Vittorio Alfieri
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372715fab7
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Update .travis.yml
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2021-04-21 10:32:04 +02:00 |
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Vittorio Alfieri
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59c3926f16
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Update .travis.yml
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2021-04-21 10:30:02 +02:00 |
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Vittorio Alfieri
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03fbbbb2bb
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Update .travis.yml
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2021-04-21 10:27:20 +02:00 |
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Vittorio Alfieri
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74da665ec9
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Changed target and source java version from 1.5 to 1.6
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2021-04-21 09:58:25 +02:00 |
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Vittorio Alfieri
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8d2cc7124e
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Fixed Travis-CI build.
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2021-04-21 09:21:53 +02:00 |
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Vittorio Alfieri
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7ae1a6137e
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Update .travis.yml
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2021-04-21 09:18:57 +02:00 |
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Vittorio Alfieri
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c802be4a9d
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Test Travis-CI compilation.
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2021-04-21 09:13:33 +02:00 |
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Vittorio Alfieri
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9ba9008126
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Update .travis.yml
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2021-04-21 09:05:42 +02:00 |
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Vittorio Alfieri
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8ee1d185d5
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Try to solve Travis-CI environment problems.
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2021-04-21 08:53:30 +02:00 |
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Vittorio Alfieri
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66e0a88809
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Update .travis.yml
Fix compilation issue.
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2021-04-21 00:10:43 +02:00 |
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Vittorio Alfieri
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34765237e0
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Update .travis.yml
Fix compilation issue.
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2021-04-21 00:07:49 +02:00 |
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Vittorio Alfieri
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5153c3b9c0
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Update .travis.yml
Test to fix compilation.
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2021-04-21 00:01:05 +02:00 |
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Vittorio Alfieri
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9da159a607
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Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase.
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2021-04-20 23:34:30 +02:00 |
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Vittorio Alfieri
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d7838829ad
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Added/fixed primitives.
travis-ci
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2021-03-12 17:06:51 +01:00 |
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Vittorio Alfieri
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cea45370a6
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Added/fixed primitives.
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2021-03-11 21:56:03 +01:00 |
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Vittorio Alfieri
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2234a508c3
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Added/fixed primitives, added a new ability "undamageable" (e.g. Dralnu, Lich Lord).
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2021-03-11 16:39:50 +01:00 |
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Vittorio Alfieri
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37ce334688
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Added TSR and HA4 sets, added/fixed primitives, improved Android downloader, fixed a crash when AI pays a Convoke alternative cost, fixed a random crash on Windows when opening zip files, fixed a random crash in destroy ability method (e.g. blasphemous act).
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2021-03-09 19:07:31 +01:00 |
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Vittorio Alfieri
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2abb218164
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Fixed Synthetic Destiny.
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2021-02-24 18:25:06 +01:00 |
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Vittorio Alfieri
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c8f763173d
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Improved AI: now during opponent's turn it will not search just for instant cards from hand but it can also play cards with "flash" ability from all the other available zones (e.g. "flash" cards from graveyards which have "canplayfromgraveyard" of Flashback and/or Retrace cost).
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2021-02-23 12:59:22 +01:00 |
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Vittorio Alfieri
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81d4b3d84f
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Improved AI: now it can plays cards using alternative cost too, fixed thisturn restriction in some primitives.
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2021-02-22 19:16:54 +01:00 |
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Vittorio Alfieri
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8d740c6bc1
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Fixed Hero of Bretagard.
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2021-02-19 22:23:26 +01:00 |
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Vittorio Alfieri
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d3379c9c08
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Fixed a crash when AI try to activate a combo (caused by new ANYTYPEOFMANA management), fixed the Visual C++ project file descriptor, fixed ELD set DAT file, improved Andorid downloader, fixed primitives.
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2021-02-19 18:50:25 +01:00 |
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Vittorio Alfieri
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89cdeead88
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Fixed some borderline primitives.
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2021-02-18 19:03:46 +01:00 |
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Vittorio Alfieri
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17d6860505
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Improved AI: now it can cast spells from graveyard using thier Flashback and Retrace costs, fixed a crash in Deck Editor stats loader when a card ability contains some "add" substrings (e.g. "counteradded" followed by "restriction{"), added/fixed primitives.
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2021-02-18 12:48:59 +01:00 |
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Vittorio Alfieri
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bc9142ad6e
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Improved AI: now it can activate abilities of cards in all zones such as commandzone, hand, graveyard and exile using the keywords "autohand", "autocommandzone", "autograveyard" and "autoexile" just as normal Human player does.
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2021-02-17 15:31:31 +01:00 |
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Vittorio Alfieri
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6c9c770f2d
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Fixed all primitives with Fuse cost (now we use a special kicker cost for them), fixed all primitives with double kicker cost (now we use other and kicker cost togheter), added a new ability "hasnokicker" for primitives which have kicker for other purpose (e.g. Fuse cards), fixed an issue on cost name for both kicker and retrace cost, improved green highlight management for cards which can play in exile and graveyard (such as retrace cards, flashback cards, and so on), improved kicker cost management.
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2021-02-16 16:08:08 +01:00 |
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Vittorio Alfieri
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ed330fa70c
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Fixed Lukka, Coppercoat Outcast.
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2021-02-15 20:56:52 +01:00 |
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Vittorio Alfieri
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7bce2a19e2
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Fixed Lukka, Coppercoat Outcas.
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2021-02-15 20:06:15 +01:00 |
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Vittorio Alfieri
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60ca9e05c0
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Added the possibility to specify a name for Kicker cost and Retrace cost with "name()" keyword, implemented Escape cost with Retrace cost, implemented Fuse cost with Kicker cost, fixed several primitives.
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2021-02-15 18:41:59 +01:00 |
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Vittorio Alfieri
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f383d0b8a5
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Fixed some primitives.
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2021-02-13 18:54:15 +01:00 |
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Vittorio Alfieri
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b17eb2c870
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Fixed primitives with "scry" and "reveal" abilities.
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2021-02-12 17:00:20 +01:00 |
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Vittorio Alfieri
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d3c0e397b6
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Added/fixed primitives, fixed/improved several primitives with "reveal" ability, added a new keyword "findfirsttype" to allow AI to user a kind of "revealuntil" ability from its library, fixed a crash wthen temp zone has duplicated cards from other zones (such as library).
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2021-02-12 11:57:27 +01:00 |
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Vittorio Alfieri
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a72c35a693
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Fixed all cards with "scry" ability, fixed all cards with "surveil" ability, fixed all cards with "explores" ability, fixed all cards with "adventure" ability.
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2021-02-10 22:29:08 +01:00 |
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Vittorio Alfieri
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d0d7554b1d
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Fixed cost reduction issue for card with X in their main cost or alternative cost.
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2021-02-09 12:10:15 +01:00 |
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Vittorio Alfieri
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cf9f6ed474
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Fixed cost reduction issue for card with X in their cost.
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2021-02-08 23:10:01 +01:00 |
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Vittorio Alfieri
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eb8da4d4b2
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Fixed issue #1054 (opened by @ranger7271), fixed/added primitives with "scry" ability, improved scry ability for both Human and AI player, added a new ability to replace the scry ability with some actions (e.g. Eligeth, Crossroads Augur).
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2021-02-08 17:08:20 +01:00 |
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Vittorio Alfieri
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a858ed405f
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Fixed some primitives with "Suspend" ability.
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2021-02-06 17:31:13 +01:00 |
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Vittorio Alfieri
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8f432718cf
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Fixed primitives with "preventalldamage from" ability.
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2021-02-05 22:27:30 +01:00 |
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Vittorio Alfieri
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f1ee227b84
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Fixed deck selection in Deck Editor Menu (now it shows both Classical Decks and Commander Decks using a CMD suffix) and fixed deck selection in Demo Mode (now it filters decks according to game mode as it happens in normal game mode).
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2021-02-05 11:25:04 +01:00 |
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Vittorio Alfieri
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8c031585cf
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Fixed some borderline primitives.
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2021-02-04 18:29:49 +01:00 |
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Vittorio Alfieri
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74ddb33239
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Fixed "anyzone" keyword: now it includes commandzone, reveal and sideboard too.
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2021-02-04 12:54:22 +01:00 |
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Vittorio Alfieri
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a00919cc02
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Added/fixed primitives.
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2021-02-02 18:39:23 +01:00 |
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Vittorio Alfieri
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6fe1e4d351
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Fixed some borderline primitives.
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2021-02-01 16:58:52 +01:00 |
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Vittorio Alfieri
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f6274dc914
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Fixed C18 set, fixed primitives from KHM set, improved Android downloader.
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2021-01-31 15:28:35 +01:00 |
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Vittorio Alfieri
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783bcf1142
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Added KHM and KHC sets, improved Android downloader, fixed/added primitives, improved "hascnt" keyword, added "myhandexilegrave" and "opponenthandexilegrave" zone targeters.
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2021-01-31 00:59:15 +01:00 |
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Vittorio Alfieri
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b9d6410aba
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Fixed Garruk's Harbinger and Gishath, Sun's Avatar (issue #1052 by @ranger7271).
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2021-01-28 21:59:47 +01:00 |
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Vittorio Alfieri
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b35e503a0f
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Fixed Flamerush Rider, added battleready option to "clone with" keyword.
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2021-01-28 15:56:15 +01:00 |
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Vittorio Alfieri
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024e015dfc
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Fixed primitives, fixed a random crash in ActionStack.cpp, added a way to search wallpaers in theme folder before to search them in the default folder, improved the keyword to retrieve the highest power and toughness of creatures in play, now it's possibile to use "pwr:" and "ths:" instead of "power:" and "toughness:", so it's possibile to use this keyword in variable{} construct too.
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2021-01-27 11:16:41 +01:00 |
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Vittorio Alfieri
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dd844fc25e
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Fixed Etchings of the Chosen (issue #1051 by @ranger7271), added primitives with choose card name, added two keywords "chooseaname" and "chooseanameopp" to choose a card name ("chosenname" and "lastchoosenname") between your cards or opponent cards, added a keyword "[attached]" to target equipment attached to a permanent.
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2021-01-26 20:47:33 +01:00 |
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Vittorio Alfieri
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c60f8787d1
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Added a new keyword "excessdamage" to retrieve theamount of exceeded damage to creature or planeswalker, fixed an issue on planeswalker damage count, added a new keyword "genrand" to generate a random number between 0 and a specific number (e.g. "genrand3"), improved Flip ability in order to allow the flip back from copy for a generic card name (e.g. "flip(myorigname) undocpy)"
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2021-01-25 17:24:15 +01:00 |
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