Changed the code of all cards with optional cycling effects (ONS).

EXAMPLE: The older code of Death Pulse was:

autohand={1}{B}{B}:cycling && may -1/-1 target(creature)

I tested this ingame and the following happened: 
1. I pay the cycling cost. 
2. The engine gives me the option to target a creature. 
3. I choose a creature.
4. The cycling effect resolves: Death Pulse goes to the graveyard and I draw a card, but the targeted creature does not get the p/t malus.

This is seems to be because the cycling effect is coded as  option ("may") and the cycle process (dicard this:Draw:1) is coded as a "must".

I found a new, successfully tested way to code such cards by giving them 2 autohand-lines instead of only one: 
The first one is without optional effect and the second one is with optional effect.
Ingame, if you cycle Death Pulse f.e., a window will appear to choose between those two auto-lines. WORKS GREAT AND DOES NOT BREAK THE CARD!! :)
This commit is contained in:
solo81@web.de
2009-12-13 13:54:38 +00:00
parent 444706f316
commit 0d39c0177d
2 changed files with 156 additions and 146 deletions

View File

@@ -8,6 +8,20 @@ type=Sorcery
auto=foreach(bird|myBattlefield) draw:1
[/card]
[card]
text=Creatures you control gain protection from the color of your choice until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)
id=41162
name=Akroma's Blessing
auto=may lord(creature|myBattlefield) protection from white
auto=may lord(creature|myBattlefield) protection from blue
auto=may lord(creature|myBattlefield) protection from black
auto=may lord(creature|myBattlefield) protection from red
auto=may lord(creature|myBattlefield) protection from green
auto={W}:cycling
rarity=U
mana={2}{W}
type=Instant
[/card]
[card]
id=41168
name=Akroma's Vengeance
mana={4}{W}{W}
@@ -55,15 +69,15 @@ auto={2}{U}{U}:moveTo(myhand)
abilities=legendary
[/card]
[card]
text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
id=35326
target=enchantment
auto=moveTo(ownerhand)
autohand={2}:cycling
name=Aura Extraction
rarity=U
mana={1}{W}
type=Instant
target=enchantment
auto=moveTo(library)
text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
autohand={2}:cycling
rarity=U
[/card]
[card]
text=Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn.
@@ -94,16 +108,26 @@ toughness=5
abilities=flying
[/card]
[card]
text=Cycling {2} ({2}, Discard this card: Draw a card.)
id=34196
name=Barkhide Mauler
rarity=C
mana={4}{G}
type=Creature
subtype=Beast
autohand={2}:cycling
power=4
toughness=4
text=Cycling {2} ({2}, Discard this card: Draw a card.)
[/card]
[card]
text=Barren Moor enters the battlefield tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.)
id=41139
name=Barren Moor
auto=tap
auto={T}:Add {B}
autohand={B}:cycling
rarity=C
type=Land
[/card]
[card]
text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.)
@@ -154,7 +178,7 @@ mana={3}{G}{G}
type=Enchantment
[/card]
[card]
text=As Clone enters the battlefield, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
text=As Clone enters the battlefield, you may choose a creature on the battlefield. If you do, Clone comes into play as a copy of that creature.
id=39533
name=Clone
rarity=U
@@ -213,15 +237,16 @@ auto={W}{T}:1/1 target(Soldier)
type=Land
[/card]
[card]
text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
id=41142
target=creature
auto=-4/-4
autohand={1}{B}{B}:cycling
autohand={1}{B}{B}:-1/-1 target(creature) && cycling
name=Death Pulse
rarity=U
mana={2}{B}{B}
type=Instant
target=creature
text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
auto=-4/-4
autohand={1}{B}{B}:cycling && may -1/-1 target(creature)
rarity=U
[/card]
[card]
text=Destroy target enchantment.
@@ -234,40 +259,41 @@ type=Instant
rarity=C
[/card]
[card]
text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
id=41157
auto=lord(creature) fear
autohand={1}{B}:cycling
autohand={1}{B}:fear target(creature) && cycling
name=Dirge of Dread
rarity=C
mana={2}{B}
type=Sorcery
text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
auto=lord(creature) fear
autohand={1}{B}:cycling && may fear target(creature)
rarity=C
[/card]
[card]
text=Protection from black Cycling {2} ({2}, Discard this card: Draw a card.)
id=41133
name=Disciple of Grace
rarity=C
mana={1}{W}
type=Creature
subtype=Human Cleric
autohand={2}:cycling
power=1
toughness=2
text=Protection from black. Cycling {2} ({2}, Discard this card: Draw a card.)
abilities=Protection from black
autohand={2}:cycling
rarity=C
auto=protection from black
[/card]
[card]
text=Protection from white Cycling {2} ({2}, Discard this card: Draw a card.)
id=41134
name=Disciple of Malice
rarity=C
mana={1}{B}
type=Creature
subtype=Human Cleric
autohand={2}:cycling
power=1
toughness=2
text=Protection from white. Cycling {2} ({2}, Discard this card: Draw a card.)
abilities=Protection from white
autohand={2}:cycling
rarity=C
auto=protection from white
[/card]
[card]
text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
@@ -406,14 +432,15 @@ mana={2}{G}
type=Enchantment
[/card]
[card]
text=Exile target card in a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
id=41165
target=*|graveyard
auto=moveTo(exile)
autohand={B}:cycling
name=Fade from Memory
rarity=U
mana={B}
type=Instant
text=Remove target card in a graveyard from the game. Cycling {B} ({B}, Discard this card: Draw a card.)
auto=moveTo(removedfromgame) target(*|graveyard)
autohand={B}:cycling
rarity=U
[/card]
[card]
text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
@@ -426,6 +453,17 @@ mana={2}{B}
type=Instant
[/card]
[card]
text=Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.
id=39484
auto=may haste target(creature)
auto=may 2/0 target(creature)
auto=may damage:3 target(creature[wizard])
name=Fever Charm
rarity=C
mana={R}
type=Instant
[/card]
[card]
text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
auto={T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary) && life:-1 controller
id=39503
@@ -466,14 +504,14 @@ type=Basic Land
rarity=L
[/card]
[card]
text=Forgotten Cave enters the battlefield tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.)
id=41140
name=Forgotten Cave
type=Land
text=Forgotten Cave comes into play tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.)
auto=tap
auto={T}:add {R}
auto={T}:Add {R}
autohand={R}:cycling
rarity=C
type=Land
[/card]
[card]
text=
@@ -598,16 +636,16 @@ auto=foreach(elf) 1/1
abilities=trample
[/card]
[card]
text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.)
id=41163
name=Improvised Armor
mana={3}{W}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.)
target=creature
auto=2/5
autohand={3}:cycling
name=Improvised Armor
rarity=U
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
text=All creatures get -2/-2 until end of turn.
@@ -678,48 +716,49 @@ power=6
toughness=6
[/card]
[card]
text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
id=43479
name=Krosan Tusker
rarity=C
mana={5}{G}{G}
type=Creature
subtype=Boar Beast
autohand={2}{G}:cycling
autohand={2}{G}:moveTo(myhand) target(land[basic]|myLibrary) && cycling
power=6
toughness=5
text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
autohand={2}{G}:cycling && may moveTo(myhand) target(land[basic]|mylibrary)
rarity=C
[/card]
[card]
text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
id=41158
name=Lay Waste
mana={3}{R}
type=Sorcery
text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
target=land
auto=destroy
autohand={2}:cycling
name=Lay Waste
rarity=C
mana={3}{R}
type=Sorcery
[/card]
[card]
text=Lonely Sandbar enters the battlefield tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.)
id=41138
name=Lonely Sandbar
type=Land
text=Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.)
auto=tap
auto={T}:add {U}
auto={T}:Add {U}
autohand={U}:cycling
rarity=C
type=Land
[/card]
[card]
text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
id=41155
name=Mage's Guile
mana={1}{U}
type=Instant
text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
target=creature
auto=shroud
autohand={U}:cycling
name=Mage's Guile
rarity=C
mana={1}{U}
type=Instant
[/card]
[card]
id=39466
@@ -825,27 +864,27 @@ power=1
toughness=2
[/card]
[card]
text=Enchant creature Enchanted creature can't attack or block.
id=19729
target=creature
auto=cantattack
auto=cantblock
name=Pacifism
rarity=C
mana={1}{W}
type=Enchantment
subtype=Aura
text=Enchant creature. Enchanted creature can't attack or block.
target=creature
auto=cantattack
auto=cantblock
[/card]
[card]
id=39433
name=Piety Charm
mana={W}
type=Instant
text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
id=39433
auto=may destroy target(aura)
auto=may target(creature[soldier]) 2/2
auto=may lord(creature|myBattlefield) vigilance ueot
name=Piety Charm
rarity=C
mana={W}
type=Instant
[/card]
[card]
text={W}
@@ -888,19 +927,20 @@ text={T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Islan
auto={T}{S}:moveTo(myBattlefield) target(island,swamp|mylibrary) && life:-1 controller
id=39504
name=Polluted Delta
type=Land
rarity=R
type=Land
[/card]
[card]
text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
id=41145
name=Primal Boost
mana={2}{G}
type=Instant
text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
target=creature
auto=4/4
autohand={2}{G}:cycling && may 1/1 target(creature)
autohand={2}{G}:cycling
autohand={2}{G}:1/1 target(creature) && cycling
name=Primal Boost
rarity=U
mana={2}{G}
type=Instant
[/card]
[card]
text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.
@@ -958,14 +998,15 @@ target=player
auto=moveTo(ownerlibrary) all(*|ownergraveyard)
[/card]
[card]
text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.
id=41153
auto=life:6
autohand={1}{W}:cycling
autohand={1}{W}:life:2 && cycling
name=Renewed Faith
rarity=C
mana={2}{W}
type=Instant
text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.
auto=life:6
autohand={1}{W}:cycling && may life:2
rarity=C
[/card]
[card]
text=Whenever a creature attacks, you gain 1 life.
@@ -1023,16 +1064,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
id=41167
name=Starstorm
mana={X}{R}{R}
type=Instant
text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
auto=damage:X all(creature)
autohand={3}:cycling
rarity=R
[/card]
[card]
text=Flying When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.
id=39445
name=Screaming Seahawk
@@ -1064,14 +1095,14 @@ auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1
type=Basic Land
[/card]
[card]
text=Secluded Steppe enters the battlefield tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.)
id=41137
name=Secluded Steppe
type=Land
text=Secluded Steppe comes into play tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.)
auto=tap
auto={T}:add {W}
auto={T}:Add {W}
autohand={W}:cycling
rarity=C
type=Land
[/card]
[card]
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
@@ -1142,39 +1173,41 @@ mana={4}
type=Artifact
[/card]
[card]
text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
id=41171
auto=damage:4 all(creature)
autohand={2}{R}:cycling
autohand={2}{R}:damage:1 all(creature) && cycling
name=Slice and Dice
rarity=U
mana={4}{R}{R}
type=Sorcery
text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
auto=damage:4 all(creature)
autohand={2}{R}:cycling && may damage:1 all(creature)
rarity=U
[/card]
[card]
text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
id=39706
name=Slipstream Eel
rarity=C
mana={5}{U}{U}
type=Creature
subtype=Fish Beast
auto=aslongas(island|opponentbattlefield) -cantattack
autohand={1}{U}:cycling
power=6
toughness=6
text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
auto=aslongas(island|opponentinplay) -defender
abilities=defender
autohand={1}{U}:cycling
rarity=C
abilities=cantattack
[/card]
[card]
text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
id=41143
name=Solar Blast
mana={3}{R}
type=Instant
text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
target=creature,player
auto=damage:3
autohand={1}{R}{R}:cycling && may damage:1 target(creature,player)
autohand={1}{R}{R}:cycling
autohand={1}{R}{R}:damage:1 target(creature,player) && cycling
name=Solar Blast
rarity=C
mana={3}{R}
type=Instant
[/card]
[card]
text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
@@ -1214,6 +1247,16 @@ power=0
toughness=0
[/card]
[card]
text=Starstorm deals X damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
id=41167
auto=damage:X all(creature)
autohand={3}:cycling
name=Starstorm
rarity=R
mana={X}{R}{R}
type=Instant
[/card]
[card]
text={B}
id=40111
name=Swamp
@@ -1317,15 +1360,14 @@ mana={3}{R}
type=Sorcery
[/card]
[card]
text=Tranquil Thicket enters the battlefield tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.)
id=41141
name=Tranquil Thicket
mana=
type=Land
text=Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.)
auto=tap
auto={T}:add {G}
auto={T}:Add {G}
autohand={G}:cycling
rarity=C
type=Land
[/card]
[card]
text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
@@ -1366,6 +1408,17 @@ toughness=5
abilities=flying,legendary
[/card]
[card]
text=Choose one: Put a 1/1 green Insect creature token onto the battlefield; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
id=39501
auto=may token(Insect,creature token insect, 1/1,green)
auto=may 1/1 && trample target(creature)
auto=may regenerate target(beast)
name=Vitality Charm
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=(Walls can't attack.) {G}, Sacrifice a Wall: Draw a card.
id=39495
name=Wall of Mulch

View File

@@ -135,7 +135,6 @@ type=Enchantment
text=Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn.
rarity=U
[/card]
[card]
id=39900
name=Aurification
@@ -174,8 +173,6 @@ type=Instant
text=Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.)
rarity=C
[/card]
[card]
id=39486
name=Battering Craghorn
@@ -588,7 +585,6 @@ type=Enchantment
text=Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.
rarity=R
[/card]
[card]
id=39822
name=Defensive Maneuvers
@@ -597,9 +593,6 @@ type=Instant
text=Creatures of the creature type of your choice get +0/+4 until end of turn.
rarity=C
[/card]
[card]
id=39442
name=Discombobulate
@@ -742,7 +735,6 @@ type=Sorcery
text=Search your library for up to two basic land cards and put them into play tapped. Then shuffle your library.
rarity=U
[/card]
[card]
id=39849
name=Fallen Cleric
@@ -752,7 +744,6 @@ subtype=Zombie Cleric
power=4
toughness=2
text=Protection from Clerics Morph {4}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
auto=protection from(cleric)
rarity=C
[/card]
[card]
@@ -775,14 +766,6 @@ text=When Festering Goblin is put into a graveyard from play, target creature ge
rarity=C
[/card]
[card]
id=39484
name=Fever Charm
mana={R}
type=Instant
text=Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.
rarity=C
[/card]
[card]
id=39592
name=Flamestick Courier
mana={2}{R}
@@ -815,7 +798,6 @@ toughness=1
text=Protection from Goblins Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=C
[/card]
[card]
id=39594
name=Frightshroud Courier
@@ -858,15 +840,17 @@ text=You may choose not to untap Ghosthelm Courier during your untap step. {2}{U
rarity=U
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
autograveyard={S(*|myhand)}:may moveTo(myhand) from(mygraveyard) myUpkeepOnly limit:1
id=39578
name=Gigapede
rarity=R
mana={3}{G}{G}
type=Creature
subtype=Insect
power=6
toughness=1
text=Shroud (This permanent can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.
rarity=R
abilities=shroud
[/card]
[card]
id=39423
@@ -1089,7 +1073,6 @@ toughness=1
text={T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
rarity=C
[/card]
[card]
id=39437
name=Information Dealer
@@ -1196,7 +1179,6 @@ toughness=9
text=Morph {6}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=R
[/card]
[card]
id=39479
name=Lavamancer's Skill
@@ -1206,7 +1188,6 @@ subtype=Aura
text=Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
rarity=C
[/card]
[card]
id=39675
name=Leery Fogbeast
@@ -1226,8 +1207,6 @@ type=Enchantment
text=Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.
rarity=U
[/card]
[card]
id=39571
name=Mana Echoes
@@ -1255,7 +1234,6 @@ toughness=3
text=Trample, haste. When Menacing Ogre comes into play, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
rarity=R
[/card]
[card]
id=39436
name=Mistform Dreamer
@@ -1408,7 +1386,6 @@ type=Sorcery
text=Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.)
rarity=R
[/card]
[card]
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
###THIS CARD VERSION WON'T PREVENT THE CARD FROM BEING REGENERATED!!! 0.9.1
@@ -1420,7 +1397,6 @@ mana={3}{R}{R}
type=Instant
rarity=C
[/card]
[card]
id=26428
name=Prowling Pangolin
@@ -1432,7 +1408,6 @@ toughness=5
text=When Prowling Pangolin comes into play, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.
rarity=U
[/card]
[card]
id=39539
name=Quicksilver Dragon
@@ -1452,8 +1427,6 @@ type=Instant
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
rarity=R
[/card]
[card]
id=39848
name=Riptide Biologist
@@ -1565,7 +1538,6 @@ subtype=Aura
text=Enchant land (Target a land as you play this. This card comes into play attached to that land.) Enchanted land is an Island.
rarity=C
[/card]
[card]
id=39731
name=Serpentine Basilisk
@@ -1678,8 +1650,6 @@ toughness=5
text=At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=U
[/card]
[card]
id=41023
name=Smother
@@ -1710,7 +1680,6 @@ toughness=3
text={2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
rarity=C
[/card]
[card]
id=39725
name=Spined Basher
@@ -1779,7 +1748,6 @@ type=Land
text={T}: Add {1} to your mana pool. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
rarity=U
[/card]
[card]
id=40130
name=Steely Resolve
@@ -1907,7 +1875,6 @@ type=Sorcery
text=Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.
rarity=R
[/card]
[card]
id=39721
name=Treespring Lorian
@@ -1955,8 +1922,6 @@ subtype=Zombie Barbarian
power=3
toughness=1
text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
autograveyard={1}{B}{s(*|myhand)}:moveTo(myhand) myUpkeepOnly
autohand={1}{B}:cycling
rarity=R
[/card]
[card]
@@ -1979,14 +1944,6 @@ text={1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or block
rarity=U
[/card]
[card]
id=39501
name=Vitality Charm
mana={G}
type=Instant
text=Choose one: Put a 1/1 green Insect creature token into play; or target creature gets +1/+1 and gains trample until end of turn; or regenerate target Beast.
rarity=C
[/card]
[card]
id=40174
name=Voice of the Woods
mana={3}{G}{G}