Updated the unsupported.txt file to reflect the 2 card afari added some days ago
Added some undergraded cards (crappy as not chosen discard)
Augur of Skulls
Bog Down
Brain Weevil
Cao Cao, Lord of Wei
Compulsive Research
Consult the Necrosages
Cunning Advisor
Elder Mastery
Esper Charm
Funeral Charm
Mournwhelk
Piracy Charm
Tendrils of Despair
Three Tragedies
Unburden
Unnerve
Voices from the Void
Waking Nightmare
Wit's End
Maybe 30 of those cards have been found during a scan of every Magic set, they could have been in for quiet some time... .
Card list -->> First comment
Two example codes:
[card]
name=Alabaster Leech
auto=lord(*[white]|myhand) white:+1
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
text=White spells you cast cost {W} more to cast.
mana={W}
type=Creature
subtype=Leech
power=1
toughness=3
[/card]
[card]
name=Helm of Awakening
auto=lord(*|myhand) colorless:-1
auto=lord(*|opponenthand) colorless:-1
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
text=Spells cost {1} less to cast.
mana={2}
type=Artifact
[/card]
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
----> This code section is necessary, because manacost altering cards will keep their effect even when they have left the battlefield. RESETCOST erases all alterations which have no existing source on the battlefield anymore.
2) Added the new keyword TRANSFORM, which is similar to BECOMES. The main difference is that you can change single parameters of a permanent (color,type,...).
Example codes:
[card]
name=Memnarch
auto={1}{U}{U}:target(*) transforms(artifact)
auto={3}{U}:moveTo(myBattlefield) target(arifact)
text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) -- {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
mana={7}
type=Legendary Artifact Creature
subtype=Wizard
power=4
toughness=5
[/card]
[card]
name=Dralnu's Crusade
auto=lord(goblin) 1/1
auto=lord(goblin) transforms(zombie,black)
text=Goblin creatures get +1/+1. -- All Goblins are black and are Zombies in addition to their other creature types.
mana={1}{B}{R}
type=Enchantment
[/card]
Important notes concerning TRANSFORM:
- IF YOU TARGET A CREATURE THE EFFECT IS PERMINENT.
- IF YOU TARGET THE SOURCE THE EFFECT IS UNTIL END OF TURN.
- IF YOU USE LORD THE EFFECT LAST TIL PERMINENT SOURCE LEAVES PLAY.
These restrictions will probably be changed in the near future!
3) Added 57 successfully tested cards.
Card list ---> first comment
4) Changed the name of several tokens: "()" used to cuase crashes when used in the name-line.
5) Added the new keyword NONBATTLEZONE for leaves play trigger optimizing. It can be used to replace the phrase "EXILE,GRAVEYARD,HAND,LIBRARY".
I will add tests for test suite in one of the next revisions!!
####### TEST SUITE PROVEN ########
- Several creatures with upkeep costs.
- Almost all creatures with Echo.
- Force of Nature and Lord o f the Pit are softcoded now.
Card list -> First comment
Fixed issue389.
Most of the cards are based on the last adds by salmelo, while some few cards could have been added for half a year or more.
2 weeks of intensive testing are over, and I think all cards will do what they should but if you still find something discussable after testing them by yourself, plz post it here!
Card list -> First post.
- matched card names of flip cards and split cards in _cards.dat and mtg:todo.dat
- removed the now superfluous todo.dat files, the file mtg_todo.dat replaces these.
- IMPORTANT: Legendary is not an ability anymore, creating cards with super types should be much more natural. You can now say "type=Snow Land", and stuff like that. No backward compatibility!!!
Limitations:
- Operators for "greater than", "less than", "unequal" have not been implemented, but if a card actually needs them, you can use a preceding minus sign to negate a comparison. Example: -power=3 means "power not equal to 3", -toughness<=3 means "toughness>3".
- You can't use spaces when specifying such restrictions. Write "power<=3" instead of "power <= 3"
- You now need to use a space before the "<" and ">" commands that count the matches for lord(), foreach(), all() and aslongas(). So far we always did use spaces in front of them without actually needing to, now we need to.
- manacost restrictions don't take "X" costs into account. Example: Mistmeadow Skulkin (FUT) has protection from manacost>=3. Blaze has a converted manacost of 1, but when you cast it with an X of 2, then it actually has a converted manacost of 3 while on the stack, and Mistmeadow Skulkin would be protected from it, but currently it isn't.
Please review the code, I'll add a few remarks/questions of my own.
-check athat act of treason works correctly
-Fixed emblem of warmind
-removed incorrect cards ("When this enters the battlefield, target..." please see http://wololo.net/forum/viewtopic.php?f=6&t=669
- removed useless "color=" lines
- Added color override for cards such as crimson kobolds (note: color should be after the "mana" line to avoid side effects)
- Added onslaught, future sight, exodus, champions of kamigawa, Fallen empires, Time Spiral
- NOT TESTED, I just made sure the files where not crashing Wagic on the PC version. Have fun updating these files, guys :)