Merge pull request #751 from kevlahnota/master
adjust simple menu & textscroller
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@@ -109805,8 +109805,8 @@ type=Enchantment
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[/card]
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[card]
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name=Teferi's Puzzle Box
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auto=@each my upkeep:all(*|myhand) transforms((,newability[bottomoflibrary],newability[draw:1])) ueot
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auto=@each my upkeep:all(*|opponenthand) transforms((,newability[bottomoflibrary],newability[draw:1])) ueot
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auto=@each my draw:name(recycle draw) count(type:*:myhand) && bottomoflibrary all(*|myhand) && draw:countedamount controller
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auto=@each opponent draw:name(recycle draw) count(type:*:opponenthand) && bottomoflibrary all(*|opponenthand) && draw:countedamount opponent
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text=At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.
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mana={4}
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type=Artifact
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@@ -123540,7 +123540,7 @@ type=Land
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[/card]
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[card]
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name=Westvale Cult Leader
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anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive
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auto=foreach(creature|mybattlefield) 1/1
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auto=@each my endofturn:token(Human Cleric,Creature Human Cleric,1/1,white,black)
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text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield.
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type=Creature
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@@ -781,9 +781,8 @@ void GameStateMenu::Render()
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sprintf(text, "%s", _("LOADING...").c_str());
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}
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//rectangle
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renderer->FillRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(225,5,5,5));
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//renderer->FillRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(25,205,0,0));
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renderer->DrawRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(200, 204, 153, 0));
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renderer->FillRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(225,5,5,5));;
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renderer->DrawRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(200, 204, 153, 0));
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//end
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mFont->SetColor(ARGB(170,0,0,0));
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mFont->DrawString(text, SCREEN_WIDTH / 2 + 2, SCREEN_HEIGHT - 50 + 2, JGETEXT_CENTER);
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@@ -176,6 +176,8 @@ void SimpleMenu::Render()
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if(!title.empty())
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adjustme += 3.f;
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else
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adjustme += 5.f;
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//renderer->FillRect(mX, mY, mWidth, height - heightPadding, ARGB(180,0,0,0));
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@@ -67,10 +67,18 @@ void TextScroller::Update(float dt)
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void TextScroller::Render()
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{
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WFont * mFont = WResourceManager::Instance()->GetWFont(fontId);
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//JRenderer::GetInstance()->DrawLine(mX,mY,mX+mWidth,mY, ARGB(100, 255, 255, 255));
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JRenderer::GetInstance()->FillRoundRect(mX,mY,mWidth,mFont->GetHeight(), 1, ARGB(225,5,5,5));
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//JRenderer::GetInstance()->FillRect(mX,mY,mWidth,mFont->GetHeight(), ARGB(25,205,0,0));
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//JRenderer::GetInstance()->DrawLine(mX,mY+11,mX+mWidth,mY+11, ARGB(100, 255, 255, 255));
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//tooltip
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JQuadPtr tooltips;
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tooltips = WResourceManager::Instance()->RetrieveTempQuad("tooltips.png");//new graphics tooltips
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if (tooltips.get())
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{
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float xscale = (mWidth+(mWidth/18)) / tooltips->mWidth;
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float yscale = mFont->GetHeight() / tooltips->mHeight;
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JRenderer::GetInstance()->RenderQuad(tooltips.get(), mX-4.5f, mY+0.5f,0,xscale,yscale);
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}
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else
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JRenderer::GetInstance()->FillRoundRect(mX,mY,mWidth,mFont->GetHeight(), 1, ARGB(225,5,5,5));
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//end tooltip
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mFont->DrawString(mText.c_str(), mX, mY, JGETEXT_LEFT, start, mWidth);
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}
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