Files
wagic/JGE/include
Xawotihs f2a52edba7 - wait for SDL events intead of pooling them, this allow very smooth CPU usage
- added texture deactivate around each renderer call implemented in opengl es 1.1. It fixes a couple of artifacts but a couple are remaining
- added a compilation switch to allow simulation of opengl es 1.1 on desktop
2011-04-25 21:26:12 +00:00
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2008-11-02 09:50:16 +00:00
2008-11-02 09:50:16 +00:00
2008-11-02 09:50:16 +00:00
2009-12-12 15:10:32 +00:00
2011-01-16 17:48:11 +00:00
2010-04-26 14:27:34 +00:00