From ea1b5388825fa906090092c92816c29430b964d8 Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Fri, 3 Sep 2010 11:27:28 +0000 Subject: [PATCH] fixed strenght of night, it was coded incorrectly. --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 0d114e3d1..f2ea8261b 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -48104,8 +48104,8 @@ subtype=Arcane [card] name=Strength of Night kicker={B} -auto=kicker lord(creature|myBattlefield) 1/1 -auto=lord(creature[zombie]|myBattlefield) 2/2 +auto=all(creature|myBattlefield) 1/1 ueot +auto=kicker all(creature[zombie]|myBattlefield) 2/2 ueot text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. mana={2}{G} type=Instant