- fixed the lib to play WAV file (erased too much things in a previous update)
- Updated wav sfx to be playable on the PSP (need to update the lib to accept more formats ?)
- There is still a bug with sfx on the PSP, I suspect I'm erasing files while they are being played !
- Fixed MP3 play bug on the psp. MP3 files need to have NO Id3v2 tag, or they won't play. Also, volume control is broken
- added dt to moving W's easter egg movement.
- Added fullscreen for windows version
- other stuff ?
- fixed a few warnings with the PSP compilation
- changed definition of DWORD to unsinged int rather than unsigned long for PSP
- fixed make 3xx. the call to "which" in the makefile still needs to be corrected with a DOS compatible call
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.