Commit Graph

1520 Commits

Author SHA1 Message Date
wagic.laurent
94b2e28a56 Laurent - Removing Balduvian Horde.
Sorry for the confusion (I was confuse myself...)
2009-12-15 08:51:21 +00:00
leungclj
dc44978e39 JON4TH4N - minor clean up 2009-12-15 03:06:33 +00:00
leungclj
24894daf3d JON4TH4N - added a few things 2009-12-14 22:03:11 +00:00
solo81@web.de
028a52b23b Small fixes (SHM) 2009-12-14 18:08:41 +00:00
wagic.laurent
f48a0062e5 Laurent - Removing Ring of Renewal (FEM) - This one does not work correctly, the old version let you activate it even if you have no cards in hand. Trying to correct this bug but without success. 2009-12-14 16:37:46 +00:00
d32.wagic
bd12054c62 Daddy32 - Fix for PSP menu broken in r1518; sorry for that. 2009-12-14 16:16:57 +00:00
leungclj
c75b41cb9b JON4TH4N - added a bunch of "or more" cards, sorry, no test script, but tested in game, working 2009-12-14 15:02:12 +00:00
wagic.laurent
677ea869eb Laurent - Adding Balduvian Horde. Works fine if you play the card but have nothing else in hand the cards go directly to graveyard.
Bring a lot of memory... was one of my favorite cards back when I played "real" tournament...
2009-12-14 15:02:09 +00:00
d32.wagic
697926fcb3 Daddy32 - Tasks
Reward tweaks, fixes, spelling fix, one minor task subtype added, removed debug options.
2009-12-14 14:52:25 +00:00
wagic.laurent
346d415d7a Laurent - Added Deep Slumber Titan (SHM), Feldon's cane (ATQ) - Tested and working.
Very Small correction POR
2009-12-14 14:03:14 +00:00
leungclj
a6bf4a1263 JON4TH4N - fixed and clean up~! 2009-12-14 03:00:39 +00:00
d32.wagic
e5451e1cf2 Daddy32 - Updated project file to cover r1514 2009-12-13 22:29:14 +00:00
d32.wagic
002851a943 Daddy32: Tasks Mode
Gives the user the opportunity to earn some credits for performing various tasks.

Known bugs removed, tested stability-wise, not so much game-wise.
Lots of to-dos and ideas still remaining, better balance between task difficulty and their rewards needed - please comment.

Usage:
Enter shop, open menu, select 'See available tasks'.
All tasks in the list are active, until they expire ('Days left'; day passes after each duel (won, lost or quited)).
You can finish any of the tasks and get bonus. For particular task, the bonus gets a bit smaller every day (until expiration).
2009-12-13 22:12:14 +00:00
leungclj
dedff9ff39 JON4TH4N - fixed a few things 2009-12-13 22:12:02 +00:00
Psyyringe
81e37c0c52 Psyringe - typo fix for SCG: authand -> autohand 2009-12-13 20:04:28 +00:00
solo81@web.de
bf6bda5144 Removed Sword of the Meek (FUT) 2009-12-13 18:31:25 +00:00
Psyyringe
a94ea29866 Psyringe - Gah. Fixed wrong tag. Going to look for my brain now, must've lost it on my last trip to the fridge. 2009-12-13 18:31:01 +00:00
Psyyringe
a95cd2c388 Psyringe - added a missing "legendary" tag. 2009-12-13 18:25:51 +00:00
Psyyringe
5b38c6b6a3 Psyringe - added some test scripts for 5DN equipment. Also found some differences between my local version and the recently uploaded one and merged those. 2009-12-13 18:21:10 +00:00
leungclj
9ecf7afad1 JON4TH4N - added a whole bunch of equipments 2009-12-13 17:18:47 +00:00
leungclj
91204cdc08 JON4TH4N - fixed Gempalm Avenger 2009-12-13 16:50:02 +00:00
leungclj
1b3b600ca2 JON4TH4N - fixed my last revision 2009-12-13 16:47:24 +00:00
leungclj
1e503bc86e JON4TH4N - added more cycling cards, added gempalm avenger and test script, it passed 2009-12-13 16:34:38 +00:00
wagic.jeck
d873b573f8 Jeck - Minor improvement to delayed loading in card spoiler. 2009-12-13 16:34:35 +00:00
solo81@web.de
160b06f616 Added cards with cycling (SCG) 2009-12-13 16:27:30 +00:00
leungclj
b063b8d8c1 JON4TH4N - (FUT) added cycling cards 2009-12-13 16:10:15 +00:00
solo81@web.de
32f7c31aea Added cards with cycling (LGN) 2009-12-13 15:57:42 +00:00
solo81@web.de
55b2e6e3d1 Wording update, card fixes for rev1494. 2009-12-13 15:41:13 +00:00
leungclj
3888d71fe4 JON4TH4N - (CFX) added cycling cards 2009-12-13 15:34:35 +00:00
wagic.jeck
87d8922207 Jeck - quick fix to r1496. 2009-12-13 15:03:56 +00:00
wagic.jeck
b766dd6e4a Jeck - Fixes for how options handle first boot, should resolve trophy room issue (no unlocked set on first boot). 2009-12-13 15:00:53 +00:00
leungclj
61f38b7494 JON4TH4N - fixed my last revision 2009-12-13 14:49:00 +00:00
leungclj
25a2bc4781 JON4TH4N - (ARB) added cycling cards 2009-12-13 14:44:08 +00:00
wagic.jeck
608255e251 Jeck - Fix signed/unsigned in AllAbilities (please review), bug fixes for trophy room (new status now saves). 2009-12-13 14:36:58 +00:00
solo81@web.de
0d39c0177d Changed the code of all cards with optional cycling effects (ONS).
EXAMPLE: The older code of Death Pulse was:

autohand={1}{B}{B}:cycling && may -1/-1 target(creature)

I tested this ingame and the following happened: 
1. I pay the cycling cost. 
2. The engine gives me the option to target a creature. 
3. I choose a creature.
4. The cycling effect resolves: Death Pulse goes to the graveyard and I draw a card, but the targeted creature does not get the p/t malus.

This is seems to be because the cycling effect is coded as  option ("may") and the cycle process (dicard this:Draw:1) is coded as a "must".

I found a new, successfully tested way to code such cards by giving them 2 autohand-lines instead of only one: 
The first one is without optional effect and the second one is with optional effect.
Ingame, if you cycle Death Pulse f.e., a window will appear to choose between those two auto-lines. WORKS GREAT AND DOES NOT BREAK THE CARD!! :)
2009-12-13 13:54:38 +00:00
wagic.the.homebrew@gmail.com
444706f316 Erwan
-daily build windows
2009-12-13 13:43:32 +00:00
leungclj
ec4aa092ec JON4TH4N - fixed last revision, removed undead gladiator for now, my test script wont produce correct result, unless the "myupkeeponly" is not working properly 2009-12-13 13:24:57 +00:00
leungclj
6753454871 JON4TH4N - (ONS) added cycling cards, test script coming up 2009-12-13 13:04:47 +00:00
leungclj
f35ec32653 JON4TH4N - added a few cards with attach, need testing, new daily_build please.
- also need to test equipment a bit more, think I found a bug.
-test script for Resounding Thunder
2009-12-13 12:29:47 +00:00
wagic.the.homebrew@gmail.com
86c72b7d15 Erwan
-fix issue 239 (skullcage)
2009-12-13 11:18:55 +00:00
wagic.the.homebrew@gmail.com
cc46be7fbe Erwan
-close issue 171 (remove Soul net from the game)
2009-12-13 10:21:33 +00:00
wagic.the.homebrew@gmail.com
ee4e9f2262 Erwan
-fix issue 161 (brass man can untap outside of upkeep). Use "myUpkeepOnly" keyword. Other keywords such as "myDrawOnly" of course work. Haven't implemented "opponent" yet, is it needed ?
2009-12-13 10:18:37 +00:00
wagic.the.homebrew@gmail.com
f9c810058d Erwan
-closing issue 165 (glasses of urza). Removed the card from the game, won't fix.
2009-12-13 09:48:29 +00:00
wagic.the.homebrew@gmail.com
927382ac8b Erwan
-Remove disrupting scepter from the game, closing issue 163
2009-12-13 09:45:10 +00:00
wagic.the.homebrew@gmail.com
ee3286ff2a Erwan
-Fix issue 206 (rain of filth)
2009-12-13 09:33:51 +00:00
wagic.the.homebrew@gmail.com
f7bd1dcef4 Erwan
- Fix issue 210 (Resuscitate)
2009-12-13 07:20:31 +00:00
wagic.the.homebrew@gmail.com
a7493154fa Erwan
- fix issue 168 (kudzu)
- Fix issue 162 (copy VS shroud). This fix introduces a new keyword: NotATarget() instead of Target(). (Which was the best way for me to keep some kind of backward compatibility/ not alter the code too much / fix the bug)
2009-12-13 07:03:28 +00:00
wagic.the.homebrew@gmail.com
999256e6ab Erwan
- fixed divergent growth (issue 243). Unfortunately the underlying issue is quite complex, and Wagic doesn't handle it very well. Basically, all "until end of turn" effects run the risk of being partially deleted before the end of the turn, leading to segfaults or memory leaks. This is because some abilities' "clone" method doesn't actually clone them entirely... The fix for divergent growth is a hack that works only for lords+mana producer combination, but I need a more "generic fix" in the long run...
2009-12-13 05:59:17 +00:00
wagic.the.homebrew@gmail.com
7cc072bf77 Erwan
- fix a memory leak with "Prevent All combat damages" ability
- Fix issue 242 (Equip can be used outside of the main phases)
- introducing "attach" keyword. Same as equip but can be used anytime. Untested
- introducing "asSorcery" keyword. Can be used the same way as "myTurnOnly" on activated abilities to restrict their usage. Untested. Other similar keywords will follow, please let me know which ones would be useful
2009-12-13 03:28:50 +00:00
leungclj
c7f23f2e5c JON4TH4N - (ALA) added a few cycling cards 2009-12-13 01:34:58 +00:00