diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index a5fcc8d44..c538acde3 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -78011,7 +78011,7 @@ type=Creature subtype=Spike auto=counter(1/1,3) auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature) -auto={2}{C(1/1,-1)}:target(land) becomes(Creature,2/2,green) && counter(1/1,1) +auto={2}{C(1/1,-1)}:target(land) transforms((Creature,setpower=2,settoughness=2,green)) forever && counter(1/1,1) power=0 toughness=0 [/card] @@ -79733,7 +79733,7 @@ toughness=2 [/card] [card] name=Still Life -auto={G}{G}:becomes(Creature Centaur,4/3) ueot +auto={G}{G}:transforms((Centaur Creature,setpower=4,settoughness=3)) ueot text={G}{G}: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment. mana={1}{G}{G} type=Enchantment @@ -79817,7 +79817,7 @@ name=Stirring Wildwood auto=tap auto={T}:Add{G} auto={T}:Add{W} -auto={1}{G}{W}:becomes(Elemental Creature,3/4,reach,green,white) ueot +auto={1}{G}{W}:transforms((Elemental Creature,setpower=3,settoughness=4,white,green)) ueot text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -- {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. type=Land [/card] @@ -84933,7 +84933,7 @@ type=Instant [card] name=Thunder Totem auto={T}:Add{W} -auto={1}{W}{W}:becomes(Artifact Creature Spirit,2/2,flying,first strike,white) ueot +auto={1}{W}{W}:transforms((Spirit Artifact Creature,setpower=2,settoughness=2,flying,first strike,white)) ueot text={T}: Add {W} to your mana pool. -- {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn. mana={3} type=Artifact @@ -87013,7 +87013,7 @@ toughness=3 name=Treetop Village auto=tap auto={T}:Add{G} -auto={1}{G}:becomes(Ape Creature,3/3,trample,green) ueot +auto={1}{G}:transforms((Ape Creature,setpower=3,settoughness=3,trample,green)) ueot text=Treetop Village enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.) type=Land [/card] @@ -90060,7 +90060,7 @@ type=Enchantment [card] name=Verdant Touch target=land -auto=becomes(Creature,2/2) +auto=transforms((Creature,setpower=2,settoughness=2)) forever buyback={1}{G}{3} text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) mana={1}{G} @@ -91325,7 +91325,7 @@ type=Land [card] name=Vivify target=land -auto=becomes(Creature,3/3) ueot +auto=transforms((Creature,setpower=3,settoughness=3)) ueot auto=draw:1 controller text=Target land becomes a 3/3 creature until end of turn. It's still a land. -- Draw a card. mana={2}{G} @@ -95441,7 +95441,7 @@ toughness=6 [/card] [card] name=Woodwraith Corrupter -auto={1}{B}{G}{T}:target(land) becomes(Creature Elemental Horror,4/4,black,green) +auto={1}{B}{G}{T}:target(forest) transforms((Creature Elemental Horror,setpower=4,settoughness=4,black,green)) forever text={1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. mana={3}{B}{B}{G} type=Creature @@ -96000,7 +96000,7 @@ toughness=1 [/card] [card] name=Xanthic Statue -auto={5}:becomes(Artifact Creature Golem,8/8,trample) ueot +auto={5}:transforms((Golem Artifact Creature,setpower=8,settoughness=8,trample)) ueot text={5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample. mana={8} type=Artifact