Vittorio Alfieri
31ab9edc81
Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
2021-07-17 02:33:08 +02:00
Vittorio Alfieri
5b7d8662b7
Improved in-game menu (now the Cancel choice is on top and it's possibile to open/close the taskboard during game), improved add/remove "counter" keyword in order to avoid the trigger if needed (e.g. loop avoidance), fixed Italian and Spanish languages.
2021-06-18 12:22:16 +02:00
Vittorio Alfieri
9df5bb29ab
Added MH2 set, improved Android downloader, added/fixed primitives, improved coin flip event trigger, improved discarded attribute, improved castcard keyword (now it's possible to specify the x value in cost), improved add/remove/mod counter trigger, improved the "spent" and "converge" keyword for spell still in the stack.
2021-06-16 17:07:44 +02:00
Vittorio Alfieri
ac273b1947
Fixed a bug: It's not allowed to turn side of double faced cards when they are on battlefield.
2021-04-27 21:08:51 +02:00
Vittorio Alfieri
6fb3feef72
Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality).
2021-04-27 15:35:54 +02:00
Vittorio Alfieri
e265dc3e7f
Completed STX set, fixed/added primitives, improved Android downloader, implemented the usage of ^ instead of , char (e.g. target multiple zones within transforms keyword), improved the code to avoid the multiple triggers in case of abilities gained from other cards (e.g. Kasmina, Enigma Sage).
2021-04-26 19:23:31 +02:00
Vittorio Alfieri
9da159a607
Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase.
2021-04-20 23:34:30 +02:00
Vittorio Alfieri
37ce334688
Added TSR and HA4 sets, added/fixed primitives, improved Android downloader, fixed a crash when AI pays a Convoke alternative cost, fixed a random crash on Windows when opening zip files, fixed a random crash in destroy ability method (e.g. blasphemous act).
2021-03-09 19:07:31 +01:00
Vittorio Alfieri
eb8da4d4b2
Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur).
2021-02-08 17:08:20 +01:00
Vittorio Alfieri
dd844fc25e
Fixed Etchings of the Chosen (issue #1051 by @ranger7271), added primitives with choose card name, added two keywords "chooseaname" and "chooseanameopp" to choose a card name ("chosenname" and "lastchoosenname") between your cards or opponent cards, added a keyword "[attached]" to target equipment attached to a permanent.
2021-01-26 20:47:33 +01:00
Vittorio Alfieri
4bdc1fdfe1
Fixed Treasure token, added boast trigger event, added new keyword "hascnt" to retrieve the amount of specific counter type on a card (e.g. hascntloyalty).
2021-01-24 20:37:14 +01:00
Vittorio Alfieri
f6199719fd
Fixed issues #1049 and #1050 opened by @ranger7271, improved imprint keywords, improved boast ability, added a new "hasability" keyword to check if a card has an ability or not.
2021-01-24 15:53:49 +01:00
Vittorio Alfieri
2b7baf7fc8
Improved foretell mechanics, added a trigger for foretold cards, added a new keyword "snowdiffmana" to compare snow mana pool and mana cost of a target card, improved phaseaction "checkexile" condition.
2021-01-22 19:37:09 +01:00
Vittorio Alfieri
0b5f375df6
Fixed primitives, fixed multiple snow mana cost payments, added keywords to count snow mana pool (total and single colors).
2021-01-20 18:11:56 +01:00
Vittorio Alfieri
177541b30c
Added/fixed primitives, improved "@draw" trigger, added a "@scryed" trigger for scry ability, added a new keyword "placefromthetop" to put a card in a specifc position of owners library from the top.
2021-01-16 16:35:18 +01:00
Vittorio Alfieri
2ff2d4ac79
Added/fixed primitives, improved "anytypeofmana" ability for both player and AI and implemented "anytypeofmanaability" keyword to allow the user and the AI to spend mana of any color to activate abilities.
2021-01-15 18:25:38 +01:00
Vittorio Alfieri
77c48dc1d5
Fixed/refactored primitives after the parser has been improved in order to allow the usage of "^" instead of "," char in a lot of abilities (e.g. to use the token, flip, rampage, phasealter, becomes keywords inside transforms or to target a card with a "," char in its name).
2021-01-15 00:43:13 +01:00
Vittorio Alfieri
91d19e2852
Fixed WAR, C18, PAL00, UST set, added/fixed primitives, improved Android downloader, implemented Foretell ability, improved castcard keyword, improved "can play" restriction, improved primitives parsed in order to allow the nesting of transforms, ability$! reveal, scry, pay, grant keywords.
2021-01-14 17:51:13 +01:00
Vittorio Alfieri
6229de7c55
Fixed MB1 set, added/fixed primitives, improved Android downloader, improved keywords to remove and add counters.
2021-01-10 17:48:08 +01:00
Vittorio Alfieri
eaaa4d783b
Fixed/added primitives, added keyword to alter devotion count, added keyword to target cards with flashback cost, added "duplicatecounters(single)" keyword to add a counter of a specific kind already present on a permanent or a player.
2021-01-07 18:56:47 +01:00
Vittorio Alfieri
0fce1c591f
Improved "can play land" restriction used for double-face modal cards from Zendikar Rising set.
2021-01-05 22:25:40 +01:00
Vittorio Alfieri
1444ed6b7c
fixed bug causing AI never play a card there are one or more cards in graveyard or other zones, fixed and improved removemana ability, fixed/added primitives.
2020-12-30 17:52:06 +01:00
Vittorio Alfieri
0ca310da54
Added feature to allow some cards to copy and flip back at the end of turn, added feature to use type: keyword with chosentype and chosencolor combo, fixed crashes on "can play land" restriction, fixed land primitives with pay life or tap condition to avoid crashes.
2020-12-23 12:39:18 +01:00
Vittorio Alfieri
a801069a3a
Improved explores ability, added new trigger to handle the explores event from a card, added/fixed primitives from older sets, fixed RIX dat file.
2020-12-20 23:14:44 +01:00
valfieri
e67078355a
Improved target chooser to allow a multiple selection for player, creature and planeswalkers, now it's possible to use target(player,creature,planeswalkers) as well as target(<variable>player,creature,planeswalkers) and so on. Added abilities for giving exiledeath and handdeath to instant and sorceries (the previous were not working fine), Added ability to identify the cards with Cycling ability as a target, Updated all primitives with cycling ability, fixed all primitives with choose any target ability, Added/fixed primitives from RIX set.
2020-12-18 19:04:51 +01:00
valfieri
3e7ef8c77c
Added abilities for cards which have to return battlefield or hand instead of graveyard (e.g. just like exiledeath ability), improved fresh attribute management also for card moved in hand, library, commandzone and for instants and sorcery spells, added/fixed primitives.
2020-12-16 12:21:57 +01:00
valfieri
b09763d89e
Improved Die Roll event and trigger, added Flip Coin trigger management, added/fixed almost all primitives with "roll a die ability", fixed some tab chars in source files.
2020-12-15 19:49:06 +01:00
valfieri
bf3d35463f
Added commander mode achievement and improved its graphic resources, added fixed primitives, fixes RNA set file, added new keyword and events to code the ability of six-side die roll.
2020-12-14 19:20:05 +01:00
valfieri
7c696ac213
Improved Commander format card selection rule, added new keyword
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"autocommandzone=" to trigger abilities from Command Zone (e.g. Commander Ninjutsu), added/fixed some primitives, added a new GUI Button to show Player's Sideboard.
2020-12-08 20:48:11 +01:00
valfieri
ced2c85076
Implemented Commander mode and rules, added Command Zone to game, added/fixed primitives, increased the major release version.
2020-12-06 20:11:51 +01:00
valfieri
c704dfbfb2
Added CMR set, added Monarch game mode, added/fix several primitives and improved Android downloader.
2020-11-30 10:55:42 +01:00
valfieri
e1df4e5072
Improved Life gain trigger (now it's possible to specify a "from" clause and it's possible to add the "limitOnceATurn" restriction) and fixed all the primitives with gives life on life gain event without producing any loop and reviewed all the primitives with the "@lifeof" trigger.
2020-10-13 18:32:51 +02:00
valfieri
29985718a7
Added missing cards from GRN sets, improved mutation trigger, improved Surveil ability, implemented trigger and offset on surveil ability to allow combo with other cards (see issue #1037 opened by luisguerin).
2020-10-12 01:25:34 +02:00
valfieri
a99eaac35d
Improved kicker cards comparison criteria (now it's possible to search for a multi kicked card in stack), added a new castcard mode with multikicker option, added all Zendikar Risings primitives to borderline collection, changed in all primitives the restriction "kicker" with a new sintax "if paid(kicker) then" in order to fit with the new kicker logic comparison criteria and castcard option.
2020-10-10 02:44:57 +02:00
valfieri
6d872ed176
Improved the Modal Double Faced cards for Zendikar Rising (es. nofizzle when choosing land face, flip for instant and sorcery, new restriction for playing land face during turn).
2020-09-30 12:18:08 +02:00
valfieri
727d4579a0
Added 2XM set, fixed card and planeswalkers primitives, fixed a crash on token creation, fixed prowess and mentor abilities, added new restrictions, improved Android downloader.
2020-08-08 19:46:07 +02:00
valfieri
52e3177ef2
Added new features and triggers to game about tokens and counters, fixed and added new primitives.
2020-07-10 19:53:46 +02:00
valfieri
2b398b425d
Fixed Sliding Menu for Android App, added new primitives and fix mutating cards.
2020-06-12 16:47:11 +02:00
valfieri
8645cb9e1e
Fix date in Dat files, Added IKO and HA3 sets, updated the manifest and build files, Added SD card support for Android, Fix the Android app crash when resuming from background, Improved Android downloader, added finger sliding popup menu for Android devices without sidebar menu, fixed several crashes during game, added the mutating card ability, fixed the adventure card ability, added new borderline primitives.
2020-06-10 00:10:59 +02:00
valfieri
06ec97676e
Fixed Angel of Vitality in M20 set and added new keyword "except" for @lifeof trigger in order to avoid a life gain loop when a card needs to increment life gaining in that phase (eg. Angel of Vitality).
2019-09-10 17:02:50 +02:00
valfieri
5c67d11aa6
fix spaces
2019-09-06 08:41:27 +02:00
Vitty85
7a529bac6d
Merge branch 'master' into master
2019-09-06 08:38:04 +02:00
valfieri
2c62cfd487
replaced tabs with 4 spaces.
2019-09-06 08:31:39 +02:00
xawotihs
b023dd89b6
- Should remove an error with the PSP compiler
2019-09-03 22:09:44 +02:00
valfieri
7328c45013
Added PSP res file, fixed bug for PSP version and added M20, MH1 and UST sets and primitives.
2019-08-10 01:10:26 +02:00
Eduardo
06cb835a5b
Teaching AI proliferate and shocklands
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Some minor changes, corrections to XLN and C17, changing name of game mode from horde to tribal wars
2019-05-01 17:00:48 -05:00
Eduardo
5db6b807ba
Set limited game mode, AI changes, primitives and _cards.dat corrections
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New set limited ,where you get a deck two random sets.
Still playing with the AI values and hueristics.
Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
2019-04-20 15:51:52 -05:00
Eduardo
3dfcc65fa6
Bug fix for the biggest crash and fixes to the primitives
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I figured a while ago that the cause of the crash was a rendering issue, not an engine issue, since you could copy spells in the stack if you didn't targeted them. The crash was most likely in ActionStack, just had to follow the trace. It doesn't affect anithing else, that line was trying to render something in the stack that's a permanent but it always had bad ptrs.
2019-04-17 20:28:43 -05:00
Eduardo
ab1fbaa806
New game modes, bug fixes in primitives, improving AI, new planeswalkers type rule
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New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.
Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.
Teaching AI new things and changing values of efficiency.
You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
2019-04-14 19:57:01 -05:00
Anthony Calosa
77d87902d9
Add restriction for exert
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hasexerted and notexerted
2017-08-05 18:15:44 +08:00