Files
wagic/projects/mtg/bin/Res/sets/PLS/_cards.dat
solo81@web.de e48f9bd7f1 Added 102! successfully tested cards.
After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements.

Some examples and important notes:

- Cards that get buried if you don't fulfill a condition
1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR])
2. during your upkeep (Endless Wurm[USG]).

- Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]).

IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. 
Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order.

- Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!)


I also updated World enchantments (tested & working, see rules for them in Gatherer!)

Several card fixes.


If you have any questions, post them! ;)
2010-01-24 20:43:21 +00:00

737 lines
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Raw Blame History

[meta]
author=Wagic Team
year=2001
block=Invasion
[/meta]
[card]
text=Domain <20>ETarget player draws a card for each basic land type among lands he or she controls.
id=26383
auto=aslongas(plains|myBattlefield) draw:1
auto=aslongas(island|myBattlefield) draw:1
auto=aslongas(swamp|myBattlefield) draw:1
auto=aslongas(mountain|myBattlefield) draw:1
auto=aslongas(forest|myBattlefield) draw:1
name=Allied Strategies
rarity=U
mana={4}{U}
type=Sorcery
[/card]
[card]
text={1}{G}: Target Kavu creature gets -1/+1 until end of turn.
id=27613
name=Alpha Kavu
rarity=U
mana={2}{G}
type=Creature
subtype=Kavu
auto={1}{G}:-1/1 target(kavu)
power=2
toughness=2
[/card]
[card]
text=First strike, reach (This creature can block creatures with flying.)
id=19149
name=Ancient Spider
rarity=R
mana={2}{G}{W}
type=Creature
subtype=Spider
power=2
toughness=5
abilities=first strike,reach
[/card]
[card]
text=Destroy target enchantment. Draw a card.
id=26382
target=enchantment
auto=destroy
auto=draw:1 controller
name=Aura Blast
rarity=C
mana={1}{W}
type=Instant
[/card]
[card]
text=Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand.
id=25926
name=Cavern Harpy
rarity=C
mana={U}{B}
type=Creature
subtype=Harpy Beast
auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield)
auto={0}:moveTo(ownerhand) && life:-1 controller
power=2
toughness=1
abilities=flying
[/card]
[card]
text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool.
id=25936
name=Crosis's Catacombs
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R}
rarity=U
type=Land
subtype=Lair
[/card]
[card]
text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.
id=25863
name=Crosis's Charm
auto=may moveTo(ownerhand) target(*)
auto=may bury target(creature[black])
auto=may destroy target(artifact)
rarity=U
mana={U}{B}{R}
type=Instant
[/card]
[card]
text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool.
id=25938
name=Darigaaz's Caldera
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G}
rarity=U
type=Land
subtype=Lair
[/card]
[card]
text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.
id=25864
name=Darigaaz's Charm
auto=may moveTo(myhand) target(creature|mygraveyard)
auto=may damage:3 target(creature,player)
auto=may 3/3 target(creature)
rarity=U
mana={B}{R}{G}
type=Instant
[/card]
[card]
text=Target creature gets +1/+1 and gains flying and first strike until end of turn.
id=25822
target=creature
auto=1/1
auto=first strike
auto=flying
name=Daring Leap
rarity=C
mana={1}{W}{U}
type=Instant
[/card]
[card]
text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.
auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player)
id=26837
name=Deadapult
rarity=R
mana={2}{R}
type=Enchantment
[/card]
[card]
text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
id=26423
auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white
auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue
auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black
auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red
auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green
name=Dominaria's Judgment
rarity=R
mana={2}{W}
type=Instant
[/card]
[card]
text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool.
id=25932
name=Dromar's Cavern
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B}
rarity=U
type=Land
subtype=Lair
[/card]
[card]
text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
id=25862
name=Dromar's Charm
auto=may life:5 controller
auto=may fizzle target(*|stack)
auto=may -2/-2 target(creature)
rarity=U
mana={W}{U}{B}
type=Instant
[/card]
[card]
text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
id=25646
target=creature|mylibrary
auto=moveTo(myHand)
name=Eladamri's Call
rarity=R
mana={G}{W}
type=Instant
[/card]
[card]
text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
id=29292
name=Ertai, the Corrupted
rarity=R
mana={2}{W}{U}{B}
auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack)
type=Legendary Creature
subtype=Wizard
power=3
toughness=4
[/card]
[card]
text={2}{U}: Return target white or black creature you control to its owner's hand.
auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield)
id=21276
name=Escape Routes
rarity=C
mana={2}{U}
type=Enchantment
[/card]
[card]
text=Domain <20>- Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
id=25931
auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller
auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller
name=Exotic Disease
rarity=U
mana={4}{B}
type=Sorcery
[/card]
[card]
text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
id=26262
name=Flametongue Kavu
rarity=U
mana={3}{R}
type=Creature
subtype=Kavu
auto=damage:4 target(creature)
power=4
toughness=2
[/card]
[card]
text=Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
id=26479
name=Fleetfoot Panther
rarity=U
mana={1}{G}{W}
type=Creature
subtype=Cat
auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield)
power=3
toughness=4
abilities=flash
[/card]
[card]
text=Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color to your mana pool.
id=25893
name=Forsaken City
auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly
auto={T}:add{G}
auto={T}:add{W}
auto={T}:add{R}
auto={T}:add{B}
auto={T}:add{U}
rarity=R
type=Land
abilities=doesnotuntap
[/card]
[card]
text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
id=26838
target=creature
auto=aslongas(forest|myBattlefield) 1/1
auto=aslongas(mountain|myBattlefield) 1/1
auto=aslongas(plains|myBattlefield) 1/1
auto=aslongas(swamp|myBattlefield) 1/1
auto=aslongas(island|myBattlefield) 1/1
name=Gaea's Might
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=Counter target blue spell.
target=*[blue]|stack
auto=fizzle
id=27189
name=Gainsay
rarity=U
mana={1}{U}
type=Instant
[/card]
[card]
text=Untap target creature. It gets +3/+3 until end of turn.
target=creature
auto=untap
auto=3/3
id=25873
name=Gerrard's Command
rarity=C
mana={G}{W}
type=Instant
[/card]
[card]
text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
auto=foreach(creature[black]|opponentBattlefield) life:2 controller
auto=foreach(creature[red]|opponentBattlefield) life:2 controller
id=26263
name=Honorable Scout
rarity=C
mana={W}
type=Creature
subtype=Human Soldier Scout
power=1
toughness=1
[/card]
[card]
text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.
id=25928
name=Horned Kavu
rarity=C
mana={R}{G}
type=Creature
subtype=Kavu
auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield)
power=3
toughness=4
[/card]
[card]
text=Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
id=22980
name=Hunting Drake
rarity=C
mana={4}{U}
type=Creature
subtype=Drake
auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield)
power=2
toughness=2
abilities=flying
[/card]
[card]
text=Destroy target land. Draw a card.
id=26260
target=land
auto=destroy
auto=draw:1 controller
name=Implode
rarity=U
mana={4}{R}
type=Sorcery
[/card]
[card]
text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
alias=1218
id=26415
target=creature
name=Insolence
rarity=C
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
id=19358
target=creature
auto={B}:regenerate
auto={R}:1/0
auto={G}:trample
name=Keldon Mantle
rarity=C
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn.
id=25927
name=Lava Zombie
rarity=C
mana={1}{B}{R}
type=Creature
subtype=Zombie
auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield)
auto={2}:1/0
power=4
toughness=3
[/card]
[card]
text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
id=10742
name=Lord of the Undead
rarity=R
mana={1}{B}{B}
type=Creature
subtype=Zombie
auto=lord(zombie) 1/1 other
auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
power=2
toughness=2
[/card]
[card]
text=When Maggot Carrier enters the battlefield, each player loses 1 life.
id=26266
name=Maggot Carrier
rarity=C
mana={B}
type=Creature
subtype=Zombie
auto=life:-1 controller
auto=life:-1 opponent
power=1
toughness=1
[/card]
[card]
text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.
id=26397
name=Magnigoth Treefolk
rarity=R
mana={4}{G}
type=Creature
subtype=Treefolk
auto=aslongas(plains|myBattlefield) plainswalk
auto=aslongas(island|myBattlefield) islandwalk
auto=aslongas(swamp|myBattlefield) swampwalk
auto=aslongas(mountain|myBattlefield) mountainwalk
auto=aslongas(forest|myBattlefield) forestwalk
power=2
toughness=6
[/card]
[card]
text={1}, {T}: Add one mana of any color to your mana pool.
id=26381
name=Mana Cylix
rarity=U
mana={1}
type=Artifact
auto={1}{T}:Add {W}
auto={1}{T}:Add {U}
auto={1}{T}:Add {B}
auto={1}{T}:Add {R}
auto={1}{T}:Add {G}
[/card]
[card]
text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool.
id=25979
auto=aslongas(*[white]|myBattlefield) {T}:Add {W}
auto=aslongas(*[blue]|myBattlefield) {T}:Add {U}
auto=aslongas(*[black]|myBattlefield) {T}:Add {B}
auto=aslongas(*[red]|myBattlefield) {T}:Add {R}
auto=aslongas(*[green]|myBattlefield) {T}:Add {G}
name=Meteor Crater
rarity=R
type=Land
[/card]
[card]
text=Mire Kavu gets +1/+1 as long as you control a Swamp.
id=26363
name=Mire Kavu
rarity=C
mana={3}{R}
type=Creature
subtype=Kavu
auto=aslongas(swamp|myBattlefield) 1/1
power=3
toughness=2
[/card]
[card]
text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack
id=26275
name=Mogg Jailer
rarity=U
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
id=26269
name=Mogg Sentry
rarity=R
mana={R}
type=Creature
subtype=Goblin Warrior
auto=@movedTo(*|opponentstack):2/2 ueot
power=1
toughness=1
[/card]
[card]
text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool.
auto={S}:Add {U}{R}
id=27589
name=Morgue Toad
rarity=C
mana={2}{B}
type=Creature
subtype=Frog
power=2
toughness=2
[/card]
[card]
text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
id=26412
name=Nemata, Grove Guardian
rarity=R
mana={4}{G}{G}
type=Legendary Creature
subtype=Treefolk
auto={2}{G}:token(Saproling,creature saproling,1/1,green)
auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot
power=4
toughness=5
[/card]
[card]
text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white])
id=26280
name=Phyrexian Bloodstock
rarity=C
mana={4}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]
[card]
text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
auto=foreach(creature[black]|opponentBattlefield) draw:1 controller
id=23113
name=Pygmy Kavu
rarity=C
mana={3}{G}
type=Creature
subtype=Kavu
power=1
toughness=2
[/card]
[card]
text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1)
id=26286
name=Quirion Dryad
rarity=R
mana={1}{G}
type=Creature
subtype=Dryad
power=1
toughness=1
[/card]
[card]
text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool.
id=25939
name=Rith's Grove
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W}
rarity=U
type=Land
subtype=Lair
[/card]
[card]
text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
id=8827
name=Root Greevil
rarity=C
mana={3}{G}
type=Creature
subtype=Beast
auto={2}{G}{T}{S}:destroy all(enchantment[white])
auto={2}{G}{T}{S}:destroy all(enchantment[blue])
auto={2}{G}{T}{S}:destroy all(enchantment[black])
auto={2}{G}{T}{S}:destroy all(enchantment[red])
auto={2}{G}{T}{S}:destroy all(enchantment[green])
power=2
toughness=3
[/card]
[card]
text=Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
id=25924
name=Shivan Wurm
rarity=R
mana={3}{R}{G}
type=Creature
subtype=Wurm
auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield)
power=7
toughness=7
abilities=trample
[/card]
[card]
text=Target creature gains fear until end of turn.
id=27229
target=creature
auto=fear
name=Shriek of Dread
rarity=C
mana={1}{B}
type=Instant
[/card]
[card]
text=Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
id=25925
name=Silver Drake
rarity=C
mana={1}{W}{U}
type=Creature
subtype=Drake
auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield)
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
id=26402
auto=lord(land) shroud
auto=draw:1 controller
name=Skyshroud Blessing
rarity=U
mana={1}{G}
type=Instant
[/card]
[card]
text=Destroy target green creature. It can't be regenerated. Draw a card.
id=15137
target=creature[green]
auto=bury
auto=draw:1 controller
name=Slay
rarity=U
mana={2}{B}
type=Instant
[/card]
[card]
text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
id=22025
name=Slingshot Goblin
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin
auto={R}{T}:Damage:2 target(creature[blue])
power=2
toughness=2
[/card]
[card]
text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player.
id=25935
name=Sparkcaster
rarity=U
mana={2}{R}{G}
type=Creature
subtype=Kavu
auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield)
auto=damage:1 opponent
power=5
toughness=3
[/card]
[card]
text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce.
id=25880
name=Star Compass
rarity=U
mana={2}
type=Artifact
auto=tap
auto=aslongas(plains|myBattlefield) {T}:Add {W}
auto=aslongas(island|myBattlefield) {T}:Add {U}
auto=aslongas(swamp|myBattlefield) {T}:Add {B}
auto=aslongas(mountain|myBattlefield) {T}:Add {R}
auto=aslongas(forest|myBattlefield) {T}:Add {G}
[/card]
[card]
text=First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.
id=25929
name=Steel Leaf Paladin
rarity=C
mana={4}{G}{W}
type=Creature
subtype=Elf Knight
auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield)
power=4
toughness=4
abilities=first strike
[/card]
[card]
text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn.
id=26377
name=Stone Kavu
mana={4}{G}
rarity=C
type=Creature
subtype=Kavu
auto={R}:1/0
auto={W}:0/1
power=3
toughness=3
[/card]
[card]
text=Strafe deals 3 damage to target nonred creature.
target=creature[-red]
auto=Damage:3
id=26288
name=Strafe
rarity=U
mana={R}
type=Sorcery
[/card]
[card]
text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
id=25980
name=Terminal Moraine
rarity=C
type=Land
[/card]
[card]
text=Destroy target creature. It can't be regenerated.
target=creature
auto=bury
id=25871
name=Terminate
rarity=C
mana={B}{R}
type=Instant
[/card]
[card]
text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool.
id=25940
name=Treva's Ruins
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U}
rarity=U
type=Land
subtype=Lair
[/card]
[card]
text=Flying {1}{R}: Volcano Imp gains first strike until end of turn.
id=26368
name=Volcano Imp
mana={3}{B}
rarity=C
type=Creature
subtype=Imp
auto={1}{R}:first strike
power=2
toughness=2
abilities=flying
[/card]