update some cards

This commit is contained in:
Anthony Calosa
2017-02-26 23:13:45 +08:00
parent 17b6996ae4
commit 2da2272a53

View File

@@ -945,6 +945,7 @@ type=Instant
[/card]
[card]
name=Advice from the Fae
abilities=hiddenface
aicode=activate transforms((,newability[if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*[zpos<=5]|mylibrary) moveto(myhand) else name(pick 1) target(<1>*[zpos<=5]|mylibrary) moveto(myhand)])) ueot
auto=name(look) reveal:5 optionone if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*|reveal) moveto(myhand) else name(pick 1) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put On Bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
@@ -4377,6 +4378,7 @@ toughness=0
[/card]
[card]
name=Anticipate
abilities=hiddenface
aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand)
auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
@@ -15368,6 +15370,7 @@ toughness=1
[/card]
[card]
name=Browse
abilities=hiddenface
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && ingest:4])) ueot
auto={2}{u}{u}:name(look) reveal:5 optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<5>*|reveal) moveto(myexile) optiontwoend revealend
text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
@@ -23028,7 +23031,7 @@ toughness=1
name=Court Hussar
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot
auto=name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
abilities=vigilance
abilities=vigilance,hiddenface
text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.
auto=ifnot spent({w}) then sacrifice all(this)
mana={2}{U}
@@ -29192,6 +29195,7 @@ type=Sorcery
[/card]
[card]
name=Diabolic Vision
abilities=hiddenface
aicode=name(look) activate name(look) transforms((,newability[moverandom(*[zpos<=5]) from(mylibrary) to(myhand)])) ueot
auto=name(look) reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
@@ -31123,7 +31127,7 @@ toughness=5
[/card]
[card]
name=Dragonlord Ojutai
abilities=flying
abilities=flying,hiddenface
auto=this(untapped) opponentshroud
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot
auto=@combatdamaged(player) from(this):name(look) reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
@@ -33561,9 +33565,10 @@ toughness=5
[/card]
[card]
name=Earwig Squad
auto=if paid(alternative) then transforms((,newability[choice name(target opponent) target(opponent) moveto(exile) target(<3>*|targetedpersonslibrary)]))
other={2}{B} name(Prowl)
otherrestriction=prowl
aicode=activate moveto(exile) target(<3>*|targetedpersonslibrary)
auto=if paid(alternative) then name(target opponent) target(opponent) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<3>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
text=Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) -- When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.
mana={3}{B}{B}
type=Creature
@@ -33813,7 +33818,8 @@ toughness=2
[/card]
[card]
name=Edge of Autumn
auto=if type(land|mybattlefield)~lessthan~5 then target(land[basic]|mylibrary) moveTo(mybattlefield)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=if type(land|mybattlefield)~lessthan~5 then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
autohand={S(land|mybattlefield)}{cycle}:name(cycling) draw:1
text=If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling - Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
mana={1}{G}
@@ -33860,7 +33866,8 @@ type=Instant
[/card]
[card]
name=Eerie Procession
auto=moveto(myhand) notatarget(arcane|mylibrary)
aicode=activate target(arcane|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>arcane|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.
mana={2}{U}
type=Sorcery
@@ -34015,7 +34022,8 @@ toughness=2
[/card]
[card]
name=Eladamri's Call
auto=moveTo(myHand) notatarget(creature|mylibrary)
aicode=activate target(creature|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
mana={G}{W}
type=Instant
@@ -34226,7 +34234,8 @@ toughness=1
[/card]
[card]
name=Eldritch Evolution
auto=target(creature[manacost<=storedmanacostplus2plusend]|mylibrary) moveto(mybattlefield)
aicode=activate moveTo(myBattlefield) target(creature[manacost<=storedmanacostplus2plusend]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<1>creature[manacost<=storedmanacostplus2plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
auto=all(this) moveto(exile)
text=As an additional cost to cast Eldritch Evolution, sacrifice a creature. -- Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
mana={1}{G}{G}{s(creature|mybattlefield)}
@@ -34464,7 +34473,8 @@ type=Land
[/card]
[card]
name=Elfhame Sanctuary
auto=@each my upkeep:may moveTo(myhand) target(land[basic]|mylibrary) && nextphasealter(remove,draw,controller)
aicode=activate target(land[basic]|mylibrary) moveto(myhand) and!(nextphasealter(remove,draw,controller))!
auto=@each my upkeep:may name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveto(myhand) and!(nextphasealter(remove,draw,controller))! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
mana={1}{G}
type=Enchantment
@@ -34738,7 +34748,8 @@ toughness=1
[card]
name=Elvish Aberration
auto={T}:add{G}{G}{G}
autohand={2}{cycle}:name(forestcycling) moveTo(myhand) target(forest|mylibrary)
aicode=activate target(forest|mylibrary) moveto(myhand)
autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text={T}: Add {G}{G}{G} to your mana pool. -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
mana={5}{G}
type=Creature
@@ -34861,7 +34872,7 @@ toughness=1
[card]
name=Elvish Harbinger
aicode=activate target(elf|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(elf|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(elf|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto={T}:Add{G}
auto={T}:Add{W}
auto={T}:Add{U}
@@ -35183,7 +35194,8 @@ toughness=2
[/card]
[card]
name=Embermage Goblin
auto=may moveTo(myhand) target(embermage goblin|mylibrary)
aicode=activate target(embermage goblin|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>embermage goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto={T}:damage:1 target(creature,player)
text=When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library. -- {T}: Embermage Goblin deals 1 damage to target creature or player.
mana={3}{R}
@@ -35269,7 +35281,8 @@ toughness=4
[/card]
[card]
name=Embodiment of Spring
auto={1}{G}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto={1}{G}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={1}{G}{T}:Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={U}
type=Creature
@@ -36052,7 +36065,7 @@ toughness=2
[card]
name=Enlightened Tutor
aicode=activate target(*[artifact;enchantment]|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[artifact;enchantment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*[artifact;enchantment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
text=Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
mana={W}
type=Instant
@@ -36240,7 +36253,8 @@ toughness=2
[/card]
[card]
name=Entomb
auto=moveTo(myGraveyard) notatarget(*|myLibrary)
aicode=activate target(*|mylibrary) moveto(mygraveyard)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for a card and put that card into your graveyard. Then shuffle your library.
mana={B}
type=Instant
@@ -36968,7 +36982,8 @@ type=Sorcery
[card]
name=Eternal Dragon
abilities=flying
autohand={2}{cycle}:name(plainscycling) moveTo(myhand) target(plains|mylibrary)
aicode=activate target(plains|mylibrary) moveto(myhand)
autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
autograveyard={3}{W}{W}:moveTo(myhand) myUpkeepOnly
text=Flying -- {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
mana={5}{W}{W}
@@ -37101,7 +37116,8 @@ subtype=Arcane
[card]
name=Ethereal Usher
auto={U}{T}:unblockable target(creature)
autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery
aicode=activate target(*[manacost=6]|mylibrary) moveto(myhand)
autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend asSorcery
text={U}, {T}: Target creature is unblockable this turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={5}{U}
type=Creature
@@ -37271,7 +37287,8 @@ type=Sorcery
[/card]
[card]
name=Everbark Shaman
auto={T}{E(treefolk|mygraveyard)}:target(<2>forest|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<2>forest|myLibrary)
auto={T}{E(treefolk|mygraveyard)}:name(search card) reveal:plibrarycount optionone name(choose card) target(<2>forest|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={4}{G}
type=Creature
@@ -37397,9 +37414,10 @@ toughness=5
[/card]
[card]
name=Evolution Charm
auto=may moveTo(myhand) target(land[basic]|mylibrary)
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
auto=choice name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=aslongas(creature|mygraveyard) choice moveTo(myhand) target(creature|mygraveyard)
auto=aslongas(creature|myBattlefield) flying target(creature)
auto=aslongas(creature|myBattlefield) choice flying target(creature)
text=Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn.
mana={1}{G}
type=Instant
@@ -37427,7 +37445,8 @@ type=Enchantment
[/card]
[card]
name=Evolving Wilds
auto={T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto={T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
type=Land
[/card]
@@ -37650,7 +37669,8 @@ toughness=1
[/card]
[card]
name=Expedition Map
auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary)
aicode=activate target(land|mylibrary) moveto(myhand)
auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
mana={1}
type=Artifact
@@ -37700,14 +37720,9 @@ toughness=3
[/card]
[card]
name=Exploding Borders
target=land[basic]|mylibrary
auto=moveTo(myBattlefield)
auto=tap
auto=aslongas(forest|myBattlefield) damage:1 opponent
auto=aslongas(island|myBattlefield) damage:1 opponent
auto=aslongas(swamp|myBattlefield) damage:1 opponent
auto=aslongas(mountain|myBattlefield) damage:1 opponent
auto=aslongas(plains|myBattlefield) damage:1 opponent
target=player
aicode=activate moveTo(myBattlefield) and!(tap(noevent) && damage:pbasiclandtypes targetedplayer)! target(land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) moveTo(myBattlefield) and!(tap(noevent) && damage:pbasiclandtypes targetedplayer && all(*|reveal) moveto(ownerlibrary))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
text=Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.
mana={2}{R}{G}
type=Sorcery
@@ -37771,7 +37786,8 @@ type=Sorcery
[/card]
[card]
name=Explosive Vegetation
auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(<upto:2>land[basic]|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
mana={3}{G}
type=Sorcery
@@ -37871,7 +37887,8 @@ type=Sorcery
[card]
name=Extract
target=player
auto=moveto(exile) target(*|targetedpersonslibrary)
aicode=activate moveto(exile) target(*|targetedpersonslibrary)
auto=reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
text=Search target player's library for a card and exile it. Then that player shuffles his or her library.
mana={U}
type=Sorcery
@@ -38013,7 +38030,8 @@ mana={3}{W}
[card]
name=Eye of Ugin
auto=lord(eldrazi[colorless]|mycastingzone) altercost(colorless,-2)
auto={7}{T}:moveTo(myhand) target(creature[iscolorless]|myLibrary)
aicode=activate target(creature[colorless]|mylibrary) moveto(myhand)
auto={7}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[colorless]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Colorless Eldrazi spells you cast cost {2} less to cast. -- {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
type=Legendary Land
[/card]
@@ -38149,7 +38167,8 @@ toughness=2
[/card]
[card]
name=Fabricate
auto=moveTo(myHand) notatarget(artifact|myLibrary)
aicode=activate target(artifact|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.
mana={2}{U}
type=Sorcery
@@ -38232,7 +38251,7 @@ type=Land
name=Faerie Harbinger
abilities=flash,flying
aicode=activate target(faerie|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(faerie|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(faerie|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
text=Flash -- Flying -- When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.
mana={3}{U}
type=Creature
@@ -38822,8 +38841,9 @@ type=Sorcery
[/card]
[card]
name=Far Wanderings
auto=if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)
auto=ifnot type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
aicode=activate transforms((,newability[if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)],newability[if type(*|mygraveyard)~lessthan~7 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)])) ueot
auto=if type(*|mygraveyard)~morethan~6 then name(search card) reveal:plibrarycount optionone name(choose card) target(<3>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto=if type(*|mygraveyard)~lessthan~7 then name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.
mana={2}{G}
type=Sorcery
@@ -38860,7 +38880,8 @@ toughness=3
[/card]
[card]
name=Farhaven Elf
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
mana={2}{G}
type=Creature
@@ -38908,7 +38929,8 @@ toughness=2
[/card]
[card]
name=Farseek
auto=moveto(myBattlefield) and!(tap(noevent))! notatarget(plains,island,swamp,mountain|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains,island,swamp,mountain|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(plains,island,swamp,mountain|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
mana={1}{G}
type=Sorcery
@@ -39158,7 +39180,8 @@ toughness=4
[/card]
[card]
name=Fauna Shaman
auto={G}{T}{D(creature|myhand)}:moveTo(myhand) target(creature|myLibrary)
aicode=activate target(creature|mylibrary) moveto(myhand)
auto={G}{T}{D(creature|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text={G},{T}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
mana={1}{G}
type=Creature
@@ -40096,7 +40119,8 @@ toughness=2
[/card]
[card]
name=Fierce Empath
auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary)
aicode=activate target(creature[manacost>=6]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[manacost>=6]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library.
mana={2}{G}
type=Creature
@@ -40856,7 +40880,8 @@ type=Enchantment
[card]
name=Flagstones of Trokair
auto={T}:Add{W}
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) and!(tap(noevent))! target(plains|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary)
auto=@movedTo(this|graveyard) from(battlefield):name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={T}: Add {W} to your mana pool. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
type=Legendary Land
[/card]
@@ -41771,7 +41796,8 @@ toughness=2
[card]
name=Flood Plain
auto=tap(noevent)
auto={T}{S}:moveTo(myBattlefield) target(plains,island|myLibrary)
aicode=activate moveTo(myBattlefield) target(*[forest;plains]|myLibrary)
auto={T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[forest;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend
text=Flood Plain enters the battlefield tapped. -- {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
type=Land
[/card]
@@ -41816,7 +41842,8 @@ type=Enchantment
[/card]
[card]
name=Flooded Strand
auto={L}{T}{S}:moveTo(myBattlefield) target(plains,island|mylibrary)
aicode=activate moveTo(myBattlefield) target(*[island;plains]|myLibrary)
auto={L}{T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[island;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend
text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
type=Land
[/card]
@@ -42299,7 +42326,8 @@ toughness=4
[/card]
[card]
name=Font of Fertility
auto={1}{G}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary) && shuffle
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto={1}{G}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
mana={1}{G}
type=Enchantment
@@ -42409,6 +42437,7 @@ toughness=2
[card]
name=Forbidden Alchemy
flashback={6}{B}
abilities=hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:3)!])) ueot
auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
@@ -42595,7 +42624,8 @@ type=Sorcery
[/card]
[card]
name=Foresight
auto=moveTo(exile) notatarget(<3>*|mylibrary)
aicode=activate target(<3>*|mylibrary) moveto(exile)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<3>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(exile)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@next upkeep:draw:1 controller
text=Search your library for three cards, exile them, then shuffle your library. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{U}
@@ -43258,7 +43288,8 @@ toughness=1
name=Frenzied Tilling
target=land
auto=destroy
auto=target(land[basic]|mylibrary) and!(tap(noevent))! moveto(mybattlefield)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
mana={3}{R}{G}
type=Sorcery
@@ -43414,7 +43445,8 @@ toughness=1
[card]
name=From Beyond
auto=@each my upkeep:token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller
auto={1}{G}{S}:moveto(myhand) notatarget(*[eldrazi]|mylibrary)
aicode=activate target(*[eldrazi]|mylibrary) moveto(myhand)
auto={1}{G}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[eldrazi]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.
mana={3}{G}
abilities=devoid
@@ -43443,7 +43475,8 @@ type=Land
[/card]
[card]
name=Frontier Guide
auto={3}{G}{T}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto={3}{G}{T}:name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
mana={1}{G}
type=Creature
@@ -44112,7 +44145,8 @@ type=Sorcery
[/card]
[card]
name=Gaea's Bounty
auto=moveTo(myhand) notatarget(<upto:2>forest|myLibrary)
aicode=activate target(<upto:2>forest|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<upto:2>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.
mana={2}{G}
type=Sorcery
@@ -44453,6 +44487,7 @@ subtype=Garruk
[card]
name=Garruk, Caller of Beasts
auto=counter(0/0,4,loyalty)
aicode=activate target(<5>creature[zpos<=5]|mylibrary) moveto(myhand)
auto={C(0/0,1,Loyalty)}:name(+1: Reveal Cards) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend
auto={C(0/0,-3,Loyalty)}:name(-3: Put in Play) notatarget(creature[green]|myhand) moveto(mybattlefield)
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem) emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove
@@ -44474,8 +44509,9 @@ subtype=Garruk
[/card]
[card]
name=Garruk, the Veil-Cursed
aicode=activate target(creature|mylibrary) moveto(myhand)
auto={C(0/0,1,Loyalty)}:name(+1: wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch)
auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: fetch creature) moveTo(ownerhand) notatarget(creature|mylibrary)
auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: fetch creature) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto={C(0/0,-3,Loyalty)}:name(-3: ultimate) lord(creature|mybattlefield) trample ueot && lord(creature|mybattlefield) foreach(creature|mygraveyard) 1/1 ueot
text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
type=Planeswalker
@@ -44571,8 +44607,9 @@ type=Artifact
[/card]
[card]
name=Gatecreeper Vine
auto=may moveto(myhand) notatarget(basic,gate|mylibrary)
abilities=defender
aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Defender -- When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.
mana={1}{G}
type=Creature
@@ -45045,7 +45082,8 @@ type=Land
[/card]
[card]
name=General Tazri
auto=may moveto(myhand) target(ally|mylibrary)
aicode=activate target(ally|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ally|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto={W}{U}{B}{R}{G}:name(+X/+X) aslongas(ally[white]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[blue]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[black]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[red]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[green]|myBattlefield) 1/1 all(ally|mybattlefield)
text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
mana={4}{W}
@@ -45933,7 +45971,7 @@ type=Instant
[card]
name=Giant Harbinger
aicode=activate target(giant|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(giant|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(giant|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
text=When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.
mana={4}{R}
type=Creature
@@ -46171,7 +46209,8 @@ type=Instant
[/card]
[card]
name=Gift of Estates
auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then target(<upto:3>plains|mylibrary) moveto(myhand)
aicode=activate target(<upto:3>plains|mylibrary) moveto(myhand)
auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<upto:3>plains|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
mana={1}{W}
type=Sorcery
@@ -46741,6 +46780,7 @@ type=Sorcery
[/card]
[card]
name=Glimpse the Future
abilities=hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:2)!])) ueot
auto=name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
@@ -47800,7 +47840,8 @@ toughness=1
[/card]
[card]
name=Goblin Matron
auto=may moveTo(myHand) target(goblin|mylibrary)
aicode=activate target(goblin|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>goblin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
mana={2}{R}
type=Creature
@@ -47939,7 +47980,8 @@ toughness=4
[/card]
[card]
name=Goblin Recruiter
auto=moveTo(library) target(<anyamount>goblin|mylibrary) oneshot
aicode=activate notatarget(<anyamount>goblin|mylibrary) moveTo(ownerlibrary) and!(moveto(ownerlibrary))!
auto=name(search card) Reveal:type:*:mylibrary revealtype(goblin|mylibrary) revealzone(mylibrary) optionone name(choose cards) target(<anyamount>goblin|reveal) moveto(exile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|myexile) moveto(mylibrary) afterrevealedend revealend
text=When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
mana={1}{R}
type=Creature
@@ -48378,7 +48420,8 @@ subtype=Plains Swamp
[/card]
[card]
name=Godo, Bandit Warlord
auto=may moveTo(mybattlefield) target(equipment|mylibrary)
aicode=activate moveTo(myBattlefield) target(equipment|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(equipment|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
auto=@combat(attacking) source(this) turnlimited:untap all(this)
auto=@combat(attacking) source(this) turnlimited:untap all(samurai|mybattlefield)
auto=@combat(attacking) source(this) turnlimited:nextphasealter(add,combatphases,controller,after<combatends>)
@@ -49217,7 +49260,8 @@ toughness=4
[card]
name=Grasslands
auto=tap(noevent)
auto={T}{S}:moveTo(myBattlefield) target(plains,forest|myLibrary)
aicode=activate moveTo(myBattlefield) target(*[forest;plains]|myLibrary)
auto={T}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(*[forest;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend
text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
type=Land
[/card]
@@ -49850,7 +49894,8 @@ subtype=Aura
[/card]
[card]
name=Green Sun's Zenith
auto=moveto(mybattlefield) notatarget(creature[green;manacost <=X]|mylibrary)
aicode=activate moveTo(myBattlefield) target(creature[green;manacost<=X]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(creature[green;manacost<=X]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
alias=135262
text=Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
mana={X}{G}
@@ -49896,7 +49941,8 @@ toughness=3
[/card]
[card]
name=Greenseeker
auto={G}{T}{D(*|myhand)}:moveTo(myHand) target(land[basic]|mylibrary)
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
auto={G}{T}{D(*|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text={G}, {T}, Discard a card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
mana={G}
type=Creature
@@ -50710,7 +50756,8 @@ type=Enchantment
[/card]
[card]
name=Growth Spasm
auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(land[basic]|myLibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!
text=Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -- Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
mana={2}{G}
@@ -50721,7 +50768,8 @@ name=Grozoth
abilities=defender
auto=moveTo(myhand) target(<anyamount>*[manacost=9]|myLibrary)
auto={4}:-defender
autohand={1}{U}{U}{S}:moveTo(myhand) target(*[manacost=9]|mylibrary) asSorcery
aicode=activate target(*[manacost=9]|mylibrary) moveto(myhand)
autohand={1}{U}{U}{discard}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[manacost=9]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Defender (This creature can't attack.) -- When Grozoth enters the battlefield, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library. -- {4}: Grozoth loses defender until end of turn. -- Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
mana={6}{U}{U}{U}
type=Creature
@@ -52225,8 +52273,8 @@ toughness=3
[/card]
[card]
name=Harrow
target=<upto:2>land[basic]|myLibrary
auto=moveTo(myBattlefield)
aicode=activate moveTo(myBattlefield) target(<upto:2>land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
text=As an additional cost to cast Harrow, sacrifice a land. -- Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
mana={2}{G}{S(land|mybattlefield)}
type=Instant
@@ -53390,7 +53438,8 @@ toughness=3
[/card]
[card]
name=Heliod's Pilgrim
auto=may name(Search for an Aura) moveTo(myhand) target(aura|myLibrary)
aicode=activate target(aura|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>aura|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
mana={2}{W}
type=Creature
@@ -54363,7 +54412,8 @@ toughness=2
[card]
name=Higure, the Still Wind
autohand={2}{U}{U}{N}:ninjutsu
auto=@combatdamaged(player) from(this):may moveTo(myhand) target(ninja|mylibrary)
aicode=activate target(ninja|mylibrary) moveto(myhand)
auto=@combatdamaged(player) from(this):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>ninja|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto={2}:unblockable target(creature)
text=Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. -- {2}: Target Ninja creature is unblockable this turn.
mana={3}{U}{U}
@@ -54464,7 +54514,7 @@ toughness=1
[/card]
[card]
name=Hired Giant
auto=ability$!name(fetch) moveto(mybattlefield) notatarget(land|mylibrary)!$ opponent
auto=ability$!may moveto(mybattlefield) notatarget(land|mylibrary)!$ opponent
text=When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.
mana={3}{R}
type=Creature
@@ -54589,7 +54639,8 @@ toughness=2
[card]
name=Hoarding Dragon
abilities=flying
auto=may hand(blink)forsrc target(artifact|mylibrary)
aicode=activate hand(blink)forsrc target(artifact|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(artifact|reveal) hand(blink)forsrc optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
text=Flying -- When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
mana={3}{R}{R}
type=Creature
@@ -55232,7 +55283,8 @@ toughness=1
[/card]
[card]
name=Horizon Spellbomb
auto={2}{T}{S}:name(search basic land) ability$!moveto(ownerhand) notatarget(land[basic]|mylibrary)!$ controller
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
auto={2}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=@movedTo(this|graveyard) from(battlefield):pay({G}) draw:1
mana={1}
type=Artifact
@@ -55643,7 +55695,8 @@ type=Artifact
[/card]
[card]
name=Howling Wolf
auto=moveTo(myhand) target(<upto:3>howling wolf|mylibrary)
aicode=activate target(<upto:3>howling wolf|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<upto:3>howling wolf|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.
mana={2}{G}{G}
type=Creature
@@ -56042,7 +56095,8 @@ type=Instant
[/card]
[card]
name=Hunting Cheetah
auto=@damagefoeof(player) from(this):may moveTo(myHand) target(forest|mylibrary)
aicode=activate target(forest|mylibrary) moveto(myhand)
auto=@damagefoeof(player) from(this):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>forest|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.
mana={2}{G}
type=Creature
@@ -56109,10 +56163,8 @@ subtype=Elf
[/card]
[card]
name=Hunting Wilds
target=<upto:2>forest|mylibrary
auto=moveto(mybattlefield) and!(tap(noevent))!
auto=moveto(mybattlefield) and!(tap(noevent) && kicker untap && kicker becomes(Creature,3/3,haste,green) forever )! target(<upto:2>forest|mylibrary)
kicker={3}{G}
auto=kicker untap && becomes(Creature,3/3,haste,green) forever
text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
mana={3}{G}
type=Sorcery
@@ -56698,7 +56750,7 @@ type=Enchantment
[card]
name=Idyllic Tutor
aicode=activate moveTo(myhand) notatarget(enchantment|myLibrary)
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>enchantment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>enchantment|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.
mana={2}{W}
type=Sorcery
@@ -56716,7 +56768,8 @@ toughness=4
[card]
name=Igneous Pouncer
abilities=haste
autohand={2}{cycle}:name(swampcycling or mountaincycling) moveTo(myHand) target(mountain,swamp|myLibrary)
aicode=activate target(*[mountain;swamp]|mylibrary) moveto(myhand)
autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[mountain;swamp]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Haste -- Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)
mana={4}{B}{R}
type=Creature
@@ -57079,7 +57132,8 @@ name=Imperial Hellkite
abilities=flying
facedown={3}
autofacedown={6}{R}{R}:morph
autofaceup=may moveTo(myhand) target(dragon|mylibrary)
aicode=activate target(dragon|mylibrary) moveto(myhand)
autofaceup=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>dragon|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Flying -- Morph {6}{R}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, and put it into your hand. If you do, shuffle your library.
mana={5}{R}{R}
type=Creature
@@ -57096,7 +57150,8 @@ abilities=controllershroud
[/card]
[card]
name=Imperial Recruiter
auto=may moveTo(myhand) target(creature[power<=2]|mylibrary)
aicode=activate target(creature[power<=2]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature[power<=2]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.
mana={2}{R}
type=Creature
@@ -57240,6 +57295,7 @@ type=Instant
[/card]
[card]
name=Impulse
abilities=hiddenface
aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand)
auto=name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library.
@@ -57295,11 +57351,11 @@ type=Sorcery
[/card]
[card]
name=Iname as One
auto=if casted(this) then moveTo(mybattlefield) target(spirit|mylibrary)
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(spirit|mylibrary) moveTo(mybattlefield)
aicode=activate moveTo(myBattlefield) target(spirit[-instant;-sorcery]|myLibrary)
auto=if casted(this) then name(search card) reveal:plibrarycount optionone name(choose card) target(spirit[-instant;-sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) and!( target(spirit[-instant;-sorcery]|mygraveyard) moveTo(myBattlefield) )!
text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
mana={8}{B}{B}{G}{G}
kicker={0}
type=Legendary Creature
subtype=Spirit
power=8
@@ -57307,7 +57363,8 @@ toughness=8
[/card]
[card]
name=Iname, Death Aspect
auto=moveTo(mygraveyard) target(<anyamount>spirit|mylibrary)
aicode=activate target(<anyamount>spirit|mylibrary) moveto(mygraveyard)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(spirit|mylibrary) optionone name(choose card) target(<anyamount>spirit|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mygraveyard)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.
mana={4}{B}{B}
type=Legendary Creature
@@ -57674,7 +57731,8 @@ name=Infectious Bloodlust
target=creature
auto=teach(creature) 2/1
auto=teach(creature) haste
auto=@movedto(mytgt|graveyard) from(Battlefield):may moveto(myhand) notatarget(Infectious Bloodlust|mylibrary)
aicode=activate target(Infectious Bloodlust|mylibrary) moveto(myhand)
auto=@movedto(mytgt|graveyard) from(Battlefield):name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>Infectious Bloodlust|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Enchant creature -- Enchanted creature gets +2/+1, has haste, and attacks each turn if able. -- When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.
mana={1}{R}
type=Enchantment
@@ -57758,7 +57816,8 @@ type=Enchantment
[/card]
[card]
name=Infernal Tutor
auto=if type(*|myhand)~morethan~0 name(search your library for a copy of target card in your hand) then name(search your library for a copy of target card in your hand) target(*|myhand) transforms((,newability[target(*[share!name!]|mylibrary) moveTo(myhand)]))
abilities=hiddenface
auto=if type(*|myhand)~morethan~0 name(search a copy) then name(search a copy) target(*|myhand) transforms((,newability[target(*[share!name!]|mylibrary) moveTo(myhand)])) oneshot
auto=if type(*|myhand)~lessthan~1 then target(*|mylibrary) moveTo(myhand)
text=Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library. -- Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.
mana={1}{B}
@@ -58431,7 +58490,8 @@ type=Sorcery
[/card]
[card]
name=Into the North
auto=moveto(mybattlefield) and!(tap(noevent))! notatarget(land[snow]|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[snow]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[snow]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.
mana={1}{G}
type=Sorcery
@@ -58535,7 +58595,8 @@ toughness=2
name=Inventors' Fair
auto=@each my upkeep restriction{type(artifact|mybattlefield)~morethan~2}:life:1 controller
auto={T}:add{C}
auto={4}{T}{S}:moveTo(myHand) notatarget(artifact|myLibrary) restriction{type(artifact|mybattlefield)~morethan~2}
auto={4}{T}{S}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend restriction{type(artifact|mybattlefield)~morethan~2}
aicode=activate target(artifact|mylibrary) moveto(myhand)
text=At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. -- {T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Activate this ability only if you control three or more artifacts.
type=Legendary Land
[/card]
@@ -59899,7 +59960,8 @@ toughness=1
[/card]
[card]
name=Jester's Cap
auto={2}{T}{S}:choice name(target player) target(player) moveto(exile) target(<3>*|targetedpersonslibrary)
aicode=activate moveto(exile) target(<3>*|targetedpersonslibrary)
auto={2}{T}{S}:name(exile cards) target(player) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<3>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
text={2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.
mana={4}
type=Artifact
@@ -59981,7 +60043,8 @@ toughness=3
[card]
name=Jhessian Zombies
abilities=fear
autohand={2}{cycle}:name(islandcycling or swampcycling) moveTo(myhand) target(island,swamp|mylibrary)
aicode=activate target(*[island;swamp]|mylibrary) moveto(myhand)
autohand={2}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*[island;swamp]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, and put it into your hand. Then shuffle your library.)
mana={4}{U}{B}
type=Creature
@@ -60332,7 +60395,8 @@ type=Enchantment
[/card]
[card]
name=Journeyer's Kite
auto={3}{T}:moveTo(myHand) target(land[basic]|mylibrary)
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
auto={3}{T}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text={3}, {T}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
mana={2}
type=Artifact
@@ -61277,9 +61341,10 @@ type=Legendary Land
[card]
name=Karametra, God of Harvests
abilities=indestructible
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(*[forest;plains]|myLibrary)
auto=this(variable{selesnya}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{selesnya}>6) transforms((Legendary Enchantment Creature))
auto=@movedto(creature|stack) from(*|myhand):moveTo(myBattlefield) and!(tap(noevent))! target(forest,plains|mylibrary)
auto=@movedto(creature|stack) from(*|myhand):name(search card) reveal:plibrarycount optionone name(choose card) target(*[forest;plains]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Indestructible -- As long as your devotion to green and white is less than seven, Karametra isn't a creature. -- Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
mana={3}{G}{W}
type=Legendary Enchantment Creature
@@ -62386,7 +62451,8 @@ type=Artifact
[card]
name=Khalni Heart Expedition
auto=@movedto(land|myBattlefield):counter(0/0,1,Quest)
auto={C(0/0,-3,Quest)}{S}:target(<upto:2>land[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>land[basic]|myLibrary)
auto={C(0/0,-3,Quest)}{S}:name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
mana={1}{G}
type=Enchantment
@@ -62892,7 +62958,7 @@ toughness=1
[card]
name=Kithkin Harbinger
aicode=activate target(kithkin|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(kithkin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(kithkin|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
text=When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.
mana={2}{W}
type=Creature
@@ -63305,7 +63371,8 @@ toughness=2
[card]
name=Knight of the Reliquary
auto=foreach(land|mygraveyard) 1/1
auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|mylibrary)
aicode=activate moveTo(myBattlefield) target(land|myLibrary)
auto={T}{S(forest,plains|myBattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(land|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
text=Knight of the Reliquary gets +1/+1 for each land card in your graveyard. -- {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.
mana={1}{G}{W}
type=Creature
@@ -63326,7 +63393,8 @@ toughness=2
[card]
name=Knight of the White Orchid
abilities=first strike
auto=if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then choice name(fetch a plains) moveTo(mybattlefield) notatarget(plains|mylibrary)
aicode=activate moveTo(myBattlefield) target(plains|myLibrary)
auto=if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
text=First strike -- When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
mana={W}{W}
type=Creature
@@ -63435,7 +63503,8 @@ toughness=2
[card]
name=Knowledge Exploitation
target=opponent
auto=target(*[instant;sorcery]|targetedpersonslibrary) castcard(restricted)
aicode=activate target(*[instant;sorcery]|targetedpersonslibrary) castcard(restricted)
auto=name(search card) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(*[instant;sorcery]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|targetedpersonslibrary) moveto(ownerlibrary) and!(activate castcard(restricted))! afterrevealedend revealend
other={3}{U} name(Prowl)
otherrestriction=prowl
text=Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.
@@ -63702,7 +63771,8 @@ toughness=2
[/card]
[card]
name=Kor Cartographer
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(plains|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(plains|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(plains|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
mana={3}{W}
type=Creature
@@ -63853,7 +63923,8 @@ toughness=1
[/card]
[card]
name=Korlash, Heir to Blackblade
auto={D(other *[share!name!]|myhand)}:moveto(mybattlefield) and!(tap(noevent))! target(<upto:2>swamp|mylibrary)
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(<upto:2>swamp|myLibrary)
auto={D(other *[share!name!]|myhand)}:name(search card) reveal:plibrarycount optionone name(choose card) target(<upto:2>swamp|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
anyzone=type:swamp:mybattlefield/type:swamp:mybattlefield cdaactive
auto={1}{B}:regenerate
text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
@@ -67771,6 +67842,7 @@ toughness=1
[/card]
[card]
name=Lone Revenant
abilities=hiddenface
aicode=activate target(*[zpos<=4]|mylibrary) moveto(myhand)
auto=@combatdamagefoeof(player) from(this) restriction{type(creature|myBattlefield)~lessthan~1}:name(look) reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
@@ -77620,7 +77692,7 @@ toughness=3
[/card]
[card]
name=Nagging Thoughts
abilities=madness
abilities=madness,hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot
auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend
autoexile=restriction{discarded} pay({1}{U}) name(pay 1U to cast) activate name(pay 1U to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
@@ -85135,7 +85207,7 @@ type=Enchantment
[card]
name=Personal Tutor
aicode=activate target(sorcery|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>sorcery|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>sorcery|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
text=Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
mana={U}
type=Sorcery
@@ -91808,6 +91880,7 @@ toughness=6
[/card]
[card]
name=Raven Familiar
abilities=hiddenface
auto=upcost[{2}{u};next upkeep] sacrifice
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos<=2]|mylibrary)])) ueot
auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
@@ -94469,6 +94542,7 @@ type=Sorcery
[/card]
[card]
name=Reviving Vapors
abilities=hiddenface
auto=reveal:3 optionone name(Reveal and gain life) target(<1>*|reveal) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.
mana={2}{W}{U}
@@ -100619,14 +100693,15 @@ toughness=3
[/card]
[card]
name=Sea Gate Oracle
abilities=hiddenface
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=3
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
[/card]
[card]
name=Sea Gate Wreckage
@@ -104735,6 +104810,7 @@ toughness=2
[/card]
[card]
name=Sight Beyond Sight
abilities=hiddenface
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
auto=if rebound then moveto(exile) and!( transforms((,newability[@rebounded:may activate castcard(normal)])) forever )!
@@ -107435,6 +107511,7 @@ subtype=Aura
[/card]
[card]
name=Sleight of Hand
abilities=hiddenface
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
auto=name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
@@ -113950,6 +114027,7 @@ type=Instant
[/card]
[card]
name=Strategic Planning
abilities=hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:2)!])) ueot
auto=name(look) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
@@ -114912,6 +114990,7 @@ toughness=1
[/card]
[card]
name=Sultai Soothsayer
abilities=hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:3)!])) ueot
auto=name(look) reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
@@ -115498,7 +115577,7 @@ toughness=10
[card]
name=Supreme Inquisitor
aicode=activate moveto(exile) target(<upto:5>*|targetedpersonslibrary)
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(target player) target(player) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<upto:5>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(exile cards) target(player) reveal:type:*:targetedpersonslibrary revealzone(targetedpersonslibrary) optionone name(choose card) target(<upto:5>*|reveal) moveto(exile) optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend revealend
text=Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library.
mana={3}{U}{U}
type=Creature
@@ -119556,6 +119635,7 @@ toughness=2
name=Thieves' Fortune
other={U} name(Prowl)
otherrestriction=prowl
abilities=hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=4]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=3]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) && bottomoflibrary all(*[zpos<=3]|mylibrary)])) ueot
auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
@@ -122444,7 +122524,7 @@ toughness=4
[/card]
[card]
name=Tower Geist
abilities=flying
abilities=flying,hiddenface
aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot
auto=name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Flying -- When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
@@ -135127,7 +135207,7 @@ type=Instant
[card]
name=Worldly Tutor
aicode=activate target(creature|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))!
auto=Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>creature|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend optiontwo bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
text=Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it.
mana={G}
type=Instant