implemented vertical scrolling.
created new class VerticalTextScroller to handle task display in deck selection screens modified detailed popup placement on deck selection screen to compensate for lack of border
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@@ -124,7 +124,7 @@ void GameStateMenu::Create()
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{
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currentState = MENU_STATE_MAJOR_LANG | MENU_STATE_MINOR_NONE;
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}
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scroller = NEW TextScroller(Fonts::MAIN_FONT, SCREEN_WIDTH / 2 - 90, SCREEN_HEIGHT - 17, 180);
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scroller = NEW TextScroller(Fonts::MAIN_FONT, SCREEN_WIDTH / 2 - 90, SCREEN_HEIGHT - 17, 200);
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scrollerSet = 0;
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splashTex = NULL;
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