Vittorio Alfieri
2d8a1a8a5f
Added last primitives from MOM set, fixed some primitives, added new ability to send death card on bottom of library instead of graveyard.
2023-05-20 00:32:56 +02:00
Vittorio Alfieri
0e0b3a78fe
Added some new primitives from MOM set, fixed some primitives, added new keyword "hasconvoke" to target spells which have convoke cost.
2023-05-19 20:43:26 +02:00
Vittorio Alfieri
3bd3933c66
Added new prmitives from MOM set, fixed primitives, improved flipacoin ability, imporved battle cards defeated trigger, added new filters for event to check permanents on graveyard.
2023-05-18 23:04:22 +02:00
Vittorio Alfieri
6ef8b45709
Implemented "Battle" type from MOM set (they are like planeswalkers), added some new primitives from MOM set, fixed some primitives targeting any target.
2023-05-11 15:57:08 +02:00
Vittorio Alfieri
0efc61fda7
Coded the initiative ability from CLB set, added some condition to test if a card has been casted from exile or sideboard or commandzone.
2023-05-04 14:56:04 +02:00
Vittorio Alfieri
8027ed4bdf
Added Background partner ability for CLB commanders, fixed some tab with spaces
2023-04-26 13:05:07 +02:00
Eduardo MG
889259a3ef
Updated Wagic Version and Python scripts
...
Updated Wagic to version 0.24.0 and the Python scripts to use the print syntax for Python 3 so the files could be build.
2023-03-26 22:30:20 -06:00
Eduardo MG
51ede6a37f
Added a new Random Commander game mode and fix to special rarity filter
...
You get a random legendary creature and get a 99 cards deck at random in the commander colors.
Some limitations by the engine makes you only get cards based on the mana cost of the card, not the full color identity.
Also sometimes you get fewer than 99 cards. Possible that you are getting repeated cards and end up with less than the desired 99?
Special rarity no longer shows basic land types.
2022-10-26 15:49:57 -05:00
Vittorio Alfieri
fa7a0daae1
Added Y22 set, improved Android downloader for Y22 set, added new restriction "librarycast" to check if a card has been casted from library, added new keyword "startingplayer" to retrieve who was the starting player, added a new ability "nodamageremoved" to avoid damage is removed from a card (e.g. "Patient Zero"), fixed a possbile crash when using "andability" option in "moverandom" ability (e.g. cards with seek abilites), added "myname" option to conjure "ability" to refer the orginal source card name (e.g. "Clone Crafter"), added new zone definitions "myhandlibrary" and "opponenthandlibrary" to refer same time hand and library zone of a player, added new ability "nonight" to avoid it can become night (e.g. "Angel of Eternal Dawn"), improved all cards with "it becomes night" ability.
2021-12-20 18:55:54 +01:00
Vittorio Alfieri
7fa03e620d
Fixed several primitives, added a new Commander Deck for AI, Fixed an issue on "blink" return ability (e.g. "Otherworldly Journey"), improved "exerted" trigger adding "turnlimited" option, added a new keyword "losesatype" to remove a specific type from a card (e.g. "Conversion"), improved "vanishing", "fading" and "bloodthirst" keywords in order to allow the usage of variables (e.g. "Tidewalker"), added new triggers "poisonedof" and "poisonedfoeof" to handle the event when a player gets a poison counter, added new keywords "countershroud" to avoid a card can get any kind of counter, added new keywords "expshroud" and "energyshroud" to avoid a player can get one of those counters, added new option "uent" for "transforms" keyword ability to allow transformation effects end at the end of your next turn, fixed an issue on "swap" keyword when a non-creature card is firstly transformed into a creature (e.g. "Wandering Fumarole").
2021-12-18 13:45:58 +01:00
Vittorio Alfieri
b8435778fe
Fixed "Jandor's Ring" primitive, added DBL set, improved Android downloader.
2021-12-03 18:29:33 +01:00
Vittorio Alfieri
6c0740c78c
Fixed primitives, avoided a crash when destroying "transforms" ability for cards in library, added random deck selection to Stone Hewer Basic mode, fixed random deck selection from Commander mode, improved exclusive color filter to include monocolored artifacts, added PSP_LARGE_MEMORY define to Makefile to allow more RAM for PSP version.
2021-12-02 18:55:53 +01:00
Vittorio Alfieri
e47f3f5471
Improved zones management for commandzone and sideboard (e.g. now the game consider those zone as all the others for every ability such as "lord" and "aslongas").
2021-11-22 16:17:10 +01:00
Vittorio Alfieri
31b3a7e785
Fixed typos in primitives text, improved Deck Editor menu' commands (now select button toggle the Sideboard/Commanders/Dungeons view while the Note Button open the quick filter), added a new menu' option in Deck Editor to toggle Grid/Carousel view (useful on PSP/PSVita).
2021-11-18 20:42:21 +01:00
Vittorio Alfieri
152dafc90f
Fixed primitives, fixed a commander deck for AI, improved all cards with partner ability, added a "partner=" key to associate the partner to a primitive, added new keywords "withpartner", "partname" and "haspartner" to improve the Target Chooser for cards with partner, improved the Commander rules to allow double commander just with specifc partner, improved background images management for game settings, deck selection, deck editor background, post-match credits, deck editor selection and trophies room (now it's possibile to randomly use up to 10 background images).
2021-11-18 11:48:27 +01:00
Vittorio Alfieri
477ffa6a0c
Fixed primitives, updated italian lang file, added a new setting to sort decks by creation date (by default they will be sorted by name), added new filters to match cards that don't contain a particular color or that are multicolored, fixed an issue when the transformation with uynt is triggered by instant/sorcery or by card that left the battlefield before the ability ending turn, fixed a rendering overlap on mana symbols in deck editor, fixed some crashes on ManaCost parser (e.g. Filter by mana producer).
2021-11-15 21:38:04 +01:00
Vittorio Alfieri
f371295f24
Fixed a bug related to the "turnlimited" option on several ability triggers (e.g. Vampired, Discarded, etc.), restored some test of regression suite after this bug resolution.
2021-11-03 23:52:55 +01:00
Vittorio Alfieri
79e560e2b2
Fixed primitives, added new ability "exploits" to sacrifice a creature, added new trigger "exploited" and improved all primitives with Exploit ability, improved "tokencreated" and "sacrificed" triggers to allow "turnlimited" option, improved "flip" ability in order to keep track of current zone before flip.
2021-11-03 22:17:18 +01:00
Vittorio Alfieri
3baa6acaaf
Fixed primitives, added new macro "_TRAINING_" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount".
2021-10-31 21:40:37 +01:00
Vittorio Alfieri
78658a6a9e
Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer").
2021-10-21 09:53:39 +02:00
Vittorio Alfieri
3130049c63
Added Q06 set, improved Android downloader, fixed bug for indestructible creatures that have to go different zone after death (e.g. if they have exiledeath ability), fixed a bug when indestructible creatures have toughness = 0 (e.g. "March of the Machines" with manacost = 0 artifacts).
2021-10-20 14:52:15 +02:00
Vittorio Alfieri
9c2eee7d7e
Fixed primitives, added new ability "hasaftermath" to implement Aftermath cost with Flashback and refactored all cards with Aftermath cost (now they use a special version of Flashback but they don't count as flashback spell), added a new ability "spellmover" to implement all cards that have to target a spell on stack to move to some other zone (they are not real counters so they don't care about "nofizzle" or "nofizzlealternative" abilites of their target), fixed all primitives with "spellmover" ability, added a new keyword "storedname" to target card with a specifc previously stored name, improved "fizzleto" ability in order to allow to move the fizzled card on second place from the top or to exile and imprint the target name.
2021-10-13 23:42:45 +02:00
Vittorio Alfieri
fbcb1feb88
Fixed primitives, fixed "proliferate" target chooser, improved "cycled" and "discarded" triggers, added new keywords "pcycledcount" and "ocycledcount" to calculate how may cards have been cycled this turn from a specific player, added new menu choices to instantly select/deselect and confirm all the possible targets (in any zone) during the target selection of an ability (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection).
2021-10-13 17:39:48 +02:00
Vittorio Alfieri
c1f3913295
Added a new menu choice to instantly choose all the possible targets (on battlefield) of an ability during its target selection (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection).
2021-10-12 15:51:12 +02:00
Vittorio Alfieri
c60ffba70d
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone.
2021-09-28 16:22:13 +02:00
Vittorio Alfieri
6538f1625e
Fixed primitives, fixed MIC set, improved Android downloader, added "Dungeon" and "Emblem" types in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is null or if it's a Dungeon in the commandzone.
2021-09-24 23:03:54 +02:00
Vittorio Alfieri
cd677111b7
Fixed primitives, improved "@discarded", "@counteradded" and "@counterremoved" triggers in order to user "all(trigger)" target.
2021-09-22 18:56:43 +02:00
Vittorio Alfieri
832d033488
Fixed primitives, improved background images management, now it's possbile to add a different background for opponent deck choosing (menupanel2.jpg) and added a new sub-folder "background" for custom themes where it will be possbile to store up to six new background images for battlefield (from "backdrop1.jpg" to "backdrop6.jpg") that will be randomly choosen when match starts.
2021-09-20 15:36:42 +02:00
Vittorio Alfieri
9aa15766d4
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up).
2021-09-07 21:41:24 +02:00
Vittorio Alfieri
9dabf121d3
Fixed primitives, changed type of "isFlipped" card variable from bool to int and fixed a related bug on targeting cards with "isFlipped" attribute, improved "disturb" ability (now fi you counter a card casted with disturb it correctly goes to exile), added "decayed" ability, added two new zone alias "mycommandplay" and "opponentcommandplay" for targeting Battlefield and CommandZone at the same time.
2021-09-06 17:31:36 +02:00
Vittorio Alfieri
ccae9673e6
Fixed bug that was not correctly showing the full Commander decks list in the deck choosing menu page, added a new gesture for Android to emulate back button pressure: now sliding from down to up for almost all screen size will trigger the back button in game (e.g. pause match in gameplay, going back from shop, and so on).
2021-09-05 01:15:01 +02:00
Vittorio Alfieri
c211b2eaa4
Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities.
2021-09-04 21:14:05 +02:00
Vittorio Alfieri
cc16db7256
Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar").
2021-09-04 01:48:47 +02:00
Vittorio Alfieri
001cea95bd
Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
2021-09-02 19:32:45 +02:00
Vittorio Alfieri
54d0c32035
Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card.
2021-08-31 20:06:33 +02:00
Vittorio Alfieri
45de20c8d3
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files.
2021-08-30 23:02:54 +02:00
Vittorio Alfieri
ebc281da6e
Added/fixed primitives, improved the way to limit the number of total primitives to load at startup using the file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 (It needs also a lighter graphics sub-folder in Res folder).
2021-08-28 16:34:22 +02:00
Vittorio Alfieri
1ce0facf21
Added/fixed primitives, Added keywords "showopponenthand" and "showcontrollerhand" to allow controller and opponent to play with their hand revealed, added "mytarg" prefix to check values for a card target as like we do for "storedcard" prefix (e.g. "Redirect"), fixed "undocpy" keyoword for all cards (e.g. "Renegade Doppelganger") that have to be back from a previous copy.
2021-08-27 00:29:47 +02:00
Vittorio Alfieri
bbc25e2727
Added/fixed primitives, Improved AI: now it can plays cards using morph cost too.
2021-08-25 15:30:44 +02:00
Vittorio Alfieri
c7c2025fc9
Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule.
2021-08-24 22:43:55 +02:00
Vittorio Alfieri
c978223b10
Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
2021-08-23 02:18:04 +02:00
Vittorio Alfieri
bdba322558
Fixed "City's Blessing" macros, fixed "Jared Carthalion, True Heir", added new keyoword "noncombatvigor" for cards such as "Stormwild Capridor".
2021-08-19 15:45:30 +02:00
Vittorio Alfieri
a82636b099
Fixed "Jolrael, Mwonvuli Recluse", fixed "Corrosive Ooze", added new keyword "all(myeqp)" in order to target all the equipments attached to a creature (e.g. Corrosive Ooze).
2021-08-07 13:42:28 +02:00
Vittorio Alfieri
2ca03bb1f0
Fixed Muxus, Goblin Grandee and fixed Liliana, the Last Hope, added conjure keyword for J21 set, added perpetual counters and abilities for J21 set, improved imprint keyword, improved moverandom keyword for J21 set.
2021-08-04 12:33:28 +02:00
Vittorio Alfieri
2cbb011fe3
Added/fixed primitives, fixed crash with Taj-Nar Swordsmith, Fixed monarch switch after player takes combat damage, fixed allsubtypes in transforms keyword, fixed controllerdamager and opponentdamager keywords and all primitives using them, fixed Emerge alternative cost restriction, fixed Kinship condition on same creature subtype, added alterexperience keyword and fixed all primitives that use experience counters, fixed all primitives using ability counters from Ikoria, fixed mypoolsave keyword in order to don't finish effect at the end of turn, fixed all primitives using mypoolsave (e.g. Omnath, Locus of Mana), fixed Gravepurge and Daretti, Scrap Savant, in order to allow the player to discard zero cards while using their effects.
2021-07-29 03:33:33 +02:00
Vittorio Alfieri
31ab9edc81
Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
2021-07-17 02:33:08 +02:00
Vittorio Alfieri
5b7d8662b7
Improved in-game menu (now the Cancel choice is on top and it's possibile to open/close the taskboard during game), improved add/remove "counter" keyword in order to avoid the trigger if needed (e.g. loop avoidance), fixed Italian and Spanish languages.
2021-06-18 12:22:16 +02:00
Vittorio Alfieri
9df5bb29ab
Added MH2 set, improved Android downloader, added/fixed primitives, improved coin flip event trigger, improved discarded attribute, improved castcard keyword (now it's possible to specify the x value in cost), improved add/remove/mod counter trigger, improved the "spent" and "converge" keyword for spell still in the stack.
2021-06-16 17:07:44 +02:00
Vittorio Alfieri
6fb3feef72
Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality).
2021-04-27 15:35:54 +02:00
Vittorio Alfieri
9da159a607
Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase.
2021-04-20 23:34:30 +02:00