4 -toughness=4 -[/card] -[card] -name=Krond the Dawn-Clad -auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)])) -abilities=flying,vigilance -text=Flying, vigilance -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. -mana={G}{G}{G}{W}{W}{W} -type=Legendary Creature -subtype=Archon -power=6 -toughness=6 -[/card] -[card] -name=Mass Mutiny -target=creature|opponentbattlefield -auto=haste -auto=untap -alias=129767 -text=For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Preyseizer Dragon -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -auto=@combat(attacking) source(this)::target(creature,player) dynamicability -text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Sai of the Shinobi -auto={2}:equip -auto=1/1 -auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget -text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sakashima's Student -autohand={1}{U}{N}:ninjutsu -auto=transforms((Ninja)) -auto=may copy NotATarget(creature) -text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types. -mana={2}{U}{U} -type=Creature -subtype=Human Ninja -power=0 -toughness=0 -[/card] -[card] -name=Vela the Night-Clad -auto=lord(other creature|mybattlefield) intimidate -auto=@movedTo(creature|nonbattlezone) from(mybattlefield): life:-1 opponent -abilities=intimidate -text=Intimidate -- Other creatures you control have intimidate. -- Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. -mana={4}{U}{B} -type=Legendary Creature -subtype=Human Wizard -power=4 -toughness=4 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 1787d9905..2634872e9 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -335,6 +335,16 @@ power=1 toughness=1 [/card] [card] +name=Abundant Growth +target=land +auto=draw:1 controller +auto=teach(land) {T}:activatechooseacolor add{chosencolor} activatechooseend +text=Enchant land -- When Abundant Growth enters the battlefield, draw a card. -- Enchanted land has "{T}: Add one mana of any color to your mana pool." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Abyssal Horror abilities=flying auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer @@ -883,6 +893,15 @@ mana={1}{G} type=Instant [/card] [card] +name=Aggravate +target=player +auto=lord(creature|targetedpersonsbattlefield) transforms((,newability[@damaged(this) from(aggravate|*):all(trigger) mustattack ueot])) +auto=damage:1 all(creature|targetedpersonsbattlefield) +text=Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Aggravated Assault auto={3}{R}{R}:untap all(creature[attacking]) && nextphasealter(add,combatphaseswithmain,controller,after) asSorcery text={3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery. @@ -1030,6 +1049,17 @@ type=Planeswalker subtype=Ajani [/card] [card] +name=Ajani, Caller of the Pride +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(add counter) ability$!target(creature|battlefield) counter(1/1,1)!$ controller +auto={C(0/0,-3,Loyalty)}:name(gain ability) flying && double strike target(creature|battlefield) ueot +auto={C(0/0,-8,Loyalty)}:token(Cat,Creature Cat,2/2,white)*lifetotal +text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. +mana={1}{W}{W} +type=Planeswalker +subtype=Ajani +[/card] +[card] name=Ajani's Mantra auto=@each my upkeep:may life:1 controller text=At the beginning of your upkeep, you may gain 1 life. @@ -1047,6 +1077,16 @@ power=2 toughness=2 [/card] [card] +name=Ajani's Sunstriker +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={W}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=2 +[/card] +[card] name=Akki Avalanchers auto={S(land|myBattlefield)}:2/0 limit:1 text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. @@ -1408,6 +1448,23 @@ power=3 toughness=3 [/card] [card] +name=Alchemist's Apprentice +auto={S}:draw:1 controller +text=Sacrifice Alchemist's Apprentice: Draw a card. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] +name=Alchemist's Refuge +auto={T}:Add{1} +auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) flash ueot +text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: You may cast nonland cards this turn as though they had flash. +type=Land +[/card] +[card] name=Alchor's Tomb auto={2}{T}:activatechooseacolor target(*|mybattlefield) becomes(,chosencolor) activatechooseend text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) @@ -1663,6 +1720,14 @@ mana={1}{B}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Amass the Components +auto=draw:3 controller +auto=bottomoflibrary notatarget(*|myhand) +text=Draw three cards, then put a card from your hand on the bottom of your library. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Ambassador Laquatus auto={3}:deplete:3 target(player) text={3}: Target player puts the top three cards of his or her library into his or her graveyard. @@ -2193,6 +2258,17 @@ power=3 toughness=5 [/card] [card] +name=Angel of Glory's Rise +abilities=flying +auto=moveto(exile) all(zombie|battlefield) && moveto(mybattlefield) all(creature[human]|mygraveyard) +text=Flying -- When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=6 +[/card] +[card] name=Angel of Light abilities=flying,vigilance text=Flying, vigilance @@ -2248,6 +2324,13 @@ mana={2}{W}{W} type=Instant [/card] [card] +name=Angel's Tomb +auto=@movedTo(creature|mybattlefield):becomes(Angel Artifact Creature,3/3,flying,white) ueot +text=Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Angelfire Crusader auto={R}:1/0 text={R}: Angelfire Crusader gets +1/+0 until end of turn. @@ -2278,6 +2361,17 @@ power=5 toughness=6 [/card] [card] +name=Angelic Armaments +auto={4}:equip +auto=2/2 +auto=flying +auto=teach(creature) becomes(Angel,white) +text=Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. -- Equip {4} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Angelic Benediction abilities=exalted auto=@combat(attackedalone) source(creature|myBattlefield):may tap target(creature) @@ -2771,6 +2865,14 @@ power=1 toughness=1 [/card] [card] +name=Appetite for Brains +target=opponent +auto=name(exile a card) notatarget(*|targetedpersonshand) transforms((,newability[this(variable{manacost}>=4) moveto(exile)])) +text=Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card. +mana={B} +type=Sorcery +[/card] +[card] name=Apprentice Necromancer auto={B}{T}{S}:moveto(mybattlefield) target(creature|mygraveyard) && transforms((,treason,haste)) forever text={B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it. @@ -2998,6 +3100,14 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Arcane Melee +auto=lord(instant|hand) altercost(colorless,-2) +auto=lord(sorcery|hand) altercost(colorless,-2) +text=Instant and sorcery spells cost {2} less to cast. +mana={4}{U} +type=Enchantment +[/card] +[card] name=Arcane Sanctum auto=tap auto={T}:Add {W} @@ -3180,6 +3290,16 @@ text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Archaeological Dig: Add o type=Land [/card] [card] +name=Archaeomancer +auto=may moveTo(myhand) target(instant,sorcery|mygraveyard) +text=When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. +mana={2}{U}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] name=Archangel abilities=flying,vigilance text=Flying, vigilance @@ -3268,6 +3388,29 @@ power=3 toughness=4 [/card] [card] +name=Archwing Dragon +abilities=flying,haste +auto=@each endofturn:moveto(ownerhand) all(this) +text=Flying, haste -- At the beginning of the end step, return Archwing Dragon to its owner's hand. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Arctic Aven +auto=aslongas(plains|myBattlefield) 1/1 +auto={W}:lifelink ueot +abilities=flying +text=Flying -- Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{U} +type=Creature +subtype=Bird Wizard +power=2 +toughness=1 +[/card] +[card] name=Arctic Flats auto=tap auto={T}:Add {G} @@ -4206,6 +4349,17 @@ power=5 toughness=5 [/card] [card] +name=Attended Knight +auto=token(Soldier,Creature Soldier,1/1,white) +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. +mana={2}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Attrition auto={B}{S(creature|myBattlefield)}:destroy target(creature[-black]) text={B}, Sacrifice a creature: Destroy target nonblack creature. @@ -4528,6 +4682,17 @@ power=2 toughness=3 [/card] [card] +name=Avacyn, Angel of Hope +abilities=flying,vigilance +auto=lord(*|mybattlefield) indestructible +text=Flying, vigilance -- Avacyn, Angel of Hope and other permanents you control are indestructible. +mana={5}{W}{W}{W} +type=Legendary Creature +subtype=Angel +power=8 +toughness=8 +[/card] +[card] name=Avacynian Priest auto={1}{T}:tap target(creature[-human]) text={1}, {T}: Tap target non-Human creature. @@ -5311,6 +5476,17 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Baleful Strix +auto=draw:1 +abilities=flying,deathtouch +text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card. +mana={U}{B} +type=Artifact Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] name=Ball Lightning abilities=trample,haste,treason text=Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, sacrifice Ball Lightning. @@ -5503,6 +5679,13 @@ mana={3}{W}{W} type=Instant [/card] [card] +name=Banners Raised +auto=all(creature|myBattlefield) 1/0 +text=Creatures you control get +1/+0 until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Bant Battlemage auto={G}{T}:trample target(creature) auto={U}{T}:flying target(creature) @@ -6089,6 +6272,13 @@ power=3 toughness=3 [/card] [card] +name=Battle Hymn +auto=foreach(creature|mybattlefield) Add:{R} +text=Add {R} to your mana pool for each creature you control. +mana={1}{R} +type=Instant +[/card] +[card] name=Battle Mastery target=creature auto=double strike @@ -6193,6 +6383,17 @@ power=2 toughness=2 [/card] [card] +name=Battleflight Eagle +auto=target(creature|battlefield) 2/2 ueot && flying ueot +abilities=flying +text=Flying -- When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. +mana={4}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] name=Battlegate Mimic auto=@movedTo(*[red&white]|mystack) turnlimited:transforms((,setpower=4,settoughness=2,first strike)) ueot text=Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. @@ -6471,6 +6672,16 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Beetleback Chief +auto=token(Goblin,Creature Goblin,1/1,red)*2 +text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. +mana={2}{R}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=2 +[/card] +[card] name=Befoul auto=choice name(destroy target land) bury target(land) auto=choice name(destroy target nonblack creature) bury target(creature[-black]) @@ -7156,6 +7367,16 @@ power=1 toughness=1 [/card] [card] +name=Bladed Bracers +auto={2}:equip +auto=1/1 +auto=teach(human,angel) vigilance +text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human or an Angel, it has vigilance. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Bladed Pinions auto={2}:equip auto=flying @@ -7820,6 +8041,16 @@ mana={3}{R}{R} type=Enchantment [/card] [card] +name=Blood Artist +auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller +text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Vampire +power=0 +toughness=1 +[/card] +[card] name=Blood Celebrant auto={L}{B}:Add{W} auto={L}{B}:Add{U} @@ -7935,6 +8166,13 @@ power=1 toughness=1 [/card] [card] +name=Blood Reckoning +auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent +text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life. +mana={3}{B} +type=Enchantment +[/card] +[card] name=Blood Rites auto={1}{R}{S(creature|myBattlefield)}:damage:2 target(creature,player) text={1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player. @@ -8099,6 +8337,16 @@ power=2 toughness=2 [/card] [card] +name=Bloodflow Connoisseur +auto={S(creature|myBattlefield)}:counter(1/1,1) +text=Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. +mana={2}{B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] name=Bloodhall Ooze auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1,1) auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1,1) @@ -8133,6 +8381,17 @@ power=5 toughness=4 [/card] [card] +name=Bloodhunter Bat +auto=life:-2 opponent && life:2 controller +abilities=flying +text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. +mana={3}{B} +type=Creature +subtype=Bat +power=2 +toughness=2 +[/card] +[card] name=Bloodhusk Ritualist auto=kicker target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer kicker=multi{B} @@ -8879,6 +9138,16 @@ power=1 toughness=1 [/card] [card] +name=Bond Beetle +auto=counter(1/1,1) target(creature|battlefield) +text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. +mana={G} +type=Creature +subtype=Insect +power=0 +toughness=1 +[/card] +[card] name=Bonded Fetch abilities=defender,haste auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever @@ -9285,6 +9554,13 @@ type=Tribal Enchantment subtype=Rebel Aura [/card] [card] +name=Boundless Realms +auto=target(land|mylibrary) and!(tap)! moveTo(mybattlefield) +text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. +mana={6}{G} +type=Sorcery +[/card] +[card] name=Bounteous Kirin abilities=flying auto=@movedTo(*[arcane;spirit;manacost=1]|mystack):may life:1 controller @@ -9325,6 +9601,13 @@ power=2 toughness=2 [/card] [card] +name=Bower Passage +auto=lord(creature|mybattlefield) cantbeblockedby(creature[flying]) +text=Creatures with flying can't block creatures you control. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Brace for Impact target=creature[multicolor] auto=vigor ueot @@ -9914,6 +10197,16 @@ power=2 toughness=2 [/card] [card] +name=Brindle Shoat +auto=@movedTo(this|graveyard) from(battlefield):token(Boar,Creature Boar,3/3,green) +text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Boar +power=1 +toughness=1 +[/card] +[card] name=Brine Elemental facedown={3} autofacedown={5}{U}{U}:morph @@ -10139,6 +10432,17 @@ power=2 toughness=2 [/card] [card] +name=Bruna, Light of Alabaster +abilities=flying,vigilance +auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(aura|battlefield,myhand,mygraveyard) newtarget +text=Flying, vigilance -- Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. +mana={3}{W}{W}{U} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] name=Brush with Death auto=life:-2 auto=life:2 controller @@ -10225,6 +10529,13 @@ toughness=3 [/card] ###The 2 cards above should stay together (Flip Card)### [card] +name=Builder's Blessing +auto=lord(creature[-tapped]|myBattlefield) 0/2 +text=Untapped creatures you control get +0/+2. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Bull Aurochs abilities=trample auto=@combat(attacking) source(this):all(this) foreach(other aurochs[attacking]) 1/0 ueot @@ -10525,6 +10836,16 @@ toughness=4 [/card] ###The 2 cards above should stay together (Flip Card)### [card] +name=Butcher Ghoul +abilities=undying +text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Butcher of Malakir abilities=flying auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent @@ -10884,6 +11205,16 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Call to Serve +target=creature[-black] +auto=1/2 +auto=teach(creature) becomes(Angel,flying) +text=Enchant nonblack creature -- Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Call to the Grave auto=@each opponent upkeep:ability$!name(sacrifice non-zombie) choice notatarget(creature[-zombie]|mybattlefield) sacrifice !$ opponent auto=@each my upkeep:notatarget(creature[-zombie]|mybattlefield) sacrifice @@ -11163,6 +11494,17 @@ power=2 toughness=2 [/card] [card] +name=Captain of the Mists +auto=@movedTo(other creature[human]|mybattlefield):untap +auto={1}{U}{T}:name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller +text=Whenever another Human enters the battlefield under your control, untap Captain of the Mists. -- {1}{U}, {T}: You may tap or untap target permanent. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Captain of the Watch abilities=vigilance auto=lord(other soldier|myBattlefield) 1/1 @@ -11176,6 +11518,13 @@ power=3 toughness=3 [/card] [card] +name=Captain's Call +auto=token(Soldier,Creature Soldier,1/1,white)*3 +text=Put three 1/1 white Soldier creature tokens onto the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] name=Captivating Vampire auto=lord(other vampire|myBattlefield) 1/1 auto={T(vampire|myBattlefield)}{T(vampire|myBattlefield)}{T(vampire|myBattlefield)}{T(vampire|myBattlefield)}{T(vampire|myBattlefield)}:moveTo(mybattlefield) target(creature) && transforms((Vampire)) forever @@ -11660,6 +12009,13 @@ mana={B} type=Sorcery [/card] [card] +name=Cathars' Crusade +auto=@movedto(creature|mybattlefield): counter(1/1,1) all(creature|mybattlefield) +text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. +mana={3}{W}{W} +type=Enchantment +[/card] +[card] name=Cathartic Adept auto={T}:deplete:1 target(player) text={T}: Target player puts the top card of his or her library into his or her graveyard. @@ -11670,6 +12026,24 @@ power=1 toughness=1 [/card] [card] +name=Cathedral of War +auto=tap +auto={T}:Add {1} +abilities=exalted +text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool. +type=Land +[/card] +[card] +name=Cathedral Sanctifier +auto=life:3 +text=When Cathedral Sanctifier enters the battlefield, you gain 3 life. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Cathodion auto=@movedTo(this|graveyard) from(battlefield):Add{3} text=When Cathodion dies, add {3} to your mana pool. @@ -12487,6 +12861,14 @@ type=Planeswalker subtype=Chandra [/card] [card] +name=Chandra's Fury +target=player +auto=damage:4 && damage:1 all(creature|targetedpersonsbattlefield) +text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls. +mana={4}{R} +type=Instant +[/card] +[card] name=Chandra's Outrage target=creature auto=damage:4 @@ -13174,6 +13556,16 @@ mana={3} type=Artifact [/card] [card] +name=Chronomaton +auto={1}{T}:counter(1/1,1) +text={1}, {T}: Put a +1/+1 counter on Chronomaton. +mana={1} +type=Artifact Creature +subtype=Golem +power=1 +toughness=1 +[/card] +[card] name=Chronosavant autograveyard={1}{W}:turns:-1 controller && moveTo(mybattlefield) and!(tap)! text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn. @@ -13579,6 +13971,13 @@ mana={5} type=Artifact [/card] [card] +name=Cleaver Riot +auto=all(creature|mybattlefield) double strike ueot +text=Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) +mana={4}{R} +type=Sorcery +[/card] +[card] name=Clergy en-Vec auto={T}:prevent:1 target(creature,player) text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. @@ -14106,6 +14505,14 @@ power=1 toughness=1 [/card] [card] +name=Cloudshift +target=creature|mybattlefield +auto=(blink) +text=Exile target creature you control, then return that card to the battlefield under your control. +mana={W} +type=Instant +[/card] +[card] name=Cloudskate abilities=flying auto=fading:3 @@ -14465,6 +14872,15 @@ mana={1}{R} type=Instant [/card] [card] +name=Command of Unsummoning +target=creature[attacking]|opponentBattlefield +auto=moveTo(ownerhand) +restriction=opponentblockersonly +text=Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step. -- Return one or two target attacking creatures to their owner's hand. +mana={2}{U} +type=Instant +[/card] +[card] name=Commander Eesha abilities=flying auto=protection from(creature) @@ -14487,13 +14903,22 @@ power=7 toughness=5 [/card] [card] -name=Command of Unsummoning -target=creature[attacking]|opponentBattlefield -auto=moveTo(ownerhand) -restriction=opponentblockersonly -text=Cast Command of Unsummoning only during the declare attackers step and only if you've been attacked this step. -- Return one or two target attacking creatures to their owner's hand. -mana={2}{U} -type=Instant +name=Commander's Authority +target=creature +auto=teach(creature) transforms((,newability[@each my upkeep:token(-278252) controller])) +text=Enchant creature -- Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield." +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Human Token +type=Creature +subtype=Human +power=1 +toughness=1 +color=white +id=-278252 [/card] [card] name=Complex Automaton @@ -14642,6 +15067,13 @@ mana={1} type=Artifact [/card] [card] +name=Conjurer's Closet +auto=@each my endofturn restriction{type(creature|mybattlefield)~morethan~0}:may (blink) target(creature|mybattlefield) +text=At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control. +mana={5} +type=Artifact +[/card] +[card] name=Conquer target=land alias=1194 @@ -15163,6 +15595,16 @@ mana={2}{B}{E(creature|mygraveyard)} type=Instant [/card] [card] +name=Corpse Traders +auto={2}{B}{S(creature|mybattlefield)}:reject target(*|opponenthand) asSorcery +text={2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={3}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] name=Corpsehatch target=creature[-black] auto=destroy @@ -15437,6 +15879,13 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Cower in Fear +auto=all(creature|opponentbattlefield) -1/-1 ueot +text=Creatures your opponents control get -1/-1 until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Crabapple Cohort auto=aslongas(other creature[green]|myBattlefield) 1/1 != 0 text=Crabapple Cohort gets +1/+1 as long as you control another green creature. @@ -15575,6 +16024,25 @@ power=6 toughness=6 [/card] [card] +name=Craterhoof Behemoth +abilities=haste +auto=all(creature|mybattlefield) type:creature:mybattlefield/type:creature:mybattlefield && trample all(creature|mybattlefield) +text=Haste -- When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. +mana={5}{G}{G}{G} +type=Creature +subtype=Beast +power=5 +toughness=5 +[/card] +[card] +name=Craterize +target=land +auto=destroy +text=Destroy target land. +mana={3}{R} +type=Sorcery +[/card] +[card] name=Craven Giant abilities=cantblock text=Craven Giant can't block. @@ -15849,6 +16317,17 @@ power=2 toughness=2 [/card] [card] +name=Crimson Muckwader +auto=aslongas(swamp|mybattlefield) 1/1 +auto={2}{B}:regenerate +text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={1}{R} +type=Creature +subtype=Lizard +power=2 +toughness=1 +[/card] +[card] name=Crimson Roc abilities=flying auto=@combat(blocking) source(this) from(creature[-flying]):all(this) 1/0 ueot && all(this) first strike ueot @@ -15870,6 +16349,26 @@ mana={R} type=Instant [/card] [card] +name=Crippling Blight +target=creature +auto=-1/-1 +auto=cantblock +text=Enchant creature -- Enchanted creature gets -1/-1 and can't block. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Crippling Chill +target=creature +auto=tap +auto=frozen +auto=draw:1 controller +text=Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. +mana={2}{U} +type=Instant +[/card] +[card] name=Crippling Fatigue target=creature auto=-2/-2 @@ -16193,6 +16692,16 @@ mana={W}{W} type=Enchantment [/card] [card] +name=Crusader of Odric +auto=foreach(creature|mybattlefield) 1/1 +text=Crusader of Odric's power and toughness are each equal to the number of creatures you control. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=* +toughness=* +[/card] +[card] name=Crusading Knight abilities=protection from black auto=foreach(swamp|opponentBattlefield) 1/1 @@ -16671,6 +17180,15 @@ mana={2}{B}{B} type=Enchantment [/card] [card] +name=Cursebreak +target=enchantment +auto=destroy +auto=life:2 controller +text=Destroy target enchantment. You gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] name=Cursed Flesh target=creature auto=-1/-1 @@ -17004,6 +17522,14 @@ power=4 toughness=1 [/card] [card] +name=Dangerous Wager +auto=reject all(*|myhand) +auto=draw:2 +text=Discard your hand, then draw two cards. +mana={1}{R} +type=Instant +[/card] +[card] name=Daraja Griffin abilities=flying auto={S}:destroy target(creature[black]) @@ -17848,6 +18374,17 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Deadeye Navigator +auto=soulbond {1}{U}:(blink) +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control." +mana={4}{U}{U} +type=Creature +subtype=Spirit +power=5 +toughness=5 +[/card] +[card] name=Deadfall auto=lord(creature) -forestwalk text=Creatures with forestwalk can be blocked as though they didn't have forestwalk. @@ -18128,6 +18665,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Death Wind +target=creature +auto=-X/-X +text=Target creature gets -X/-X until end of turn. +mana={X}{B} +type=Instant +[/card] +[card] name=Death's Caress target=creature auto=destroy @@ -18620,6 +19165,15 @@ power=1 toughness=1 [/card] [card] +name=Defang +target=creature +auto=teach(creature) preventalldamage from(this) +text=Enchant creature -- Prevent all damage that would be dealt by enchanted creature. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Defender en-Vec auto=fading:4 text=Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to target creature or player this turn. @@ -18761,6 +19315,14 @@ power=2 toughness=1 [/card] [card] +name=Defy Death +target=creature|mygraveyard +auto=moveto(mybattlefield) && transforms((,newability[if cantargetcard(angel) then counter(1/1.2)])) oneshot +text=Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it. +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Defy Gravity target=creature auto=flying @@ -18979,6 +19541,24 @@ power=5 toughness=5 [/card] [card] +name=Demonic Rising +auto=@each my endofturn restriction{type(creature|mybattlefield)~equalto~1}:token(Demon,Creature Demon,5/5,black,flying) +text=At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] +name=Demonic Taskmaster +abilities=flying +auto=@each my upkeep restriction{type(other creature|mybattlefield)~morethan~0}:sacrifice notatarget(other creature|mybattlefield) +text=Flying -- At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. +mana={2}{B} +type=Creature +subtype=Demon +power=4 +toughness=3 +[/card] +[card] name=Demonic Torment target=creature auto=cantattack @@ -18996,6 +19576,17 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Demonlord of Ashmouth +abilities=flying,undying +auto=if type(other creature|mybattlefield)~morethan~0 then ability$!choice sacrifice notatarget(other creature|mybattlefield) _ choice moveto(exile) all(this)!$ controller else choice moveto(exile) all(this) +text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=4 +[/card] +[card] name=Demonmail Hauberk auto={S(creature|myBattlefield)}:equip auto=4/2 @@ -19188,6 +19779,13 @@ text={T}: Add {1} to your mana pool. -- {1}, {T}: Untap target land. type=Land [/card] [card] +name=Desolate Lighthouse +auto={T}:Add{1} +auto={1}{U}{R}{T}:name(Draw then Discard) draw:1 controller && ability$!reject notatarget(*|myhand)!$ controller +text={T}: Add {1} to your mana pool. -- {1}{U}{R}, {T}: Draw a card, then discard a card. +type=Land +[/card] +[card] name=Desolation Angel abilities=flying kicker={W}{W} @@ -19405,6 +20003,16 @@ power=2 toughness=1 [/card] [card] +name=Devout Chaplain +auto={T}{T(human|myBattlefield)}{T(human|myBattlefield)}:moveto(exile) target(artifact,enchantment|battlefield) +text={T}, Tap two untapped Humans you control: Exile target artifact or enchantment. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Devout Lightcaster abilities=protection from black auto=moveTo(exile) target(*[black]) @@ -19461,6 +20069,13 @@ power=4 toughness=4 [/card] [card] +name=Diabolic Revelation +auto=this(variable{castx} >0) target(*|mylibrary) moveTo(myhand) +text=Search your library for up to X cards and put those cards into your hand. Then shuffle your library. +mana={X}{3}{B}{B} +type=Sorcery +[/card] +[card] name=Diabolic Tutor auto=moveTo(myHand) notatarget(*|mylibrary) text=Search your library for a card and put that card into your hand. Then shuffle your library. @@ -19615,6 +20230,17 @@ power=2 toughness=2 [/card] [card] +name=Diregraf Escort +auto=soulbond protection from(zombie) +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies. +mana={G} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Diregraf Ghoul auto=tap text=Diregraf Ghoul enters the battlefield tapped. @@ -19676,6 +20302,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Disciple of Bolas +auto=name(sacrifice) notatarget(other creature|myBattlefield) transforms((,newability[dynamicability],newability[dynamicability],newability[sacrifice])) +text=When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. +mana={3}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Disciple of Grace auto=protection from black autohand=__CYCLING__({2}) @@ -20451,6 +21087,14 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Downpour +target=creature +auto=tap +text=Tap up to three target creatures. +mana={1}{U} +type=Instant +[/card] +[card] name=Dowsing Shaman auto={2}{G}{T}:moveTo(myhand) target(enchantment|mygraveyard) text={2}{G}, {T}: Return target enchantment card from your graveyard to your hand. @@ -20572,6 +21216,17 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Dragon Hatchling +auto={1}{R}:1/0 +abilities=flying +text=Flying -- {R}: Dragon Hatchling gets +1/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Dragon +power=0 +toughness=1 +[/card] +[card] name=Dragon Mage abilities=flying auto=@combatdamaged(player) from(this):reject all(*|hand) && draw:7 controller && draw:7 opponent @@ -20671,6 +21326,16 @@ power=1 toughness=1 [/card] [card] +name=Dragonlair Spider +auto=@movedTo(*|opponentstack): token(Insect,Creature Insect, 1/1,green) +text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield. +mana={2}{R}{R}{G}{G} +type=Creature +subtype=Spider +power=5 +toughness=6 +[/card] +[card] name=Dragonmaster Outcast auto=@each my upkeep restriction{type(land|myBattlefield)~morethan~5}:token(Dragon,creature dragon, 5/5,flying red) text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. @@ -20877,6 +21542,16 @@ power=9 toughness=9 [/card] [card] +name=Dread Slaver +auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) and!(transforms((Zombie,black)) forever)! +text=Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. +mana={3}{B}{B} +type=Creature +subtype=Zombie Horror +power=3 +toughness=5 +[/card] +[card] name=Dread Specter auto=@combat(blocking,blocked) source(this) from(creature[-black]):all(trigger[from]) phaseaction[combatends once] destroy text=Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. @@ -20924,6 +21599,14 @@ mana={B} type=Enchantment [/card] [card] +name=Dreadwaters +target=player +auto=deplete:type:land:mybattlefield +text=Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Dreadwing auto={1}{U}{R}:3/0 && flying text={1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. @@ -21048,6 +21731,16 @@ power=1 toughness=1 [/card] [card] +name=Dreampod Druid +auto=this(auras >= 1) transforms((,newability[@each upkeep:token(-11492115)])) +text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=2 +[/card] +[card] name=Dreamscape Artist auto={2}{U}{T}{S(*|myhand)}{S(land|mybattlefield)}:target(land[basic]|mylibrary) moveTo(mybattlefield) text={2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. @@ -21254,6 +21947,16 @@ power=1 toughness=2 [/card] [card] +name=Driver of the Dead +auto=@movedTo(this|graveyard) from(Battlefield):moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) +text=When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. +mana={3}{B} +type=Creature +subtype=Vampire +power=3 +toughness=2 +[/card] +[card] name=Drogskol Captain abilities=flying auto=lord(other spirit|mybattlefield) 1/1 @@ -21550,6 +22253,25 @@ type=Enchantment subtype=Aura [/card] [card] +name=Druid's Familiar +auto=soulbond 2/2 +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2. +mana={3}{G} +type=Creature +subtype=Bear +power=2 +toughness=2 +[/card] +[card] +name=Druids' Repository +auto=@each blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Charge) +auto={C(0/0,-1,Charge)}:activatechooseacolor add{chosencolor} activatechooseend +text=Whenever a creature you control attacks, put a charge counter on Druids' Repository. -- Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool. +mana={1}{G}{G} +type=Enchantment +[/card] +[card] name=Drumhunter auto=@each my end restriction{type(creature[power>=5]|myBattlefield)~morethan~0:may draw:1 controller auto={T}:Add{1} @@ -21776,6 +22498,16 @@ power=1 toughness=1 [/card] [card] +name=Duskmantle Prowler +abilities=haste,exalted +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={3}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=2 +[/card] +[card] name=Duskmantle, House of Shadow auto={T}:Add {1} auto={U}{B}{T}:deplete:1 target(player) @@ -21863,6 +22595,17 @@ mana={1}{W}{W} type=Sorcery [/card] [card] +name=Duty-Bound Dead +auto={3}{B}:regenerate +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={B} +type=Creature +subtype=Skeleton +power=0 +toughness=2 +[/card] +[card] name=Dwarven Armorer auto={R}{T}{discard(*|myhand)}:counter(0/1,1) target(creature) auto={R}{T}{discard(*|myhand)}:counter(1/0,1) target(creature) @@ -22276,6 +23019,14 @@ power=3 toughness=3 [/card] [card] +name=Eaten by Spiders +target=creature[flying] +auto=transforms((,newability[destroy],newability[destroy all(children)])) ueot +text=Destroy target creature with flying and all Equipment attached to that creature. +mana={2}{G} +type=Instant +[/card] +[card] name=Eater of Days abilities=flying,trample auto=turns:-2 controller @@ -22665,6 +23416,18 @@ power=6 toughness=6 [/card] [card] +name=Elderscale Wurm +abilities=trample +auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller +auto=this(controllerlife > 6) transforms((,newability[@damaged(controller):if compare(lifetotal)~lessthan~7 then lifeset:7 controller])) +text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. -- As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. +mana={4}{G}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=7 +[/card] +[card] name=Eldrazi Conscription target=creature auto=10/10 @@ -22894,6 +23657,17 @@ power=2 toughness=2 [/card] [card] +name=Elgaud Shieldmate +auto=soulbond opponentshroud +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) +mana={3}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] name=Elspeth Tirel auto=counter(0/0,4,loyalty) auto={C(0/0,2,Loyalty)}:foreach(creature|mybattlefield) life:1 controller @@ -23311,6 +24085,17 @@ power=2 toughness=3 [/card] [card] +name=Emancipation Angel +abilities=flying +auto=moveTo(ownerhand) notatarget(*|mybattlefield) +text=Flying -- When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. +mana={1}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Embargo auto=lord(*[-land]) doesnotuntap auto=@each my upkeep:life:-2 controller @@ -23692,6 +24477,16 @@ mana={B} type=Sorcery [/card] [card] +name=Encrust +target=artifact,creature +auto=doesnotuntap +auto=noactivatedability +text=Enchant artifact or creature -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. +mana={1}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Endangered Armodon auto=aslongas(creature[toughness<=2]|myBattlefield) sacrifice text=When you control a creature with toughness 2 or less, sacrifice Endangered Armodon. @@ -24439,6 +25234,14 @@ mana={3}{U}{U} type=Sorcery [/card] [card] +name=Essence Harvest +target=player +auto=life:-power:highest:*:mybattlefield targetedplayer && life:power:highest:*:mybattlefield controller +text=Target player loses X life and you gain X life, where X is the greatest power among creatures you control. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Essence Scatter target=creature|stack auto=fizzle @@ -24741,6 +25544,17 @@ text=Everglades enters the battlefield tapped. -- When Everglades enters the bat type=Land [/card] [card] +name=Evernight Shade +abilities=undying +auto={B}:1/1 +text={B}: Evernight Shade gets +1/+1 until end of turn. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={3}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] name=Evil Eye of Orms-by-Gore auto=lord(creature[-eye]|myBattlefield) cantattack auto=cantbeblockedby(creature[-wall]) @@ -25032,6 +25846,13 @@ mana={2}{B} type=Instant [/card] [card] +name=Exquisite Blood +auto=@lifeloss(opponent): life:thatmuch controller +text=Whenever an opponent loses life, you gain that much life. +mana={4}{B} +type=Enchantment +[/card] +[card] name=Exsanguinate auto=life:-X opponent auto=life:X controller @@ -25321,6 +26142,16 @@ power=2 toughness=2 [/card] [card] +name=Faerie Invaders +abilities=flash,flying +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying +mana={4}{U} +type=Creature +subtype=Faerie Rogue +power=3 +toughness=3 +[/card] +[card] name=Faerie Macabre abilities=flying autohand={S}:target(*|graveyard) moveTo(exile) @@ -25387,6 +26218,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Faith's Reward +auto=moveTo(myBattlefield) all(*[fresh;-instant;-sorcery]|mygraveyard) +text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn. +mana={3}{W} +type=Instant +[/card] +[card] name=Faith Healer auto={S(enchantment|myBattlefield)}:life:storedmanacost text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost. @@ -25442,6 +26280,17 @@ power=4 toughness=1 [/card] [card] +name=Falkenrath Exterminator +auto=@combatdamaged(player) from(this):counter(1/1,1) +auto={2}{R}:target(creature) dynamicability +text=Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. -- {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. +mana={1}{R} +type=Creature +subtype=Vampire Archer +power=1 +toughness=1 +[/card] +[card] name=Falkenrath Marauders abilities=flying,haste auto=@combatdamaged(player) from(this):counter(1/1,2) @@ -25738,6 +26587,16 @@ power=2 toughness=2 [/card] [card] +name=Farbog Explorer +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) +mana={2}{W} +type=Creature +subtype=Human Scout +power=2 +toughness=3 +[/card] +[card] name=Farhaven Elf auto=may moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. @@ -25940,6 +26799,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Favorable Winds +auto=lord(creature[flying]|mybattlefield) 1/1 +text=Creatures you control with flying get +1/+1. +mana={1}{U} +type=Enchantment +[/card] +[card] name=Fear target=creature auto=fear @@ -26269,6 +27135,17 @@ power=0 toughness=0 [/card] [card] +name=Fervent Cathar +abilities=haste +auto=target(creature) cantblock ueot +text=Haste -- When Fervent Cathar enters the battlefield, target creature can't block this turn. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] name=Fervent Charge auto=lord(creature[attacking]|myBattlefield) 2/2 text=Whenever a creature you control attacks, it gets +2/+2 until end of turn. @@ -26376,6 +27253,17 @@ power=1 toughness=2 [/card] [card] +name=Fettergeist +abilities=flying +auto=foreach(other creature|mybattlefield) upcost[{1}] sacrifice +text=Flying -- At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. +mana={2}{U} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] name=Feudkiller's Verdict auto=life:10 auto=if compare(lifetotal)~morethan~compare(opponentlifetotal) then token(Giant,Creature Giant,5/5,white) @@ -26982,6 +27870,17 @@ mana={1}{R}{G} type=Artifact [/card] [card] +name=Firewing Phoenix +autograveyard={1}{R}{R}{R}:moveTo(myhand) +abilities=flying +text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. +mana={3}{R} +type=Creature +subtype=Phoenix +power=4 +toughness=2 +[/card] +[card] name=First Volley target=creature auto=damage:1 @@ -27245,6 +28144,16 @@ power=1 toughness=1 [/card] [card] +name=Flames of the Firebrand +target=creature,player +auto=damage:1 +auto=damage:1 target(creature,player) +auto=ability$!name(damage) choice target(creature,player) damage:1!$ controller +text=Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Flametongue Kavu auto=damage:4 target(creature) text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. @@ -27649,6 +28558,17 @@ power=2 toughness=3 [/card] [card] +name=Flinthoof Boar +auto=aslongas(mountain|mybattlefield) 1/1 +auto={R}:haste ueot +text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) +mana={1}{G} +type=Creature +subtype=Boar +power=2 +toughness=2 +[/card] +[card] name=Floating Shield target=creature auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend @@ -29040,6 +29960,13 @@ power=6 toughness=4 [/card] [card] +name=Fungal Sprouting +auto=token(Saproling,Creature Saproling,1/1,green)*power:highest:creature:mybattlefield +text=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Fungus Sliver auto=@damaged(sliver):all(trigger[to]) counter(1/1,1) text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.) @@ -29396,6 +30323,22 @@ power=5 toughness=5 [/card] [card] +name=Gallows at Willow Hill +auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-26267411)],newability[destroy])) oneshot +text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] +name=Spirit Token +power=1 +toughness=1 +type=Creature +subtype=Spirit +color=white +id=-26267411 +[/card] +[card] name=Gallows Warden abilities=flying auto=lord(creature[spirit]|mybattlefield) 0/1 @@ -29407,6 +30350,17 @@ power=3 toughness=3 [/card] [card] +name=Galvanic Alchemist +auto=soulbond {2}{U}:untap +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] name=Galvanic Arc target=creature auto=first strike @@ -29766,6 +30720,26 @@ power=2 toughness=2 [/card] [card] +name=Geist Snatch +target=creature|stack +auto=fizzle +auto=token(Spirit,Creature Spirit,1/1,flying,blue) controller +text=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield. +mana={2}{U}{U} +type=Instant +[/card] +[card] +name=Geist Trappers +auto=soulbond reach +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Geist Trappers is paired with another creature, both creatures have reach. +mana={4}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=5 +[/card] +[card] name=Geistcatcher's Rig auto=may damage:4 target(creature[flying]) oneshot text=When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. @@ -30365,6 +31339,14 @@ power=2 toughness=2 [/card] [card] +name=Ghostform +target=creature +auto=unblockable +text=Up to two target creatures are unblockable this turn. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Ghostly Changeling auto={1}{B}:1/1 text=Changeling (This card is every creature type at all times.) -- {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. @@ -30375,6 +31357,14 @@ power=2 toughness=2 [/card] [card] +name=Ghostly Flicker +target=<2>artifact,creature,land|mybattlefield +auto=(blink) +text=Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. +mana={2}{U} +type=Instant +[/card] +[card] name=Ghostly Possession target=creature auto=flying @@ -30386,6 +31376,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Ghostly Touch +target=creature +auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller])) +text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ghostly Visit target=creature[-black] auto=destroy @@ -30437,6 +31436,16 @@ mana={B} type=Sorcery [/card] [card] +name=Ghoulflesh +target=creature +auto=-1/-1 +auto=teach(creature) transforms((Zombie,black)) +text=Enchant creature -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ghoulraiser auto=moverandom(zombie) from(mygraveyard) to(myhand) text=When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. @@ -31408,6 +32417,16 @@ power=1 toughness=1 [/card] [card] +name=Goblin Battle Jester +auto=@movedTo(*[red]|mystack):cantblock target(creature) +text=Whenever you cast a red spell, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Goblin Bangchuckers auto={T}:flipacoin winability damage:2 target(creature,player) winabilityend loseability damage:2 loseabilityend flipend text={T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. @@ -32432,6 +33451,27 @@ power=2 toughness=2 [/card] [card] +name=Goldnight Commander +auto=@movedTo(other creature|myBattlefield):all(creature|mybattlefield) 1/1 ueot +text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Cleric Soldier +power=2 +toughness=2 +[/card] +[card] +name=Goldnight Redeemer +abilities=flying +auto=foreach(other creature|mybattlefield) life:2 controller +text=Flying -- When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Golem Artisan auto={2}:1/1 target(creature[artifact]) auto={2}:flying target(creature[artifact]) @@ -32858,6 +33898,15 @@ power=3 toughness=4 [/card] [card] +name=Grave Exchange +target=creature|mygraveyard +auto=moveTo(myhand) +auto=target(player) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer +text=Return target creature card from your graveyard to your hand. Target player sacrifices a creature. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Grave Pact auto=@movedTo(creature|mygraveyard) from(battlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) reject!$ opponent text=Whenever a creature you control dies, each other player sacrifices a creature. @@ -33375,6 +34424,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Griffin Protector +auto=@movedTo(creature|mybattlefield):1/1 ueot +abilities=flying +text=Flying -- Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] name=Griffin Rider auto=aslongas(creature[griffin]|mybattlefield) 3/3 auto=aslongas(creature[griffin]|mybattlefield) flying @@ -33546,6 +34606,17 @@ mana={3}{U} type=Instant [/card] [card] +name=Griselbrand +abilities=flying,lifelink +auto={L}{L}{L}{L}{L}{L}{L}:name(draw 7) draw:7 controller +text=Flying, lifelink -- Pay 7 life: Draw seven cards. +mana={4}{B}{B}{B}{B} +type=Legendary Creature +subtype=Demon +power=7 +toughness=7 +[/card] +[card] name=Gristle Grinner auto=@movedto(creature|myGraveyard):2/2 ueot auto=@movedto(creature|opponentGraveyard):2/2 ueot @@ -33767,6 +34838,15 @@ power=6 toughness=1 [/card] [card] +name=Grounded +target=creature +auto=-flying +text=Enchant creature -- Enchanted creature loses flying. +mana={1}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Groundling Pouncer auto={GU}:1/3 && flying limit:1 restriction{type(creature[flying]|opponentbattlefield)~morethan~0} text={(g/u)}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying. @@ -33897,6 +34977,17 @@ mana={4} type=Artifact [/card] [card] +name=Gryff Vanguard +abilities=flying +auto=draw:1 controller +text=Flying -- When Gryff Vanguard enters the battlefield, draw a card. +mana={4}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=2 +[/card] +[card] name=Guan Yu, Sainted Warrior abilities=horsemanship autograveyard=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(ownerlibrary) && shuffle @@ -33944,6 +35035,16 @@ mana={2} type=Artifact [/card] [card] +name=Guardian Lions +abilities=vigilance +text=Vigilance (Attacking doesn't cause this creature to tap.) +mana={4}{W} +type=Creature +subtype=Cat +power=1 +toughness=6 +[/card] +[card] name=Guardian of Cloverdell auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 auto={G}{S(kithkin|myBattlefield)}:life:1 controller @@ -34042,6 +35143,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Guise of Fire +target=creature +auto=1/-1 +auto=mustattack +text=Enchant creature -- Enchanted creature gets +1/-1 and attacks each turn if able. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Guul Draz Specter abilities=flying auto=aslongas(*|opponenthand) 3/3 while <1 @@ -34627,6 +35738,17 @@ subtype=Human Artificer power=1 toughness=2 [/card] +[card] +name=Hanweir Lancer +auto=soulbond first strike +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Hanweir Lancer is paired with another creature, both creatures have first strike. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] ###The 2 cards below should stay together (Flip Card)### [card] name=Hanweir Watchkeep @@ -34697,6 +35819,17 @@ power=2 toughness=1 [/card] [card] +name=Harbor Bandit +auto=aslongas(island|myBattlefield) 1/1 +auto={1}{U}:unblockable ueot +text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Harbor Guardian abilities=reach auto=@combat(attacking) source(this):draw:1 opponent @@ -34830,6 +35963,17 @@ power=3 toughness=2 [/card] [card] +name=Harvester of Souls +abilities=deathtouch +auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller +text=Deathtouch -- Whenever another nontoken creature dies, you may draw a card. +mana={4}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=Hatchet Bully auto={T}{C(-1/-1,1),creature|mybattlefield}:damage:2 target(creature,player) text={2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player. @@ -34905,6 +36049,16 @@ text={T}: Add 1 to your mana pool. -- {3}, {T}, Sacrifice Haunted Fengraf: Retur type=Land [/card] [card] +name=Haunted Guardian +abilities=defender,first strike +text=Defender, first strike +mana={2} +type=Artifact Creature +subtype=Construct +power=2 +toughness=1 +[/card] +[card] name=Haunting Apparition abilities=flying auto=foreach(creature[green]|opponentgraveyard) 1/0 @@ -34934,6 +36088,27 @@ power=2 toughness=2 [/card] [card] +name=Havengul Skaab +auto=@combat(attacking) source(this):moveto(ownerhand) notatarget(other creature|mybattlefield) +text=Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. +mana={5}{U} +type=Creature +subtype=Zombie Horror +power=4 +toughness=5 +[/card] +[card] +name=Havengul Vampire +auto=@combatdamaged(player) from(this):counter(1/1,1) +auto=@movedTo(other creature|graveyard) from(battlefield):counter(1/1,1) +text=Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Whenever another creature dies, put a +1/+1 counter on Havengul Vampire. +mana={3}{R} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Havenwood Battleground auto=tap auto={T}:Add {G} @@ -35118,6 +36293,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Healer of the Pride +auto=@movedTo(other creature|mybattlefield):life:2 controller +text=Whenever another creature enters the battlefield under your control, you gain 2 life. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=3 +[/card] +[card] name=Healing Leaves auto=choice life:3 target(player) auto=choice prevent:3 target(creature,player) @@ -35520,6 +36705,17 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Heirs of Stromkirk +abilities=intimidate +auto=@combatdamaged(player) from(this):counter(1/1,1) +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. +mana={2}{R}{R} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Helionaut abilities=flying auto={1}{T}:Add {W} @@ -35634,6 +36830,14 @@ power=2 toughness=2 [/card] [card] +name=Hellion Crucible +auto={T}:Add {1} +auto={1}{R}{T}:counter(0/0,1,Pressure) +auto={1}{R}{T}{C(0/0,-2,Pressure)}{S}:token(Hellion,Creature Hellion,4/4,red,haste) +text={T}: Add {1} to your mana pool. -- {1}{R}, {T}: Put a pressure counter on Hellion Crucible. -- {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and {T} as soon as it comes under your control.) +type=Land +[/card] +[card] name=Hellion Eruption auto=@movedto(creature|graveyard):token(Hellion,Creature Hellion,4/4,red) auto=sacrifice all(creature|mybattlefield) @@ -35782,6 +36986,18 @@ power=3 toughness=4 [/card] [card] +name=Herald of War +abilities=flying +auto=@combat(attacking) source(this):counter(1/1,1) +auto=thisforeach(counter{1/1,1}) lord(angel,human|myhand) altercost(colorless, -1) +text=Flying -- Whenever Herald of War attacks, put a +1/+1 counter on it. -- Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Herbal Poultice auto={3}{S}:regenerate target(creature) text={3}, Sacrifice Herbal Poultice: Regenerate target creature. @@ -36160,7 +37376,7 @@ toughness=4 ###The 2 cards above should stay together (Flip Card)### [card] name=Hisoka, Minamo Sensei -auto={2}{U}{discard(*|myhand)}:fizzle target(*[manacost=storemanacost]|stack) +auto={2}{U}{discard(*|myhand)}:fizzle target(*[manacost=storedmanacost]|stack) text={2}{U}, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card. mana={2}{U}{U} type=Legendary Creature @@ -36370,6 +37586,16 @@ mana={W} type=Instant [/card] [card] +name=Holy Justiciar +auto={2}{W}{T}:tap target(creature) && if cantargetcard(zombie) then moveto(exile) +text={2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] name=Holy Light auto=lord(creature[-white]) -1/-1 text=Nonwhite creatures get -1/-1 until end of turn. @@ -36427,6 +37653,15 @@ power=3 toughness=3 [/card] [card] +name=Homicidal Seclusion +auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) 3/1 <2 +auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) lifelink <2 +text=As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. +mana={4}{B} +type=Enchantment +[/card] +###The 2 cards below should stay together (Flip Card)### +[card] name=Homura, Human Ascendant abilities=cantblock auto=@movedTo(this|graveyard) from(battlefield):all(trigger[to]) transforms((,newability[moveTo(mybattlefield)],newability[flip(Homura's Essence)])) @@ -36850,6 +38085,16 @@ power=4 toughness=4 [/card] [card] +name=Hound of Griselbrand +abilities=undying,double strike +text=Double strike -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{R}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=2 +[/card] +[card] name=Hoverguard Observer abilities=flying,cloud text=Flying -- Hoverguard Observer can block only creatures with flying. @@ -36896,6 +38141,16 @@ mana={6}{G} type=Sorcery [/card] [card] +name=Howlgeist +abilities=strong,undying +text=Creatures with power less than Howlgeist's power can't block it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={5}{G} +type=Creature +subtype=Spirit Wolf +power=4 +toughness=2 +[/card] +[card] name=Howling Banshee abilities=flying auto=life:-3 controller @@ -36993,6 +38248,14 @@ power=3 toughness=3 [/card] [card] +name=Human Frailty +target=creature[human] +auto=destroy +text=Destroy target Human creature. +mana={B} +type=Instant +[/card] +[card] name=Humble target=creature auto=ueot loseabilities @@ -37092,6 +38355,16 @@ power=6 toughness=6 [/card] [card] +name=Hunted Ghoul +auto=lord(human) cantbeblockedby(hunted ghoul) +text=Hunted Ghoul can't block Humans. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=2 +[/card] +[card] name=Hunted Horror abilities=trample auto=token(Centaur,Creature Centaur,3/3,protection from black,green)*2 opponent @@ -37265,6 +38538,7 @@ toughness=2 [/card] [card] name=Ravager of the Fells +abilities=trample auto=damage:2 opponent auto=may damage:2 target(creature|opponentbattlefield) auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Huntmaster of the Fells) @@ -37353,6 +38627,14 @@ mana={U} type=Instant [/card] [card] +name=Hydrosurge +target=creature +auto=-5/0 +text=Target creature gets -5/-0 until end of turn. +mana={U} +type=Instant +[/card] +[card] name=Hymn of Rebirth target=creature|graveyard auto=moveTo(myBattlefield) @@ -37805,6 +39087,17 @@ mana={3}{U} type=Enchantment [/card] [card] +name=Illusory Angel +abilities=flying +restriction=casted a spell +text=Flying -- Cast Illusory Angel only if you've cast another spell this turn. +mana={2}{U} +type=Creature +subtype=Angel Illusion +power=4 +toughness=4 +[/card] +[card] name=Illusory Demon abilities=flying auto=@movedTo(*|mystack):bury @@ -38806,6 +40099,14 @@ mana={1}{U} type=Instant [/card] [card] +name=Into the Void +target=creature +auto=moveTo(ownerhand) +text=Return up to two target creatures to their owners' hands. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Into Thin Air abilities=affinityartifacts target=artifact @@ -39387,6 +40688,17 @@ mana={3}{U}{U} type=Instant [/card] [card] +name=Jace's Phantasm +auto=aslongas(*|opponentgraveyard) 4/4 >9 +abilities=flying +text=Flying -- Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard. +mana={U} +type=Creature +subtype=Illusion +power=1 +toughness=1 +[/card] +[card] name=Jackal Familiar auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap @@ -41552,6 +42864,16 @@ power=3 toughness=4 [/card] [card] +name=Kessig Malcontents +auto=target(player) damage:type:human:mybattlefield +text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=1 +[/card] +[card] name=Kessig Recluse abilities=reach,deathtouch text=Reach -- Deathtouch @@ -42303,6 +43625,26 @@ power=2 toughness=2 [/card] [card] +name=Knight of Glory +abilities=protection from black,exalted +text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={1}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] +name=Knight of Infamy +abilities=protection from white,exalted +text=Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={1}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=1 +[/card] +[card] name=Knight of Meadowgrain abilities=first strike,lifelink text=First strike -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -42884,6 +44226,23 @@ power=2 toughness=2 [/card] [card] +name=Krenko, Mob Boss +auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield +text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] +name=Krenko's Command +auto=token(Goblin,Creature Goblin,1/1,red)*2 +text=Put two 1/1 red Goblin creature tokens onto the battlefield. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Kris Mage auto={R}{T}{discard(*|myhand)}:damage:1 target(creature,player) text={R}, {T}, Discard a card: Kris Mage deals 1 damage to target creature or player. @@ -42894,6 +44253,17 @@ power=1 toughness=1 [/card] [card] +name=Krond the Dawn-Clad +auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)])) +abilities=flying,vigilance +text=Flying, vigilance -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. +mana={G}{G}{G}{W}{W}{W} +type=Legendary Creature +subtype=Archon +power=6 +toughness=6 +[/card] +[card] name=Krosan Archer abilities=reach auto={G}{discard(*|myhand)}:0/2 @@ -43113,6 +44483,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Kruin Striker +auto=@movedTo(other creature|myBattlefield): 1/0 ueot && trample ueot +text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] name=Kry Shield auto={2}{T}:target(creature|mybattlefield) dynamicability preventalldamage from(mytgt) ueot text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost. @@ -43728,6 +45108,16 @@ mana={2}{U}{U} type=Instant [/card] [card] +name=Latch Seeker +abilities=unblockable +text=Latch Seeker is unblockable. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] name=Latulla, Keldon Overseer auto={X}{R}{T}{discard(*|myhand)}{discard(*|myhand)}:damage:X target(creature,player) text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player. @@ -44087,6 +45477,15 @@ mana={U} type=Instant [/card] [card] +name=Leap of Faith +target=creature +auto=preventalldamage to(mytgt) ueot +auto=flying +text=Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. +mana={2}{W} +type=Instant +[/card] +[card] name=Leaping Lizard auto={1}{G}:flying && 0/-1 text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn. @@ -44792,6 +46191,27 @@ power=3 toughness=2 [/card] [card] +name=Lightning Mauler +auto=soulbond haste +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Lightning Mauler is paired with another creature, both creatures have haste. +mana={1}{R} +type=Creature +subtype=Human Berserker +power=2 +toughness=1 +[/card] +[card] +name=Lightning Prowess +target=creature +auto=haste +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Enchant creature -- Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player." +mana={2}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lightning Reaver abilities=haste,fear auto=@combatdamaged(player) from(this):counter(0/0,1,Charge) @@ -44847,6 +46267,17 @@ type=Planeswalker subtype=Liliana [/card] [card] +name=Liliana of the Dark Realms +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(fetch) moveTo(hand) target(swamp|myLibrary) +auto={C(0/0,-3,Loyalty)}:name(choose) ability$!choice name(+X/+X) target(creature) type:land:mybattlefield/type:land:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller +auto={C(0/0,-6,Loyalty)}:name(emblem) emblem lord(swamp|mybattlefield) {T}:{B}{B}{B}{B} dontremove +text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have ‘{T}: Add {B}{B}{B}{B} to your mana pool.'" +mana={2}{B}{B} +type=Planeswalker +subtype=Liliana +[/card] +[card] name=Liliana's Caress auto=@discarded(*|opponenthand):life:-2 opponent text=Whenever an opponent discards a card, that player loses 2 life. @@ -44854,6 +46285,17 @@ mana={1}{B} type=Enchantment [/card] [card] +name=Liliana's Shade +auto=name(fetch) may moveTo(myhand) target(swamp|mylibrary) +auto={B}:1/1 +text=When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Shade +power=1 +toughness=1 +[/card] +[card] name=Liliana's Specter abilities=flying auto=ability$!name(discard) target(*|myhand) reject!$ opponent @@ -46254,6 +47696,16 @@ power=3 toughness=3 [/card] [card] +name=Maalfeld Twins +auto=@movedTo(this|graveyard) from(battlefield):token(Zombie,Zombie Creature,2/2,black)*2 +text=When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. +mana={5}{B} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] name=Macabre Waltz target=creature|mygraveyard auto=moveTo(myhand) @@ -46285,6 +47737,17 @@ power=2 toughness=2 [/card] [card] +name=Mad Prophet +abilities=haste +auto={T}{discard(*|myhand)}:draw:1 controller +text=Haste -- {T}, Discard a card: Draw a card. +mana={3}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Madblind Mountain auto=tap auto={R}{T}:shuffle controller restriction{type(*[red]|mybattlefield)~morethan~1} @@ -46564,6 +48027,14 @@ power=7 toughness=7 [/card] [card] +name=Magmaquake +auto=damage:X all(creature[-flying]) +auto=damage:X all(planeswalker) +text=Magmaquake deals X damage to each creature without flying and each planeswalker. +mana={X}{R}{R} +type=Instant +[/card] +[card] name=Magnetic Flux auto=lord(creature[artifact]|myBattlefield)flying text=Artifact creatures you control gain flying until end of turn. @@ -46879,6 +48350,15 @@ mana={X}{U}{B} type=Instant [/card] [card] +name=Malicious Intent +target=creature +auto=teach(creature) transforms((,newability[{T}:target(creature) cantblock ueot])) +text=Enchant creature -- Enchanted creature has "{T}: Target creature can't block this turn." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Malignant Growth auto=@each opponent upkeep:thisforeach(counter{0/0.1.Age}) draw:1 opponent && thisforeach(counter{0/0.1.Age}) damage:1 opponent auto=cumulativeupcost[{1}] sacrifice @@ -47401,6 +48881,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Mark of the Vampire +target=creature +auto=2/2 +auto=teach(creature) lifelink +text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Marker Beetles auto=@movedTo(this|graveyard) from(battlefield):1/1 target(creature|battlefield) ueot auto={S}:draw:1 @@ -47454,6 +48944,17 @@ power=* toughness=* [/card] [card] +name=Marrow Bats +abilities=flying +auto={L}{L}{L}{L}:regenerate +text=Flying -- Pay 4 life: Regenerate Marrow Bats. +mana={4}{B} +type=Creature +subtype=Bat Skeleton +power=4 +toughness=1 +[/card] +[card] name=Marrow Chomper auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) && life:2 mana={3}{B}{G} @@ -47769,6 +49270,13 @@ power=5 toughness=5 [/card] [card] +name=Mass Appeal +auto=draw:type:human:mybattlefield controller +text=Draw a card for each Human you control. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Mass Calcify auto=destroy all(creature[-white]) text=Destroy all nonwhite creatures. @@ -47776,6 +49284,16 @@ mana={5}{W}{W} type=Sorcery [/card] [card] +name=Mass Mutiny +target=creature|opponentbattlefield +auto=haste +auto=untap +alias=129767 +text=For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Mass Hysteria auto=lord(creature) haste text=All creatures have haste. @@ -47852,6 +49370,17 @@ power=* toughness=* [/card] [card] +name=Master of the Pearl Trident +auto=lord(other merfolk|mybattlefield) 1/1 +auto=lord(other merfolk|mybattlefield) islandwalk +text=Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.) +mana={U}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=2 +[/card] +[card] name=Master Splicer auto=token(Golem,Artifact Creature Golem,3/3) auto=lord(golem|mybattlefield) 1/1 @@ -48267,6 +49796,15 @@ power=4 toughness=4 [/card] [card] +name=Mental Agony +target=player +auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer +auto=life:-2 targetedplayer +text=Target player discards two cards and loses 2 life. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Mental Discipline auto={1}{U}{discard(*|myhand)}:draw:1 text={1}{U}, Discard a card: Draw a card. @@ -48805,6 +50343,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Midnight Duelist +auto=protection from(vampire) +text=Protection from Vampires +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] name=Midnight Guard auto=@movedTo(other creature|mybattlefield):untap text=Whenever another creature enters the battlefield, untap Midnight Guard. @@ -48847,6 +50395,16 @@ mana={3}{G}{G} type=Enchantment [/card] [card] +name=Midvast Protector +auto=chooseacolor name(choose a creature) target(creature) transforms((,newability[protection from(*[chosencolor])])) ueot chooseend +text=When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. +mana={3}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Might Sliver auto=lord(sliver) 2/2 text=All Sliver creatures get +2/+2. @@ -49099,6 +50657,14 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Mind Sculpt +target=opponent +auto=deplete:7 +text=Target opponent puts the top seven cards of his or her library into his or her graveyard. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Mind Shatter target=player auto=discard:X @@ -49716,6 +51282,17 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Mist Raven +abilities=flying +auto=moveto(ownerhand) target(creature) +text=Flying -- When Mist Raven enters the battlefield, return target creature to its owner's hand. +mana={2}{U}{U} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] name=Mistbind Clique abilities=flash,flying auto=aslongas(other faerie|mybattlefield) choice notatarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield) @@ -50601,6 +52178,17 @@ mana={U} type=Instant [/card] [card] +name=Moonlight Geist +abilities=flying +auto={3}{W}:preventAllCombatDamage to(this) && preventAllCombatDamage from(this) +text=Flying -- {3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Moonlit Strider auto={S}:name(White) protection from white target(creature|myBattlefield) auto={S}:name(Blue) protection from blue target(creature|myBattlefield) @@ -50623,6 +52211,16 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Moonsilver Spear +auto={4}:equip +auto=first strike +auto=@combat(attacking) source(mytgt):token(Angel,Angel Creature,4/4,white,flying) +text=Equipped creature has first strike. -- Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield. -- Equip {4} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] name=Moonveil Dragon abilities=flying auto={R}:all(creature|mybattlefield) 1/0 @@ -50672,6 +52270,16 @@ text={T}: Add {1} to your mana pool. -- {W}{U}, {T}, Exile a creature card from type=Land [/card] [card] +name=Moorland Inquisitor +auto={2}{W}:first strike ueot +text={2}{W}: Moorland Inquisitor gains first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Morale auto=lord(creature[attacking]) 1/1 text=Attacking creatures get +1/+1 until end of turn. @@ -51357,6 +52965,14 @@ power=3 toughness=2 [/card] [card] +name=Murder +target=creature +auto=destroy +text=Destroy target creature. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Murder of Crows abilities=flying auto=@movedTo(other creature|graveyard) from(battlefield):may draw:1 controller && transforms((,newability[target(*|myhand) reject])) forever @@ -51472,6 +53088,16 @@ mana={2}{G}{G} type=Sorcery [/card] [card] +name=Mwonvuli Beast Tracker +auto=moveTo(ownerlibrary) target(creature[deathtouch;opponentshroud;reach;trample]|mylibrary) +text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it. +mana={1}{G}{G} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] +[card] name=Mwonvuli Ooze auto=thisforeach(counter{0/0.1.Age}) 2/2 auto=cumulativeupcost[{2}] sacrifice @@ -52155,6 +53781,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Narstad Scrapper +auto={2}:1/0 ueot +text={2}: Narstad Scrapper gets +1/+0 until end of turn. +mana={5} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 +[/card] +[card] name=Narwhal abilities=first strike,protection from red text=First strike, protection from red @@ -52201,6 +53837,15 @@ mana={2}{R}{G} type=Enchantment [/card] [card] +name=Natural End +target=artifact,enchantment +auto=destroy +auto=life:3 controller +text=Destroy target artifact or enchantment. You gain 3 life. +mana={2}{G} +type=Instant +[/card] +[card] name=Natural Order auto=moveTo(myBattlefield) target(creature[green]|myLibrary) text=As an additional cost to cast Natural Order, sacrifice a green creature. -- Search your library for a green creature card and put it onto the battlefield. Then shuffle your library. @@ -52373,6 +54018,17 @@ mana={2}{W}{W}{W} type=Enchantment [/card] [card] +name=Nearheath Pilgrim +auto=soulbond lifelink +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=1 +[/card] +[card] name=Nearheath Stalker abilities=undying text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) @@ -52424,6 +54080,15 @@ power=2 toughness=2 [/card] [card] +name=Necrobite +target=creature +auto=deathtouch ueot +auto=regenerate +text=Target creature gains deathtouch until end of turn. Regenerate it. +mana={2}{B} +type=Instant +[/card] +[card] name=Necrogen Censer auto=counter(0/0,2,Charge) auto={C(0/0,-1,Charge)}{T}:life:-2 target(player) @@ -52603,6 +54268,17 @@ power=3 toughness=6 [/card] [card] +name=Nefarox, Overlord of Grixis +auto=@combat(attackedalone) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +abilities=flying,exalted +text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. +mana={4}{B}{B} +type=Legendary Creature +subtype=Demon +power=5 +toughness=5 +[/card] +[card] name=Nefashu auto=@combat(attacking) source(this):target(creature) -1/-1 ueot text=Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn. @@ -52690,6 +54366,16 @@ power=2 toughness=3 [/card] [card] +name=Nephalia Smuggler +auto={3}{U}{T}:(blink) target(other creature|mybattlefield) +text={3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. +mana={U} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] name=Nessian Courser mana={2}{G} type=Creature @@ -52780,6 +54466,14 @@ power=2 toughness=2 [/card] [card] +name=Nettle Swine +mana={3}{G} +type=Creature +subtype=Boar +power=4 +toughness=3 +[/card] +[card] name=Nettletooth Djinn auto=@each my upkeep:damage:1 controller text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. @@ -53200,6 +54894,17 @@ power=2 toughness=2 [/card] [card] +name=Nightshade Peddler +auto=soulbond deathtouch +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] name=Nightshade Stinger abilities=flying,cantblock text=Flying -- Nightshade Stinger can't block. @@ -55479,6 +57184,14 @@ power=2 toughness=3 [/card] [card] +name=Otherworld Atlas +auto={T}:counter(0/0,1,Charge) +auto={T}:draw:counter{0%0.1.Charge} controller && draw:counter{0%0.1.Charge} opponent +text={T}: Put a charge counter on Otherworld Atlas. -- {T}: Each player draws a card for each charge counter on Otherworld Atlas. +mana={4} +type=Artifact +[/card] +[card] name=Otherworldly Journey target=creature auto=(blink)ueot return(counter(1/1,1)) @@ -56364,6 +58077,17 @@ mana={W} type=Instant [/card] [card] +name=Pathbreaker Wurm +auto=soulbond trample +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Pathbreaker Wurm is paired with another creature, both creatures have trample. +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=4 +[/card] +[card] name=Patriarch's Desire target=creature auto=2/-2 @@ -57890,6 +59614,15 @@ power=5 toughness=5 [/card] [card] +name=Pillar of Flame +target=creature,player +auto=exiledeath +auto=damage:2 +text=Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +mana={R} +type=Sorcery +[/card] +[card] name=Pillar Tombs of Aku auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this) auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice && life:-5 controller @@ -58612,6 +60345,16 @@ mana={3}{B}{B} type=Enchantment [/card] [card] +name=Polluted Dead +auto=@movedTo(this|graveyard) from(battlefield):destroy target(land) +text=When Polluted Dead dies, destroy target land. +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] name=Polluted Delta auto={L}{T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library. @@ -58868,15 +60611,6 @@ mana={5}{G}{G}{G} type=Sorcery [/card] [card] -name=Predator's Strike -target=creature -auto=trample -auto=3/3 -text=Target creature gets +3/+3 and gains trample until end of turn. -mana={1}{G} -type=Instant -[/card] -[card] name=Predator Dragon abilities=flying, haste auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) @@ -58888,14 +60622,6 @@ power=4 toughness=4 [/card] [card] -name=Predator, Flagship -auto={2}:flying target(creature) -auto={5}{T}:destroy target(creature[flying]) -text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. -mana={5} -type=Legendary Artifact -[/card] -[card] name=Predator Ooze abilities=indestructible auto=@combat(attacking) source(this):counter(1/1,1) @@ -58908,6 +60634,33 @@ power=1 toughness=1 [/card] [card] +name=Predator, Flagship +auto={2}:flying target(creature) +auto={5}{T}:destroy target(creature[flying]) +text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. +mana={5} +type=Legendary Artifact +[/card] +[card] +name=Predator's Gambit +target=creature +auto=2/1 +auto=teach(creature) transforms((,newability[aslongas(other creature|myBattlefield) intimidate <1])) +text=Enchant creature -- Enchanted creature gets +2/+1. -- Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Predator's Strike +target=creature +auto=trample +auto=3/3 +text=Target creature gets +3/+3 and gains trample until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Predatory Hunger target=creature auto=@movedTo(creature|opponentstack):counter(1/1,1) @@ -58995,6 +60748,17 @@ mana={G} type=Sorcery [/card] [card] +name=Preyseizer Dragon +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +auto=@combat(attacking) source(this)::target(creature,player) dynamicability +text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Price of Glory auto=lord(land) transforms((,newability[@tappedformana(this) restriction{opponentturnonly}:destroy])) text=Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. @@ -59163,6 +60927,16 @@ other={2}{G}{S(creature|mybattlefield)} name(Pay Kicker) type=Sorcery [/card] [card] +name=Primal Huntbeast +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={3}{G} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Primal Order auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent @@ -59407,6 +61181,17 @@ mana={2}{GW}{GW}{GW} type=Enchantment [/card] [card] +name=Prized Elephant +auto=aslongas(forest|mybattlefield) 1/1 +auto={G}:trample ueot +text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +mana={3}{W} +type=Creature +subtype=Elephant +power=3 +toughness=3 +[/card] +[card] name=Proclamation of Rebirth target=creature[manacost<=1]|mygraveyard auto=moveTo(myBattlefield) @@ -59743,6 +61528,14 @@ power=1 toughness=1 [/card] [card] +name=Public Execution +target=creature|opponentbattlefield +auto=destroy && all(other creature|targetcontrollerbattlefield) -2/0 ueot +text=Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn. +mana={5}{B} +type=Instant +[/card] +[card] name=Puffer Extract auto={X}{T}:thisforeach(X) 1/1 target(creature|mybattlefield) && transforms((,newability[phaseaction[endofturn once] destroy])) ueot text={X}, {T}: Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. @@ -60850,6 +62643,14 @@ power=3 toughness=3 [/card] [card] +name=Raging Poltergeist +mana={4}{R} +type=Creature +subtype=Spirit +power=6 +toughness=1 +[/card] +[card] name=Raging Ravine auto=tap auto={T}:Add{R} @@ -61345,6 +63146,13 @@ mana={G} type=Instant [/card] [card] +name=Ranger's Path +auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(forest|mylibrary) +text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Rank and File auto=lord(creature[green]|myBattlefield) -1/-1 ueot text=When Rank and File enters the battlefield, all green creatures get -1/-1 until end of turn. @@ -62129,6 +63937,16 @@ mana={2}{B}{R} type=Enchantment [/card] [card] +name=Reckless Brute +abilities=haste,mustattack +text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Reckless Brute attacks each turn if able. +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=1 +[/card] +[card] name=Reckless Charge target=creature auto=3/0 @@ -62786,6 +64604,14 @@ type=Instant subtype=Arcane [/card] [card] +name=Renegade Demon +mana={3}{B}{B} +type=Creature +subtype=Demon +power=5 +toughness=3 +[/card] +[card] name=Renegade Troops abilities=haste text=Haste @@ -63132,6 +64958,17 @@ mana={3}{G}{G} type=Sorcery [/card] [card] +name=Restoration Angel +abilities=flying,flash +auto=may (blink) target(creature[-angel]|mybattlefield) +text=Flash -- Flying -- When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. +mana={3}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] name=Restrain target=creature[attacking] auto=0/0 && fog from(mytgt) oneshot @@ -63557,6 +65394,17 @@ power=2 toughness=1 [/card] [card] +name=Riders of Gavony +abilities=vigilance +auto=chooseatype lord(creature[human]|mybattlefield) protection from(creature[chosentype]) chooseend +text=Vigilance -- As Riders of Gavony enters the battlefield, choose a creature type. -- Human creatures you control have protection from creatures of the chosen type. +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Ridge Rannet autohand=__CYCLING__({2}) text=Cycling {2} ({2}, Discard this card: Draw a card.) @@ -63652,6 +65500,14 @@ power=3 toughness=1 [/card] [card] +name=Righteous Blow +target=creature[attacking;blocking] +auto=damage:2 +text=Righteous Blow deals 2 damage to target attacking or blocking creature. +mana={W} +type=Instant +[/card] +[card] name=Righteous Cause auto=@each blockers:foreach(creature[attacking]) life:1 text=Whenever a creature attacks, you gain 1 life. @@ -63718,6 +65574,16 @@ power=1 toughness=2 [/card] [card] +name=Ring of Evos Isle +auto={1}:equip +autoskill={2}:opponentshroud ueot +auto=@each my upkeep: if cantargetcard(creature[blue]) then counter(1/1,1) +text={2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Ring of Gix auto={1}{T}:tap target(artifact,creature,land) auto=upcost[{3};next upkeep] sacrifice @@ -63726,6 +65592,16 @@ mana={3} type=Artifact [/card] [card] +name=Ring of Kalonia +auto={1}:equip +auto=trample +auto=@each my upkeep: if cantargetcard(creature[green]) then counter(1/1,1) +text=Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Ring of Renewal auto={d}{5}{T}:draw:2 controller text={5}, {T}: Discard a card at random, then draw two cards. @@ -63733,6 +65609,36 @@ mana={5} type=Artifact [/card] [card] +name=Ring of Thune +auto={1}:equip +auto=vigilance +auto=@each my upkeep: if cantargetcard(creature[white]) then counter(1/1,1) +text=Equipped creature has vigilance. (Attacking doesn't cause it to tap.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ring of Valkas +auto={1}:equip +auto=haste +auto=@each my upkeep: if cantargetcard(creature[red]) then counter(1/1,1) +text=Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Ring of Xathrid +auto={1}:equip +autoskill={2}:regenerate +auto=@each my upkeep: if cantargetcard(creature[black]) then counter(1/1,1) +text={2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Riot Devils text= mana={2}{R} @@ -63742,6 +65648,16 @@ power=2 toughness=3 [/card] [card] +name=Riot Ringleader +auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot +text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Riot Spikes target=creature auto=2/-1 @@ -64112,6 +66028,16 @@ mana={6}{G} type=Sorcery [/card] [card] +name=Roaring Primadox +auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield) +text=At the beginning of your upkeep, return a creature you control to its owner's hand. +mana={3}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] name=Roaring Slagwurm auto=@combat(attacking) source(this):tap all(artifact) text=Whenever Roaring Slagwurm attacks, tap all artifacts. @@ -64647,6 +66573,16 @@ power=2 toughness=2 [/card] [card] +name=Rotcrown Ghoul +auto=@movedTo(this|graveyard) from(battlefield):deplete:5 target(player) +text=When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. +mana={4}{U} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] name=Roterothopter abilities=flying auto={2}:1/0 limit:2 @@ -64896,6 +66832,16 @@ power=5 toughness=5 [/card] [card] +name=Rummaging Goblin +auto={t}{discard(*|myhand)}:draw:1 +text={T}, Discard a card: Draw a card. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=1 +toughness=1 +[/card] +[card] name=Run Wild target=creature auto=trample @@ -65044,6 +66990,21 @@ text=Rupture Spire enters the battlefield tapped. When Rupture Spire enters the type=land [/card] [card] +name=Rush of Blood +target=creature +auto=dynamicability ueot +text=Target creature gets +X/+0 until end of turn, where X is its power. +mana={2}{R} +type=Instant +[/card] +[card] +name=Rush of Knowledge +auto=draw:convertedcost:highest:*:mybattlefield controller +text=Draw cards equal to the highest converted mana cost among permanents you control. +mana={4}{U} +type=Sorcery +[/card] +[card] name=Rushing River target=*[-land]|battlefield auto=moveto(ownerhand) @@ -65113,13 +67074,6 @@ power=2 toughness=1 [/card] [card] -name=Rush of Knowledge -auto=draw:convertedcost:highest:*:mybattlefield controller -text=Draw cards equal to the highest converted mana cost among permanents you control. -mana={4}{U} -type=Sorcery -[/card] -[card] name=Russet Wolves text= mana={3}{R} @@ -65535,6 +67489,28 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Sai of the Shinobi +auto={2}:equip +auto=1/1 +auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget +text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sakashima's Student +autohand={1}{U}{N}:ninjutsu +auto=transforms((Ninja)) +auto=may copy NotATarget(creature) +text=Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other creature types. +mana={2}{U}{U} +type=Creature +subtype=Human Ninja +power=0 +toughness=0 +[/card] +[card] name=Sakura-Tribe Elder auto={S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. @@ -65806,6 +67782,13 @@ power=3 toughness=4 [/card] [card] +name=Sands of Delirium +auto={x}{T}:deplete:x target(player) +text={X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. +mana={3} +type=Artifact +[/card] +[card] name=Sandskin target=creature auto=teach(creature) preventAllCombatDamage from(this) @@ -66346,6 +68329,16 @@ mana={1}{R} type=Enchantment [/card] [card] +name=Scalding Devil +auto={2}{R}:damage:1 target(player) +text={2}{R}: Scalding Devil deals 1 damage to target player. +mana={1}{R} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] name=Scalding Salamander auto=@combat(attacking) source(this):may damage:1 all(creature[-flying]|opponentBattlefield) text=Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. @@ -66992,6 +68985,16 @@ mana={3} type=Artifact [/card] [card] +name=Scrapskin Drake +abilities=flying,cloud +text=Flying -- Scrapskin Drake can block only creatures with flying. +mana={2}{U} +type=Creature +subtype=Zombie Drake +power=2 +toughness=3 +[/card] +[card] name=Scrapyard Salvo target=player auto=foreach(artifact|mygraveyard) damage:1 @@ -67125,6 +69128,20 @@ power=2 toughness=2 [/card] [card] +name=Scroll of Avacyn +auto={1}{S}:name(draw a card) if type(angel|mybattlefield)~morethan~0 then draw:1 controller && life:5 controller else draw:1 controller +text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. +mana={1} +type=Artifact +[/card] +[card] +name=Scroll of Griselbrand +auto={1}{S}:name(opponent discard) target(opponent) ability$!reject notatarget(*|myhand)!$ targetedplayer && if type(demon|mybattlefield)~morethan~0 then life:-3 targetedplayer +text={1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. +mana={1} +type=Artifact +[/card] +[card] name=Scroll of Origins auto=aslongas(*|myhand) {2}{T}:draw:1 >6 text={2}, {T}: Draw a card if you have seven or more cards in hand. @@ -67459,6 +69476,17 @@ suspend(2)={g} type=Sorcery [/card] [card] +name=Searchlight Geist +abilities=flying +auto={3}{B}:deathtouch ueot +text=Flying -- {3}{B}: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={2}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Searing Flesh auto=damage:7 opponent text=Searing Flesh deals 7 damage to target opponent. @@ -67477,6 +69505,14 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Searing Spear +target=creature,player +auto=damage:3 +text=Searing Spear deals 3 damage to target creature or player. +mana={1}{R} +type=Instant +[/card] +[card] name=Searing Touch target=creature,player auto=damage:1 @@ -68133,6 +70169,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sentinel Spider +abilities=vigilance,reach +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Reach (This creature can block creatures with flying.) +mana={3}{G}{G} +type=Creature +subtype=Spider +power=4 +toughness=4 +[/card] +[card] name=Sentinels of Glen Elendra abilities=flash,flying text=Flash -- Flying @@ -68154,6 +70200,24 @@ power=2 toughness=2 [/card] [card] +name=Seraph of Dawn +abilities=flying,lifelink +text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{W}{W} +type=Creature +subtype=Angel +power=2 +toughness=4 +[/card] +[card] +name=Seraph Sanctuary +auto=life:1 controller +auto=@movedTo(angel|mybattlefield):life:1 controller +auto={T}:Add{1} +text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool. +type=Land +[/card] +[card] name=Serendib Djinn abilities=flying auto=@each my upkeep:transforms((,newability[target(land|myBattlefield) sacrifice],newability[@sacrificed(island|mybattlefield) restriction{myUpkeepOnly}:damage:3 controller])) ueot @@ -68281,6 +70345,14 @@ power=4 toughness=4 [/card] [card] +name=Serpent's Gift +target=creature +auto=deathtouch ueot +text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={2}{G} +type=Instant +[/card] +[card] name=Serra Advocate abilities=flying auto={T}:2/2 target(creature[attacking;blocking]) @@ -68478,6 +70550,16 @@ mana={3} type=Artifact [/card] [card] +name=Servant of Nefarox +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={2}{B} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] name=Servant of Volrath auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notatarget(creature|myBattlefield) text=When Servant of Volrath leaves the battlefield, sacrifice a creature. @@ -69014,6 +71096,15 @@ mana={W} type=Enchantment [/card] [card] +name=Sheltering Word +target=creature|mybattlefield +auto=opponentshroud ueot +auto=dynamicability +text=Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.) +mana={1}{G} +type=Instant +[/card] +[card] name=Sheoldred, Whispering One abilities=swampwalk auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~0}:moveTo(myBattlefield) target(creature|mygraveyard) @@ -69598,6 +71689,14 @@ mana={2}{U} type=Instant [/card] [card] +name=Show of Valor +target=creature +auto=2/4 +text=Target creature gets +2/+4 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Shower of Coals target=creature,player auto=damage:2 @@ -70292,6 +72391,17 @@ power=5 toughness=5 [/card] [card] +name=Silverblade Paladin +auto=soulbond double strike +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Silverblade Paladin is paired with another creature, both creatures have double strike. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Silverchase Fox auto={1}{W}{S}:moveTo(exile) target(enchantment) text={1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. @@ -71793,6 +73903,13 @@ power=3 toughness=2 [/card] [card] +name=Slayers' Stronghold +auto={T}:Add{1} +auto={R}{W}{T}:name(vigilance, haste, 2/0) target(creature) 2/0 ueot && vigilance ueot && haste ueot +text={T}: Add {1} to your mana pool. -- {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. +type=Land +[/card] +[card] name=Sleep target=player auto=choice frozen all(creature|targetedpersonsBattlefield) && tap all(creature|targetedpersonsBattlefield) @@ -72126,6 +74243,19 @@ type=Enchantment subtype=Aura [/card] [card] +name=Slumbering Dragon +abilities=flying +auto=this(counter{1/1.1}<5) cantattack +auto=this(counter{1/1.1}<5) cantblock +auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) counter(1/1,1) +text=Flying -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. -- Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. +mana={R} +type=Creature +subtype=Dragon +power=3 +toughness=3 +[/card] +[card] name=Slumbering Tora auto={2}{discard(*[spirit,arcane]|myhand)}:transforms((Creature Cat,setpower=storedmanacost,settoughness=storedtoughness)) ueot text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost. @@ -72151,6 +74281,14 @@ mana={1}{R} type=Instant [/card] [card] +name=Smelt +target=artifact +auto=destroy +text=Destroy target artifact. +mana={R} +type=Instant +[/card] +[card] name=Smite the Monstrous target=creature[power>=4]) auto=destroy @@ -72315,6 +74453,15 @@ power=2 toughness=2 [/card] [card] +name=Snare the Skies +target=creature +auto=1/1 ueot +auto=reach ueot +text=Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] name=Snarling Undorak facedown={3} autofacedown={2}{G}{G}:morph @@ -72790,6 +74937,16 @@ power=2 toughness=4 [/card] [card] +name=Somberwald Vigilante +auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:1 +text=Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. +mana={R} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] name=Somnomancer auto=may tap target(creature) text=When Somnomancer enters the battlefield, you may tap target creature. @@ -73250,6 +75407,17 @@ power=2 toughness=2 [/card] [card] +name=Soul of the Harvest +abilities=trample +auto=@movedTo(other creature[-token]|mybattlefield):may draw:1 controller +text=Trample -- Whenever another nontoken creature enters the battlefield under your control, you may draw a card. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=6 +toughness=6 +[/card] +[card] name=Soul's Attendant auto=@movedTo(other creature|battlefield):life:1 text=Whenever another creature enters the battlefield, you gain 1 life. @@ -73320,6 +75488,16 @@ power=2 toughness=1 [/card] [card] +name=Soulcage Fiend +auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller +text=When Soulcage Fiend dies, each player loses 3 life. +mana={1}{B}{B} +type=Creature +subtype=Demon +power=3 +toughness=2 +[/card] +[card] name=Soulcatcher abilities=flying auto=@movedTo(graveyard) from(creature[flying]|battlefield):counter(1/1,1) @@ -73667,6 +75845,17 @@ power=8 toughness=8 [/card] [card] +name=Spectral Gateguards +auto=soulbond vigilance +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. +mana={4}{W} +type=Creature +subtype=Spirit Soldier +power=2 +toughness=5 +[/card] +[card] name=Spectral Guardian auto=this(untapped) lord(artifact[-creature]) shroud text=Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) @@ -73688,6 +75877,16 @@ power=2 toughness=1 [/card] [card] +name=Spectral Prison +target=creature +auto=doesnotuntap +auto=@targeted(mytgt) from(*|stack):sacrifice all(this) +text=Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -- When enchanted creature becomes the target of a spell, sacrifice Spectral Prison. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Spectral Procession auto=token(Spirit,creature spirit, 1/1,flying white)*3 text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 6.) -- Put three 1/1 white Spirit creature tokens with flying onto the battlefield. @@ -74056,6 +76255,16 @@ power=0 toughness=0 [/card] [card] +name=Spiked Baloth +abilities=trample +text=Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) +mana={3}{G} +type=Creature +subtype=Beast +power=4 +toughness=2 +[/card] +[card] name=Spikeshot Elder auto={1}{R}{R}:thisforeach(power>=1) damage:1 target(creature,player) text={1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player. @@ -74256,6 +76465,17 @@ power=3 toughness=5 [/card] [card] +name=Spirit Away +target=creature +auto=2/2 +auto=flying +alias=1194 +text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets +2/+2 and has flying. +mana={5}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Spirit Flare target=creature|mybattlefield auto=transforms((,newability[dynamicability target(creature[attacking;blocking]|opponentbattlefield)])) @@ -75021,6 +77241,14 @@ mana={3} type=Artifact [/card] [card] +name=Staff of Nin +auto=@each my upkeep:draw:1 +auto={T}:damage:1 target(creature,player) +text=At the beginning of your upkeep, draw a card. -- {T}: Staff of Nin deals 1 damage to target creature or player. +mana={6} +type=Artifact +[/card] +[card] name=Staff of Zegon auto={3}{T}:-2/0 target(creature) text={3}, {T}: Target creature gets -2/-0 until end of turn. @@ -75655,6 +77883,17 @@ power=2 toughness=2 [/card] [card] +name=Stern Mentor +auto=soulbond {t}:deplete:2 target(player) +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard." +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Stern Proctor auto=moveTo(ownerhand) target(enchantment,artifact) text=When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. @@ -76038,6 +78277,17 @@ power=2 toughness=2 [/card] [card] +name=Stonewright +auto=soulbond {R}:1/0 +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn." +mana={R} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] name=Stony Silence auto=lord(artifact) noactivatedability text=Activated abilities of artifacts can't be activated. @@ -76734,6 +78984,17 @@ mana={G} type=Instant [/card] [card] +name=Sublime Archangel +auto=lord(other creature|myBattlefield) exalted +abilities=flying,exalted +text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.) +mana={2}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] name=Submerge target=creature auto=moveTo(ownerlibrary) @@ -78363,6 +80624,23 @@ type=Enchantment subtype=Aura [/card] [card] +name=Talrand, Sky Summoner +auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue) +text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. +mana={2}{U}{U} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Talrand's Invocation +auto=token(Drake,Creature Drake,2/2,flying,blue)*2 +text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] name=Talruum Champion abilities=first strike auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) -first strike ueot @@ -78429,6 +80707,28 @@ power=2 toughness=4 [/card] [card] +name=Tamiyo, the Moon Sage +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(tap permanent) target(*) tap && frozen +auto={C(0/0,-2,Loyalty)}:name(draw a card) target(player) draw:type:creature[tapped]:targetedpersonsbattlefield controller +auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[nomaxhand],newability[@movedTo(*[-token]|mygraveyard):may name(reclaim) moveTo(myhand) all(trigger[to])])) forever dontremove +text=+1: Tap target permanent. It doesn't untap during its controller's next untap step. -- -2: Draw a card for each tapped creature target player controls. -- -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand." +mana={3}{U}{U} +type=Planeswalker +subtype=Tamiyo +[/card] +[card] +name=Tandem Lookout +auto=soulbond @damaged(opponent) from(this):draw:1 controller +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." +mana={2}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=1 +[/card] +[card] name=Tangle auto=preventAllcombatDamage ueot auto=frozen all(creature[attacking]) @@ -79493,6 +81793,14 @@ power=* toughness=* [/card] [card] +name=Terrifying Presence +target=creature +auto=transforms((,newability[preventAllCombatDamage from(other creature|Battlefield)])) ueot +text=Prevent all combat damage that would be dealt by creatures other than target creature this turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Territorial Baloth auto=@movedTo(land|myBattlefield):2/2 ueot text=Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. @@ -79771,6 +82079,13 @@ mana={5} type=Legendary Artifact [/card] [card] +name=Thatcher Revolt +auto=token(Human,Human Creature,1/1,red,treason,haste)*3 controller +text=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Thaumatog auto={S(land|myBattlefield)}:1/1 auto={S(enchantment|myBattlefield)}:1/1 @@ -80395,6 +82710,27 @@ toughness=4 [/card] ###The 2 cards above should stay together (Flip Card)### [card] +name=Thraben Valiant +abilities=vigilance +text=Vigilance +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Thragtusk +auto=life:5 controller +auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Beast,3/3,green) +text=When Thragtusk enters the battlefield, you gain 5 life. -- When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield. +mana={4}{G} +type=Creature +subtype=Beast +power=5 +toughness=3 +[/card] +[card] name=Thran Dynamo auto={T}:Add {3} text={T}: Add {3} to your mana pool. @@ -80787,6 +83123,17 @@ power=5 toughness=5 [/card] [card] +name=Thundermaw Hellkite +auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield) +abilities=flying, haste +text=Flying -- Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] name=Thunderscape Apprentice auto={B}{T}:life:-1 target(player) auto={G}{T}:1/1 target(creature) @@ -80849,6 +83196,17 @@ mana={2}{U}{U} type=Instant [/card] [card] +name=Tibalt, the Fiend-Blooded +auto=counter(0/0,2,Loyalty) +auto={counter(0/0,1,Loyalty)}:name(draw and random discard) draw:1 controller && discard:1 controller +auto={counter(0/0,-4,Loyalty)}:name(damage target player) target(player) damage:type:*:targetedpersonshand +auto={counter(0/0,-6,Loyalty)}:name(gain control creatures) all(creature|battlefield) moveTo(mybattlefield) && all(creature) transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot +text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. +mana={R}{R} +type=Planeswalker +subtype=Tibalt +[/card] +[card] name=Tibor and Lumia auto=@movedTo(*[blue]|mystack):flying target(creature) ueot auto=@movedTo(*[red]|mystack):damage:1 all(creature[-flying]) @@ -81065,6 +83423,16 @@ power=4 toughness=6 [/card] [card] +name=Timberland Guide +auto=counter(1/1,1) target(creature) +text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] name=Timberland Ruins auto=tap auto={T}:Add {G} @@ -81087,6 +83455,16 @@ text=Timberline Ridge doesn't untap during your untap step if it has a depletion type=Land [/card] [card] +name=Timberpack Wolf +auto=foreach(other Timberpack Wolf) 1/1 +text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] name=Timbermare abilities=haste auto=tap all(other creature) @@ -81757,6 +84135,16 @@ power=2 toughness=2 [/card] [card] +name=Tormentor's Trident +auto={3}:equip +auto=3/0 +auto=mustattack +text=Equipped creature gets +3/+0 and attacks each turn if able. -- Equip {3} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Tormod's Crypt auto={T}{S}:target(player) moveTo(exile) all(*|targetedpersonsgraveyard) text={T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. @@ -81915,6 +84303,13 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Touch of the Eternal +auto=@each my upkeep: name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller +text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. +mana={5}{W}{W} +type=Enchantment +[/card] +[card] name=Touch of Vitae target=creature auto=@next upkeep:draw:1 @@ -82142,6 +84537,16 @@ power=1 toughness=4 [/card] [card] +name=Trading Post +auto={1}{T}{discard(*|myhand)}:life:4 +auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white) +auto={1}{T}{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard) +auto={1}{T}{S(artifact|myBattlefield)}:draw:1 +text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T}, Sacrifice an artifact: Draw a card. +mana={4} +type=Artifact +[/card] +[card] name=Tragic Poet auto={T}{S}:moveTo(myhand) target(enchantment|mygraveyard) text={T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. @@ -82485,6 +84890,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Treacherous Pit-Dweller +autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield) +abilities=undying +text=When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={B}{B} +type=Creature +subtype=Demon +power=4 +toughness=3 +[/card] +[card] name=Treacherous Werewolf auto=aslongas(*|mygraveyard) 2/2 >6 auto=aslongas(*|mygraveyard) transforms((,newability[@movedTo(this|graveyard) from(battlefield):life:-4 controller])) >6 @@ -82821,6 +85237,16 @@ mana={1}{G} type=Instant [/card] [card] +name=Tricks of the Trade +target=creature +auto=2/0 +auto=unblockable +text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Trickster Mage auto={U}{T}{discard(*|myhand)}:tap target(artifact,creature,land) auto={U}{T}{discard(*|myhand)}:untap target(artifact,creature,land) @@ -82948,6 +85374,22 @@ power=1 toughness=1 [/card] [card] +name=Triumph of Cruelty +auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[name(target opponent) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer])) ueot +auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[name(target opponent) target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer])) ueot +text=At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Triumph of Ferocity +auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~equalto~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:1])) ueot +auto=@each my upkeep restriction{type(creature[power=power:highest:creature:myBattlefield]|myBattlefield)~morethan~type(creature[power=power:highest:creature:opponentBattlefield]|opponentBattlefield)}:transforms((,newability[draw:1])) ueot +text=At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Triumph of the Hordes auto=all(creature|myBattlefield) 1/1 auto=all(creature|myBattlefield) trample @@ -83086,6 +85528,17 @@ mana={2}{R} type=Instant [/card] [card] +name=Trusted Forcemage +auto=soulbond 1/1 +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. +mana={2}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Trusty Machete auto={2}:equip auto=2/1 @@ -83596,6 +86049,16 @@ toughness=5 [/card] ###The 2 cards above should stay together (Flip Card)### [card] +name=Ulvenwald Tracker +auto={1}{G}{T}:target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot +text={1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) +mana={G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] name=Umara Raptor abilities=flying auto=may counter(1/1,1) @@ -83674,6 +86137,15 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Uncanny Speed +target=creature +auto=3/0 ueot +auto=haste ueot +text=Target creature gets +3/+0 and gains haste until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Unchecked Growth target=creature auto=4/4 @@ -83714,6 +86186,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Undead Executioner +auto=@movedto(this|graveyard) from(battlefield):may target(creature) -2/-2 ueot +text=When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Undead Leotau auto={R}:1/-1 autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever @@ -83901,6 +86383,15 @@ mana={1}{U}{B} type=Enchantment [/card] [card] +name=Unhallowed Pact +target=creature +auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) +text=Enchant creature -- When enchanted creature dies, return that card to the battlefield under your control. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Unhinge target=player auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer @@ -85155,6 +87646,17 @@ mana={U} type=Enchantment [/card] [card] +name=Veilborn Ghoul +autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield) +abilities=cantblock +text=Veilborn Ghoul can't block. -- Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand. +mana={4}{B} +type=Creature +subtype=Zombie +power=4 +toughness=1 +[/card] +[card] name=Veiled Apparition auto=@movedto(*|opponentstack) once:transforms((removetypes)) forever && transforms((,newability[upcost[{1}{U}] sacrifice])) forever && transforms((Illusion Creature,setpower=3,settoughness=3,flying)) forever text=When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}." @@ -85201,6 +87703,18 @@ mana={1}{B}{R} type=Artifact [/card] [card] +name=Vela the Night-Clad +auto=lord(other creature|mybattlefield) intimidate +auto=@movedTo(creature|nonbattlezone) from(mybattlefield): life:-1 opponent +abilities=intimidate +text=Intimidate -- Other creatures you control have intimidate. -- Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. +mana={4}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] name=Veldrane of Sengir auto={1}{B}{B}:-3/0 && forestwalk text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. @@ -85615,6 +88129,18 @@ power=1 toughness=1 [/card] [card] +name=Vessel of Endless Rest +auto=bottomoflibrary target(*|graveyard) +auto={T}:Add{G} +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{R} +text=When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. -- {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] name=Vesuva auto=tap auto=may copy notatarget(land) @@ -86062,6 +88588,13 @@ power=2 toughness=2 [/card] [card] +name=Vigilante Justice +auto=@movedTo(human|mybattlefield):damage:1 target(creature,player) +text=Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player. +mana={3}{R} +type=Enchantment +[/card] +[card] name=Vigor abilities=trample auto=lord(other creature|myBattlefield) vigor @@ -86101,6 +88634,15 @@ power=2 toughness=2 [/card] [card] +name=Vile Rebirth +target=creature|graveyard +auto=moveTo(exile) +auto=token(Zombie,Creature Zombie,2/2,black) +text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. +mana={B} +type=Instant +[/card] +[card] name=Vile Requiem auto=@each my upkeep:may counter(0/0,1,Verse) auto=this(counter{0/0.1.Verse}=) {1}{B}{S}:bury target(creature[-black]) @@ -86867,6 +89409,17 @@ power=2 toughness=2 [/card] [card] +name=Voice of the Provinces +abilities=flying +auto=token(Human,Human Creature,1/1,white) controller +text=Flying -- When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Voice of the Woods auto={T(elf|myBattlefield)}{T(elf|myBattlefield)}{T(elf|myBattlefield)}{T(elf|myBattlefield)}{T(elf|myBattlefield)}:token(Elemental,Creature Elemental,7/7,green,trample) text=Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield. @@ -86931,6 +89484,16 @@ mana={3}{B}{R} type=Sorcery [/card] [card] +name=Void Stalker +auto={2}{U}{T}:name(shuffle target) moveTo(ownerLibrary) all(this) && shuffle controller && target(creature|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot +text={2}{U}, {T}: Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. +mana={1}{U} +type=Creature +subtype=Elemental +power=2 +toughness=1 +[/card] +[card] name=Voidmage Prodigy facedown={3} autofacedown={U}:morph @@ -87168,6 +89731,14 @@ power=5 toughness=4 [/card] [card] +name=Vorstclaw +mana={4}{G}{G} +type=Creature +subtype=Elemental Horror +power=7 +toughness=7 +[/card] +[card] name=Vorrac Battlehorns auto={1}:equip auto=trample @@ -88157,6 +90728,16 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Wandering Wolf +abilities=strong +text=Creatures with power less than Wandering Wolf's power can't block it. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=1 +[/card] +[card] name=Wanderlust target=creature auto=@each targetcontroller upkeep:damage:1 targetController @@ -88223,6 +90804,17 @@ power=1 toughness=1 [/card] [card] +name=War Falcon +abilities=flying +auto=aslongas(*[knight;soldier]|mybattlefield) cantattack <1 +text=Flying -- War Falcon can't attack unless you control a Knight or a Soldier. +mana={W} +type=Creature +subtype=Bird +power=2 +toughness=1 +[/card] +[card] name=War Mammoth abilities=trample text=Trample @@ -88292,6 +90884,16 @@ power=1 toughness=1 [/card] [card] +name=Warclamp Mastiff +abilities=first strike +text=First strike (This creature deals combat damage before creatures without first strike.) +mana={W} +type=Creature +subtype=Hound +power=1 +toughness=1 +[/card] +[card] name=Ward Sliver auto=chooseacolor transforms((,newability[lord(sliver) protection from(*[chosencolor])])) forever chooseend text=As Ward Sliver enters the battlefield, choose a color. -- All Slivers have protection from the chosen color. @@ -88558,6 +91160,16 @@ power=3 toughness=4 [/card] [card] +name=Watercourser +auto={U}:1/-1 +text={U}: Watercourser gets +1/-1 until end of turn. +mana={2}{U} +type=Creature +subtype=Elemental +power=2 +toughness=3 +[/card] +[card] name=Waterspout Djinn auto=upcost[{h(island[-tapped]|mybattlefield)}] sacrifice abilities=flying @@ -89483,6 +92095,13 @@ power=2 toughness=2 [/card] [card] +name=Wild Defiance +auto=@targeted(creature|mybattlefield) from(instant,sorcery):all(trigger[to]) 3/3 ueot +text=Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Wild Dogs auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(opponentbattlefield) autohand=__CYCLING__({2}) @@ -89523,6 +92142,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Wild Guess +auto=draw:2 +text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. +mana={R}{R}{discard(*|myhand)} +type=Sorcery +[/card] +[card] name=Wild Hunger target=creature auto=3/1 @@ -89989,6 +92615,17 @@ power=2 toughness=1 [/card] [card] +name=Wingcrafter +auto=soulbond flying +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wingcrafter is paired with another creature, both creatures have flying. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Winged Coatl abilities=flash,flying,deathtouch text=Flash -- Flying -- Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) @@ -90495,6 +93132,28 @@ type=Artifact subtype=Equipment [/card] [card] +name=Wolfir Avenger +abilities=flash +auto={1}{G}:regenerate +text=Flash (You may cast this spell any time you could cast an instant.) -- {1}{G}: Regenerate Wolfir Avenger. +mana={1}{G}{G} +type=Creature +subtype=Wolf Warrior +power=3 +toughness=3 +[/card] +[card] +name=Wolfir Silverheart +auto=soulbond 4/4 +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. +mana={3}{G}{G} +type=Creature +subtype=Wolf Warrior +power=4 +toughness=4 +[/card] +[card] name=Wolverine Pack auto=rampage(2/2,1) text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) @@ -90747,6 +93406,13 @@ type=Instant abilities=split second [/card] [card] +name=Worldfire +auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1 +text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. +mana={6}{R}{R}{R} +type=Sorcery +[/card] +[card] name=Worldgorger Dragon abilities=flying,trample auto=(blink)forsrc all(other *|myBattlefield) @@ -91219,6 +93885,17 @@ power=7 toughness=7 [/card] [card] +name=Xathrid Gorgon +auto={2}{B}{T}:name(petrify) target(creature) transforms((artifact,artifact,newability[counter(0/0.1.Petrification) all(this)],newability[noactivatedability],newability[defender])) forever +abilities=deathtouch +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) +mana={5}{B} +type=Creature +subtype=Gorgon +power=3 +toughness=6 +[/card] +[card] name=Xenograft auto=chooseatype lord(creature|mybattlefield) transforms((chosentype)) chooseend text=As Xenograft enters the battlefield, choose a creature type. Each creature you control is the chosen type in addition to its other types. @@ -91482,6 +94159,37 @@ power=2 toughness=2 [/card] [card] +name=Yeva, Nature's Herald +auto=lord(creature[green]|myhand) flash forcedalive +abilities=flash +text=Flash (You may cast this spell any time you could cast an instant.) -- You may cast green creature cards as though they had flash. +mana={2}{G}{G} +type=Legendary Creature +subtype=Elf Shaman +power=4 +toughness=4 +[/card] +[card] +name=Yeva's Forcemage +auto=2/2 target(creature) ueot +text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Yew Spirit +auto={2}{G}{G}:name(power pump both) dynamicability && dynamicability +text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. +mana={4}{G} +type=Creature +subtype=Spirit Treefolk +power=3 +toughness=3 +[/card] +[card] name=Yoke of the Damned target=creature auto=@movedTo(graveyard) from(creature|battlefield):destroy @@ -91633,6 +94341,17 @@ power=2 toughness=4 [/card] [card] +name=Zealous Conscripts +abilities=haste +auto=name(gain control) target(*) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)! +text=Haste -- When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. +mana={4}{R} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Zealous Guardian abilities=flash text=Flash @@ -91651,6 +94370,15 @@ mana={W}{B} type=Instant [/card] [card] +name=Zealous Strike +target=creature +auto=2/2 ueot +auto=first strike ueot +text=Target creature gets +2/+2 and gains first strike until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] name=Zebra Unicorn auto=spiritlink text=Whenever Zebra Unicorn deals damage, you gain that much life.