xawotihs
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e28dd11b63
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Merge branch 'master' into iOS-Build
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2015-08-23 22:35:54 +02:00 |
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xawotihs
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907274f9bd
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Fixed cross-compiling with theos
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2015-08-23 21:23:55 +02:00 |
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Anthony Calosa
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94a97a3032
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give credits
thanks KF1 and Tacoghandi
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2015-08-15 08:18:35 +08:00 |
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Anthony Calosa
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fa14219e12
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Fix for Devotion, added some "Chroma" cards
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2014-12-05 10:18:05 +08:00 |
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Anthony Calosa
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4f41248978
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Added specific life cost. if we use {l}{l}{l} to pay 3 life, and you have 2 life, you cannot afford to pay the cost but instead the game allows it. if we use specific life cost like: {l:3}, the restriction works.
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2014-11-27 14:38:55 +08:00 |
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Anthony Calosa
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92d52a78be
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Update ExtraCost.cpp
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2014-11-27 14:33:43 +08:00 |
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Yuriy A. Apollov
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c018c8fcd1
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Fix buyback payed once stayed forever.
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2014-11-18 06:51:40 +03:00 |
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Tobias Loose
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197540763e
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Remove unused Effects.h/.cpp and class Effect
There was an empty vector of effect* in PlayGuiObject.
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2014-02-03 13:52:40 +01:00 |
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xawotihs
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30d92eb68c
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Should fix issue #497 with the broken freezing the game.
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2014-01-18 22:50:16 +01:00 |
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Rolzad73
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083cebcc7e
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updated credits text
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2014-01-09 14:46:58 -05:00 |
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Dmitry Panin
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dec1caa43c
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Revert "Fixed issue with multiple basic abilities in TargetChooser"
This reverts commit d9816c7ad0.
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2014-01-04 18:40:59 -08:00 |
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Dmitry Panin
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d9816c7ad0
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Fixed issue with multiple basic abilities in TargetChooser
E.g. card create[trample;haste] wasn't handled properly
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2014-01-04 18:13:22 -08:00 |
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Dmitry Panin
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8e327a27df
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Fixed formatting
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2014-01-04 18:13:22 -08:00 |
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Xawotihs
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a63991bb4e
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Merge pull request #598 from bjornsnoen/master
Damager keyword
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2013-12-31 09:11:20 -08:00 |
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Bjørn Snoen
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928ca3497a
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More code compliance. New tests.
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2013-12-21 19:31:32 +01:00 |
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Bjørn Snoen
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60219411f6
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Coding style compliance
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2013-12-21 14:33:44 +01:00 |
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Bjørn Snoen
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642f5bb515
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Fixed indentation mistakes
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2013-12-21 11:18:18 +01:00 |
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Bjørn Snoen
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20e878a102
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Made damager keyword work. Fixed Executioner's Swing in mtg.txt
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2013-12-21 11:05:15 +01:00 |
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xawotihs
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3c38e21b25
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Merge branch 'master' into Qt5.2_macx
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2013-12-20 11:14:10 +01:00 |
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xawotihs
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caec886e22
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Fixed issues found by XCode.
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2013-12-20 00:24:08 +01:00 |
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Bjørn Snoen
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8eb664f93d
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Fixed grammatical then/than error.
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2013-12-18 05:50:30 +01:00 |
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Tobias Loose
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5d92553017
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Fix bug where the phase wheel got out of sync
The phase wheel messures phases within another unit and not
mtg phases. It is important to map between those
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2013-12-11 01:53:05 +01:00 |
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xawotihs
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f0e6d820c7
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Fixed GuiPhaseBar logics.
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2013-12-10 22:23:28 +01:00 |
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Tobias Loose
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4c627f74b6
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Add easing to GuiPhaseBar, simplify math a bit.
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2013-12-09 22:20:43 +01:00 |
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Tobias Loose
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1e610ff653
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Add InQuadEasing and OutQuadEasing and make tasklists...
easing more natural
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2013-12-09 22:20:43 +01:00 |
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Tobias Loose
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5d6557a49f
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Add easing to task list and fix a bug where
opening the task list a second time was not possible
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2013-12-09 22:20:43 +01:00 |
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Tobias Loose
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f9dc551942
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Fix logic error in grid view
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2013-12-08 23:05:06 +01:00 |
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Tobias Loose
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718ceca919
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Do not allow that the selection moves outside in grid view.
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2013-12-08 22:43:03 +01:00 |
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Tobias Loose
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1cc65ab611
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Enable rotating over multiple filters, add src code doc
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2013-12-08 12:03:13 +01:00 |
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Tobias Loose
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2b9977a334
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Rename methods for consistency and add source code doc
to DeckView.h
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2013-12-08 10:48:15 +01:00 |
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Tobias Loose
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12c5f31562
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Add a buttonMode to grid view to enable it on pointerless devices.
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2013-12-08 09:11:44 +01:00 |
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Tobias Loose
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bdd0e6c042
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Reset positions and filters when reopening the editor
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2013-12-07 20:47:50 +01:00 |
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xawotihs
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ee217e94a8
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Fixed carousel pull request with Visual Studio.
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2013-12-07 20:29:42 +01:00 |
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Tobias Loose
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5efa7e10bd
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Remove test debug output. Fix HUD fading.
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2013-12-07 13:01:14 +01:00 |
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Tobias Loose
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14c164364e
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Cleanups and state reduction.
This mainly moves datamembers around and tries to avoid caching of
results of calculations when the calculations are cheap.
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2013-12-07 12:58:20 +01:00 |
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Tobias Loose
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4514725aba
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Make the eased value a reference and add source code doc to Easing.h
This allows to apply multiple easings to the same variable.
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2013-12-07 10:05:26 +01:00 |
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Tobias Loose
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2b0f50bb88
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Remove redundancy and make control flow a bit simpler
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2013-12-07 09:04:24 +01:00 |
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Tobias Loose
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31b353c5ec
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Use easing within the carousel view sliding
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2013-12-06 21:04:21 +01:00 |
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Tobias Loose
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0d350af1b6
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Use easing within the carousel views scrolling
It is visible if you scroll more than one card
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2013-12-06 20:51:18 +01:00 |
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Tobias Loose
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2002bb4e16
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Fix crash that occured when opening the editor a second time
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2013-12-06 20:13:30 +01:00 |
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Tobias Loose
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7e9c4ddbdd
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Fix logic error in optimization introduced in last commit
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2013-12-06 19:53:38 +01:00 |
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Tobias Loose
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12b71de63c
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Render small cards as thumbnails
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2013-12-06 19:51:42 +01:00 |
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Tobias Loose
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15011961f4
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Do only prefetch cards if resource management is threaded
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2013-12-06 16:43:09 +01:00 |
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Tobias Loose
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93d1a637b6
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Style guide
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2013-12-05 23:22:50 +01:00 |
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Tobias Loose
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cbe6c0c842
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Parameterize animations in grid deck view
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2013-12-05 23:06:32 +01:00 |
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Tobias Loose
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077ab10c05
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Rename Button to ButtonPressed
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2013-12-05 23:06:32 +01:00 |
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Tobias Loose
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1194463349
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Let the deck view base class handle buttons
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2013-12-05 23:06:32 +01:00 |
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Tobias Loose
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8de50532f2
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Put easing code into Easing.h. Add easing to sliding
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2013-12-05 23:06:31 +01:00 |
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Tobias Loose
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334454655d
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Add Easing code to make scrolling in grid view more fluid
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2013-12-05 23:06:31 +01:00 |
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Tobias Loose
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0c72bfd4c4
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Make deck views toggleable
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2013-12-05 23:06:30 +01:00 |
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