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494bcf3315c554a8ec4d78b035a354ceae2fbc96
wagic
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wagic.the.homebrew
494bcf3315
Adding a "loseAbilities" keyword per Dr.Solomat's request. The Goal was to code Evil Presence, but I think there is still some work to do to achieve this. The main concern is that (according to the Miki), neither transforms(( nor "becomes(" allow to lose some subtypes. A land enchanted with Evil Presence is supposed to lose its land subtypes. Since we don't support subtypes that good, I don't think this is possible. Additionally, Evil PResence would require to move "{T}:Add{X}" from the basic lands primitives into the rules (which sounds quite easy to do). I've nevertheless tested this on Gaea's Cradle, and it works. (Gaea's Cradle loses its abilities)
2011-05-04 01:33:34 +00:00
..
ai
/baka
readded deck 101, doc accidently commited a different deck 101
2011-01-01 11:50:15 +00:00
campaigns
Erwan
2010-10-04 12:55:08 +00:00
graphics
flipped the default avatar so evil twins stare at each other instead of away from :D
2011-04-22 19:11:47 +00:00
lang
- Serbian translation by TheAleksaRadovic
2011-04-11 11:30:37 +00:00
packs
…
player
Added default options.txt for both settings and player. They are named options.orig.txt.
2010-12-28 23:29:31 +00:00
rules
Please update your rules folder
2011-05-03 11:59:27 +00:00
sets
Adding a "loseAbilities" keyword per Dr.Solomat's request. The Goal was to code Evil Presence, but I think there is still some work to do to achieve this. The main concern is that (according to the Miki), neither transforms(( nor "becomes(" allow to lose some subtypes. A land enchanted with Evil Presence is supposed to lose its land subtypes. Since we don't support subtypes that good, I don't think this is possible. Additionally, Evil PResence would require to move "{T}:Add{X}" from the basic lands primitives into the rules (which sounds quite easy to do). I've nevertheless tested this on Gaea's Cradle, and it works. (Gaea's Cradle loses its abilities)
2011-05-04 01:33:34 +00:00
settings
Added default options.txt for both settings and player. They are named options.orig.txt.
2010-12-28 23:29:31 +00:00
sound
Erwan
2010-10-04 12:55:08 +00:00
test
updated kicker test by adding "choice 1" pay kicker, it will have no effect on "always pay" option, but if a player has "offer choice" they will still pass...
2011-04-22 11:18:47 +00:00
themes
Reduced size of Christmas theme preview, in the hope to minimize crashes on the PSP in the user settings page
2011-04-02 07:58:39 +00:00