Commit Graph

6557 Commits

Author SHA1 Message Date
omegablast2002@yahoo.com 5d73feaaf3 various card code optimizations based on kevlahnota versions, thanks kevlahnota! 2012-04-27 19:45:07 +00:00
omegablast2002@yahoo.com 5a85c9f330 a series of card code bugs fixed, thanks dopple 2012-04-27 13:20:07 +00:00
omegablast2002@yahoo.com bd4baff4a5 updated Painful Quandary and corrected black cat 2012-04-26 19:39:00 +00:00
omegablast2002@yahoo.com fcc55bee8c fixed "bad line" errors 2012-04-26 11:45:10 +00:00
omegablast2002@yahoo.com 8441870bed eternity vessal text= added 2012-04-26 10:59:48 +00:00
omegablast2002@yahoo.com 3485132449 many many card code fixes report on forum...no more "sleep coding" doc!!!! 2012-04-26 10:38:20 +00:00
techdragon.nguyen@gmail.com 28901491ac update to build.xml to allow incrementing of major, minor and point releases 2012-04-24 18:07:29 +00:00
techdragon.nguyen@gmail.com 9edfdef1c8 marking build to 0.18.5 for any bug fixes to 0.18.4 2012-04-20 07:55:13 +00:00
omegablast2002@yahoo.com 3dd5a28865 eldrazi miscode fixed, thanks kevlahnota 2012-04-19 13:48:49 +00:00
omegablast2002@yahoo.com e38fa36243 various card code fixes from bugs reported on forum. 2012-04-19 12:44:56 +00:00
techdragon.nguyen@gmail.com 41e5dfe68a added new build scripts to handle changing of the build version. ant script will now generate Wagic_Version.h and update AndroidManifest.xml 2012-04-19 07:03:05 +00:00
techdragon.nguyen@gmail.com e447a9c48d tied core file name to applicationCode value stored in AndroidManifest.xml 2012-04-18 14:45:05 +00:00
techdragon.nguyen@gmail.com bd9dc97ee0 updated build number to 0.18.4 2012-04-17 11:25:50 +00:00
techdragon.nguyen@gmail.com f80127dff3 modified Android build to allow between a DEBUG vs RELEASE build of the native code. When doing an ndk build run the following to do a release build 'DEBUG=RELEASE ndk-build' 2012-04-17 11:24:02 +00:00
techdragon.nguyen@gmail.com 7711badc39 changed logging statements to debug instead of verbose. This should reduce the number of messages coming to the screen 2012-04-17 04:16:15 +00:00
techdragon.nguyen@gmail.com 8090d98dd0 adding other required files for latest sdk ant builds 2012-04-15 14:24:18 +00:00
techdragon.nguyen@gmail.com 190b5b82c1 deprecating need for build.properties in favor of ant.properties 2012-04-15 14:22:28 +00:00
techdragon.nguyen@gmail.com f75314394f updating version to 0.18.3 2012-04-15 14:13:08 +00:00
solo81@web.de dcb8385a68 Fixed Falkenrath Aristocrat and Ghost Quarter 2012-04-14 18:43:53 +00:00
Xawotihs@gmail.com 817fb21171 Removed SDL binding on volume keys so that hardware volume keys can be used to configure the volume. 2012-04-14 18:10:33 +00:00
Xawotihs@gmail.com ec50690a3b Removed exception on string index when strings have never been set. 2012-04-14 17:20:20 +00:00
solo81@web.de ae90a4ba61 Refactored the code of all spells which let you do sth with opponent manually (like looking at opponent's hand or choosing certain cards there to let them be discarded).
They now target a player. This means they cannot be casted anymore on a player who cannot be targeted, like for the case he controls a card like True Believer.
2012-04-13 21:17:13 +00:00
solo81@web.de ceea925b93 Fixed and optimized Dark Supplicant.
This fixes issue807.
2012-04-13 12:05:16 +00:00
omegablast2002@yahoo.com b0482fa952 removed spell blast alias, it is now soft coded. 2012-04-13 11:38:28 +00:00
solo81@web.de 88e6c1852b Fixed Venser, the Sojourner.
Fixed issue826.

Fixed issue831.
2012-04-13 11:36:56 +00:00
omegablast2002@yahoo.com bdce487c2c fixed a crash in transforms( 2012-04-13 10:22:08 +00:00
solo81@web.de 38688b5b73 Fixed Releckless Spite, Wicked Pact and Ashes to Ashes.
This fixes issue830.
2012-04-13 10:05:38 +00:00
techdragon.nguyen@gmail.com 473e8cd356 making target and min sdk equal 2012-04-13 01:07:26 +00:00
solo81@web.de d84c11f4ba Fixed meltdown
Removed an erratic doppelganger of Garruk Wildspeaker from primitives.

Removed Mungha Wurm (cannot work as it should right now).
2012-04-12 17:30:03 +00:00
omegablast2002@yahoo.com 41ccf2e3d9 updated soulbright fire kin code. 2012-04-12 11:47:50 +00:00
omegablast2002@yahoo.com 7dec7bc873 soulbright fire kins ability was not triggering sideeffects...because i forgot to make it happen...opps...im only human :) 2012-04-12 11:46:00 +00:00
techdragon.nguyen@gmail.com 34ee0a82ac fixed issues 832 and 774 2012-04-12 11:07:31 +00:00
techdragon.nguyen@gmail.com d4e4e3b251 fixed a logic error in determining the default location of user/system folders. 2012-04-12 02:28:18 +00:00
techdragon.nguyen@gmail.com 0db0cb15f9 added a default value for mount points 2012-04-11 22:31:19 +00:00
omegablast2002@yahoo.com 7cd88b83dc demigod of revenge missing "then" in if then ability. 2012-04-11 16:50:22 +00:00
omegablast2002@yahoo.com ae3cd0d5fb making ifthenability fail a little more gracefully. 2012-04-11 16:46:57 +00:00
techdragon.nguyen@gmail.com 8f11b6ec45 updated core file to 0182 for Android build 2012-04-11 10:59:03 +00:00
techdragon.nguyen@gmail.com b90b4ae50b updated core file download name 2012-04-11 10:10:01 +00:00
solo81@web.de 7af1e727e1 Fixed Bant Sojourners & Decree of Justice
Fixed Winds of Change

Fixed Gravespawn Sovereign

Fixed Primal Cocoon

Fixed Evolution Vat

Fixed Chimeric Mass

Fixed Elgaud Inquisitor (card.dat)

Fixed Iona, Teferi's Moat, Utopia Sprawl and Zombie Boa.



Added Nomad Mythmaker

Added Prismatic Strands

Added Mist of Stagnation
2012-04-10 23:35:06 +00:00
techdragon.nguyen@gmail.com e8427452cd incremented build number to 0.18.2 2012-04-09 14:37:24 +00:00
techdragon.nguyen@gmail.com f9a638143b fixed HollowHenge Spirit card definition. 2012-04-09 13:14:15 +00:00
omegablast2002@yahoo.com 7a6333ffd5 i split storedCard and storedSourceCard and forgot that if we dont have a storedCard we should make it use storedSourceCard in WParsedInt 2012-04-09 13:11:34 +00:00
omegablast2002@yahoo.com a3848e06f4 fix for that stupid bug where cards get added randomly while quickly going through your collection by pressing cards quickly.
basically if the last tap was less then .05 don't automatically register it as "addremovecard".
2012-04-07 14:13:00 +00:00
omegablast2002@yahoo.com 596aa2b92e corrected animal boneyard, updated consume spirit. 2012-04-07 05:18:04 +00:00
omegablast2002@yahoo.com 18cd8b5082 added limiting of x to a color to fix Consume Spirit from being able to use any color..
{x:black}
{x:color}

creating a snapshot of a card instance in garbage for stored cards, the issue with previous version was it was using base model value instead of what the storedcard was actually at the time it was in battlefield. example, animal boneyard test was coming up 1 toughness short becuase the creature storedcard pointed to was sent to graveyard for the sacrifice. 

changed myStored TargetChooser to use storedSourceCard instead, as this is supposed to point to the actual card and not a snapshot.
2012-04-07 05:16:55 +00:00
omegablast2002@yahoo.com 864727b208 added HINT:castpriority(blah,blah,blah,blah,ect)
this is a method to set the order in which ai decides to play cards, you can for example tell ai to look for 2 instants, before trying to find a creature.
be sure to list all main types of the deck otherwise ai will pass on stuff
this is the current
const char* types[] = {"planeswalker","creature", "enchantment", "artifact", "sorcery", "instant"};

so be sure you include them if the decks need them.
other the above example would be coded
HINT:castpriority(instant,instant,creature,planeswalker,enchantment,artifact,sorcery)

as you can see this deck will now look for and play if possible, 2 instants before any of the other types.
this will really help with decks which rely on cards like dark ritual to produce mana to cast creature, simply by listing instant before creature. if the deck had dark rituals, in the above example, and it had them in hand, it would then cast dark ritual, dark ritual, then one of the remaining types. this is actually tested not just assumed.
2012-04-06 23:10:11 +00:00
omegablast2002@yahoo.com e4d6f83191 taught ai if the effect of a ability$! spell is good or bad. 2012-04-06 11:01:48 +00:00
omegablast2002@yahoo.com a514bf6ba0 just adding a few abilities words to ais "badabilities" vector.... 2012-04-06 10:10:18 +00:00
techdragon.nguyen@gmail.com 5a191e5a0c fixed parsing error in mtg.txt
Please double check this is how this card (Kor Outfitter) is supposed to be coded.
2012-04-05 16:21:14 +00:00
solo81@web.de d55b96f1c8 Fixed Phantasmal Sphere. 2012-04-05 15:00:19 +00:00