After weeks of hard work, I can proudly present you this huge package of cards, based only on already existing card code elements. Some examples and important notes: - Cards that get buried if you don't fulfill a condition 1. when they enter the battlefield (Hidden Horror[WEL]; Mercenary Knight, Thundering Wurm [both POR]) 2. during your upkeep (Endless Wurm[USG]). - Cards that allow to draw a card, then discard a card when entering the battlefield or damaging an opponent (Owl Familiar[POR], Looter il-Kor[TSP]). IMPORTANT NOTE: Those cards work only correctly because the draw effect resolves before the discard effect. Instants and Sorceries with such effects or permanents that have an activation cost for drawing, then discarding a card won't work because the two effects don't trigger in the correct order. - Land cycle from Visions and Planeshift (both very puzzling, but working perfectly!) I also updated World enchantments (tested & working, see rules for them in Gatherer!) Several card fixes. If you have any questions, post them! ;)
737 lines
20 KiB
Plaintext
737 lines
20 KiB
Plaintext
[meta]
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author=Wagic Team
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year=2001
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block=Invasion
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[/meta]
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[card]
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text=Domain <20>ETarget player draws a card for each basic land type among lands he or she controls.
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id=26383
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auto=aslongas(plains|myBattlefield) draw:1
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auto=aslongas(island|myBattlefield) draw:1
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auto=aslongas(swamp|myBattlefield) draw:1
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auto=aslongas(mountain|myBattlefield) draw:1
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auto=aslongas(forest|myBattlefield) draw:1
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name=Allied Strategies
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rarity=U
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mana={4}{U}
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type=Sorcery
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[/card]
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[card]
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text={1}{G}: Target Kavu creature gets -1/+1 until end of turn.
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id=27613
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name=Alpha Kavu
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rarity=U
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mana={2}{G}
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type=Creature
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subtype=Kavu
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auto={1}{G}:-1/1 target(kavu)
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power=2
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toughness=2
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[/card]
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[card]
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text=First strike, reach (This creature can block creatures with flying.)
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id=19149
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name=Ancient Spider
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rarity=R
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mana={2}{G}{W}
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type=Creature
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subtype=Spider
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power=2
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toughness=5
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abilities=first strike,reach
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[/card]
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[card]
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text=Destroy target enchantment. Draw a card.
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id=26382
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target=enchantment
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auto=destroy
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auto=draw:1 controller
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name=Aura Blast
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rarity=C
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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text=Flying When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand. Pay 1 life: Return Cavern Harpy to its owner's hand.
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id=25926
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name=Cavern Harpy
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rarity=C
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mana={U}{B}
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type=Creature
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subtype=Harpy Beast
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auto=moveTo(ownerhand) notatarget(creature[blue;black]|myBattlefield)
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auto={0}:moveTo(ownerhand) && life:-1 controller
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power=2
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toughness=1
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abilities=flying
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[/card]
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[card]
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text=When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R} to your mana pool.
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id=25936
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name=Crosis's Catacombs
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(crosis's catacombs) {T}:Add{U} && lord(crosis's catacombs) {T}:Add{B} && lord(crosis's catacombs) {T}:Add{R}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.
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id=25863
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name=Crosis's Charm
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auto=may moveTo(ownerhand) target(*)
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auto=may bury target(creature[black])
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auto=may destroy target(artifact)
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rarity=U
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mana={U}{B}{R}
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type=Instant
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[/card]
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[card]
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text=When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G} to your mana pool.
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id=25938
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name=Darigaaz's Caldera
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(darigaaz's caldera) {T}:Add{B} && lord(darigaaz's caldera) {T}:Add{R} && lord(darigaaz's caldera) {T}:Add{G}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Choose one - Return target creature card from your graveyard to your hand; or Darigaaz's Charm deals 3 damage to target creature or player; or target creature gets +3/+3 until end of turn.
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id=25864
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name=Darigaaz's Charm
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auto=may moveTo(myhand) target(creature|mygraveyard)
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auto=may damage:3 target(creature,player)
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auto=may 3/3 target(creature)
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rarity=U
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mana={B}{R}{G}
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type=Instant
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[/card]
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[card]
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text=Target creature gets +1/+1 and gains flying and first strike until end of turn.
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id=25822
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target=creature
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auto=1/1
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auto=first strike
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auto=flying
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name=Daring Leap
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rarity=C
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mana={1}{W}{U}
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type=Instant
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[/card]
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[card]
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text={R}, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.
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auto={S(zombie|myBattlefield)}:Damage:2 target(creature,player)
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id=26837
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name=Deadapult
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rarity=R
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mana={2}{R}
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type=Enchantment
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[/card]
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[card]
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text=Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
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id=26423
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auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) protection from white
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auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) protection from blue
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auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) protection from black
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auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) protection from red
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auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) protection from green
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name=Dominaria's Judgment
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rarity=R
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mana={2}{W}
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type=Instant
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[/card]
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[card]
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text=When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B} to your mana pool.
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id=25932
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name=Dromar's Cavern
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auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
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auto=moveTo(graveyard) notatarget(this|myBattlefield)
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auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(dromar's cavern) {T}:Add{W} && lord(dromar's cavern) {T}:Add{U} && lord(dromar's cavern) {T}:Add{B}
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rarity=U
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type=Land
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subtype=Lair
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[/card]
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[card]
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text=Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.
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id=25862
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name=Dromar's Charm
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auto=may life:5 controller
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auto=may fizzle target(*|stack)
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auto=may -2/-2 target(creature)
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rarity=U
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mana={W}{U}{B}
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type=Instant
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[/card]
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[card]
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text=Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
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id=25646
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target=creature|mylibrary
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auto=moveTo(myHand)
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name=Eladamri's Call
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rarity=R
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mana={G}{W}
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type=Instant
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[/card]
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[card]
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text={U}, {T}, Sacrifice a creature or enchantment: Counter target spell.
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id=29292
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name=Ertai, the Corrupted
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rarity=R
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mana={2}{W}{U}{B}
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auto={U}{T}{S(creature,enchantment|myBattlefield)}:fizzle target(*|stack)
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type=Legendary Creature
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subtype=Wizard
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power=3
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toughness=4
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[/card]
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[card]
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text={2}{U}: Return target white or black creature you control to its owner's hand.
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auto={2}{U}:moveTo(ownerhand) target(creature[white,black]|myBattlefield)
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id=21276
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name=Escape Routes
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rarity=C
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mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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text=Domain <20>- Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.
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id=25931
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auto=aslongas(plains|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(island|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(swamp|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(mountain|myBattlefield) life:-1 opponent && life:1 controller
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auto=aslongas(forest|myBattlefield) life:-1 opponent && life:1 controller
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name=Exotic Disease
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rarity=U
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mana={4}{B}
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type=Sorcery
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[/card]
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[card]
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text=When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
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id=26262
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name=Flametongue Kavu
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rarity=U
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mana={3}{R}
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type=Creature
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subtype=Kavu
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auto=damage:4 target(creature)
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power=4
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toughness=2
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[/card]
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[card]
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text=Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.
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id=26479
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name=Fleetfoot Panther
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rarity=U
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mana={1}{G}{W}
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type=Creature
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subtype=Cat
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auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield)
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power=3
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toughness=4
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abilities=flash
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[/card]
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[card]
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text=Forsaken City doesn't untap during your untap step. At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City. {T}: Add one mana of any color to your mana pool.
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id=25893
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name=Forsaken City
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auto={0}:untap all(this) && moveto(exile) target(*|myHand) limit:1 myUpkeepOnly
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auto={T}:add{G}
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auto={T}:add{W}
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auto={T}:add{R}
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auto={T}:add{B}
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auto={T}:add{U}
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rarity=R
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type=Land
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abilities=doesnotuntap
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[/card]
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[card]
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text=Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
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id=26838
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target=creature
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auto=aslongas(forest|myBattlefield) 1/1
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auto=aslongas(mountain|myBattlefield) 1/1
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auto=aslongas(plains|myBattlefield) 1/1
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auto=aslongas(swamp|myBattlefield) 1/1
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auto=aslongas(island|myBattlefield) 1/1
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name=Gaea's Might
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rarity=C
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mana={G}
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type=Instant
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[/card]
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[card]
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text=Counter target blue spell.
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target=*[blue]|stack
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auto=fizzle
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id=27189
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name=Gainsay
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rarity=U
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mana={1}{U}
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type=Instant
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[/card]
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[card]
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text=Untap target creature. It gets +3/+3 until end of turn.
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target=creature
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auto=untap
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auto=3/3
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id=25873
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name=Gerrard's Command
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rarity=C
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mana={G}{W}
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type=Instant
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[/card]
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[card]
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text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
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auto=foreach(creature[black]|opponentBattlefield) life:2 controller
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auto=foreach(creature[red]|opponentBattlefield) life:2 controller
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id=26263
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name=Honorable Scout
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rarity=C
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mana={W}
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type=Creature
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subtype=Human Soldier Scout
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power=1
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toughness=1
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[/card]
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[card]
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text=When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.
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id=25928
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name=Horned Kavu
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rarity=C
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mana={R}{G}
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type=Creature
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subtype=Kavu
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auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield)
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power=3
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toughness=4
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[/card]
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[card]
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text=Flying When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.
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id=22980
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name=Hunting Drake
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rarity=C
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mana={4}{U}
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type=Creature
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subtype=Drake
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auto=moveTo(ownerLibrary) target(creature[red;green]|battlefield)
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power=2
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toughness=2
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abilities=flying
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[/card]
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[card]
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text=Destroy target land. Draw a card.
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id=26260
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target=land
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auto=destroy
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auto=draw:1 controller
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name=Implode
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rarity=U
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mana={4}{R}
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type=Sorcery
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[/card]
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[card]
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text=Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
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alias=1218
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id=26415
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target=creature
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name=Insolence
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rarity=C
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mana={2}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=Enchant creature {B}: Regenerate enchanted creature. {R}: Enchanted creature gets +1/+0 until end of turn. {G}: Enchanted creature gains trample until end of turn.
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id=19358
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target=creature
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auto={B}:regenerate
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auto={R}:1/0
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auto={G}:trample
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name=Keldon Mantle
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rarity=C
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mana={1}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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text=When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand. {2}: Lava Zombie gets +1/+0 until end of turn.
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id=25927
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name=Lava Zombie
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rarity=C
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mana={1}{B}{R}
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type=Creature
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subtype=Zombie
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auto=moveTo(ownerhand) notatarget(creature[black;red]|myBattlefield)
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auto={2}:1/0
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power=4
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toughness=3
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[/card]
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[card]
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text=Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
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id=10742
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name=Lord of the Undead
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rarity=R
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mana={1}{B}{B}
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type=Creature
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subtype=Zombie
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auto=lord(zombie) 1/1 other
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auto={1}{B}{T}:moveTo(myhand) target(zombie|mygraveyard)
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power=2
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toughness=2
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[/card]
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[card]
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text=When Maggot Carrier enters the battlefield, each player loses 1 life.
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id=26266
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name=Maggot Carrier
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rarity=C
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mana={B}
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type=Creature
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subtype=Zombie
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auto=life:-1 controller
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auto=life:-1 opponent
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power=1
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toughness=1
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[/card]
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[card]
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text=Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.
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id=26397
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name=Magnigoth Treefolk
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rarity=R
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mana={4}{G}
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type=Creature
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subtype=Treefolk
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auto=aslongas(plains|myBattlefield) plainswalk
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auto=aslongas(island|myBattlefield) islandwalk
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auto=aslongas(swamp|myBattlefield) swampwalk
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auto=aslongas(mountain|myBattlefield) mountainwalk
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auto=aslongas(forest|myBattlefield) forestwalk
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power=2
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toughness=6
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[/card]
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[card]
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text={1}, {T}: Add one mana of any color to your mana pool.
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id=26381
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name=Mana Cylix
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rarity=U
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mana={1}
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type=Artifact
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auto={1}{T}:Add {W}
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auto={1}{T}:Add {U}
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auto={1}{T}:Add {B}
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auto={1}{T}:Add {R}
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auto={1}{T}:Add {G}
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[/card]
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[card]
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text={T}: Choose a color of a permanent you control. Add one mana of that color to your mana pool.
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id=25979
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auto=aslongas(*[white]|myBattlefield) {T}:Add {W}
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auto=aslongas(*[blue]|myBattlefield) {T}:Add {U}
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auto=aslongas(*[black]|myBattlefield) {T}:Add {B}
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auto=aslongas(*[red]|myBattlefield) {T}:Add {R}
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auto=aslongas(*[green]|myBattlefield) {T}:Add {G}
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name=Meteor Crater
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rarity=R
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type=Land
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[/card]
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[card]
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text=Mire Kavu gets +1/+1 as long as you control a Swamp.
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id=26363
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name=Mire Kavu
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rarity=C
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mana={3}{R}
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type=Creature
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subtype=Kavu
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auto=aslongas(swamp|myBattlefield) 1/1
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power=3
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toughness=2
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[/card]
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[card]
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text=Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.
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auto=aslongas(creature[power<=2;-tapped]|opponentBattlefield) cantattack
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id=26275
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name=Mogg Jailer
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rarity=U
|
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mana={1}{R}
|
||
type=Creature
|
||
subtype=Goblin
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
text=Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.
|
||
id=26269
|
||
name=Mogg Sentry
|
||
rarity=R
|
||
mana={R}
|
||
type=Creature
|
||
subtype=Goblin Warrior
|
||
auto=@movedTo(*|opponentstack):2/2 ueot
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
text=Sacrifice Morgue Toad: Add {U}{R} to your mana pool.
|
||
auto={S}:Add {U}{R}
|
||
id=27589
|
||
name=Morgue Toad
|
||
rarity=C
|
||
mana={2}{B}
|
||
type=Creature
|
||
subtype=Frog
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
|
||
id=26412
|
||
name=Nemata, Grove Guardian
|
||
rarity=R
|
||
mana={4}{G}{G}
|
||
type=Legendary Creature
|
||
subtype=Treefolk
|
||
auto={2}{G}:token(Saproling,creature saproling,1/1,green)
|
||
auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot
|
||
power=4
|
||
toughness=5
|
||
[/card]
|
||
[card]
|
||
text=When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.
|
||
auto=@moveTo(this|exile,graveyard,hand,library) from(battlefield):bury target(creature[white])
|
||
id=26280
|
||
name=Phyrexian Bloodstock
|
||
rarity=C
|
||
mana={4}{B}
|
||
type=Creature
|
||
subtype=Zombie
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
text=When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.
|
||
auto=foreach(creature[black]|opponentBattlefield) draw:1 controller
|
||
id=23113
|
||
name=Pygmy Kavu
|
||
rarity=C
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Kavu
|
||
power=1
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
text=Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
|
||
auto=@movedTo(*[white;blue;black;red]|myStack):counter(1/1)
|
||
id=26286
|
||
name=Quirion Dryad
|
||
rarity=R
|
||
mana={1}{G}
|
||
type=Creature
|
||
subtype=Dryad
|
||
power=1
|
||
toughness=1
|
||
[/card]
|
||
[card]
|
||
text=When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W} to your mana pool.
|
||
id=25939
|
||
name=Rith's Grove
|
||
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
|
||
auto=moveTo(graveyard) notatarget(this|myBattlefield)
|
||
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(rith's grove) {T}:Add{R} && lord(rith's grove) {T}:Add{G} && lord(rith's grove) {T}:Add{W}
|
||
rarity=U
|
||
type=Land
|
||
subtype=Lair
|
||
[/card]
|
||
[card]
|
||
text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
|
||
id=8827
|
||
name=Root Greevil
|
||
rarity=C
|
||
mana={3}{G}
|
||
type=Creature
|
||
subtype=Beast
|
||
auto={2}{G}{T}{S}:destroy all(enchantment[white])
|
||
auto={2}{G}{T}{S}:destroy all(enchantment[blue])
|
||
auto={2}{G}{T}{S}:destroy all(enchantment[black])
|
||
auto={2}{G}{T}{S}:destroy all(enchantment[red])
|
||
auto={2}{G}{T}{S}:destroy all(enchantment[green])
|
||
power=2
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
text=Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
|
||
id=25924
|
||
name=Shivan Wurm
|
||
rarity=R
|
||
mana={3}{R}{G}
|
||
type=Creature
|
||
subtype=Wurm
|
||
auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield)
|
||
power=7
|
||
toughness=7
|
||
abilities=trample
|
||
[/card]
|
||
[card]
|
||
text=Target creature gains fear until end of turn.
|
||
id=27229
|
||
target=creature
|
||
auto=fear
|
||
name=Shriek of Dread
|
||
rarity=C
|
||
mana={1}{B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
text=Flying When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
|
||
id=25925
|
||
name=Silver Drake
|
||
rarity=C
|
||
mana={1}{W}{U}
|
||
type=Creature
|
||
subtype=Drake
|
||
auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield)
|
||
power=3
|
||
toughness=3
|
||
abilities=flying
|
||
[/card]
|
||
[card]
|
||
text=Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
|
||
id=26402
|
||
auto=lord(land) shroud
|
||
auto=draw:1 controller
|
||
name=Skyshroud Blessing
|
||
rarity=U
|
||
mana={1}{G}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
text=Destroy target green creature. It can't be regenerated. Draw a card.
|
||
id=15137
|
||
target=creature[green]
|
||
auto=bury
|
||
auto=draw:1 controller
|
||
name=Slay
|
||
rarity=U
|
||
mana={2}{B}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
text={R}, {T}: Slingshot Goblin deals 2 damage to target blue creature.
|
||
id=22025
|
||
name=Slingshot Goblin
|
||
rarity=C
|
||
mana={2}{R}
|
||
type=Creature
|
||
subtype=Goblin
|
||
auto={R}{T}:Damage:2 target(creature[blue])
|
||
power=2
|
||
toughness=2
|
||
[/card]
|
||
[card]
|
||
text=When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player.
|
||
id=25935
|
||
name=Sparkcaster
|
||
rarity=U
|
||
mana={2}{R}{G}
|
||
type=Creature
|
||
subtype=Kavu
|
||
auto=moveTo(ownerhand) notatarget(creature[red;green]|myBattlefield)
|
||
auto=damage:1 opponent
|
||
power=5
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
text=Star Compass enters the battlefield tapped. {T}: Add to your mana pool one mana of any color a basic land you control could produce.
|
||
id=25880
|
||
name=Star Compass
|
||
rarity=U
|
||
mana={2}
|
||
type=Artifact
|
||
auto=tap
|
||
auto=aslongas(plains|myBattlefield) {T}:Add {W}
|
||
auto=aslongas(island|myBattlefield) {T}:Add {U}
|
||
auto=aslongas(swamp|myBattlefield) {T}:Add {B}
|
||
auto=aslongas(mountain|myBattlefield) {T}:Add {R}
|
||
auto=aslongas(forest|myBattlefield) {T}:Add {G}
|
||
[/card]
|
||
[card]
|
||
text=First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.
|
||
id=25929
|
||
name=Steel Leaf Paladin
|
||
rarity=C
|
||
mana={4}{G}{W}
|
||
type=Creature
|
||
subtype=Elf Knight
|
||
auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield)
|
||
power=4
|
||
toughness=4
|
||
abilities=first strike
|
||
[/card]
|
||
[card]
|
||
text={R}: Stone Kavu gets +1/+0 until end of turn. {W}: Stone Kavu gets +0/+1 until end of turn.
|
||
id=26377
|
||
name=Stone Kavu
|
||
mana={4}{G}
|
||
rarity=C
|
||
type=Creature
|
||
subtype=Kavu
|
||
auto={R}:1/0
|
||
auto={W}:0/1
|
||
power=3
|
||
toughness=3
|
||
[/card]
|
||
[card]
|
||
text=Strafe deals 3 damage to target nonred creature.
|
||
target=creature[-red]
|
||
auto=Damage:3
|
||
id=26288
|
||
name=Strafe
|
||
rarity=U
|
||
mana={R}
|
||
type=Sorcery
|
||
[/card]
|
||
[card]
|
||
text={2},{T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put it into play tapped. Then shuffle your library.
|
||
auto={2}{T}{S}:moveTo(myBattlefield) target(basic|mylibrary) && tap
|
||
id=25980
|
||
name=Terminal Moraine
|
||
rarity=C
|
||
type=Land
|
||
[/card]
|
||
[card]
|
||
text=Destroy target creature. It can't be regenerated.
|
||
target=creature
|
||
auto=bury
|
||
id=25871
|
||
name=Terminate
|
||
rarity=C
|
||
mana={B}{R}
|
||
type=Instant
|
||
[/card]
|
||
[card]
|
||
text=When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U} to your mana pool.
|
||
id=25940
|
||
name=Treva's Ruins
|
||
auto=aslongas(land[-lair]|myBattlefield) moveTo(ownerhand) notatarget(land[-lair]|myBattlefield)
|
||
auto=moveTo(graveyard) notatarget(this|myBattlefield)
|
||
auto=@movedTo(land[-lair]|myhand) from(myBattlefield):lord(treva's ruins) {T}:Add{G} && lord(treva's ruins) {T}:Add{W} && lord(treva's ruins) {T}:Add{U}
|
||
rarity=U
|
||
type=Land
|
||
subtype=Lair
|
||
[/card]
|
||
[card]
|
||
text=Flying {1}{R}: Volcano Imp gains first strike until end of turn.
|
||
id=26368
|
||
name=Volcano Imp
|
||
mana={3}{B}
|
||
rarity=C
|
||
type=Creature
|
||
subtype=Imp
|
||
auto={1}{R}:first strike
|
||
power=2
|
||
toughness=2
|
||
abilities=flying
|
||
[/card] |