Commit Graph

187 Commits

Author SHA1 Message Date
valfieri bf3d35463f Added commander mode achievement and improved its graphic resources, added fixed primitives, fixes RNA set file, added new keyword and events to code the ability of six-side die roll. 2020-12-14 19:20:05 +01:00
valfieri 9be1d44788 Android Fix 2019-08-18 17:11:20 +02:00
Anthony Calosa efac298eb0 revert jtypes 2017-02-24 15:03:28 +08:00
Anthony Calosa a12a5e1637 test swap 2017-02-23 19:05:37 +08:00
Anthony Calosa 028f6cbb4e u32 2017-02-23 17:11:42 +08:00
Anthony Calosa c56d1b0bec pixel type
psp
2017-02-23 16:33:38 +08:00
Anthony Calosa 2e61f6c13d test pixel_type 2017-02-23 16:08:04 +08:00
Rolzad73 a916c1067f - fixed small compiling error for a function in testsuite
- indentation formatting on DebugRoutines
2017-01-30 14:02:25 -05:00
xawotihs 5ae9d42480 Fixed compilation issue with clang 2015-09-25 20:21:10 +02:00
xawotihs b8b5362ba5 Removed dependency on boost when Qt is used. 2015-09-24 23:20:52 +02:00
xawotihs 907274f9bd Fixed cross-compiling with theos 2015-08-23 21:23:55 +02:00
xawotihs d656730d3a Fixed phonon support 2014-11-23 16:24:36 +01:00
xawotihs d7628b3eb2 Fixed console with Qtmultimedia 2014-08-03 12:20:45 +02:00
xawotihs 8b22d032cd Fixed QT version needed for pixelRatio API 2014-08-02 21:05:55 +02:00
xawotihs ac5c14b977 Fixed QtMultimedia port, replaced QSoundEffect by QMediaPlayer as all codecs were not supported by first class. 2014-08-02 17:12:19 +02:00
xawotihs 5d7667dc01 Cleaned Phonon vs QtMultimedia config 2014-01-31 21:53:27 +01:00
xawotihs 18383579e9 Fixed android compilation 2014-01-27 06:31:23 +01:00
xawotihs 03d4f8ffa1 Added Qt Multimedia support in order to replace Phonon. Currently does not work on Mac. 2014-01-26 23:56:15 +01:00
xawotihs 1d33de59a9 Fixed compilation issue 2014-01-12 22:56:53 +01:00
xawotihs 0c4b09891b Removed hardcoded testing values and used 32 bits file size instead of 64 bits. 2014-01-12 22:40:45 +01:00
xawotihs 25955303e7 Adds a Downloader component to JGE able to download and cache files. 2014-01-12 22:16:35 +01:00
xawotihs da31371d86 Include c++11 threading 2013-12-20 18:39:02 +01:00
xawotihs caec886e22 Fixed issues found by XCode. 2013-12-20 00:24:08 +01:00
xawotihs 95805ea387 Fixed QT mingw cross compile with QT4.8 2013-12-15 00:26:04 +01:00
xawotihs 4765890d0a Fixed mouse input with retina display 2013-12-14 23:46:23 +01:00
xawotihs cb73e2b90d Merge branch 'master' into ci_upload_binaries
Fixed Windows compilation.
2013-12-07 22:08:54 +01:00
Tobias Loose 352e3c2daa Remove makros and add undefs to avoid clashing names
FRAND and Clamp were not used and Clamp collided when doing unit builds.
SQUARE(x) is longer than x*x and if x is an expression it gets evaluated
twice.
2013-11-23 16:03:04 +01:00
Dmitry Panin 071a487100 Fixed compilation error 2013-11-19 11:06:31 +04:00
Dmitry Panin f370899a8a Thread-safe version of OutputCapturer 2013-11-19 03:58:43 +04:00
Dmitry Panin 6c41e5c92c Added option (#define CAPTURE_STDERR)
if set then the DebugTrace calls only for failing tests are shown
2013-11-19 02:41:30 +04:00
xawotihs 9f16b2208d Removes the error, it was perfectly detected by Travis CI. 2013-11-09 20:15:00 +01:00
xawotihs 0a765b702b Introducing an error to check if Travis reports correctly a compile
error with the script.
2013-11-09 20:01:57 +01:00
xawotihs 90652fa73d Fixed PSP build and integrates it with Travis CI 2013-11-09 19:40:01 +01:00
xawotihs fea5b04a77 Fixed compilation on Windows. 2013-10-31 23:48:19 +01:00
xawotihs 017f6dd1ed Deactivated part of the traces outputted by the testsuite to make Travis
happy.
2013-10-30 22:58:04 +01:00
xawotihs f08f0ad3b9 Merge branch 'master' of https://github.com/WagicProject/wagic
Conflicts:
	JGE/include/JTypes.h
2013-10-29 23:36:07 +01:00
xawotihs a3a1bc2b79 Created a dedicate console Qt based wagic application and run it in the
travis file.
2013-10-29 22:38:37 +01:00
Michael Nguyen b17d9d3f85 Merge branch 'master' of github.com:WagicProject/wagic 2013-10-28 15:35:45 -07:00
Michael Nguyen 84ca7457b5 updaed for iOS6 2013-10-28 15:20:35 -07:00
Unknown 224c94e890 Included some testsuite into qtmain and updated travis file to try to use it. 2013-10-27 23:06:29 +01:00
Xawotihs@gmail.com 26ab65860e Fixed a gazillion of warnings occuring when compiling Wagic with Clang with Werror. 2013-06-09 21:16:39 +00:00
Xawotihs@gmail.com 2c0e0c7251 Removed the link between the font textures resolution and the size of the characters displayed. That allows to use very high resolution fonts similarly to card pictures... 2013-03-23 17:21:17 +00:00
Xawotihs@gmail.com 5a9b7eefc0 Fixed PSP compilation by stubbing the socket implementation. Somebody with a PSP, please replace this code with a real implementation. 2013-02-03 21:41:31 +00:00
Xawotihs@gmail.com 48d45f2a65 Added missing .h and fixed the boost sleep, it works fine on linux now. 2013-01-28 22:26:13 +00:00
Xawotihs@gmail.com eec9bb44a8 Fixed warnings from linux and Android compilers
Cleaned up network code on Linux, it still does not work correctly
2013-01-26 22:17:43 +00:00
Xawotihs@gmail.com 2ba5eb0022 Cleaned up Network code (hope that fixes the PSP compilation problems)
Added random seed logging
2013-01-25 21:47:16 +00:00
Xawotihs@gmail.com 9db8478dfe Created a NetworkGameObserver class able to extend the serialization code of GameObserver to synchronize and forward game actions on the network
Fixes in GameObserver serialization/deserialization code
Fixes in JNetwork and JSocket on windows
Various code cleanup (currentGamePhase access in particular)
Updated GUI code to re-enable a basic network GUI
Activated threaded tests on Windows. It uses 4 threads by default.
2013-01-22 22:39:49 +00:00
Xawotihs@gmail.com a8492b7c5a Fixed compilation with mingwin 2012-06-01 23:36:18 +00:00
techdragon.nguyen@gmail.com 6124280f24 added a prefernces screen to handle media card selection on Android devices. Contains actual fix for 4297.
Added a place marker to allow volume change during app.  Right now it's either loud or off.  There isn't a way to allow the volume to gradually go up and odwn based on the values set in settings.
2012-03-01 03:24:34 +00:00
techdragon.nguyen@gmail.com 5c293e2fbb added new method to JSoundSystem to pause music. Previously, "pause" meant kill the music and "resume" effectively restarted the music. iOS will now pause and resume appropriately
modified pc and android impls to ensure new calls are made.  These still have the same effective outcome (kill and start) until the equivalent is coded on these platforms to pause and resume the music.  
fixed bug with iOS sound effects not playing.  Forgot to assign the key to the associated music sample
2012-02-05 08:21:06 +00:00