30 lines
1.7 KiB
C++
30 lines
1.7 KiB
C++
#include "../include/WEvent.h"
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#include "../include/MTGCardInstance.h"
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#include "../include/MTGGameZones.h"
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#include "../include/Damage.h"
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#include "../include/PhaseRing.h"
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WEvent::WEvent(int type) : type(type){}
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WEventZoneChange::WEventZoneChange(MTGCardInstance * card, MTGGameZone * from, MTGGameZone *to) : WEvent(CHANGE_ZONE), card(card), from(from), to(to){}
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WEventDamage::WEventDamage(Damage *damage) : WEvent(DAMAGE), damage(damage){}
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WEventCardUpdate::WEventCardUpdate(MTGCardInstance * card) : WEvent(), card(card) {};
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WEventPhaseChange::WEventPhaseChange(Phase * from, Phase * to) : WEvent(CHANGE_PHASE), from(from), to(to){}
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WEventCardTap::WEventCardTap(MTGCardInstance * card, bool before, bool after) : WEventCardUpdate(card), before(before), after(after){}
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WEventCreatureAttacker::WEventCreatureAttacker(MTGCardInstance * card, Targetable * before, Targetable * after) : WEventCardUpdate(card), before(before), after(after){}
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WEventCreatureBlocker::WEventCreatureBlocker(MTGCardInstance * card, MTGCardInstance * from,MTGCardInstance * to) : WEventCardUpdate(card), before(from), after(to){}
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WEventCreatureBlockerRank::WEventCreatureBlockerRank(MTGCardInstance * card, MTGCardInstance * exchangeWith, MTGCardInstance * attacker) : WEventCardUpdate(card), exchangeWith(exchangeWith), attacker(attacker){}
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WEventEngageMana::WEventEngageMana(int color, MTGCardInstance* card, ManaPool * destination) : WEvent(), color(color), card(card), destination(destination) {}
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WEventConsumeMana::WEventConsumeMana(int color, ManaPool * source) : WEvent(), color(color),source(source) {}
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WEventEmptyManaPool::WEventEmptyManaPool(ManaPool * source) : WEvent(), source(source){}
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WEventCombatStepChange::WEventCombatStepChange(CombatStep step) : WEvent(), step(step) {};
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