Commit Graph

209 Commits

Author SHA1 Message Date
Anthony Calosa
140ee7b183 Hide Highlight Border
When revealing cards, Hide Highlight Border
2016-06-29 08:59:58 +08:00
zethfoxster
6ee00c138c Pretty huge patch here(sorry old habits never die :( )
lots of changes, many bug fixes,
first
added auto=count(targetchooser)
and countedamount wparsed int
they work together for cards where it is difficult to get working without knowing in advance how many we had ie: exile blah creatures, for each creature you exiled do effect.
auto=count(creature|mybattlefield)
auto=moveto(exile)
auto=draw:countedamount
it takes into account token creatures, which our old methods did not.

second, added "freeze" which is a "frozen" that automatically taps your target for you, for use when nesting or whenever needed where it was difficult to nest the ability with tap included.

added devotion for "iroas"

added reveal:x and scry x
reveal contains optionone/optiononeend ; optiontwo/optiontwoend ; repeat; afterrevealed/afterrevealed end.

this ability has heavy use of targetListIsSet(<amount>) and upto:amount, you MUST be certain that all cards being revealed have an action that removes them from reveal either in the first, second, or 3rd ability.
there are over 300 examples in the new card code, the ability is VERY easy to understand.

scry contains automatic put on top, put on bottom, then scrycore/scrycoreend which is an ability to fire.
it also contains keywords, dontshow which is nested in scrycore, scry reveals, puts on top or bottom, then reveal AGAIN, and does an effect, dontshow eliminates the 2nd revealing.
is also contains "delayed" keyword, which delays the ability until AFTER the core fires.

added bestow. update rules mtg.txt!!!!
examples are in primitives, every bestow card was supported.

added a new lord based on varibles and restrictions
while(restriction{morbid})
while(varible:blah)
this simplifies and expands on this(, allowing you to even use while(cantarget together and check if a card is targetable by the variable. examples are in primitives

added token(by card name)
auto=token(Eldrazi Scion) 
will search primitives and card dats for this card and give it to you as a token.
valid card dat info is still required.

added variable delirium
added restriction madnessplayed to allow checking if the card was played with madness.

added restriction "geared" for checking if a card has equipment on it.

added abilities words
skulk

menace <--cant be blocked except by 2 or more, if you dont block it with 2 or more we automatically unassign the single blocker and the creature is considered not blocked.

nosolo <--cant attack alone

mustblock <---if you dont assign as a blocker, we assign automatically the first thing it can block legally.

changed iscolorless back to "colorless"

enjoy, cards coming soon, theyre coded but im debating on not alpha sorting, cards being added this patch 965 uniques.

there is a section of the commit which was just VS2016 normalizing line ends, sorry if it makes it a cluster mess.
2016-06-28 18:40:55 -04:00
Anthony Calosa
b38275123a Block Cost Rule
Update rules folder
2016-06-15 22:26:55 +08:00
Anthony Calosa
1f54c7933b Attack Cost Rule
Update your rules folder
2016-06-14 19:40:02 +08:00
Anthony Calosa
a74e543429 Fix leak 2016-06-10 13:25:24 +08:00
Anthony Calosa
40bb9e2c37 Combat Toughness
Assign combat damage equal to its tougness...
Doran, the Siege Tower
2016-06-10 07:05:29 +08:00
Anthony Calosa
3ee341cc4e Clone
Fix for issue #448
2016-06-09 20:06:39 +08:00
Anthony Calosa
06fdf3f0a5 Imprint
todo others...
2016-06-09 15:35:59 +08:00
Anthony Calosa
7ae8434ba3 Correction 2016-06-05 20:32:33 +08:00
Anthony Calosa
2ae0a651b8 Cloner/Copier produces same tokens as the copied cards 2016-06-05 17:58:49 +08:00
Anthony Calosa
52de1e7b02 Trinisphere
TODO: Morph and Kicker... Morph can be done but how to implement the
increased total cost with kicker? multi kicker? manual kicker??? Count
the mana pool if you can pay the cost+kicker if less than 3 increase
it???
2016-06-05 12:39:11 +08:00
Anthony Calosa
87515de57f Affinity affects other costs
Affinity should affect other costs such as flashback, buyback,  to cast
since its also a cost reducer...
2016-06-04 21:50:49 +08:00
Anthony Calosa
ce8e117b0b Fix Cost Increaser, Cost Reducer
Should fix most of them.  TODO: Trinisphere and Morph...
2016-06-03 22:32:10 +08:00
Anthony Calosa
f4c17aaf45 Cascade 2016-06-02 20:39:21 +08:00
Anthony Calosa
18430dca25 Fix summoning sickness
Cards like control magic (using alias=1194) always resets the summoning sickness, commenting this solves the problem...
2016-05-28 13:47:03 +08:00
Anthony Calosa
cd1b629191 Fix Segmentation Fault & Formatting 2015-11-10 11:58:36 +08:00
Anthony Calosa
1c8852a7a2 Manacost Changes
todo: kicker (other possible additional costs?) and change rule keyword
to payzerorule...
2015-11-05 23:25:39 +08:00
Anthony Calosa
60ba4e3eeb altercost should affect retrace, flashback, buyback costs 2015-11-04 06:41:59 +08:00
Anthony Calosa
c580d89c94 Altercost, Exile Zone & Handsize Modifier 2015-10-31 10:59:37 +08:00
Anthony Calosa
8793feb9ba Altercost
Altercost alter cards to be cast...
Removed Trinisphere temporarily...
2015-10-30 07:11:16 +08:00
Anthony Calosa
f90775153c Revert "TrcardDrawn, TrDamaged, TrLifeGained"
This reverts commit c7535e38dc.
2015-10-19 10:19:14 +08:00
Anthony Calosa
c7535e38dc TrcardDrawn, TrDamaged, TrLifeGained
Added trigger restriction for "@trigger(player)
restriction{opponenttrigger/controllertrigger}"

Restriction for:
@drawn
@damaged(combat and noncombat)
@lifed/lifeloss

Why?

When using @drawn trigger like Underworld Dreams
auto=@drawn(opponent):life:-1 opponent

If you take control of Underworld Dreams from an opponent, the
targetchooser for "opponent" is not updated and you are still the
opponent of Underworld Dreams even you take control of it(It is right if
you are the chosen opponent from cards like Black Vise, The Rack, etc...
The chosen opponent never changes. But cards that don't define a chosen
player an "opponent" like Underworld Dreams when an exchanged control
happens, the opponent of the card is the opponent of the one who
controls the card). :P

The new correct code for Underworld Dreams:
auto=@drawn(player) restriction{opponenttrigger}:life:-1 opponent
2015-10-18 22:38:41 +08:00
Anthony Calosa
3ca8aefad7 fix bug where walls that can attack activated vs moat in play 2015-10-07 20:59:17 +08:00
Anthony Calosa
664589c642 Visual Targeting Indicator, Borders 2015-10-05 22:03:30 +08:00
Anthony Calosa
ddee2c08e2 added stack check, modified life check
if activating ability, playing a land or casting sorcery spell at
sorcery level(timing restriction), if the stack is not empty, don't
allow it. Modified the life state check, if any of the players would
lose the game, allow the gamestateeffects to check... added
reduceto:value for ali from cairo...
2015-10-01 22:25:26 +08:00
Anthony Calosa
e1c02c8bf5 produceextra, lki(last known information) for power, toughness and basic abilities 2015-09-30 23:45:54 +08:00
Anthony Calosa
0bab560e89 Fix Cloner and Copier abilities 2015-09-29 10:42:29 +08:00
Anthony Calosa
021343ca02 fix for recover cards, preliminary support for madness 2015-09-28 21:27:27 +08:00
Anthony Calosa
7db5345f9a attempt to fix "notatarget"
notatarget must be allowed to target untargettable cards.
2015-09-23 12:14:47 +08:00
Anthony Calosa
0e90426cff Support for Silumgar Assassin, Minor PT color and Token, Clone Indicators
When a creature is damaged and has critical life, PT turns to
red(critical life is 2 and below), if a card has a powered down status
like from -1/-1 counter, the PT turns to thistle, if powered up above 4,
the PT turns into yellow, default is white. legendary eldrazi pt is
violet. Token Indicator is T, and C for cards with copy abilities(so we
can differentiate them from originals), TC for both token and copy cat
cards.
2015-09-20 13:19:03 +08:00
Anthony Calosa
c372ffa111 Switching PT, Token Indicator
Added Switching PT like Layer 7e, Token Indicator for cloned Cards
2015-09-19 23:25:33 +08:00
Anthony Calosa
6cd0474eca Bug Fix on Cloning Tokens 2015-09-18 19:56:02 +08:00
Anthony Calosa
478dea6af4 Tidy up a little... 2015-09-17 21:30:55 +08:00
Anthony Calosa
db649ddc96 Added Update on CDA
This controls whether to update Power and Toughness if we are setting
base PT or not. If we are setting base PT update the CDA but it will not
be applied since we have an effect that sets PT to a default base. If
there are no effect that sets base PT, apply it on CDA using
current/updated PT. The buffs are not affected. Yeah...
2015-09-16 09:34:32 +08:00
Anthony Calosa
6aab17d0b3 CDA complete
This fixes the bug I introduced lst time. The damage was not taking into
account, but this time the damage reflects...
TODO/TOFOLLOW: update test and update all cards that uses CDA :)
2015-09-16 06:42:02 +08:00
Anthony Calosa
72aaa18a35 CDA
CDA works by using "cdaactive" keyword on PT changes. Instead of
granting bonus, we modify the orig power and toughness since they are
dynamic PT. cdaactive are for cards like maro, tarmogoyf, etc. To
Follow/To Do: Additional Tests and other bug fix
2015-09-15 06:35:07 +08:00
Anthony Calosa
11d68c0e27 Separated PT Modifiers, Fixed Changeling, Modified Counter as a cost
CDA Todo
2015-09-12 12:03:52 +08:00
Anthony Calosa
c1e9fad271 added basepower and basetoughness
added these two so if we want to access original power and toughness, we
can point to origpower and origtoughness respectively.
2015-09-10 05:26:09 +08:00
Bjørn Snoen
20e878a102 Made damager keyword work. Fixed Executioner's Swing in mtg.txt 2013-12-21 11:05:15 +01:00
xawotihs
bedd1e8da8 Merge branch 'valgrind' of https://github.com/ZobyTwo/wagic into ZobyTwo-valgrind 2013-11-29 19:41:46 +01:00
Tobias Loose
031f2dbffb Fix Valgrind warnings appearing during the test suit. 2013-11-29 18:21:53 +01:00
Tobias Loose
9ee44ca091 Substitute more char arrays with strings 2013-11-29 11:51:22 +01:00
pankdm
be76c8a4f1 Fixed issue with cantbeblockerof and cantbeblockedby vs protection 2013-10-01 14:47:39 +00:00
omegablast2002@yahoo.com
b61cd2f69a megapatch contents
added
"whenever a creature enters the battlefield you may pay {1}, if you do gain one life"
conditional may pay({cost}) effect 
this version is a super type ability, and can only be used in certain combos.

to nest you will need to use it in its subtype pay[[{cost}]] effect
pay keyword can have sideeffects coded as follows
pay[[{1}]] life:1?life:-1
pay one mana and gain 1 life, if you dont then you lose one life. notice no space between the abilities and the question mark.

added castcard()
a method to cast a targeted card, this contains the following subkeywords which can be used in combinations
(normal)
(restricted)
(copied)
(noevent)
castcard(restricted copied noevent) for example will cast a card that is a copy or the spell without sending a cast event only when the spell is castable.
"normal" subkeyword cast the actual spell, not a copy.

extended the use of exiledeath to everyzone, any card going from any zone to graveyard is placed in exile if it has exiledeath.

limited swipe left to open hand only when hand is closed view.

"moveto(" can now be named.
2013-06-18 01:41:34 +00:00
omegablast2002@yahoo.com
a055044281 added miracle ability.
i choose to use other cost instead of creating a brand new cost type.

otherrestriction determines if the card is the miracle for the turn.

[card]
name=Devastation Tide
auto=all(*[-land]) moveto(ownerhand)
other={1}{u} name(Miracle)
otherrestriction=miracle
text=Return all nonland permanents to their owners' hands. -- Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
mana={3}{U}{U}
type=Sorcery
[/card]
2013-05-19 01:48:51 +00:00
omegablast2002@yahoo.com
e424c3ab27 fixed a bug with lords not removing altercost correctly when the source is phased.
added 
cantbeblockerof(this)<--this = the card who owns the ability.
cantbeblockerof(targetchooser) <--the target cant block anything targetable by this targetchooser.
spin engine and similar will use cantbeblockerof(this).
others were done with a workaround, which i hope will be updated soon.
2013-02-06 02:45:40 +00:00
omegablast2002@yahoo.com
798258798c corrected an issue where ai was able to ignore lure ability 2013-01-24 21:04:23 +00:00
Xawotihs@gmail.com
9db8478dfe Created a NetworkGameObserver class able to extend the serialization code of GameObserver to synchronize and forward game actions on the network
Fixes in GameObserver serialization/deserialization code
Fixes in JNetwork and JSocket on windows
Various code cleanup (currentGamePhase access in particular)
Updated GUI code to re-enable a basic network GUI
Activated threaded tests on Windows. It uses 4 threads by default.
2013-01-22 22:39:49 +00:00
omegablast2002@yahoo.com
ca3dc49d71 added basic card draw replacement,
auto=replacedraw choice damage:2

auto=replacedraw choice draw:2 noreplace

notice noreplace exempts the draw from sending a draw event. draw events and drawn events are seperate events.

added dredge and it's rules.

[card]
name=Dakmor Salvage
auto=tap
auto={t}:add{b}
dredge=dredge(2)
text=Dakmor Salvage enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
type=Land
[/card]
2013-01-20 20:13:07 +00:00
omegablast2002@yahoo.com
a26f872ff3 add restriction for checking what alternative cost was paid. combined with if/ifnot ability becomes a very powerful tool.
paid(blah)
auto=if paid(alternative) then damage:3 target(creature)
auto=if paid(alternative) then life:10 target(player)
auto=ifnot paid(alternative) then damage:3 controller
auto=ifnot paid(alternative) then life:4 opponent

it can be used any place a restriction can be used. 
rearranged the constants for the payment type keywords to match the order we int the alternatePayment array on a card, added keywords for the remaining payment types, 

    "notpaid",
    "paidmana",
the 2 above pretain to paying the real manacost of a card
it checks the mana={1} cost line and is not joined to the other types.

    "kicker", 
    "alternative", 
    "buyback", 
    "flashback", 
    "retrace", 
    "facedown",
    "suspended"

note: all test pass in this revision.
2013-01-15 02:11:05 +00:00