Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
This commit is contained in:
@@ -66,6 +66,17 @@ toughness=1
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abilities=flying
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[/card]
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[card]
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text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool.
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id=25936
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name=Crosis's Catacombs
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.
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id=25863
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name=Crosis's Charm
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@@ -77,6 +88,17 @@ mana={U}{B}{R}
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type=Instant
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[/card]
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[card]
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text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool.
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id=25938
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name=Darigaaz's Caldera
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.
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id=25864
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name=Darigaaz's Charm
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@@ -123,6 +145,17 @@ mana={2}{W}
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type=Instant
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[/card]
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[card]
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text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool.
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id=25932
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name=Dromar's Cavern
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
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id=25862
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name=Dromar's Charm
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@@ -466,6 +499,18 @@ power=4
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toughness=5
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[/card]
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[card]
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text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
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auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white])
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id=26280
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name=Phyrexian Bloodstock
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rarity=C
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mana={4}{B}
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type=Creature
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subtype=Zombie
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power=3
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toughness=3
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[/card]
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[card]
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text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
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auto=foreach(creature[black]|opponentBattlefield) draw:1 controller
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id=23113
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@@ -490,6 +535,17 @@ power=1
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toughness=1
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[/card]
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[card]
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text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool.
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id=25939
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name=Rith's Grove
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
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id=8827
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name=Root Greevil
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@@ -656,6 +712,17 @@ mana={B}{R}
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type=Instant
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[/card]
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[card]
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text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool.
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id=25940
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name=Treva's Ruins
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Flying {1}{R}: Volcano Imp gains first strike until end of turn.
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id=26368
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name=Volcano Imp
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