corrected animal boneyard, updated consume spirit.

This commit is contained in:
omegablast2002@yahoo.com
2012-04-07 05:18:04 +00:00
parent 18cd8b5082
commit 596aa2b92e

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@@ -2462,7 +2462,7 @@ toughness=2
[card]
name=Animal Boneyard
target=land
auto=teach(land) {T}{S(creature|mybattlefield)}:life:storedtoughness
auto=teach(land) transforms((,newability[{T}{S(creature|mybattlefield)}:life:storedtoughness]))
text=Enchant land -- Enchanted land has "{T}, Sacrifice a creature: You gain life equal to that creature's toughness."
mana={2}{W}
type=Enchantment
@@ -14737,9 +14737,10 @@ type=Sorcery
[card]
name=Consume Spirit
target=creature,player
alias=1156
auto=damage:castx
auto=life:castx controller
text=Spend only black mana on X. -- Consume Spirit deals X damage to target creature or player and you gain X life.
mana={X}{1}{B}
mana={1}{B}{X:black}
type=Sorcery
[/card]
[card]