wagic.superhiro
9f36bcb145
Fixed more Cantrips.
2009-11-23 16:59:35 +00:00
wagic.superhiro
1888a4bee2
Fixed a lot of cantrip cards that sometimes used to draw a card for the opponent.
2009-11-23 16:58:00 +00:00
wagic.the.homebrew@gmail.com
66a505969e
Erwan
...
- fix issue 215
- added test for purple screen (this is the small white square on top of the loading screen)
2009-11-23 08:25:27 +00:00
wagic.jeck
e364b17117
Jeck - Fix to issue 181, SimplePad now strips all trailing whitespace before returning results.
2009-11-23 06:20:21 +00:00
wagic.jeck
f4f11f9018
Jeck - Quick fix to issue 212. I'll do some debugging to make certain there aren't any other causes, but this is the major problem-- language and theme options had the same id, so were saving in the same place.
2009-11-23 05:50:42 +00:00
wagic.the.homebrew@gmail.com
8d673065f8
Erwan
...
- Initial Portuguese translation provided by Shinobi. The file unfortunately contains characters beyond the first 128 ascii ones, that will need to be updated
2009-11-23 04:29:58 +00:00
wagic.the.homebrew@gmail.com
a2ba31c6e5
Erwan
...
- Added missing "cantregenerate" ability
2009-11-22 01:14:24 +00:00
solo81@web.de
8701ad0f37
Small fix from last revision.
2009-11-21 14:24:41 +00:00
solo81@web.de
171eaf0234
Added lots of cards with protection from non-color stuff.
2009-11-21 14:22:47 +00:00
wagic.the.homebrew@gmail.com
ac50198962
Erwan
...
-random cleanup
-fix issue 180 (for AI issues) by exchanging the two lines
2009-11-21 14:01:02 +00:00
wagic.the.homebrew@gmail.com
e1720415d1
Erwan
...
-adding script to reproduce issue 206
2009-11-21 13:29:55 +00:00
solo81@web.de
67fe3a71de
Fixed issue 190 by fusing Bravados auto lines.
2009-11-21 13:24:31 +00:00
wagic.the.homebrew@gmail.com
734c7e6496
Erwan
...
- Actually fix issue 142
2009-11-21 10:06:32 +00:00
wagic.the.homebrew@gmail.com
f924546dcc
Erwan
...
- Code cleanup
- fix issue 142 . This will lead to other issues for some cards. These issues can be fixed by using targetcontroller/controller...etc
- Added a few cards
2009-11-21 09:40:14 +00:00
wagic.the.homebrew@gmail.com
da9a82cff4
Erwan
...
- removed some unused code. Please review!
- Added protection from() auto keyword. It is still possible to use protection from [color] in abilities, but when it is not possible, please use protection from([target]) in auto=
2009-11-21 07:26:26 +00:00
wagic.the.homebrew@gmail.com
a7a3ecb596
Erwan
...
- remove dead code
2009-11-21 03:24:31 +00:00
Psyyringe
34d66e9a99
Fixed some ID conflicts: Spark Elemental (5DN); Lu Su, Wu Advisor (PTK), Pang Tong, "Young Phoenix" (PTK)
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Fixed ignored auto= rule (was spelled autO=) in Matopi Golem (VIS)
2009-11-19 21:55:04 +00:00
solo81@web.de
a688b08dac
Added some cards (5DN)
2009-11-19 21:44:08 +00:00
solo81@web.de
34ad06322a
Updated JUD
2009-11-19 21:21:26 +00:00
solo81@web.de
6701e8f2e9
Added many cards with horsemanship (PTK)
2009-11-19 19:49:10 +00:00
solo81@web.de
be3903f350
New, more elegant coding for Covetous Dragon, Emperor Crocodile and Tethered Griffin (UDS)
2009-11-19 18:30:58 +00:00
solo81@web.de
69a380ce9c
Added huge amount of cards with Threshold (ODY)
2009-11-19 10:38:24 +00:00
wagic.jeck
a96b3b50aa
Jeck - Quick fix to r1305. Because card text is only loaded on reboot, language can not be a per profile option. Switching profiles would result in partially translated cards.
2009-11-19 09:58:12 +00:00
solo81@web.de
e4b3502ada
Added "myTurnOnly" keyword to some cards (PTK)
2009-11-19 09:42:27 +00:00
solo81@web.de
d94367b400
Reordering code for Star Compass (PLS)
2009-11-19 09:34:36 +00:00
solo81@web.de
ab93e9517e
Fixed issue 202
2009-11-19 09:31:47 +00:00
wagic.jeck
101854af77
Jeck - Small fix to r1305. This still leaves card text untranslated, but at least clears the translated text out of memory.
...
The thing complicating a "100% functionality" fix for this is that all translation changes are destructive- they overwrite the original text. We want this behavior, as it prevents having two sets of strings in memory (the untranslated and translated sets) when card text currently takes hundreds of kb... however, to switch languages we'd want the original text available, which means reloading all the set files. That's not optimal either...
As it is, the player must reset their PSP for translated card text. Again, not optimal. I'm submitting an issue on this topic.
2009-11-19 09:27:11 +00:00
solo81@web.de
cd7d711449
Fixed issue 200.
2009-11-19 09:27:00 +00:00
solo81@web.de
54e78ee604
Fixed Mind Shatter (MOR)
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Fixed Sculpting Steel (10E,MRD)
Fixed Kris Mage (MRQ)
2009-11-19 08:55:43 +00:00
Psyyringe
a70df07fb8
Psyringe - fixed Star Compass (PLS). Thanks to user Jeremy for bringing the problem to my attention.
2009-11-19 03:48:38 +00:00
wagic.jeck
e27fbac7be
Jeck - Language is now a per-profile option settable in the options menu. Also, game no longer crashes when no language files are present.
2009-11-19 03:13:55 +00:00
wagic.jeck
0085c9b548
Jeck - Quick fix to issue 198, options loading. Unknown options are now preserved: this should prevent any future options lossage... assuming the file loads properly.
2009-11-19 01:58:18 +00:00
wagic.jeck
68ecdb0d05
Jeck - Fix a PSP compiler error. (I'd never heard of an "X will be initialized before Y" error before, but the compiler is always right :) )
2009-11-19 00:14:03 +00:00
solo81@web.de
775f64edda
Updated 5DN
2009-11-18 22:03:59 +00:00
solo81@web.de
da2e13c589
Updated PTK
2009-11-18 21:51:17 +00:00
solo81@web.de
af53bd447a
Updated WTH
2009-11-18 21:35:17 +00:00
solo81@web.de
73a8313785
Updated PLS
2009-11-18 21:17:22 +00:00
solo81@web.de
6a0d85c72d
Updated PLS
2009-11-18 21:06:12 +00:00
solo81@web.de
015b74518f
Updated APC
2009-11-18 20:58:56 +00:00
solo81@web.de
a5113d5bd3
Updated ULG
2009-11-18 20:51:06 +00:00
d32.wagic
46e21fb94d
Daddy32 - Fix for issue 196.
2009-11-18 20:37:42 +00:00
leungclj
ad5aa10ed6
JON4TH4N - corrected r1293
2009-11-18 18:35:52 +00:00
wagic.the.homebrew@gmail.com
1d55211245
Erwan
...
- Added ">" and "<" for foreach and aslongas. Can be used to code threshold cards. See black vise (RV) and korsan beast (ODY)
2009-11-18 14:37:28 +00:00
wagic.the.homebrew@gmail.com
7f9d22e0aa
Erwan
...
-fixed a memory leak
- Added P02 and PTK
- New way to create tokens in the parser, much more flexible, see the Hive in RV. Tokens can now be written as other cards, with a rarity of "T". I suggest their id to be the negative value of the card that generates them when possible. Naming convention for images is the same as before: a negative id such as -1138 will need a [id]t.jpg image (1138t.jpg). Positive ids work as "normal" pictures
2009-11-18 13:14:08 +00:00
wagic.jeck
ca4c1ca2a8
Jeck - Removed WOTC trademark cheat profile.
2009-11-18 10:24:43 +00:00
wagic.jeck
37ad16d90e
Jeck - Basic set metadata support. Also a minor improvement to WGuiImage.
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* Metadata is currently only used in exactly one place: the set's "Pretty Name" is displayed when the set is first unlocked.
* WGuiImage now has a function to set scaling.
2009-11-18 09:27:24 +00:00
leungclj
2f327edb6a
JON4TH4N - resolve issue 197
2009-11-18 09:15:46 +00:00
wagic.jeck
a2c8637a3e
Jeck - Resolve issue 183. Momir decks are now automatically generated.
2009-11-18 02:07:33 +00:00
Psyyringe
5558cae58b
Psyringe - added 3 test scripts for (non-reproducible) bug reports. Also fixed a stray space after the name of a ZEN card. Due to this space the card would never be found when read in from a deck file, the card name in the deck file could never match the card name in _cards.dat.
2009-11-18 01:26:52 +00:00
wagic.jeck
2204c097aa
Jeck - Fixed a debug-mode crash.
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* Crash was caused by null pointer dereference after card ID conflict deletes tempCard.
2009-11-17 23:05:24 +00:00