Commit Graph

1879 Commits

Author SHA1 Message Date
leungclj f882fd437b J0N4TH4N - removed hard code for Dreamborn Muse 2009-10-04 01:39:23 +00:00
leungclj b6e97c1f17 J0N4TH4N - please review the removal of Dehydration in MTGAbility.cpp 2009-10-03 15:36:53 +00:00
wagic.the.homebrew@gmail.com 888edfd5b8 Erwan
-more JGE cleanup
-removed calls to BindTexture that were made out of the Render methods. Please let me know if this has side effects (and let's discuss it in that case)
-Still no luck with the purple screen bug :(
2009-10-03 08:50:44 +00:00
wagic.the.homebrew@gmail.com 924574b0a1 Erwan
- Some cleanup in JGE
2009-10-02 14:33:05 +00:00
wagic.the.homebrew@gmail.com 59eb79fc47 Erwan
- fix issue 94 (enchant enchantments)
2009-10-01 13:33:40 +00:00
wagic.jeck 98223b66f0 Jeck - Fixed issue 93, duplicate issue 91.
* Deck editor menus no longer fall through into each other.
2009-09-30 22:24:21 +00:00
wagic.jeck 247fb8d3ef Jeck - minor fix to r995, misplaced brackets prevented alternateRender when card images disabled. 2009-09-30 22:06:36 +00:00
wagic.the.homebrew@gmail.com d77960ede9 Erwan
-fix a display bug (shadow over non targettable cards) intriduced in revision 1007
2009-09-30 15:12:07 +00:00
wagic.the.homebrew@gmail.com 25ab86ab88 Erwan
- fix issue 57 - needs verification when one of the quads is not here /both -  target is player/card - ability/spell
2009-09-30 15:02:57 +00:00
wagic.the.homebrew@gmail.com 91986abe2d Erwan
-fix issue 70 - J, please review
2009-09-30 13:27:48 +00:00
wagic.the.homebrew@gmail.com 78da055dd2 Erwan
-Adding "becomes(types,p/t,color abilities)" to the parser. Please do not use yet as it requires more testing
2009-09-30 12:28:50 +00:00
wagic.the.homebrew@gmail.com 08bf8781cc Erwan
- fix issue 69 (Shadow.png load issue) - I put it back to a black 16x16 image. If you need more alpha, use the facilities provided by JGE rather than touching the file, thanks ;)
2009-09-29 14:07:14 +00:00
wagic.the.homebrew@gmail.com 2520a642c0 Erwan
-fix issue 84 (control magic on a token)
2009-09-29 13:27:31 +00:00
wagic.the.homebrew@gmail.com 5443e6ff89 Erwan
- fix issue 89 and issue 90 - In the future, we will probably want cardSelector to handle CardDisplay somehow (although carddisplay is used in the Shop as well...)
2009-09-29 12:31:26 +00:00
wagic.the.homebrew@gmail.com 3f2bf948eb Erwan
-fix issue 79 (AI and legendary cards)
2009-09-28 15:18:54 +00:00
wagic.the.homebrew@gmail.com 5b9fe719ae Erwan
-Adding Daddy32's statistics code
2009-09-28 14:28:39 +00:00
wagic.the.homebrew@gmail.com d9464f53c2 Erwan
-fix a crash when the AI tries to use a spell with X in the manacost
2009-09-28 14:12:50 +00:00
wagic.the.homebrew@gmail.com f7331b7066 Erwan
- Fix one card in ZEN
- Fix AI and counters (issue 75, see tests/manual/torture_ai.txt)
- Fix counters target
2009-09-28 13:34:49 +00:00
wagic.jeck aa90b53a87 Jeck - Please review. Shop antialiasing, multicolored card recieves gold texture.
* Moved shop text ("press square for other cards") etc, to ShopItems, so they rendered properly (all in one place, after AA)
 * The AA is really more a proof of concept than anything else. To do it properly I'd need a double-resolution copy of shop.jpg.
 * The real multicolored card has a greenish tint, and is darker. What do you think of gold.jpg? Should we tint it more that way?
2009-09-28 03:01:19 +00:00
wagic.the.homebrew@gmail.com 431d7f822c Erwan
-fix issue 66 (graveyard segfault)
2009-09-27 14:58:18 +00:00
wagic.the.homebrew@gmail.com 9704ee4a24 Erwan
- opponentshroud small bug fix
- added "kicker=" line and "kicker" auto keyword. See Vines of Vastwood (ZEN) for an example. WARNING: kicker= line has to be AFTER "mana=" line
- daily build
2009-09-27 09:53:29 +00:00
wagic.the.homebrew@gmail.com cbacfdbfd7 Erwan
- Added "X" cost for token multiplier
-"daily" build
2009-09-27 07:15:23 +00:00
wagic.the.homebrew@gmail.com 30ef39d49d Erwan
- "fix" issue 25
- A few AI fixes for Deck 36 (artifact lands deck)
2009-09-27 06:37:24 +00:00
wagic.the.homebrew@gmail.com 515c5ef0db Erwan
-new trigger: @tapped(...
-Parser now supports X for P/T. WARNING: this does not work for activated abilities. And currently this works only for P/T but will be added progressively to other things
2009-09-27 03:41:28 +00:00
wagic.jeck f922c21ad2 Jeck - Cache misses report CACHE_ERROR_404. This allows alternate card renders to display steadily (that is, without reverting to cardback) in deck viewer. 2009-09-27 02:55:59 +00:00
wagic.jeck ec7b257531 Jeck - Minor change to alternateRender, please review.
* Displays card set and rarity where artist info would go on a real card. This makes the shop a little more user friendly, and also helps prevent "Card X, possibly from MRQ" confusion.
* Land.jpg contrast in lower left corner modified to work better with white text in that space. I might also modify the green card a bit if others feel it's necessary.
2009-09-27 02:34:35 +00:00
wagic.jeck 28cb659a2e Jeck - Restored cache resets between game states, fixed minor issue with deck editor displaying the wrong first 7 cards when starting to edit a deck. 2009-09-27 00:50:30 +00:00
jean.chalard c7ece1078b J :
* Fix a little compilation problem.
2009-09-26 15:07:38 +00:00
wagic.the.homebrew@gmail.com 0bf83b6bf5 Erwan
- fixed a bug with Flagstones of Trokair. There was no easy fix (cloned objects deleting stuff from their parents...) and I ended up using a "garbage collect at end of turn" technique the way I did with the ActionStack. As a result, the memory print of a turn will become bigger, and even more bugs might occur at the end of a turn... I'm ready to discuss this, although I think it's the best solution (in terms of result/amount of work) given the way abilities work right now
- Test suite now gives the number of failed/success at the end of the tests
2009-09-26 14:25:29 +00:00
wagic.the.homebrew@gmail.com bb83817c82 Erwan
-fix potential segfault introduced earlier
2009-09-26 11:32:09 +00:00
wagic.the.homebrew@gmail.com 48c57a4fed Erwan
- fix issue 36 (Life points hidden by big card)
2009-09-26 11:08:20 +00:00
wagic.the.homebrew@gmail.com 33c081858e Erwan
- Fix issue 43 (Combat zone sometimes stay open)
2009-09-26 10:50:48 +00:00
wagic.the.homebrew@gmail.com 833fbba6c2 Erwan
- fix issue 22 (Graveyard display messed up)
- fix issue 38 (graveyard and library unusable)
- fix issue 59 (can't cancel a spell with a target)
2009-09-26 10:03:52 +00:00
wagic.the.homebrew@gmail.com 6df665c340 Erwan
-check athat act of treason works correctly
-Fixed emblem of warmind
-removed incorrect cards ("When this enters the battlefield, target..." please see http://wololo.net/forum/viewtopic.php?f=6&t=669
2009-09-26 04:10:29 +00:00
wagic.the.homebrew@gmail.com ac120266a9 Erwan
-fix issue 48 (dragon claw endless ability list)
-switched incorrect unsigned int to size_t
2009-09-25 15:35:19 +00:00
wagic.the.homebrew@gmail.com e5751957dd Erwan
-fix issue 35 - Card duplicated when moved from inplay to inplay
- fix issue 54 - Token not going away - (duplicate of issue 35)
2009-09-25 14:40:49 +00:00
wagic.the.homebrew@gmail.com 09d438b32a Erwan
-fix issue 46 (ai casts fear on opponent's cards)
2009-09-25 14:19:47 +00:00
wagic.the.homebrew@gmail.com 1534397f2b Erwan
-fix issue 33
2009-09-25 14:06:31 +00:00
wagic.the.homebrew@gmail.com eabb99c675 Erwan
- fix armadillo cloak test + fix damage assignation step. A side effect is that when clicking on "Go", the game goes to the Damage step instead of going to the combat step. I believe this is acceptable but let me know if this feels weird when playing
- daily build
2009-09-25 13:38:08 +00:00
wagic.jeck 24611fedd3 Jeck - Fix for issue 53, r908. optionNames && Options::enum didn't match. 2009-09-25 05:17:44 +00:00
wagic.jeck 2020dce4fd Jeck - unsigned/signed fix, options fixes
* Abstracted out option calls to "f3" behind Constants::OPTION_FONT
 * Added option to disable card image loading.
2009-09-24 23:26:32 +00:00
wagic.the.homebrew@gmail.com 48dccada3b Erwan
- fix issue 52 (valid target notification problem) and issue 21 (duplicate)
- fix issue 28 (P/T Position)
- put back shadow for currently selected Card
- Armadillo cloak test is failing, I assume this is related to the Trample fix earlier, and I'll try to fix the test later on
2009-09-24 13:54:03 +00:00
wagic.the.homebrew@gmail.com 7bc8bba6f1 Erwan
- fix issue 20 (triangle button usage inplay)
- close issue 27 (gold effect on the gold bar). Please feel free to change the gold glow if you come up with something better, but I consider this perfectly releasable now
- code cleanup
2009-09-24 12:32:08 +00:00
jean.chalard 8d6f3567ed J :
* Fix interface (when a creature has trample and exactly one blocker,
  show the damage assignation screen)
2009-09-24 00:56:32 +00:00
wagic.jeck 6557c64bc0 Jeck - Deck editor no longer asks for a name for new decks. Use the rename option instead. 2009-09-24 00:36:31 +00:00
wagic.jeck b4d261de2f Jeck - Fix for set loading / unloading.
* This is a little dirty, as it's loading the profile multiple times. The proper way to do it would be to add any line starting with "unlocked_" to an array for deferred loading. This would also allow us to write those lines back even without the associated set being loaded. The clean solution is on my todo-list now :)
2009-09-23 20:36:10 +00:00
wagic.jeck db8247ddd7 Jeck - Bugfix: repaired set unlocking.
* Checks for unlocked sets /after/ they've finished loading.
2009-09-23 20:03:19 +00:00
wagic.jeck efc47e84d5 Jeck - Canceling the name for a new deck drops the player back to deck selection. 2009-09-23 19:46:08 +00:00
jean.chalard f907f39334 J :
* Affect overflowing damage.
* Reinstate Armadillo cloak test.
  . Note that this test does not work at the moment : my understanding
    is the TEST is wrong and not the implementation, but I'd like a
    double check before changing the test.
2009-09-23 16:22:56 +00:00
jean.chalard 5461785e9f J :
* Put back a change that was inadvertently reverted.
2009-09-23 15:15:39 +00:00