9d9db7198e992f8ab8ebe56f854bf89f78dd8fd6
This helps a lot in the deck selection menus (duel and deck editor). That, added to my previous fix, fixes issue 693 for me. In general, we should try to avoid 512x512 32bits textures on the PSP. That happens with a 480x272 png image. One solution is to convert the file to a jpeg, and load it in 551 mode whenever possible. Another solution is what I did: use a 450x255 image instead. The best is of course to cumulate both, which divides the size in Ram by 4 on the PSP. I'm ok with distributing lower res graphics on the psp, and higher res on other platforms, if that helps. Main culprits are 480x272 images (when there's too many of them)
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