wrenczes@gmail.com
baf0343063
Makefile changes in JGE to include the boost path. Added a missing include dependency on shared_ptr.
2011-03-02 09:26:31 +00:00
wrenczes@gmail.com
297f87eb04
Fixed relative path includes of JGE headers.
2011-03-02 09:04:31 +00:00
wrenczes@gmail.com
9901329caf
Moved Threading.h into JGE so that it can be used at that level.
2011-03-02 08:14:47 +00:00
guzhenjie1@gmail.com
75e53cd672
Changed Elephant Resurgence, Tombstone Stairwell and tokens of them in mtg to make tokens' image shows up.
...
Added the following cards in _cards.dat:
MIR:
Added following card:
[card]
primitive=Tombspawn
id=-3318
rarity=T
[/card]
PCY:
Added following card:
[card]
primitive=Elephant Token from Elephant Resurgence
id=-21382
rarity=T
[/card]
You also need to add two tokens pictures in All Image Set:
MIR.zip
Tombspawn (Tombstone Stairwell):
Name to 3318t
PCY.zip
Elephant Token from Elephant Resurgence (Elephant Resurgence):
Name to 21382t
2011-03-02 05:42:39 +00:00
guzhenjie1@gmail.com
a27a1fddc2
Fixed Ohran Viper and Sosuke, Son of Seshiro.
2011-03-02 05:02:09 +00:00
omegablast2002@yahoo.com
ae169048c7
updated tap target as cost to remove a bunch of redundent [-tapped] checks...i recently added this check in the canpay...so it is not needed to reinstate a descriptor targetchooser stating -tapped...
2011-03-02 02:02:13 +00:00
omegablast2002@yahoo.com
fb2621047b
fixed Sosuke, Son of Seshiro
2011-03-02 01:00:19 +00:00
guzhenjie1@gmail.com
b2ebf451f4
Fixed Isleback Spawn.
2011-03-01 11:19:51 +00:00
guzhenjie1@gmail.com
47e12985d8
Fixed Remote Farm.
2011-03-01 11:10:16 +00:00
wrenczes@gmail.com
be4a7ce412
VS2010 file inclusions.
2011-03-01 10:59:39 +00:00
wrenczes@gmail.com
7b53f30519
Removed an unneeded include.
2011-03-01 09:30:23 +00:00
wrenczes@gmail.com
772828bced
Removed some overly noisy log tracing in JFileSystem that I had previously put in. One nice thought would be the addition of a 'volume' to tracing messages so that you could choose how much verbosity you want in the logging output, but that's a luxury for the moment.
2011-03-01 08:57:31 +00:00
wrenczes@gmail.com
1c228aba7a
Make the ToHex() util function always available, instead of debug only on win/linux. Useful for tracing addresses in psp log files...
2011-03-01 08:53:15 +00:00
wrenczes@gmail.com
9308c743a5
This adds a true 'boost::thread' equivalent for the psp, which in turn allows me to eliminate the need for #ifdef PSP vs #ifdef Win/Linux/iOS in my threaded cache implementation code.
2011-03-01 08:51:42 +00:00
solo81@web.de
4290dc12bc
Fixed Necroskitter and Darksteel Plate.
...
Removed Island Sanctuary (hardcoded). It seems that this card never worked.
2011-03-01 08:12:08 +00:00
techdragon.nguyen@gmail.com
b7fb561705
patch to address issue 601, this is a work around to get the game shop from crashing due to card definitions that are apparently not 100% compatible with the system.
...
http://code.google.com/p/wagic/issues/detail?id=601
2011-03-01 00:58:48 +00:00
guzhenjie1@gmail.com
f68b0ff63e
Fixed Hidden Horror.
2011-02-28 12:24:28 +00:00
omegablast2002@yahoo.com
2153a8d308
added menutext returns for "protection from("
2011-02-27 16:09:26 +00:00
omegablast2002@yahoo.com
d8450548c7
suspend changes, suspended cards which would have a counter removed are checked for time counters and cast if no time counters are present as a statebased effect, as per MTG rules..
...
case changes, "Time" != "time" aparently our parser now strings all counters as lower case...so "Charge" is no longer string "Charge" and can not be compared to "Charge"..not sure if that makes any sense :) anyways removel of time counters on exiled cards by triggers or effects now happen correctly.
2011-02-27 15:19:02 +00:00
guzhenjie1@gmail.com
f9c38bee8e
Fixed Jeweled Spirit, Shelter and typo in Tel-Jilad Defiance.
2011-02-27 14:50:59 +00:00
omegablast2002@yahoo.com
d255f25130
fixed a reported issue where sometimes a card was ignored...originally i was incrementing up and resetting the value...found that it is far easier to increment down, as i remains the same even when cards become shifted from exile to play card.map...incrementing down guarantees that the positions of the remaining cards to check are going to be the same even if a few have been "unsuspended"...
2011-02-27 14:42:54 +00:00
guzhenjie1@gmail.com
1dddb54627
Fixed Aysen Crusader.
2011-02-27 11:53:12 +00:00
guzhenjie1@gmail.com
23692204bd
Fixed Rest for the Weary.
2011-02-26 09:19:21 +00:00
omegablast2002@yahoo.com
5719801154
aether membrane changed
2011-02-26 08:32:45 +00:00
guzhenjie1@gmail.com
7e0f1edb42
Fixed Heroes Remembered, Phthisis and Search for Tomorrow.
2011-02-26 07:20:26 +00:00
omegablast2002@yahoo.com
464e74f390
gave Hoard-Smelter Dragon flying
2011-02-25 23:37:38 +00:00
omegablast2002@yahoo.com
89e764f06a
Shimian Specter targets only -lands opps
2011-02-25 23:27:31 +00:00
omegablast2002@yahoo.com
721595bbd8
added Shimian Specter
2011-02-25 23:26:40 +00:00
omegablast2002@yahoo.com
fa29902fcb
added Phthisis
2011-02-25 23:12:07 +00:00
omegablast2002@yahoo.com
c4ecfb7b00
opps, pspsdk didnt like this, i wish it wasnt so whiny sometimes....
2011-02-25 22:41:43 +00:00
solo81@web.de
910407b274
Fixed Mercadian Lift and Ghitu Encampment.
2011-02-25 20:47:02 +00:00
omegablast2002@yahoo.com
e7d957ed5c
added
...
Ancestral Vision
Corpulent Corpse
Deep-Sea Kraken
Divine Congregation
Durkwood Baloth
Duskrider Peregrine
Errant Ephemeron
Giant Dustwasp
Heroes Remembered
Infiltrator il-Kor
Ith, High Arcanist
Ivory Giant
Keldon Halberdier
Knight of Sursi
Lotus Bloom
Nantuko Shaman
Plunder
Rift Bolt
Riftwing Cloudskate
Search for Tomorrow
Shade of Trokair
Shivan Meteor
Viscerid Deepwalker
Wheel of Fate
2011-02-25 18:41:00 +00:00
omegablast2002@yahoo.com
3f090c7be8
added basic suspend.
...
syntax
suspend(number of time counter)={cost}
suspend(3)={g}
2011-02-25 18:40:23 +00:00
omegablast2002@yahoo.com
4b944bd345
updated this test as it hlycon was changed recently to include "from(myhand)" for "cast" effect...the test now actually cast grizzly bears from your hand....
2011-02-25 18:22:19 +00:00
omegablast2002@yahoo.com
f07f9c7e2d
fixed a typo in Oriss Samite Guardian...maxCast(*)0 control ====>maxCast(*)0 controller ...if possible please verify that this corrects the ticket opened for this card...
2011-02-25 12:12:42 +00:00
guzhenjie1@gmail.com
9b067bb766
Fixed Wash Out reported in forum.
2011-02-25 11:59:29 +00:00
omegablast2002@yahoo.com
ffa13c8983
still tweaking ai interrupt slightly...think i finally got it how i wanted it...if it can interrupt OR if its ALREADY interrupting...
...
added some extra checks to how Ai determines if it should cast a "all(" or other lord...it was only taking the amount of cards it had into account and not looking at what the suggestion was for the nestedability...meaning it treated "destroy all" the same way it treated "all creature +10/+10" it would only check if it had more cards effected...completely ignore the effects....
2011-02-24 14:08:19 +00:00
guzhenjie1@gmail.com
590655ac80
Fixed Badlands, Scrubland and Taiga.
...
Changed Paradise Plume back.
2011-02-24 11:15:14 +00:00
omegablast2002@yahoo.com
42821464fa
did a little todo clean up of cards which have been added, also added
...
Apathy
Brainspoil
Cowardice
Cyclopean Snare
Dead-Iron Sledge
Deathrender
Dryad Arbor
Frenzied Tilling
Fugitive Druid
Funeral Pyre
Hazezon Tamar ##readd-if the "next" trigger is still activating every upkeep, this is a bug open a ticket please.
Haze of Rage
Infused Arrows
2011-02-23 21:06:40 +00:00
techdragon.nguyen@gmail.com
ea8e8f36c8
fixed very obscure bug. In VS2010 the string was being trimmed before going into Construct method, but the string length was not updated.
...
Thus, Construct thought the string length was 1 greater than it should have been causing an out of bounds runtime exception. In VS2008, the same thing
happened, however no exception was thrown since VS2008 allows access into the undefined memory space and returned a 0 (null) value when it tried to access
outside the string array. This fix targets specifically the color filters since they seem to be the ones with the error. " color:g;" and not "color:g;" was being
passed.
2011-02-23 18:30:45 +00:00
omegablast2002@yahoo.com
2bd467dab7
Marton Stromgald corrected, silly mix match with the triggers.
2011-02-23 15:11:11 +00:00
omegablast2002@yahoo.com
d88fd5a6af
removed "windfall" the effect "draws cards equal to the highest amount a player discarded this way" is not supported. this card could not even be considered borderline.
2011-02-23 15:08:16 +00:00
omegablast2002@yahoo.com
761588d4b7
corrected "All Is Dust"
2011-02-23 15:05:47 +00:00
guzhenjie1@gmail.com
0cfdf3f73b
Fixed Chameleon Colossus:
...
mana={G}
==>
mana={2}{G}{G}
Reverted Paradise Plume, otherwise using filter by Mana Ability to filtrate cards in shop or editor, game has a high chance to crash:
auto=@movedto(*[white]|mystack) from(myhand):this(counter{0/0.1.White}) life:1 controller
auto=@movedto(*[white]|opponentstack) from(opponenthand):this(counter{0/0.1.White}) life:1 controller
auto=@movedto(*[blue]|mystack) from(myhand):this(counter{0/0.1.Blue}) life:1 controller
auto=@movedto(*[blue]|opponentstack) from(opponenthand):this(counter{0/0.1.Blue}) life:1 controller
auto=@movedto(*[black]|mystack) from(myhand):this(counter{0/0.1.Black}) life:1 controller
auto=@movedto(*[black]|opponentstack) from(opponenthand):this(counter{0/0.1.Black}) life:1 controller
auto=@movedto(*[red]|mystack) from(myhand):this(counter{0/0.1.Red}) life:1 controller
auto=@movedto(*[red]|opponentstack) from(opponenthand):this(counter{0/0.1.Red}) life:1 controller
auto=@movedto(*[green]|mystack) from(myhand):this(counter{0/0.1.Green}) life:1 controller
auto=@movedto(*[green]|opponentstack) from(opponenthand):this(counter{0/0.1.Green}) life:1 controller
==>
auto=@movedto(*[white]|stack):this(counter{0/0.1.White}) life:1 controller
auto=@movedto(*[blue]|stack):this(counter{0/0.1.Blue}) life:1 controller
auto=@movedto(*[black]|stack):this(counter{0/0.1.Black}) life:1 controller
auto=@movedto(*[red]|stack):this(counter{0/0.1.Red}) life:1 controller
auto=@movedto(*[green]|stack):this(counter{0/0.1.Green}) life:1 controller
Fixed the mana cost of Paradise Plume:
mana={1}
==>
mana={4}
2011-02-23 11:27:06 +00:00
Xawotihs
a7680363e5
Added PlayRestrictions in Qt project.
2011-02-22 22:51:41 +00:00
omegablast2002@yahoo.com
844a70d22b
Glacial Chasm correction
2011-02-22 21:53:48 +00:00
omegablast2002@yahoo.com
268c473865
added Elvish Branchbender
2011-02-22 14:56:24 +00:00
omegablast2002@yahoo.com
6dffea1b4e
Vastwood Animist added
2011-02-22 14:52:58 +00:00
omegablast2002@yahoo.com
95df44fb2e
Chimeric Coils updated to use setpower/toughness and treason...unstead of using triggers....
2011-02-22 14:48:11 +00:00
omegablast2002@yahoo.com
b4c4b52a8f
added mirror entity....based on the conversion to word support for transforms ability.
2011-02-22 14:44:14 +00:00