Added Nim Devourer
Added Nourishing Shoal Added Oak Street Innkeeper Added Opal Avenger ----------------- Revised Oriss, Samite Guardian - ability must be targeted ----------------- fixed Blazing Shoal alternate cost fixed Contaminated Ground trigger
This commit is contained in:
@@ -564,7 +564,7 @@ id=132219
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rarity=C
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[/card]
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[card]
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primitive=Oriss Samite Guardian
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primitive=Oriss, Samite Guardian
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id=136210
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rarity=R
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[/card]
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@@ -5517,7 +5517,7 @@ name=Azorius Charm
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auto=choice lord(creature|myBattlefield) lifelink ueot
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auto=choice draw:1 controller
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auto=aslongas(creature[attacking;blocking]|battlefield) choice moveTo(ownerlibrary) target(creature[attacking;blocking]|battlefield)
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text=Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library.
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text=Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library.
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mana={W}{U}
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type=Instant
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[/card]
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@@ -8002,7 +8002,7 @@ toughness=2
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[/card]
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[card]
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name=Blazing Shoal
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other={R}{R}{E(other *[red]|myhand)} name(Exile Red Card from Hand)
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other={E(other *[red]|myhand)} name(Exile Red Card from Hand)
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target=creature
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auto=X/0
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auto=alternative storedmanacost/0
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@@ -9614,7 +9614,7 @@ toughness=1
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[card]
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name=Bomber Corps
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:damage:1 target(creature,player)
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text=Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.
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text=Battalion — Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.
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mana={1}{R}
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type=Creature
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subtype=Human Soldier
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@@ -9885,14 +9885,14 @@ name=Boros Charm
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auto=choice damage:4 target(player)
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auto=choice all(*|mybattlefield) indestructible ueot
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auto=aslongas(creature|battlefield) choice target(creature) double strike ueot
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text=Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
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text=Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
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mana={R}{W}
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type=Instant
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[/card]
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[card]
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name=Boros Elite
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/2 ueot
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text=Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
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text=Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
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mana={W}
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type=Creature
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subtype=Human Soldier
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@@ -16124,7 +16124,7 @@ target=land
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auto=loseabilities
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auto=losesubtypesof(land)
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auto=transforms((swamp))
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auto=@tappedformana(mytgt):life:-2 targetcontroller
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auto=@tapped(mytgt):life:-2 targetcontroller
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mana={1}{B}
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type=Enchantment
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subtype=Aura
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@@ -18630,7 +18630,7 @@ type=Instant
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[card]
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name=Daring Skyjek
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:flying ueot
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text=Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
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text=Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.
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mana={1}{W}
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type=Creature
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subtype=Human Knight
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@@ -21796,7 +21796,7 @@ name=Dispense Justice
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target=player
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auto=ability$!name(sacrifice) target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer
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auto=aslongas(artifact|mybattlefield) ability$!target(creature[attacking]|mybattlefield) sacrifice!$ targetedplayer >2
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text=Target player sacrifices an attacking creature. -- Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
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text=Target player sacrifices an attacking creature. -- Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
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mana={2}{W}
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type=Instant
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[/card]
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@@ -26854,7 +26854,7 @@ subtype=Aura
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[/card]
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[card]
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name=Eternity Vessel
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text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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text=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. Landfall — Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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auto=counter(0/0,lifetotal,Charge)
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auto=@movedto(land|myBattlefield):may lifeset:0 controller && thisforeach(counter{0/0.1.Charge}) life:1
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auto=Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. -- Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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@@ -29410,7 +29410,7 @@ subtype=Aura
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[card]
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name=Firefist Striker
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:cantblock target(creature) ueot
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text=Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
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text=Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
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mana={1}{R}
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type=Creature
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subtype=Human Soldier
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@@ -29455,7 +29455,7 @@ toughness=3
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name=Firemane Avenger
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abilities=flying
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:choice damage:3 target(creature,player) && life:3 controller
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text=Flying -- Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
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text=Flying -- Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
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mana={2}{R}{W}
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type=Creature
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subtype=Angel
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@@ -33077,7 +33077,7 @@ toughness=1
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name=Ghor-Clan Rampager
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abilities=trample
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autohand={R}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 4/4 ueot
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text=Trample -- Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
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text=Trample -- Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
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mana={2}{R}{G}
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type=Creature
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subtype=Beast
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@@ -37106,7 +37106,7 @@ name=Gruul Charm
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auto=choice all(creature[-flying]|battlefield) cantblock ueot
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auto=choice moveto(ownerbattlefield) all(*|opponentbattlefield)
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auto=choice damage:3 all(creature[flying])
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text=Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.
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text=Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.
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mana={R}{G}
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type=Instant
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[/card]
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@@ -48352,7 +48352,7 @@ mana={7}
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name=Legion Loyalist
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abilities=haste
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((,first strike,trample,newability[cantbeblockedby(creature[token])])) ueot
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text=Haste -- Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
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text=Haste -- Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
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mana={R}
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type=Creature
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subtype=Goblin Soldier
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@@ -53046,7 +53046,7 @@ auto=choice name(exile all artifacts) moveTo(exile) all(artifact)
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auto=choice name(exile all creatures) moveTo(exile) all(creature)
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auto=choice name(exile all enchantments) moveTo(exile) all(enchantment)
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auto=choice name(exile all planeswalkers) moveTo(exile) all(planeswalker)
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text=Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.
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text=Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.
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mana={4}{W}{B}
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type=Sorcery
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[/card]
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@@ -57269,7 +57269,7 @@ type=Sorcery
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[card]
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name=Nav Squad Commandos
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:1/1 ueot && untap
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text=Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
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text=Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.
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mana={4}{W}
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type=Creature
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subtype=Human Soldier
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@@ -58422,6 +58422,17 @@ power=3
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toughness=4
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[/card]
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[card]
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name=Nim Devourer
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auto=type:artifact:mybattlefield/0 nonstatic
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autograveyard={B}{B}:moveto(ownerbattlefield) and!( sacrifice notatarget(creature|mybattlefield) )! myUpkeepOnly
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text=Nim Devourer gets +1/+0 for each artifact you control. -- {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.
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mana={3}{B}{B}
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type=Creature
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subtype=Zombie
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power=4
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toughness=1
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[/card]
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[card]
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name=Nim Grotesque
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auto=foreach(artifact|myBattlefield) 1/0
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text=Nim Grotesque gets +1/+0 for each artifact you control.
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@@ -58935,6 +58946,16 @@ mana={G}{G}
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type=Instant
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[/card]
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[card]
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name=Nourishing Shoal
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other={E(other *[green]|myhand)} name(Exile Green Card from Hand)
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auto=life:X
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auto=alternative life:storedmanacost
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text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. -- You gain X life.
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mana={X}{G}{G}
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type=Instant
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subtype=Arcane
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[/card]
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[card]
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name=Nova Chaser
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abilities=trample
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auto=aslongas(other elemental|mybattlefield) choice notatarget(other elemental|mybattlefield) (blink)forsrc oneshot
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@@ -59166,6 +59187,16 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Oak Street Innkeeper
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auto=this(variable{opponentturn}) lord(creature[tapped]|mybattlefield) opponentshroud
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text=As long as it's not your turn, tapped creatures you control have hexproof.
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mana={2}{G}
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type=Creature
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subtype=Elf
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power=1
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toughness=2
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[/card]
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[card]
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name=Oakenform
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target=creature
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auto=3/3
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@@ -59924,6 +59955,13 @@ mana={4}{W}
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type=Enchantment
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[/card]
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[card]
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name=Opal Avenger
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auto=this(variable{lifetotal}<11)while transforms((removetypes)) forever && transforms((Soldier Creature,setpower=3,settoughness=5)) oneshot
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text=When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
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mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Opal Caryatid
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auto=@movedto(creature|opponentstack) once:transforms((removetypes)) forever && transforms((Soldier Creature,setpower=2,settoughness=2)) forever
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text=When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
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@@ -60417,7 +60455,7 @@ toughness=1
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[card]
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name=Ordruun Veteran
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auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:double strike ueot
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text=Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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text=Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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mana={2}{R}{W}
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type=Creature
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subtype=Minotaur Soldier
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@@ -60514,11 +60552,10 @@ power=1
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toughness=3
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[/card]
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[card]
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name=Oriss Samite Guardian
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auto={T}:prevent:999 target(creature)
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auto={discard(oriss samite guardian|myhand)}:name(opponent can't cast spells and his creatures cannot attack ueot) maxCast(*)0 opponent ueot && cantattack all(creature|opponentBattlefield)
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auto={discard(oriss samite guardian|myhand)}:name(you can't cast spells and your creatures cannot attack ueot) maxCast(*)0 controller ueot && cantattack all(creature|myBattlefield)
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text={T}: Prevent all damage that would be dealt to target creature this turn. -- Grandeur - Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
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name=Oriss, Samite Guardian
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auto={T}:name(prevent all damage) target(creature) transforms((,newability[preventalldamage to(this)])) ueot
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auto={discard(*[share!name!]|myhand)}:target(player) maxCast(*)0 ueot && all(creature|targetedpersonsbattlefield) cantattack ueot
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text={T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
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mana={1}{W}{W}
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type=Legendary Creature
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subtype=Human Cleric
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@@ -66515,7 +66552,7 @@ name=Rakdos Charm
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auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard)
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auto=aslongas(artifact|battlefield) choice destroy target(artifact)
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auto=choice name(damage) transforms((,newability[damage:1 controller])) all(creature|battlefield)
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text=Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
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text=Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
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mana={B}{R}
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type=Instant
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[/card]
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@@ -70577,7 +70614,7 @@ toughness=3
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name=Rubblehulk
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auto=type:land:mybattlefield/type:land:mybattlefield nonstatic
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autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) type:land:mybattlefield/type:land:mybattlefield ueot
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text=Rubblehulk's power and toughness are each equal to the number of lands you control. -- Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
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text=Rubblehulk's power and toughness are each equal to the number of lands you control. -- Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
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mana={4}{R}{G}
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type=Creature
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subtype=Elemental
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@@ -72260,7 +72297,7 @@ type=Land
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[card]
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name=Scab-Clan Charger
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autohand={1}{G}{discard}:name(bloodrush) target(creature[attacking]) 2/4 ueot
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text=Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
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text=Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
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mana={3}{G}
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type=Creature
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subtype=Centaur Warrior
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@@ -72726,7 +72763,7 @@ type=Instant
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[card]
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name=Scorchwalker
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autohand={1}{R}{R}{discard}:name(bloodrush) target(creature[attacking]) 5/1 ueot
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text=Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
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text=Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.
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mana={3}{R}
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type=Creature
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subtype=Elemental
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@@ -73983,7 +74020,7 @@ name=Selesnya Charm
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auto=choice target(creature) 2/2 && trample ueot
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auto=choice moveTo(exile) target(creature[power>=5])
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auto=choice token(Knight,Creature Knight,2/2,white,vigilance)
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text=Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
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text=Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
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mana={G}{W}
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type=Instant
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[/card]
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@@ -76957,7 +76994,7 @@ type=Land
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name=Skarrg Goliath
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abilities=trample
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autohand={5}{G}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 9/9 ueot
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text=Trample -- Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
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text=Trample -- Bloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
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mana={6}{G}{G}
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type=Creature
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subtype=Beast
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@@ -77140,7 +77177,7 @@ type=Instant
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[card]
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name=Skinbrand Goblin
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autohand={R}{discard}:name(bloodrush) target(creature[attacking]) 2/1 ueot
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text=Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
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text=Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
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mana={1}{R}
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type=Creature
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subtype=Goblin Warrior
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@@ -78125,7 +78162,7 @@ type=Instant
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[card]
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name=Slaughterhorn
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autohand={G}{discard}:name(bloodrush) target(creature[attacking]) 3/2 ueot
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text=Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
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text=Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
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mana={2}{G}
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||||
type=Creature
|
||||
subtype=Beast
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||||
@@ -93201,7 +93238,7 @@ toughness=2
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||||
name=Viashino Shanktail
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abilities=first strike
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autohand={2}{R}{discard}:name(bloodrush) target(creature[attacking]) first strike && 3/1 ueot
|
||||
text=First strike -- Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
|
||||
text=First strike -- Bloodrush — {2}{R}, Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Viashino Warrior
|
||||
@@ -95837,7 +95874,7 @@ subtype=Equipment
|
||||
[card]
|
||||
name=Warmind Infantry
|
||||
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/0 ueot
|
||||
text=Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
|
||||
text=Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
subtype=Elemental Soldier
|
||||
@@ -96030,7 +96067,7 @@ type=Land
|
||||
name=Wasteland Viper
|
||||
abilities=deathtouch
|
||||
autohand={G}{discard}:name(bloodrush) target(creature[attacking]) deathtouch && 1/2 ueot
|
||||
text=Deathtouch -- Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
|
||||
text=Deathtouch -- Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
|
||||
mana={G}
|
||||
type=Creature
|
||||
subtype=Snake
|
||||
@@ -98036,7 +98073,7 @@ toughness=5
|
||||
[card]
|
||||
name=Wojek Halberdiers
|
||||
auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:first strike ueot
|
||||
text=Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
|
||||
text=Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
|
||||
mana={R}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
@@ -98272,7 +98309,7 @@ toughness=2
|
||||
[card]
|
||||
name=Woodland Sleuth
|
||||
auto=if morbid then moverandom(creature) from(mygraveyard) to(myhand)
|
||||
text=Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
|
||||
text=Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Human Scout
|
||||
@@ -98661,7 +98698,7 @@ type=Instant
|
||||
name=Wrecking Ogre
|
||||
abilities=double strike
|
||||
autohand={3}{R}{R}{discard}:name(bloodrush) target(creature[attacking]) double strike && 3/3 ueot
|
||||
text=Double strike -- Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
|
||||
text=Double strike -- Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
subtype=Ogre Warrior
|
||||
@@ -99592,7 +99629,7 @@ toughness=1
|
||||
[card]
|
||||
name=Zhur-Taa Swine
|
||||
autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) 5/4 ueot
|
||||
text=Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
|
||||
text=Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
|
||||
mana={3}{R}{G}
|
||||
type=Creature
|
||||
subtype=Boar
|
||||
|
||||
@@ -11686,15 +11686,6 @@ subtype=Equipment
|
||||
text=Equipped creature gets +2/+2, has intimidate, and is a black Zombie. Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}
|
||||
[/card]
|
||||
[card]
|
||||
name=Nim Devourer
|
||||
text=Nim Devourer gets +1/+0 for each artifact you control. -- {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.
|
||||
mana={3}{B}{B}
|
||||
type=Creature
|
||||
subtype=Zombie
|
||||
power=4
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Nivix Guildmage
|
||||
auto={1}{U}{R}:name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller
|
||||
text={1}{U}{R}: Draw a card, then discard a card. -- {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
|
||||
@@ -11831,13 +11822,6 @@ type=Tribal Sorcery
|
||||
subtype=Rogue
|
||||
[/card]
|
||||
[card]
|
||||
name=Nourishing Shoal
|
||||
text=You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost. -- You gain X life.
|
||||
mana={X}{G}{G}
|
||||
type=Instant
|
||||
subtype=Arcane
|
||||
[/card]
|
||||
[card]
|
||||
name=Nova Pentacle
|
||||
text={3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
|
||||
mana={4}
|
||||
@@ -11919,15 +11903,6 @@ power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Oak Street Innkeeper
|
||||
text=As long as it's not your turn, tapped creatures you control have hexproof.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
subtype=Elf
|
||||
power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Oath of Druids
|
||||
text=At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
|
||||
mana={1}{G}
|
||||
@@ -12131,17 +12106,13 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Opal Acrolith
|
||||
auto=@movedto(creature|stack) once:transforms((removetypes)) forever && transforms((Soldier Creature,setpower=2,settoughness=4)) forever
|
||||
auto={0}:name(becomes enchantment) flip(Opal Acrolith)
|
||||
text=Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. -- {0}: Opal Acrolith becomes an enchantment.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Opal Avenger
|
||||
text=When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Opal Titan
|
||||
text=When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
|
||||
mana={2}{W}{W}
|
||||
@@ -12215,7 +12186,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Orcish Mine
|
||||
text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller.
|
||||
text=Enchant land -- Orcish Mine enters the battlefield with three ore counters on it. -- At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine. If there are no ore counters on Orcish Mine, destroy that land and Orcish Mine deals 2 damage to its controller.
|
||||
mana={1}{R}{R}
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
@@ -12271,15 +12242,6 @@ type=Artifact
|
||||
text={1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield. When Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
|
||||
[/card]
|
||||
[card]
|
||||
name=Oriss, Samite Guardian
|
||||
mana={1}{W}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Human Cleric
|
||||
power=1
|
||||
toughness=3
|
||||
text={T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
|
||||
[/card]
|
||||
[card]
|
||||
name=Ornate Kanzashi
|
||||
text={2}, {T}: Target opponent exiles the top card of his or her library. You may play that card this turn.
|
||||
mana={5}
|
||||
|
||||
Reference in New Issue
Block a user