- fixed a few memory leaks (but Wagic still crashes on the PSP after a few games :( )
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-04-12 12:39:44 +00:00
parent e9cb57dbb1
commit e7678522ee
11 changed files with 361 additions and 272 deletions
+190 -204
View File
@@ -8,220 +8,204 @@
TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInstance * card){
if (!s.size()) return NULL;
GameObserver * game = GameObserver::GetInstance();
MTGGameZone * zones[10];
int nbzones = 0;
int size = s.size();
if (size != 0){
unsigned int found;
found = s.find("player");
if (found != string::npos){
int maxtargets = 1;
unsigned int several = s.find_first_of('s',5);
if (several != string::npos) maxtargets = -1;
found = s.find("creature");
unsigned int found;
found = s.find("player");
if (found != string::npos){
int maxtargets = 1;
unsigned int several = s.find_first_of('s',5);
if (several != string::npos) maxtargets = -1;
found = s.find("creature");
if (found != string::npos) return NEW DamageableTargetChooser(card,maxtargets); //Any Damageable target (player, creature)
return NEW PlayerTargetChooser(card,maxtargets); //Any player
}
string s1;
found = s.find("|");
if (found != string::npos){
string s2;
s1 = s.substr(0,found);
s2 = s.substr(found+1);
while(s2.size()){
found = s2.find(",");
string zoneName;
if (found != string::npos){
return NEW DamageableTargetChooser(card,maxtargets); //Any Damageable target (player, creature)
zoneName = s2.substr(0,found);
s2 = s2.substr(found+1);
}else{
return NEW PlayerTargetChooser(card,maxtargets); //Any player
zoneName = s2;
s2 = "";
}
zones[nbzones] = game->currentlyActing()->game->inPlay;
//Graveyards
if(zoneName.compare("graveyard") == 0){
zones[nbzones] = game->players[0]->game->graveyard;
nbzones++;
zones[nbzones] = game->players[1]->game->graveyard;
}else if(zoneName.compare("inplay") == 0){
zones[nbzones] = game->players[0]->game->inPlay;
nbzones++;
zones[nbzones] = game->players[1]->game->inPlay;
}else{
MTGGameZone * zone = MTGGameZone::stringToZone(zoneName, card,card);
if (zone) zones[nbzones] = zone;
}
nbzones++;
}
}else{
s1 = s;
nbzones = 2;
zones[0]= game->players[0]->game->inPlay;
zones[1]= game->players[1]->game->inPlay;
}
TargetChooser * tc = NULL;
int maxtargets = 1;
CardDescriptor * cd = NULL;
while(s1.size()){
found = s1.find(",");
string typeName;
if (found != string::npos){
typeName = s1.substr(0,found);
s1 = s1.substr(found+1);
}else{
typeName = s1;
s1 = "";
}
//Advanced cards caracteristics ?
found = typeName.find("[");
if (found != string::npos){
int nbminuses = 0;
int end = typeName.find("]");
#ifdef WIN32
OutputDebugString("Advanced Attributes 1 \n");
#endif
string attributes = typeName.substr(found+1,end-found-1);
#ifdef WIN32
OutputDebugString(attributes.c_str());
OutputDebugString("\n");
#endif
cd = NEW CardDescriptor();
while(attributes.size()){
unsigned int found2 = attributes.find(";");
string attribute;
if (found2 != string::npos){
attribute = attributes.substr(0,found2);
attributes = attributes.substr(found2+1);
}else{
attribute = attributes;
attributes = "";
}
int minus = 0;
if (attribute[0] == '-'){
#ifdef WIN32
OutputDebugString("MINUS\n");
#endif
minus = 1;
nbminuses++;
attribute=attribute.substr(1);
}
#ifdef WIN32
OutputDebugString(attribute.c_str());
OutputDebugString("\n");
#endif
//Attacker
if (attribute.find("attacking") != string::npos){
if (minus){
cd->attacker = -1;
}else{
cd->attacker = 1;
}
//Blocker
}else if (attribute.find("blocking") != string::npos){
if (minus){
cd->defenser = (MTGCardInstance *)-1; //Oh yeah, that's ugly....
}else{
cd->defenser = (MTGCardInstance *)1;
}
//Tapped, untapped
}else if (attribute.find("tapped") != string::npos){
if (minus){
cd->tapped = -1;
}else{
cd->tapped = 1;
}
}else{
int attributefound = 0;
//Colors
for (int cid = 0; cid < Constants::MTG_NB_COLORS; cid++){
if (attribute.find(Constants::MTGColorStrings[cid]) != string::npos){
attributefound = 1;
if (minus){
cd->colors[cid] = -1;
}else{
cd->colors[cid] = 1;
}
}
}
if (!attributefound){
//Abilities
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){
if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){
attributefound = 1;
if (minus){
cd->basicAbilities[j] = -1;
}else{
cd->basicAbilities[j] = 1;
}
}
}
}
if (!attributefound){
//Subtypes
if (minus){
cd->setNegativeSubtype(attribute);
}else{
cd->setSubtype(attribute);
}
}
}
}
if (nbminuses == 0) cd->mode = CD_OR;
typeName = typeName.substr(0,found);
}
//X targets allowed ?
if (typeName.at(typeName.length()-1) == 's' && !Subtypes::subtypesList->find(typeName)){
typeName = typeName.substr(0,typeName.length()-1);
maxtargets = -1;
}
if (cd){
if (!tc){
if (typeName.compare("*")!=0) cd->setSubtype(typeName);
tc = NEW DescriptorTargetChooser(cd,zones,nbzones,card,maxtargets);
}else{
delete(cd);
return NULL;
}
}else{
string s1;
found = s.find("|");
if (found != string::npos){
string s2;
s1 = s.substr(0,found);
s2 = s.substr(found+1);
while(s2.size()){
found = s2.find(",");
string zoneName;
if (found != string::npos){
zoneName = s2.substr(0,found);
s2 = s2.substr(found+1);
}else{
zoneName = s2;
s2 = "";
}
zones[nbzones] = game->currentlyActing()->game->inPlay;
//Graveyards
if(zoneName.compare("graveyard") == 0){
zones[nbzones] = game->players[0]->game->graveyard;
nbzones++;
zones[nbzones] = game->players[1]->game->graveyard;
}else if(zoneName.compare("inplay") == 0){
zones[nbzones] = game->players[0]->game->inPlay;
nbzones++;
zones[nbzones] = game->players[1]->game->inPlay;
}else{
MTGGameZone * zone = MTGGameZone::stringToZone(zoneName, card,card);
if (zone) zones[nbzones] = zone;
}
nbzones++;
}
if (!tc){
if (typeName.compare("*")==0){
return NEW TargetZoneChooser(zones, nbzones,card, maxtargets);
}else{
tc = NEW TypeTargetChooser(typeName.c_str(), zones, nbzones, card,maxtargets);
}
}else{
s1 = s;
nbzones = 2;
zones[0]= game->players[0]->game->inPlay;
zones[1]= game->players[1]->game->inPlay;
((TypeTargetChooser *)tc)->addType(typeName.c_str());
tc->maxtargets = maxtargets;
}
TargetChooser * tc = NULL;
int maxtargets = 1;
CardDescriptor * cd = NULL;
while(s1.size()){
found = s1.find(",");
string typeName;
if (found != string::npos){
typeName = s1.substr(0,found);
s1 = s1.substr(found+1);
}else{
typeName = s1;
s1 = "";
}
//Advanced cards caracteristics ?
found = typeName.find("[");
if (found != string::npos){
int nbminuses = 0;
int end = typeName.find("]");
#ifdef WIN32
OutputDebugString("Advanced Attributes 1 \n");
#endif
string attributes = typeName.substr(found+1,end-found-1);
#ifdef WIN32
OutputDebugString(attributes.c_str());
OutputDebugString("\n");
#endif
cd = NEW CardDescriptor();
while(attributes.size()){
unsigned int found2 = attributes.find(";");
string attribute;
if (found2 != string::npos){
attribute = attributes.substr(0,found2);
attributes = attributes.substr(found2+1);
}else{
attribute = attributes;
attributes = "";
}
int minus = 0;
if (attribute[0] == '-'){
#ifdef WIN32
OutputDebugString("MINUS\n");
#endif
minus = 1;
nbminuses++;
attribute=attribute.substr(1);
}
#ifdef WIN32
OutputDebugString(attribute.c_str());
OutputDebugString("\n");
#endif
//Attacker
if (attribute.find("attacking") != string::npos){
if (minus){
cd->attacker = -1;
}else{
cd->attacker = 1;
}
//Blocker
}else if (attribute.find("blocking") != string::npos){
if (minus){
cd->defenser = (MTGCardInstance *)-1; //Oh yeah, that's ugly....
}else{
cd->defenser = (MTGCardInstance *)1;
}
//Tapped, untapped
}else if (attribute.find("tapped") != string::npos){
if (minus){
cd->tapped = -1;
}else{
cd->tapped = 1;
}
}else{
int attributefound = 0;
//Colors
for (int cid = 0; cid < Constants::MTG_NB_COLORS; cid++){
if (attribute.find(Constants::MTGColorStrings[cid]) != string::npos){
attributefound = 1;
if (minus){
cd->colors[cid] = -1;
}else{
cd->colors[cid] = 1;
#ifdef WIN32
OutputDebugString("COLOR FOUND !!!");
#endif
}
}
}
if (!attributefound){
//Abilities
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){
if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){
attributefound = 1;
if (minus){
cd->basicAbilities[j] = -1;
}else{
cd->basicAbilities[j] = 1;
}
}
}
}
if (!attributefound){
//Subtypes
if (minus){
cd->setNegativeSubtype(attribute);
}else{
cd->setSubtype(attribute);
}
}
}
}
if (nbminuses == 0){
#ifdef WIN32
OutputDebugString("Switching to OR\n");
#endif
cd->mode = CD_OR;
}
typeName = typeName.substr(0,found);
}
//X targets allowed ?
if (typeName.at(typeName.length()-1) == 's' && !Subtypes::subtypesList->find(typeName)){
typeName = typeName.substr(0,typeName.length()-1);
maxtargets = -1;
}
if (cd){
if (!tc){
if (typeName.compare("*")!=0) cd->setSubtype(typeName);
tc = NEW DescriptorTargetChooser(cd,zones,nbzones,card,maxtargets);
#ifdef WIN32
OutputDebugString("Advanced Attributes 2 \n");
#endif
}else{
return NULL;
}
}else{
if (!tc){
if (typeName.compare("*")==0){
return NEW TargetZoneChooser(zones, nbzones,card, maxtargets);
}else{
tc = NEW TypeTargetChooser(typeName.c_str(), zones, nbzones, card,maxtargets);
}
}else{
((TypeTargetChooser *)tc)->addType(typeName.c_str());
tc->maxtargets = maxtargets;
}
}
}
return tc;
}
}
return NULL;
return tc;
}
TargetChooser * TargetChooserFactory::createTargetChooser(MTGCardInstance * card){
@@ -421,7 +405,9 @@ int DescriptorTargetChooser::canTarget(Targetable * target){
return 0;
}
DescriptorTargetChooser::~DescriptorTargetChooser(){
SAFE_DELETE(cd);
}
/**
Choose a creature