Anthony Calosa
b6eea6fe2e
Some Changes to Deck Editor and Others
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Some Deck Editor changes
2016-07-19 04:33:23 +08:00
Anthony Calosa
dc84c50ea8
add deck editor graphics
2016-07-19 03:32:22 +08:00
Anthony Calosa
d37aac0c71
added fakebar.png
2016-07-18 10:15:22 +08:00
Anthony Calosa
8314d4c9ae
update GameStateMenu
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as Zeth suggested
2016-07-18 09:24:28 +08:00
Anthony Calosa
208b4f68b5
added statsholder
2016-07-17 19:05:00 +08:00
Anthony Calosa
6d8ece6822
change avatar holder bg color
2016-07-17 19:02:45 +08:00
Anthony Calosa
774b79f07e
seperated backdrop and backdropframe
2016-07-17 14:44:37 +08:00
Anthony Calosa
002172281b
added backdrop frame
2016-07-17 14:42:16 +08:00
Anthony Calosa
894e9f244f
added phaseinfo graphic
2016-07-17 14:13:57 +08:00
Anthony Calosa
189b45ab9b
new backdrop
2016-07-17 14:12:47 +08:00
Anthony Calosa
06740564f8
centered unlock awards and double res shop
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400x100 base scale for the xxx_unlocked.png
2016-07-17 07:42:46 +08:00
Anthony Calosa
c8369ce316
replaced backdrop and taskboard
2016-07-16 21:30:09 +08:00
Anthony Calosa
f0fa6986d7
support double res award
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the 203.f height and 268.f is reserved for small award images, if you
want double res, make the award in scale of 171x192 (example 342x384)
2016-07-16 14:49:57 +08:00
Anthony Calosa
bc77ff45cd
Create readme.txt
2016-07-16 09:44:42 +08:00
Anthony Calosa
c1fb884dcd
moved old themes
2016-07-16 09:38:20 +08:00
Anthony Calosa
26992828f0
Add files via upload
2016-07-16 09:36:22 +08:00
Anthony Calosa
07670c6bc5
Create readme.txt
2016-07-16 09:32:15 +08:00
Anthony Calosa
b2bc6b7740
remove old theme
2016-07-16 09:25:21 +08:00
Anthony Calosa
0d7600d62c
revert wallpapers
2016-07-16 09:08:38 +08:00
Anthony Calosa
7a0ef10f9f
add new graphics
2016-07-16 09:06:38 +08:00
Anthony Calosa
d88db28da8
menubar graphic
2016-07-13 14:27:33 +08:00
Anthony Calosa
1859fc87ae
Merge pull request #751 from kevlahnota/master
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adjust simple menu & textscroller
2016-07-13 13:11:39 +08:00
Anthony Calosa
6c9d2e5db7
tooltip graphic
2016-07-13 13:09:34 +08:00
Anthony Calosa
ab75c1d5e2
adjust simple menu
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adjust simple menu and fix some cards
2016-07-13 11:43:00 +08:00
Anthony Calosa
3c4f3146c4
fix cards that move on top of library
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seems when you search your library, after you put it on top, it shuffles
also the chosen card.
2016-07-11 18:39:21 +08:00
Anthony Calosa
248e8e6beb
Added some missing Devoid cards
2016-07-11 10:49:43 +08:00
Anthony Calosa
8c2ce43053
Cleaned Unsupported
2016-07-10 17:04:04 +08:00
Anthony Calosa
34b33798a7
Corrected some card names
2016-07-10 16:44:39 +08:00
Anthony Calosa
adbef081d0
Update primitives
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forcedalive now means forcedalive even when the cards is not in play.
Cloudshift ability is move to exile and move to your battlefield, blink
cannot be used since it moves to exile and then moves to owner
battlefield...
2016-07-10 15:42:36 +08:00
zethfoxster
8b70f5a114
added isochron and spell binder
2016-07-09 20:21:40 -04:00
zethfox
78e4407c71
Revert "edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor."
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This reverts commit d247c53136 .
2016-07-09 18:21:52 -04:00
zethfoxster
d247c53136
edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor.
2016-07-09 17:55:08 -04:00
Anthony Calosa
cf362f1a6a
Update _tests.txt
2016-07-09 16:50:45 +08:00
Anthony Calosa
3b2ea8ea98
Create previousbattlefield.txt
2016-07-09 16:50:07 +08:00
Anthony Calosa
3aa64697d2
"previousbattlefield" for mover
2016-07-08 17:39:47 +08:00
Anthony Calosa
366de00950
Softcoded some card alias
2016-07-08 15:32:13 +08:00
Anthony Calosa
607301b35d
Update _tests.txt
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added test for lifetap vs shocklands
2016-07-08 10:19:29 +08:00
Anthony Calosa
9f5c3e9942
Create lifetap2.txt
2016-07-08 10:18:00 +08:00
Anthony Calosa
d34ecff3aa
Updated Primitives
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for cards that use tap(noevent)
2016-07-08 10:02:54 +08:00
Anthony Calosa
c544206437
Sorted Primitives
2016-07-07 13:10:30 +08:00
zethfoxster
5cdcf47994
merged my changes to the base
2016-07-06 18:08:33 -04:00
zethfoxster
a748e0337d
trying to get my commit in
2016-07-06 17:56:17 -04:00
zethfoxster
2ca7b2310b
trying to manuelly add changes
2016-07-06 00:43:11 -04:00
zethfoxster
4e048f775d
Merge pull request #8 from WagicProject/master
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getting master
2016-07-05 18:37:14 -04:00
Anthony Calosa
f8b5519ced
Added some reveal cards
2016-07-05 15:13:19 +08:00
Anthony Calosa
9847edbce1
Added MMA
2016-07-05 10:07:07 +08:00
Anthony Calosa
19789b6d90
Added Commander 2015 set
2016-07-05 08:22:43 +08:00
zethfoxster
76f1591b58
removed WParsedInt "morethanfour", "plusone","plustwo","plusthree"
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added 2 things
first plus/plusend, minus/minusend
written many ways damage:type:*:myhandminus2minusend
would deal damage equal to the cards in my hand -2
damage:type:creature:mybattlefieldplustype:creature:opponentbattlefieldplusend
damage equal to the number of creatures in my battlefield plus the number of creatures in opponents battlefield.
now there are special cases where we need to know the value BEFORE applying multipliers. life: is one of them. I added "math/mathend"
auto=@each opponent upkeep:target(opponent) life:-mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
in the example above, without "math" the "-" would be used for the first section of the minus parsed int, instead of being applied as a multiplier for the total of the number.
this is extremely flexible, and can contain any Wparsed int in both parts, you can add or subtract and use the differences between to values as the value of the parsedInt.
2016-07-04 10:43:07 -04:00
Anthony Calosa
a392e631d0
Update cards that has both tap and sacrifice
2016-07-04 21:30:42 +08:00
Anthony Calosa
f3da8f7353
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-04 21:07:58 +08:00