the stack will display the latest object always on TOP so we can see
which will resolve first, the last to resolve will always be on
bottom... also increase credit bonus. default is 500 credits and for
momir will be 800 credits.
add an alias for glimmervoid and removed the hold combo hint for
glimmervoid, just tried etched affinity vs etched affinity on demo for
50 games... it doesn't stall anymore. it seems there's a conflict
somewhere parsing hint combo? not really sure... also in momir the ai
don't click choose a color command, noticed on lotus cobra so i changed
the chooseacolor to abilty$! add{mana} ...
swap position of opponent exile zone and opponent library zone, since a
lot of codes use reveal for library, and hand, it's much easier to
target the exile . Also cards that display from the top of library is
not blocked anymore.
704.5n If an Aura is attached to an illegal object or player, or is not
attached to an object or player, that Aura is put into its owner’s
graveyard.
704.5p If an Equipment or Fortification is attached to an illegal
permanent, it becomes unattached from that permanent. It remains on the
battlefield.
704.5q If a creature is attached to an object or player, it becomes
unattached and remains on the battlefield. Similarly, if a permanent
that’s neither an Aura, an Equipment, nor a Fortification is attached to
an object or player, it becomes unattached and remains on the
battlefield.
If it says cant attack or cant attack You or PlanesWalker, creatures
cant attack a player or planeswalker, If it says cant attack You,
creatures cant attack a player only but can attack a PlanesWalker