Psyyringe
28a5b3f490
Psyringe - delete some stray spaces which were screwing up translation and deck file reading. This has happened repeatedly, perhaps we should run a test script over the _cards.dat and todo.dat files which strips spaces from line ends.
2009-12-16 15:29:01 +00:00
jean.chalard
09b37e4f5a
J :
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* Add a test for damage assignment for deathtouch.
2009-12-16 15:28:55 +00:00
wagic.the.homebrew@gmail.com
d508505379
Erwan
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- lowercase rules folder step2
2009-12-16 12:03:20 +00:00
wagic.the.homebrew@gmail.com
9eee80a30d
Erwan
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-lowercase rules folder step 1
2009-12-16 12:02:32 +00:00
wagic.the.homebrew@gmail.com
8a48e3aba4
Erwan
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- Theme rename phase 2
2009-12-16 12:00:29 +00:00
wagic.the.homebrew@gmail.com
0d748229bd
Erwan
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- Theme renama phase 1
2009-12-16 11:59:48 +00:00
wagic.the.homebrew@gmail.com
76ae493b7a
Erwan
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- Fixing some language issues + fr update
2009-12-16 11:55:18 +00:00
wagic.laurent
a2205c013a
Laurent - Fix issue 253 (ZEN) few additions/corrections related to the addition made in R1485 (myUpkeepOnly). I did not add all of them, some that might work are still in the todo.dat with a tag "#Require Testing".
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Removed Minotaur Explorer (ODY)
2009-12-16 10:42:16 +00:00
Psyyringe
d3cbc12969
Psyringe - Added 50 more AI decks: 25 from the competition (with slight adjustments to some), 7 from the forums, rest by myself. All decks have been tested, though some only quickly. Flavor text will be added later, I hope I'll be able to do so before the official release.
2009-12-15 22:54:43 +00:00
leungclj
5fc790ff7e
JON4TH4N - (ZEN) added 1 card
2009-12-15 13:30:33 +00:00
wagic.the.homebrew@gmail.com
9f8a394a9f
Erwan
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- Test for invalid issue 249. closing the issue
2009-12-15 12:05:55 +00:00
wagic.laurent
94b2e28a56
Laurent - Removing Balduvian Horde.
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Sorry for the confusion (I was confuse myself...)
2009-12-15 08:51:21 +00:00
leungclj
dc44978e39
JON4TH4N - minor clean up
2009-12-15 03:06:33 +00:00
leungclj
24894daf3d
JON4TH4N - added a few things
2009-12-14 22:03:11 +00:00
solo81@web.de
028a52b23b
Small fixes (SHM)
2009-12-14 18:08:41 +00:00
wagic.laurent
f48a0062e5
Laurent - Removing Ring of Renewal (FEM) - This one does not work correctly, the old version let you activate it even if you have no cards in hand. Trying to correct this bug but without success.
2009-12-14 16:37:46 +00:00
leungclj
c75b41cb9b
JON4TH4N - added a bunch of "or more" cards, sorry, no test script, but tested in game, working
2009-12-14 15:02:12 +00:00
wagic.laurent
677ea869eb
Laurent - Adding Balduvian Horde. Works fine if you play the card but have nothing else in hand the cards go directly to graveyard.
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Bring a lot of memory... was one of my favorite cards back when I played "real" tournament...
2009-12-14 15:02:09 +00:00
wagic.laurent
346d415d7a
Laurent - Added Deep Slumber Titan (SHM), Feldon's cane (ATQ) - Tested and working.
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Very Small correction POR
2009-12-14 14:03:14 +00:00
leungclj
a6bf4a1263
JON4TH4N - fixed and clean up~!
2009-12-14 03:00:39 +00:00
leungclj
dedff9ff39
JON4TH4N - fixed a few things
2009-12-13 22:12:02 +00:00
Psyyringe
81e37c0c52
Psyringe - typo fix for SCG: authand -> autohand
2009-12-13 20:04:28 +00:00
solo81@web.de
bf6bda5144
Removed Sword of the Meek (FUT)
2009-12-13 18:31:25 +00:00
Psyyringe
a94ea29866
Psyringe - Gah. Fixed wrong tag. Going to look for my brain now, must've lost it on my last trip to the fridge.
2009-12-13 18:31:01 +00:00
Psyyringe
a95cd2c388
Psyringe - added a missing "legendary" tag.
2009-12-13 18:25:51 +00:00
Psyyringe
5b38c6b6a3
Psyringe - added some test scripts for 5DN equipment. Also found some differences between my local version and the recently uploaded one and merged those.
2009-12-13 18:21:10 +00:00
leungclj
9ecf7afad1
JON4TH4N - added a whole bunch of equipments
2009-12-13 17:18:47 +00:00
leungclj
91204cdc08
JON4TH4N - fixed Gempalm Avenger
2009-12-13 16:50:02 +00:00
leungclj
1b3b600ca2
JON4TH4N - fixed my last revision
2009-12-13 16:47:24 +00:00
leungclj
1e503bc86e
JON4TH4N - added more cycling cards, added gempalm avenger and test script, it passed
2009-12-13 16:34:38 +00:00
solo81@web.de
160b06f616
Added cards with cycling (SCG)
2009-12-13 16:27:30 +00:00
leungclj
b063b8d8c1
JON4TH4N - (FUT) added cycling cards
2009-12-13 16:10:15 +00:00
solo81@web.de
32f7c31aea
Added cards with cycling (LGN)
2009-12-13 15:57:42 +00:00
solo81@web.de
55b2e6e3d1
Wording update, card fixes for rev1494.
2009-12-13 15:41:13 +00:00
leungclj
3888d71fe4
JON4TH4N - (CFX) added cycling cards
2009-12-13 15:34:35 +00:00
leungclj
61f38b7494
JON4TH4N - fixed my last revision
2009-12-13 14:49:00 +00:00
leungclj
25a2bc4781
JON4TH4N - (ARB) added cycling cards
2009-12-13 14:44:08 +00:00
solo81@web.de
0d39c0177d
Changed the code of all cards with optional cycling effects (ONS).
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EXAMPLE: The older code of Death Pulse was:
autohand={1}{B}{B}:cycling && may -1/-1 target(creature)
I tested this ingame and the following happened:
1. I pay the cycling cost.
2. The engine gives me the option to target a creature.
3. I choose a creature.
4. The cycling effect resolves: Death Pulse goes to the graveyard and I draw a card, but the targeted creature does not get the p/t malus.
This is seems to be because the cycling effect is coded as option ("may") and the cycle process (dicard this:Draw:1) is coded as a "must".
I found a new, successfully tested way to code such cards by giving them 2 autohand-lines instead of only one:
The first one is without optional effect and the second one is with optional effect.
Ingame, if you cycle Death Pulse f.e., a window will appear to choose between those two auto-lines. WORKS GREAT AND DOES NOT BREAK THE CARD!! :)
2009-12-13 13:54:38 +00:00
leungclj
ec4aa092ec
JON4TH4N - fixed last revision, removed undead gladiator for now, my test script wont produce correct result, unless the "myupkeeponly" is not working properly
2009-12-13 13:24:57 +00:00
leungclj
6753454871
JON4TH4N - (ONS) added cycling cards, test script coming up
2009-12-13 13:04:47 +00:00
leungclj
f35ec32653
JON4TH4N - added a few cards with attach, need testing, new daily_build please.
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- also need to test equipment a bit more, think I found a bug.
-test script for Resounding Thunder
2009-12-13 12:29:47 +00:00
wagic.the.homebrew@gmail.com
86c72b7d15
Erwan
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-fix issue 239 (skullcage)
2009-12-13 11:18:55 +00:00
wagic.the.homebrew@gmail.com
cc46be7fbe
Erwan
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-close issue 171 (remove Soul net from the game)
2009-12-13 10:21:33 +00:00
wagic.the.homebrew@gmail.com
ee4e9f2262
Erwan
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-fix issue 161 (brass man can untap outside of upkeep). Use "myUpkeepOnly" keyword. Other keywords such as "myDrawOnly" of course work. Haven't implemented "opponent" yet, is it needed ?
2009-12-13 10:18:37 +00:00
wagic.the.homebrew@gmail.com
f9c810058d
Erwan
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-closing issue 165 (glasses of urza). Removed the card from the game, won't fix.
2009-12-13 09:48:29 +00:00
wagic.the.homebrew@gmail.com
927382ac8b
Erwan
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-Remove disrupting scepter from the game, closing issue 163
2009-12-13 09:45:10 +00:00
wagic.the.homebrew@gmail.com
ee3286ff2a
Erwan
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-Fix issue 206 (rain of filth)
2009-12-13 09:33:51 +00:00
wagic.the.homebrew@gmail.com
f7bd1dcef4
Erwan
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- Fix issue 210 (Resuscitate)
2009-12-13 07:20:31 +00:00
wagic.the.homebrew@gmail.com
a7493154fa
Erwan
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- fix issue 168 (kudzu)
- Fix issue 162 (copy VS shroud). This fix introduces a new keyword: NotATarget() instead of Target(). (Which was the best way for me to keep some kind of backward compatibility/ not alter the code too much / fix the bug)
2009-12-13 07:03:28 +00:00
wagic.the.homebrew@gmail.com
999256e6ab
Erwan
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- fixed divergent growth (issue 243). Unfortunately the underlying issue is quite complex, and Wagic doesn't handle it very well. Basically, all "until end of turn" effects run the risk of being partially deleted before the end of the turn, leading to segfaults or memory leaks. This is because some abilities' "clone" method doesn't actually clone them entirely... The fix for divergent growth is a hack that works only for lords+mana producer combination, but I need a more "generic fix" in the long run...
2009-12-13 05:59:17 +00:00