Commit Graph

2930 Commits

Author SHA1 Message Date
Anthony Calosa
b6eea6fe2e Some Changes to Deck Editor and Others
Some Deck Editor changes
2016-07-19 04:33:23 +08:00
Anthony Calosa
dc84c50ea8 add deck editor graphics 2016-07-19 03:32:22 +08:00
Anthony Calosa
d37aac0c71 added fakebar.png 2016-07-18 10:15:22 +08:00
Anthony Calosa
8314d4c9ae update GameStateMenu
as Zeth suggested
2016-07-18 09:24:28 +08:00
Anthony Calosa
208b4f68b5 added statsholder 2016-07-17 19:05:00 +08:00
Anthony Calosa
6d8ece6822 change avatar holder bg color 2016-07-17 19:02:45 +08:00
Anthony Calosa
774b79f07e seperated backdrop and backdropframe 2016-07-17 14:44:37 +08:00
Anthony Calosa
002172281b added backdrop frame 2016-07-17 14:42:16 +08:00
Anthony Calosa
894e9f244f added phaseinfo graphic 2016-07-17 14:13:57 +08:00
Anthony Calosa
189b45ab9b new backdrop 2016-07-17 14:12:47 +08:00
Anthony Calosa
06740564f8 centered unlock awards and double res shop
400x100 base scale for the xxx_unlocked.png
2016-07-17 07:42:46 +08:00
Anthony Calosa
c8369ce316 replaced backdrop and taskboard 2016-07-16 21:30:09 +08:00
Anthony Calosa
f0fa6986d7 support double res award
the 203.f height and 268.f is reserved for small award images, if you
want double res, make the award in scale of 171x192 (example 342x384)
2016-07-16 14:49:57 +08:00
Anthony Calosa
bc77ff45cd Create readme.txt 2016-07-16 09:44:42 +08:00
Anthony Calosa
c1fb884dcd moved old themes 2016-07-16 09:38:20 +08:00
Anthony Calosa
26992828f0 Add files via upload 2016-07-16 09:36:22 +08:00
Anthony Calosa
07670c6bc5 Create readme.txt 2016-07-16 09:32:15 +08:00
Anthony Calosa
b2bc6b7740 remove old theme 2016-07-16 09:25:21 +08:00
Anthony Calosa
0d7600d62c revert wallpapers 2016-07-16 09:08:38 +08:00
Anthony Calosa
7a0ef10f9f add new graphics 2016-07-16 09:06:38 +08:00
Anthony Calosa
d88db28da8 menubar graphic 2016-07-13 14:27:33 +08:00
Anthony Calosa
1859fc87ae Merge pull request #751 from kevlahnota/master
adjust simple menu & textscroller
2016-07-13 13:11:39 +08:00
Anthony Calosa
6c9d2e5db7 tooltip graphic 2016-07-13 13:09:34 +08:00
Anthony Calosa
ab75c1d5e2 adjust simple menu
adjust simple menu and fix some cards
2016-07-13 11:43:00 +08:00
Anthony Calosa
3c4f3146c4 fix cards that move on top of library
seems when you search your library, after you put it on top, it shuffles
also the chosen card.
2016-07-11 18:39:21 +08:00
Anthony Calosa
248e8e6beb Added some missing Devoid cards 2016-07-11 10:49:43 +08:00
Anthony Calosa
8c2ce43053 Cleaned Unsupported 2016-07-10 17:04:04 +08:00
Anthony Calosa
34b33798a7 Corrected some card names 2016-07-10 16:44:39 +08:00
Anthony Calosa
adbef081d0 Update primitives
forcedalive now means forcedalive even when the cards is not in play.
Cloudshift ability is move to exile and move to your battlefield, blink
cannot be used since it moves to exile and then moves to owner
battlefield...
2016-07-10 15:42:36 +08:00
zethfoxster
8b70f5a114 added isochron and spell binder 2016-07-09 20:21:40 -04:00
zethfox
78e4407c71 Revert "edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor."
This reverts commit d247c53136.
2016-07-09 18:21:52 -04:00
zethfoxster
d247c53136 edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor. 2016-07-09 17:55:08 -04:00
Anthony Calosa
cf362f1a6a Update _tests.txt 2016-07-09 16:50:45 +08:00
Anthony Calosa
3b2ea8ea98 Create previousbattlefield.txt 2016-07-09 16:50:07 +08:00
Anthony Calosa
3aa64697d2 "previousbattlefield" for mover 2016-07-08 17:39:47 +08:00
Anthony Calosa
366de00950 Softcoded some card alias 2016-07-08 15:32:13 +08:00
Anthony Calosa
607301b35d Update _tests.txt
added test for lifetap vs shocklands
2016-07-08 10:19:29 +08:00
Anthony Calosa
9f5c3e9942 Create lifetap2.txt 2016-07-08 10:18:00 +08:00
Anthony Calosa
d34ecff3aa Updated Primitives
for cards that use tap(noevent)
2016-07-08 10:02:54 +08:00
Anthony Calosa
c544206437 Sorted Primitives 2016-07-07 13:10:30 +08:00
zethfoxster
5cdcf47994 merged my changes to the base 2016-07-06 18:08:33 -04:00
zethfoxster
a748e0337d trying to get my commit in 2016-07-06 17:56:17 -04:00
zethfoxster
2ca7b2310b trying to manuelly add changes 2016-07-06 00:43:11 -04:00
zethfoxster
4e048f775d Merge pull request #8 from WagicProject/master
getting master
2016-07-05 18:37:14 -04:00
Anthony Calosa
f8b5519ced Added some reveal cards 2016-07-05 15:13:19 +08:00
Anthony Calosa
9847edbce1 Added MMA 2016-07-05 10:07:07 +08:00
Anthony Calosa
19789b6d90 Added Commander 2015 set 2016-07-05 08:22:43 +08:00
zethfoxster
76f1591b58 removed WParsedInt "morethanfour", "plusone","plustwo","plusthree"
added 2 things
first plus/plusend, minus/minusend
written many ways damage:type:*:myhandminus2minusend
would deal damage equal to the cards in my hand -2
damage:type:creature:mybattlefieldplustype:creature:opponentbattlefieldplusend
damage equal to the number of creatures in my battlefield plus the number of creatures in opponents battlefield.

now there are special cases where we need to know the value BEFORE applying multipliers. life: is one of them. I added "math/mathend"

auto=@each opponent upkeep:target(opponent) life:-mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
in the example above, without "math" the "-" would be used for the first section of the minus parsed int, instead of being applied as a multiplier for the total of the number.

this is extremely flexible, and can contain any Wparsed int in both parts, you can add or subtract and use the differences between to values as the value of the parsedInt.
2016-07-04 10:43:07 -04:00
Anthony Calosa
a392e631d0 Update cards that has both tap and sacrifice 2016-07-04 21:30:42 +08:00
Anthony Calosa
f3da8f7353 Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2016-07-04 21:07:58 +08:00