Fixed some cards that transforms into creature (must use setpower and settoughness, if not the effects are like +1/+1). TODO....
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@@ -78011,7 +78011,7 @@ type=Creature
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subtype=Spike
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auto=counter(1/1,3)
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auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature)
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auto={2}{C(1/1,-1)}:target(land) becomes(Creature,2/2,green) && counter(1/1,1)
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auto={2}{C(1/1,-1)}:target(land) transforms((Creature,setpower=2,settoughness=2,green)) forever && counter(1/1,1)
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power=0
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toughness=0
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[/card]
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@@ -79733,7 +79733,7 @@ toughness=2
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[/card]
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[card]
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name=Still Life
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auto={G}{G}:becomes(Creature Centaur,4/3) ueot
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auto={G}{G}:transforms((Centaur Creature,setpower=4,settoughness=3)) ueot
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text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment.
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mana={1}{G}{G}
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type=Enchantment
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@@ -79817,7 +79817,7 @@ name=Stirring Wildwood
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auto=tap
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auto={T}:Add{G}
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auto={T}:Add{W}
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auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot
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auto={1}{G}{W}:transforms((Elemental Creature,setpower=3,settoughness=4,white,green)) ueot
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text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
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type=Land
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[/card]
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@@ -84933,7 +84933,7 @@ type=Instant
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[card]
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name=Thunder Totem
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auto={T}:Add{W}
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auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot
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auto={1}{W}{W}:transforms((Spirit Artifact Creature,setpower=2,settoughness=2,flying,first strike,white)) ueot
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text={T}: Add {W} to your mana pool. -- {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
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mana={3}
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type=Artifact
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@@ -87013,7 +87013,7 @@ toughness=3
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name=Treetop Village
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auto=tap
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auto={T}:Add{G}
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auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot
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auto={1}{G}:transforms((Ape Creature,setpower=3,settoughness=3,trample,green)) ueot
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text=Treetop Village enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
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type=Land
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[/card]
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@@ -90060,7 +90060,7 @@ type=Enchantment
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[card]
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name=Verdant Touch
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target=land
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auto=becomes(Creature,2/2)
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auto=transforms((Creature,setpower=2,settoughness=2)) forever
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buyback={1}{G}{3}
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text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
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mana={1}{G}
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@@ -91325,7 +91325,7 @@ type=Land
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[card]
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name=Vivify
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target=land
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auto=becomes(Creature,3/3) ueot
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auto=transforms((Creature,setpower=3,settoughness=3)) ueot
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auto=draw:1 controller
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text=Target land becomes a 3/3 creature until end of turn. It's still a land. -- Draw a card.
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mana={2}{G}
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@@ -95441,7 +95441,7 @@ toughness=6
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[/card]
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[card]
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name=Woodwraith Corrupter
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auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green)
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auto={1}{B}{G}{T}:target(forest) transforms((Creature Elemental Horror,setpower=4,settoughness=4,black,green)) forever
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text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
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mana={3}{B}{B}{G}
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type=Creature
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@@ -96000,7 +96000,7 @@ toughness=1
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[/card]
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[card]
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name=Xanthic Statue
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auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot
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auto={5}:transforms((Golem Artifact Creature,setpower=8,settoughness=8,trample)) ueot
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text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.
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mana={8}
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type=Artifact
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