- Fix: cards in graveyard had shroud
- Fix :shop item "quantity" increased if bought in a booster
- Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
- fixed a few bugs with the parser for subtypes
- fixed a bug for plague rats
- fixed a bug for P/T parser
- First release for the following sets: Mirrodin, Mirage, Lorwyn
- new Ability : ALifeGiver (bottle gnomes)
- Added a few cards from Tempest
- Hybrid mana fix for hybrid mana involving uncolored mana costs (see tests/generic/hybridmana2.txt - spectral possession)
- Fixed bugs with targetting for TargetAbilities
- Fixed multiple sacrifice abilities cost (Siege gang commander, see tests)
- Fixed a small font issue
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
Added the Tap in the parser (works)
Removed the code from MTGAbility that could be added in the cards.dat and modified cards.dat
Tryed to add the shadow & landshome ability (does not work properly)
Added the maxtoughness in targechooser--> added the card Aegis from ICE AGE