fixed strenght of night, it was coded incorrectly.
This commit is contained in:
@@ -48104,8 +48104,8 @@ subtype=Arcane
|
|||||||
[card]
|
[card]
|
||||||
name=Strength of Night
|
name=Strength of Night
|
||||||
kicker={B}
|
kicker={B}
|
||||||
auto=kicker lord(creature|myBattlefield) 1/1
|
auto=all(creature|myBattlefield) 1/1 ueot
|
||||||
auto=lord(creature[zombie]|myBattlefield) 2/2
|
auto=kicker all(creature[zombie]|myBattlefield) 2/2 ueot
|
||||||
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
|
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Instant
|
type=Instant
|
||||||
|
|||||||
Reference in New Issue
Block a user